I can see you are trying to make a mono deck for each element, but can I ask why?
With the current cards mono decks have generally been optimised.
You want to make a balanced deck (CC, Creatures, Pillars), but really, that isn't that balanced. Those are only three things necessary for a balanced deck.
If you really want to be ready, you want (CC, PC, Creatures, Alternate Methods of Damage, Shield, Weapon ect)
And while the deck may be 'easy to build', do you mean it is easy to click on a few cards many times? Because personally, I would rather take a little longer in the bazaar and get a more effective deck. You can't be meaning cheap, because 6 Dragons are not.
Here is what I would consider a balanced Air deck. (Note that the word mono was not included)
5f6 5f6 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oe 5oe 5of 5of 5of 5of 5og 5og 5ol 5om 5om 5om 5om 5on 5on 5on 5on
This is something I made in 2 minutes on the trainer. I can explain it quite easily:
CC :Shockwaves
PC: Deflags
Creatures: Wyrms, Dragons
Alternate Damage: Unstable Gases
Shield: Fog Shield
Weapon: Owls Eye
Deck out prevention: 32 Cards (Only works against generic 30 card decks)
Quanta Sinks: Owls Eye, Wyrms
The pillar balance I just made up on the spot. Obviously it would/will work much better with tweaking. However, this again isn't the most effective deck, but the most balanced. (Thunderstorms could be added as Mass CC but, They aren't always super useful)