***TRIALS RESPONSE***Having a few Ex-Masters of
Air analyze this deck is quite interesting. It is one of the few things that pulled me towards this deck. There are some pretty obvious things that are at the very least a little odd.
Firstly, your number of Wind Towers is through the roof. Sure it may end up with you pulling out your first Wyrms and UGs out quickly, but on the other hand it also means having a good chance of pulling a Wind Tower when in a win/lose last turn you needed an Elite Wyrm.
Also, as stated before, Elite Wyrms can be a little delicate when it comes to UGs, let alone Damselflies. They do have -some- resistance, but it's fairly limited. Of course, a wise Master of
Air will tell you that you don't necessarily have to be exploding them the turn after they come out, or during the course of the match hurting your loved ones, however against those
Light and
Life elementals, it might be prudent to whip these out and blow them up fast lest the dreaded reflectors come out. It is due to this strategy that for UGs to be optimally effective you may want to use creatures with high health, such as the Sky Dragons recommended. If this deck means to be offensive, be sure that these beasts will help.
I haven't quite worked out the QI for this deck, but rest assured that this deck is an improvement from the original, and someone with an eagle's eye will tell you that this one follows the 6 Copy Limit, unlike the original.
^_^ Hope this helps!!
Hover over cards for details, click for permalink
7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7mu 7mu 7mu 7mu 7mu 7mu 7n6 7n6 7n6 7n6 7n6 7n6 7mv 7mv 7mv 8po