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Zarovich

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Rush Series: Air https://elementscommunity.org/forum/index.php?topic=4901.msg48457#msg48457
« on: April 04, 2010, 11:30:27 pm »
This is another FANTABULOUS deck made for rushing, killing, and winning. It's constructed of AIR ONLY cards (Although you have the fire mark). Once again, will work upped and un-upped. Here is the list:

Hover over cards for details, click for permalink
Deck import code : [Select]
5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oe 5oe 5oe 5of 5of 5of 5of 5of 5of 5ol 5om 5om 5om 5om 5om 5om 8po


Strategy: Play creatures as fast as possible and make sure you use the Wyrm's dive ability for double damage! Watch out with gases if playing against a dark deck, could be stolen!

PRO'S

  • Gases will take out opponents weak creatures and do 20 damage to their HP
  • The Dragons won't die from your gases
CON'S
  • Dragons only do 9 damage for 10 quantum, somewhat weak
  • Wyrms MAY die if you use too many gases
  • Weak against ANY type of control, being a reason why air isn't very popular
I tried this deck in the trainer. Very powerful against level 3's! Give it a try!!






« Last Edit: April 17, 2012, 01:22:47 am by willng3 »

icybraker

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Re: Rush Series: Air https://elementscommunity.org/forum/index.php?topic=4901.msg48500#msg48500
« Reply #1 on: April 05, 2010, 12:40:31 am »
Another huge CON, and the one that keeps this deck from being very popular:

PERMANENT CONTROL.

Opponent got a Pulverizer out? You're done for. Playing against Fire or Darkness? Expect Deflagrations and Steals. Another CON is the fact that Gases can be reflected, but not too many people carry around reflective shields.

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Re: Rush Series: Air https://elementscommunity.org/forum/index.php?topic=4901.msg48683#msg48683
« Reply #2 on: April 05, 2010, 07:41:44 am »
CON: No image of the deck
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ggpuzzo

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Re: Rush Series: Air https://elementscommunity.org/forum/index.php?topic=4901.msg48720#msg48720
« Reply #3 on: April 05, 2010, 10:28:33 am »
Another huge CON, and the one that keeps this deck from being very popular:

PERMANENT CONTROL.

Opponent got a Pulverizer out? You're done for. Playing against Fire or Darkness? Expect Deflagrations and Steals. Another CON is the fact that Gases can be reflected, but not too many people carry around reflective shields.
(you have deflagrations!)

I've been playing a similar deck with dragonflies for 6 lands(speeds up damage), Owl Eye for creature control/damage + deflagrations.
Not a high win ratio, but a fun deck to play. Expecially against rainbow top50s..


Zarovich

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Re: Rush Series: Air https://elementscommunity.org/forum/index.php?topic=4901.msg48756#msg48756
« Reply #4 on: April 05, 2010, 01:01:14 pm »
I just want to note that all the weapons are optional, with as many as you want! Thanks for the comments so far

 

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blarg: Zarovich