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Offline doublecross

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg265878#msg265878
« Reply #72 on: February 06, 2011, 09:21:31 pm »
Gravity even has some.

Catapulting a frozen monster freezes a weapon.
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Offline Boingo

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg266232#msg266232
« Reply #73 on: February 07, 2011, 05:21:35 am »
Catapulting a frozen monster freezes a weapon.
Off-topic: I did not know about that one.  Interesting.
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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg267210#msg267210
« Reply #74 on: February 08, 2011, 09:31:16 pm »
whats with all the talk about crusader having a minor buff? and what does it have to do with this change to shockwave? (i'm pretty sure the answer to the first question will also answer my second question but no harm in asking the relation)
Ice Bolt/Voodoo freezes weapon.  Shockwave now has the ability to destroy frozen weapons in the weapon slot when the player is targeted.  Because a Frozen weapon can now be destroyed by Shockwave when it is either Animated or in the weapon slot, a more reliable method of keeping that weapon's ability on the field is to have Crusader Endow it (which consequently means you would need 2 Shockwaves and 2 Freeze effects just to get rid of the pair).  Therefore Crusader gets a minor buff.
Crusader was always a more effective way of keeping a weapons ability on the table.

Offline willng3

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg267332#msg267332
« Reply #75 on: February 08, 2011, 11:36:25 pm »
whats with all the talk about crusader having a minor buff? and what does it have to do with this change to shockwave? (i'm pretty sure the answer to the first question will also answer my second question but no harm in asking the relation)
Ice Bolt/Voodoo freezes weapon.  Shockwave now has the ability to destroy frozen weapons in the weapon slot when the player is targeted.  Because a Frozen weapon can now be destroyed by Shockwave when it is either Animated or in the weapon slot, a more reliable method of keeping that weapon's ability on the field is to have Crusader Endow it (which consequently means you would need 2 Shockwaves and 2 Freeze effects just to get rid of the pair).  Therefore Crusader gets a minor buff.
Crusader was always a more effective way of keeping a weapons ability on the table.
Yes, but now that the effectiveness of the others has been reduced further, it's simply more valuable than before.  Which was my point all along.
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Offline TheForbiddenOracle

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg267376#msg267376
« Reply #76 on: February 09, 2011, 12:34:30 am »
I wonder what kind of decks this buff will generate?

Offline truddy02

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg267416#msg267416
« Reply #77 on: February 09, 2011, 01:29:02 am »
I wonder what kind of decks this buff will generate?
I don't think it is going to the use of this card all that much, except it will be more likely to be splashed in a water stall.  Other than in an almost pure stall is destroying a weapon all that much better than freezing it for 3 turns.  Water is a strong stall element so I would expect to see some water stalls utilize it.  Other than that it is still outshined by lightning for outside elements and EE inside air.

Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg267607#msg267607
« Reply #78 on: February 09, 2011, 11:21:21 am »
there won't be any decks focused on the new ability, but this will be a nice PC for water and air

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg268068#msg268068
« Reply #79 on: February 10, 2011, 07:33:24 am »
Can this destroy protected weapons? (You target the player, not the slot, so, there is  a chance).

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg268122#msg268122
« Reply #80 on: February 10, 2011, 01:49:50 pm »
Can this destroy protected weapons? (You target the player, not the slot, so, there is  a chance).
Yes, yes it can.
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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg268707#msg268707
« Reply #81 on: February 11, 2011, 10:01:40 am »
Can this destroy protected weapons? (You target the player, not the slot, so, there is  a chance).
Yes, yes it can.
coolest change ever. Morning glory always pissed me.

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg269936#msg269936
« Reply #82 on: February 13, 2011, 10:16:10 am »
This is a scary change

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Re: Shockwave | Shockwave https://elementscommunity.org/forum/index.php?topic=4182.msg269941#msg269941
« Reply #83 on: February 13, 2011, 10:43:09 am »
This is useful against Obliterator.
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