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Vault Tool - Air https://elementscommunity.org/forum/index.php?topic=55932.msg1158147#msg1158147
« on: October 03, 2014, 12:10:41 am »
Your vault is located here:
https://docs.google.com/spreadsheet/ccc?key=0AvcW8cFYEJt0dEVBek9uNElFQWhSYVk3b2JCZWFTaGc


Do not share this link with anyone not on your team!



Spoiler for How to use:
The Vault sheet shows what cards are in your vault, as well as what cards are in use in your decks. This includes any changes made as a result of salvage, discard, or conversions on the Preparation sheet.
During the Vault building phase, you may edit the highlighted cells (in the columns labeled "Total") to indicate which cards will be in your initial vault. After this phase, you must not directly edit the Vault sheet.

The Preparation sheet is where you list your Salvage, Discards, Conversions, and decks for each round. Do not edit any cells which do not have a white background.
In the "Losses" and "Wins" cells, you should fill in the number of games you lost and won in the previous round.
In the "Discard From" and "Salvage From" columns, give the deck code of whichever deck from the previous round you are discarding or salvaging from. In the "Discard (code)" and "Salvage (code)" columns, fill in codes for the cards you are discarding or salvaging. If you choose to transmute cards, use the codes for the cards you are transmuting them into.
The (Penalties) row is for any penalties you may receive or extra discards that may happen as the result of an Event Card. The (Bonuses) row is similarly for any extra cards which may be added to your vault as the result of an Event Card.

For Conversions, provide the deck code for the cards you are converting, and the number (not a code!) of pillars and pendulums of your element you are converting them to.

In the Positions section, list which player corresponds to which position number. If you have fewer than 6 battles for a round, the players you listed in the highest numbered positions the previous round will not play. Players may change positions from round to round, except for the General.

In the Decks section, you should provide a deck code for each active player in the "Deck Code" column. Specify which player is intended to play each deck by using the dropdown menus in the "Position" column. There are intentionally several extra rows, so that you can try different combinations of decks before finalizing which ones you will use. Only the decks assigned to a player will be counted. Do not list the same player more than once.
If one (or more) of your decks is a suicide, you should indicate that in the "Suicide Deck?" column. You will receive an automatic loss for that match, but you will not receive a penalty for an illegal deck.
The "Deck Name" column is for your own use, and whether or not it is filled in will have no effect.

You may edit the Preparation sheet only during the Deckbuilding phase of each round. Once the Duel phase begins, a copy of the sheet will be saved, and editing the sheet will result in a penalty. When a Warmaster approves it, the sheet will be cleared. Once this happens, you are allowed to start using it for the next round.

The Deck Code Generator sheet is to assist you in making deck codes for the Preparation sheet. You may edit this sheet at any time, but only the cells with white backgrounds.
To use this sheet, use the drop-down menus in the "Card" column to select cards, and fill in the number of these cards in the "Quantity" column. If you want the deck code to include a mark (not mark card), select it in cell B1.
The code will appear in cell E1 and a link to a deck image will appear in cell G1.



Do not modify anything that is not in one of these three sheets.

 

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