good guys:
http://elementscommunity.org/tools/deck/?deck=zJ5oc7msz17muz37mv7n5z17ng8pobad guys:
http://elementscommunity.org/tools/deck/?deck=zE61oz3622z3808z180ez480l8pu70% vs this
http://elementscommunity.org/tools/deck/?deck=z54vjz561oz461rz163az577gz17dm80880e81q8pm70% vs this
http://elementscommunity.org/tools/deck/?deck=4suz54vjz361oz461qz161rz263az577gz17dm80g8pmhey kev,
let me know when is best to duel you this week. I am GMT -4 (US ET). I can play almost any time after 1pm my time (I think 10 am your time?) until about 11pm. If saturday works best, i'm sure jenk wouldn't mind extending the round for us to play.
deuce
Round #12
Main match: kev vs deuce
Jen's suggestion - not vault compatible
http://elementscommunity.org/tools/deck/?deck=z75ocz45onz75puz27muz57mv8prwent 4-1REV but it is not vault compatible
mod of jen's suggestion:still 2 cards short of vault compatible :S
http://elementscommunity.org/tools/deck/?deck=z85ocz45onz65puz27muz37mv7n57ng8prClosest I could get to jen's original idea
http://elementscommunity.org/tools/deck/?deck=zC5ocz45onz25puz17muz27mv7n5z17ng7oe8pr2-3 REV
PUgons - too close for comfort - if we fit dims or CC too then its another story
http://elementscommunity.org/tools/deck/?deck=z85ocz65puz461rz17muz37mvz27oe8pu3-3 straight
Wyrmtal - I think it is good enough to consider - vault noncompatible needs -1 fractal and -1SW or -1wyrm
http://elementscommunity.org/tools/deck/?deck=z75ocz45onz65puz3622z17msz27muz17mvz17oe8pu4-1 in straight testing AI is too dump to hold wyrm until fractal and hence cannot REV or xenotest (21%)
Dimwyrmtal - need some comments on the use of TS in this deck. In a real game w8ing for OTK will lead to the last few cards. More probabe would be w8ing for 4-5 grabs to evolve when the PC is handy. Would it be bad to go for TS too in the deck? As is the deck is overproducing air, can accomodate 3-4 TS. Then 5 dims in 34-35 cards are thin, but then again gives them a trap to evolve and get CCed. Need feedback on this
http://elementscommunity.org/tools/deck/?deck=z35ocz35onz75puz461tz1622z17msz27muz17oe8pu4-1 straight
Mono Air:
http://elementscommunity.org/tools/deck/?deck=zF5ocz35onz17muz37mvz17n5z17ng8prvs
http://elementscommunity.org/tools/deck/?deck=z54vjz661oz461r61uz263az577gz17dm8pm8-2 Straight Testing
4-6 Reverse Testing (2 games by 1 turn)
watching the ai waste quanta producing UG was painful - lol. Also I'm suddenly relieved we didn't lose 1-2 Fogs to them last round, or their bow would be better.
Probably worth testing this deck with a fire mark. Every mono deck using Air Nymphs should be run with a fire mark imo. Every Nymphy mono posted above would be better using a fire mark. We stand to gain so much and lose so little by doing so. And remember that loboing costs them quanta, too.
Support matches:
we have BE as pc and eq for denial against aether this support round. AM illegal.
Jen-i vs hainkarga
http://elementscommunity.org/tools/deck/?deck=z54vcz54vgz54vpz550uz55ohz55onzN5pu8pjOriginally I posted a 60 card deck as a joke - but I'd love some feedback on it
Maybe a few shockwaves, minus air pends obv. I'd say 4. Aside from that, a 60 card deck with nothing to draw faster is bound to get outrushed once in a while. Antimatter is still illegal. very strange - I've fixed that twice now.
Another alternative:
http://elementscommunity.org/tools/deck/?deck=z34vcz54vdz54vgz54vpz350uz55ohz55onzL5pu8pjmaul vs vagman13
http://elementscommunity.org/tools/deck/?deck=z1590z15f6z55f9z25faz15fcz15ocz55odz25ofz35pu8pmI'd avoid using immo in all scenarios.
Burd vs Avenger
6x eq, 4x wardens 2x fog, 5x dragons
http://elementscommunity.org/tools/deck/?deck=z5593z3596z55ocz45ofz15ogz85pu8pmProbably better at 4 EQ - 6 is overkill, and that allows you either more damage or more CC
other stuff in consideration
BE dragonflies
http://elementscommunity.org/tools/deck/?deck=z34voz15ocz55odz55ofz15ogzA5pu8pjflies get CC'd, then what? then there's no cc left for the dragons. Shield & CC go hand in hand
6x eq, 4x wardens, 6x dragons
http://elementscommunity.org/tools/deck/?deck=z5593z3596z65ocz55ofz75pu8pm6x eq, 4x bb, 6x dragons
http://elementscommunity.org/tools/deck/?deck=z5593z3595z65ocz55ofz75pu8pmWhy would they send those 2 deck, puzzles me.
1)They planned for 1-1 for sure, as expected. BUT why send mono-aether decks? sure they can salvage 9 cards back but it is silly. I think they think they have one deck (maaaaybe two) that beats 2 Nymphs. They didn't want to risk losing it, so this way they force us to play 2 Nymphs.
2)For sure they notice some of their decks are faster
3)Even psiontal can be tweaked to be a maybe
4)They tried to fish out a counter to one of those?
5)The deck against kev was meant for the franken. Avenger said so. Not sure how reliable that is.
Their other deck option are:
1) DimFractrix - which feels clunky
2) RoL/Hope - which is just fail against us
3) Dim Sanc Stall - if they've salvaged for it (but that doesn't fit their profile)
4) Grabbow
The only deck that could reasonably have played from that list is a grabbow. My thoughts are either they have only 1 grabbow and were saving it for use this round against 2 nymphs - or they have 2 and are being exceptionally cautious, allowing for a loss this round with a grabbow and a comeback next round with the same deck. That's assuming they've got a grabbow build they feel is a winner against 2 nymphs (which shouldn't be a problem)
Jen-i: here's the aether deck I fear for the round
http://elementscommunity.org/tools/deck/?deck=z261oz561qz561rz361uz163az3808z180lz481q8puNot as scary as I thought. In practice playing holding drags until safe from PU, till then fog and oe takes care of their stuff
Facts this round:
1)Deuce appeared in forum claiming we can put their psions in good use
2)They got 2 relics, so their deck can have one more up than ours
3)Their bow is faster than anything we can have
4)They can save 9 cards from the losing deck (14 Q sources, so 13 aether cards short)
5)Dimpsiontal and dimfractix can barely matchup with our speedy 2 nymphs
kev's REV testing of 2 Nymphs Control from last round:
4-1 vs Jen's biggest fear (AI, stop playing drag and you'll crush me)
3-0 vs PUboidbow (basically confirms Jen's 7-3 last round)
We said last round it'd do well against Fractix and RoL/Hope
Could they try to make a low cost mono rush like this?: not sure they got al those hitters. they do. they could easily salvage almost all of them from last round alone.
http://elementscommunity.org/tools/deck/?deck=zB61oz461qz161uz580gz480l8puMight they try a SNbow with 3 AMs?:
http://elementscommunity.org/tools/deck/?deck=z24vn5upz261r61uz1625z863az56u3z277gz17dm8pj <-- beats 2 Nymphs Control i dont see how that is happening...just play your nymph and fart wotn work? Not really. Some combination of lobo, steal, explode, and AM, and by then you're outraced. suppose you are right 1 turn play nymph, 5 turns for ugs, 1-2 stolen/defl= about 8-10 turn game. After sometesting it is 50-50 about
Vanilla Psiontal:
http://elementscommunity.org/tools/deck/?deck=zE61oz3622z3808z180ez480l8pu - good guys REV 4 - 3 max 40-60
Vanilla fractix:
http://elementscommunity.org/tools/deck/?deck=z3622zE63az37dmz57ds81q8po - good guys REV 2 - 5 (results due in part to terribad AI)