Dang, 3 cards in a day? This is crazy.
Anyway, I absolutely approve of the passives that are going to be added.
Two new passive abilities are going to be added to the game:
"Airborne" for creatures capable of flying (most dragons, angels, pegasai, rustlers, spirits, photons etc etc)
"Ranged" for ranged weapons (only owl's eye atm)
I think this shield is going to be hell against a lot of decks that don't have any
creatures, dragons, or other beings that can actually get off the ground (Vultures, Scarabs, Phoenixes, Gargoyles, etc.). What's more interesting is the addition of ranged weapons, which I believe is going to be a twist (does that mean that there will be a whole
new set of ranged weapons for every other element besides
, while
gains a new 'non-ranged' weapon? O.o). Do
flying weapons count as 'ranged'? ^^;
It's about damn time that air got a
new shield, and this is quite sexy (if not borderline overpowered) for a element that tried to rip
off with its shield (50% -> 40% miss chance). Wings is a lovely name by the way, as it's both logical (granting the player wings as a 'defensive' mechanism to avoid attacks, rather than a direct shield) and hilarious (*
insert Red Bull joke here*).
*crosses his fingers for testing implementation in trainer*