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Bender74d

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Re: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg85876#msg85876
« Reply #144 on: June 08, 2010, 06:39:12 pm »
Does this mean that we'll eventually get a shield that prevents flying creatures from attacking?
which IMO should be called Gravity Shield >_< lol
Lol i still say Web  :P *ducks*

Offline Dragoon1140

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Re: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg85894#msg85894
« Reply #145 on: June 08, 2010, 06:58:32 pm »
Well, I'm all about nerfing Earth, but did Life need that?
You know, now that I think of it, I don't think I've tested the flightless bird yet.  Can anyone confirm whether or not it can hit through Wings or not?  If so, then the Life rush is only partially nerfed.
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Selenbrant

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86030#msg86030
« Reply #146 on: June 08, 2010, 09:48:54 pm »
Quote
Well, I'm all about nerfing Earth, but did Life need that? 
Nerfing shouldnt be equal with 100% losing, because a certain card is played.

Offline Dragoon1140

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86065#msg86065
« Reply #147 on: June 08, 2010, 10:24:04 pm »
Quote
Well, I'm all about nerfing Earth, but did Life need that? 
Nerfing shouldnt be equal with 100% losing, because a certain card is played.
Well the player knew that a :life/ :earth rush has the risk of little permanent control, it is the price to pay for speed.
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Re: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86220#msg86220
« Reply #148 on: June 09, 2010, 02:24:14 am »
Does this mean that we'll eventually get a shield that prevents flying creatures from attacking?
which IMO should be called Gravity Shield >_< lol
Speaking of that... Maybe Wings should prevent all creatures with less than 5 HP from attacking you! That would be a very simple and elegant solution, instead of making things "flying" and "ranged".
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

twinsbuster

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Re: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86228#msg86228
« Reply #149 on: June 09, 2010, 02:39:41 am »
Speaking of that... Maybe Wings should prevent all creatures with less than 5 HP from attacking you! That would be a very simple and elegant solution, instead of making things "flying" and "ranged".
What a much better idea!
The original idea about flying just very very bad.

BUT less than 5 HP is extremely OP
I think... prevent creatures less than 3 HP from attacking you is reasonable as there are sth like phoenix and spark
also you can lower the creatures HP by different spells and abilities easily

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86239#msg86239
« Reply #150 on: June 09, 2010, 03:03:46 am »
Does this mean that we'll eventually get a shield that prevents flying creatures from attacking?
which IMO should be called Gravity Shield >_< lol
Speaking of that... Maybe Wings should prevent all creatures with less than 5 HP from attacking you! That would be a very simple and elegant solution, instead of making things "flying" and "ranged".
But then why call it Wings, Bloodshadow? In fact, why make it an Air card, then? It makes sense that flying creatures are given their own distinction... Wings is a fine card and will help shape a new face of Elements that opens up new deckbuilding strategies.

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86286#msg86286
« Reply #151 on: June 09, 2010, 04:11:23 am »
If I counted the right amount of creatures that have airborne, and the right amount of creatures, then 29/69 creatures have airborne. That is approximately 42% Which means 58% of creatures WONT be able to attack you.


Other Statistics on what shields completely block certain upgraded monsters.

Gravity Shield
17/69 (approximately 25%) wont be able to.

Diamond Shield
36/69 (52%)

Jade Shield
26/69 + All Attacking Spells (37%)

Phase Shield
All for 3 turns (98%)

Procrastination blocks all monsters 50% of the time

_______________________

I very well may have miscounted my numbers.

So whats the lesson?
Creatures can always be buffed. Its not hard to do at all. If you have a creature, preferably a dragon out, then your opponent is dead in usually less than 9 turns. Wings doesnt block damage, so any creature that does have airborne, can destroy you fast if you dont have other means of healing.

Thats enough fun for now, Im pretty sure my numbers are off, but im tired and dont really care right now.
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twinsbuster

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86334#msg86334
« Reply #152 on: June 09, 2010, 05:38:23 am »
But then why call it Wings, Bloodshadow? In fact, why make it an Air card, then? It makes sense that flying creatures are given their own distinction... Wings is a fine card and will help shape a new face of Elements that opens up new deckbuilding strategies.
creatures with higher HP are supposed to be larger in size just like massive dragon.

so they're tall enough to touch the birds in the sky. :P

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86355#msg86355
« Reply #153 on: June 09, 2010, 06:29:12 am »
But Wyrm, a flying creature, has 3 hp. How do you explain that one?

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86357#msg86357
« Reply #154 on: June 09, 2010, 06:31:16 am »
But it would be simply like gravity shield, instead of a new facet of elements.
I think Zanzarino intentionally added this level of complexity planning several more new cards along the lines.
So, i guess, complaining that 'Wings adds complexity' meets with 'Yeah, that's what i wanted'.
(I just guess HIS intentions) :P

Selenbrant

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Re: In Development: Wings https://elementscommunity.org/forum/index.php?topic=7549.msg86428#msg86428
« Reply #155 on: June 09, 2010, 12:04:09 pm »
Quote
Other Statistics on what shields completely block certain upgraded monsters.

Gravity Shield
17/69 (approximately 25%) wont be able to.

Diamond Shield
36/69 (52%)

Jade Shield
26/69 + All Attacking Spells (37%)

Phase Shield
All for 3 turns (98%)

Procrastination blocks all monsters 50% of the time
Its not important how much creatures get blocked, its more important how much dmg and how much really often used creatures get blocked.
Diamond Shield blocks 3 damage, so all strong attackers are able to attack.
Gravity Shield blocks much dragons and tough attackers in general, but all cheap low hp attackers are able.
And I think you will always have a combination of low hp and tough attackers, so there is always a chance.
But with wings you should have always low hp fliers and tough fliers and each deck based on flying creature has an advantage, because you can handle each shield without destroying it.
With wings you will destroy whole decks, just with one card. ONE!!!
And dont say you can destroy the card, most Monodecks cant and you cant prevent somebody playing PA, especially in rainbow decks.
For example with my Earth rush I have problems vs RoL-Hope and often I cant do dmg at all after some turns, but there its a combo of RoL, Fractal, Hope and dragons or else my opponent couldnt do dmg either vs my shield.

Quote
But then why call it Wings, Bloodshadow? In fact, why make it an Air card, then? It makes sense that flying creatures are given their own distinction... Wings is a fine card and will help shape a new face of Elements that opens up new deckbuilding strategies.
I think its just way too much for this one card. Flying creatures arnt well balanced. Air gets two pros at once. Its the elements owning this card and its the only element ignoring this card. Other element dont have good or often played fliers, mostly only dragons, but they are expensive.
I dont like the whole thing with flying, why flying? Its a attribute without any influence on the stats of the card. This isnt important, so you also can make a card: only swimming creature can attack you. Think of swimming non :water creatures. Not much...

For me, because I play earth its the first step to pokemon,  :earth cant attack  :air.

If you make more cards considering attributes like "flying and whatever" you will get more and more situation losing because not having all possible combinations of "flying or whatever" cards in your deck.
At the end you need a green, flying creature with 3 legs, blue eyes and quanta cost of 5 to be able to ignore several shield, that could be played.

Quote
Speaking of that... Maybe Wings should prevent all creatures with less than 5 HP from attacking you! That would be a very simple and elegant solution, instead of making things "flying" and "ranged".
I think thats a much better way for this card, even if it has nothing to do with flying, although the size of a creature is equal to the hp?(Otys skill descripton) So Monster with less than 5 hp are too small to reach you.  ;)
YES and monster with wings and less than 5 hp cant reach you either, because these wings are just glued on.


 

anything
blarg: