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wizelsnarf

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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262434#msg262434
« Reply #48 on: February 02, 2011, 01:40:40 am »
Fine. Back on topic.

I would disagree. I like the new upgraded one.
It makes sense thematically that an insect would have no cost.
It isn't a clone of RoL because it has more health, makes  :air, and doesn't combo with Hope.
Though I'll admit this card still isn't very strong, it isn't supposed to be.
The upped one is an air pillar with 1 attack, essentially. I see nothing wrong with that.
The damselfly's stats are 1|1 in the proposed picture in the front, not 1|2.

So basically it is worse than ROL in that it can't be used for hope.




PLEASE PLEASE PLEASE do not kill damselfly by changing the updated version Zanz!

It will just become cremation fodder with no other use.



Frankly the unupped version is a mixed bag too as now you won't be able to use luciferin on it. Any future cards that buff vanilla only creatures just lost 2 more applicable creatures.

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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262441#msg262441
« Reply #49 on: February 02, 2011, 01:49:29 am »
I don't like this either...

If there's another card for air that gets a similar mechanic to hope, I don't mind, but as it is, this is a major nerf to an already weak card...

Offline doublecross

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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262443#msg262443
« Reply #50 on: February 02, 2011, 01:50:45 am »
I think the attack of the upped should be 2. That is a good point you guys make.
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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262465#msg262465
« Reply #51 on: February 02, 2011, 02:42:57 am »
Honestly this card needs to go back to 2 attack.  But if that were to happen then it needs to cost 1 :air.  There, now that's a good chang- oh wait...
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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262488#msg262488
« Reply #52 on: February 02, 2011, 03:07:42 am »
And no, for the record, I wasn't being sarcastic. I love the new Dragonfly, but the old Damselfly was MUCH better for :air than this new version is.  I understand the desire to avoid a 2-ATK creature with no cost, but honestly I'd way rather see Damselfly become 2|2 (or 3|1) Air for 1 :air than for it to be 1|1 Air for free. 
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wizelsnarf

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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262497#msg262497
« Reply #53 on: February 02, 2011, 03:23:53 am »
And no, for the record, I wasn't being sarcastic. I love the new Dragonfly, but the old Damselfly was MUCH better for :air than this new version is.  I understand the desire to avoid a 2-ATK creature with no cost, but honestly I'd way rather see Damselfly become 2|2 (or 3|1) Air for 1 :air than for it to be 1|1 Air for free.
Agreed.

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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262559#msg262559
« Reply #54 on: February 02, 2011, 04:53:13 am »
I may as well start a poll for this.


Done.

Please make sure to vote as your votes will be used to guide the next poll of this thread.
WAR X - TEAM :air AIR

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Re: Dragonfly | Damselfly change 1.27 [POLL] https://elementscommunity.org/forum/index.php?topic=1997.msg262635#msg262635
« Reply #55 on: February 02, 2011, 07:34:22 am »
Sorry, I was sleepy and accidentally voted for 1, but I meant to vote for 2  :( . I don't like nerfing already weak cards and taking away even this small synergy they had with Sky Blitz. Also, Sky Blitz should really cost less and unupped wyrms need a buff too. Time already got a normal hitter, air is somehow in bad position now.
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Re: Dragonfly | Damselfly change 1.27 https://elementscommunity.org/forum/index.php?topic=1997.msg262723#msg262723
« Reply #56 on: February 02, 2011, 01:46:34 pm »
how about making the upgraded a 2/1 and keep the air production?
I think this is a good idea:
Reasons:

1) Better to rewind than a photon. If a deck uses damselfly to prevent deck out, and use it as damage, Damselfly is better than a photon. Rainbow decks normally use more  :air than  :light.
2) Potential use in a :air/ :life duo with Mitosis.  :air/ :life are good duo partners
3) Potential use with Fractal and Phase Spiders in a :aether/ :air duo with Wings.

So Damselfly could get a real role in our decks , like Ash Eater and Gnome Gemfinder.
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Falcon4415

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Re: Dragonfly | Damselfly change 1.27 [POLL] https://elementscommunity.org/forum/index.php?topic=1997.msg262737#msg262737
« Reply #57 on: February 02, 2011, 02:39:03 pm »
Re-thinking about it, it /needs/ to have 2 attack so that it can be used in a deck: RoL has a combo with Hope, and Gnome Gemfinder has one with Stone Skin. Dragonfly is just lame now.

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Re: Dragonfly | Damselfly change 1.27 [POLL] https://elementscommunity.org/forum/index.php?topic=1997.msg262823#msg262823
« Reply #58 on: February 02, 2011, 05:17:36 pm »
Air hath not a pumpspell nor anything that benefits from spamming creatures. (permanent wise)

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Re: Dragonfly | Damselfly change 1.27 [POLL] https://elementscommunity.org/forum/index.php?topic=1997.msg262888#msg262888
« Reply #59 on: February 02, 2011, 07:20:13 pm »
Air hath not a pumpspell nor anything that benefits from spamming creatures. (permanent wise)
Not yet, anyway.  Still, sky blitz is not cheap either.

This card buff (and the gemfinder buff) is cold comfort for the Fractal nerf.  Maybe Fire Buckler becomes more common, which wouldn't be all bad.  Still, :aether impatiently taps it foot in the corner waiting for another creature or a buff on current ones since the rest of the game seems to be passing them by...

Recent
Fractal cost increase
Skull buckler proposed buff negates reason for high cost creatures...
Mitosis (limited use on spiders?)
Overdrive (which aether creature will use this?)

Old
Thorn carapace and Fire buckler now affect immortals/phase dragons
Bring back Holy Cow!

 

anything
blarg: