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Delreich

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Flying Weapon | Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg16959#msg16959
« on: January 12, 2010, 05:16:24 am »


An article was written on Flying Weapon | Animate Weapon (http://elementscommunity.org/wiki/cards-air/flying-weapon-animate-weapon/) as part of the Weekly Featured Cards project, courtesy of BloodShadow.

Global Moderator Comment modified to use the card tag instead of the img tag
« Last Edit: December 15, 2013, 07:59:29 pm by antiaverage »

Offline teffy

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg17458#msg17458
« Reply #1 on: January 13, 2010, 09:00:59 pm »
One of the TOP cards for upgrading.
I really like it.
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YoYoBro

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg17464#msg17464
« Reply #2 on: January 13, 2010, 09:08:58 pm »
Check the wikia for the stats weapons have when made creatures. And remember: A flying titan= a 8/70 creature.

slovenc555

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg19857#msg19857
« Reply #3 on: January 25, 2010, 04:56:09 pm »
worth upgradeing only if you have a non air deck. wouldnt be my choice to upgrade first.

Lucifear

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg20422#msg20422
« Reply #4 on: January 27, 2010, 06:49:29 am »
A strong card, staple of just about any deck.
Turns your own weapon into a creature, which opens up another slot to play a weapon! Or even boost your new 'creatures' damage.

slovenc555

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg20481#msg20481
« Reply #5 on: January 27, 2010, 01:53:41 pm »
I know! it makes you want to cry tears of joy... Eispeccialy when you can make copies of that creature (using  :aether) and than target it with chaos seed and it makes another copy! That happened with jade staff to me once...

Offline mafidufa

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg28005#msg28005
« Reply #6 on: February 21, 2010, 02:23:54 am »
When you protect a weapon then fly it, its not immortal. Seems like it should be. Is this a bug or a feature?

icybraker

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg28009#msg28009
« Reply #7 on: February 21, 2010, 02:39:35 am »
A feature. Protect Artifact is just that - Protect ARTIFACT. Flying Weapon "turn(s) your weapon into a creature"; it has lost its status as an artifact. Thus, it loses its protected status because it no longer pertains to the animated weapon.

Additionally, it would be waaay too cheap :P

Offline tyranim

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg28267#msg28267
« Reply #8 on: February 22, 2010, 03:55:40 am »
this card is generaly only useful if you make a deck around weapons. can be used in other decks, but not as efficiently.
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg50258#msg50258
« Reply #9 on: April 08, 2010, 03:59:25 pm »
This card, in my opinion, is the most creatively put to use card in the entire game.  :air for life.

zac80

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg78625#msg78625
« Reply #10 on: May 31, 2010, 11:06:12 am »
It would be extremely useful if FW/AW would be playable even if there is no weapon in my weapon slot. I've ended up quite a few times recently where I wanted to draw an extra card but wasn't able to because my hand was full. I wanted to, but could not get rid of AW, since it can only be played if you have a weapon. Thus I was forced not to draw an extra card (as I couldn't play any other than AW due to low quanta), and than discard AW at the end of the turn.

I would rather choose to
  • pay the casting cost of AW (and play it without use) AND draw an extra card, than
  • discard AW AND not being able to draw an extra card
This is somewhat similar to the problem of not being able to cast a Firestorm on your own creatures.

Is there any chance that these might change in the near future?

Offline tallguy2241

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Re: Flying Weapon / Animate Weapon https://elementscommunity.org/forum/index.php?topic=2002.msg98838#msg98838
« Reply #11 on: June 22, 2010, 09:23:39 pm »
It would be extremely useful if FW/AW would be playable even if there is no weapon in my weapon slot. I've ended up quite a few times recently where I wanted to draw an extra card but wasn't able to because my hand was full. I wanted to, but could not get rid of AW, since it can only be played if you have a weapon. Thus I was forced not to draw an extra card (as I couldn't play any other than AW due to low quanta), and than discard AW at the end of the turn.

I would rather choose to
  • pay the casting cost of AW (and play it without use) AND draw an extra card, than
  • discard AW AND not being able to draw an extra card
This is somewhat similar to the problem of not being able to cast a Firestorm on your own creatures.

Is there any chance that these might change in the near future?
On a related note, if you should happen to click this card accidentally (i.e. when you have no weapon in hand), you still lose the quantum cost.

 

blarg: