Dive, end turn = original @ normal
Dive, TU, end turn = original @ normal, TU @ 2x
Dive, TU, end turn, Dive both, end 2nd turn = original @ normal, TU @ normal
Dive, Sky Blitz, end turn = original @ normal
Dive, TU, Sky Blitz, end turn = original @ normal, TU @ normal
Dive, TU, Sky Blitz, end turn, Dive both, end 2nd turn = original @ normal, TU @ normal
When Dive or Sky Blitz is used it will reset the creature at their Full Attack instead of their Current Attack
TU of a dived creature sets both current and full attack of the copy equal to current and full attack of the orignial
Dive doubles current attack not full attack.