yeah. how about we just max the important ones?
Or this. Although, we also need to not be predictable in our decks, unless we know we have a nice chance to win against that element with Mono Aether + PA, like Entropy. So 6 Poison, 6 Frog, 3 Nightmare, 6 Nova, and 3 Arsenic, just as ideas.
Speaking of which, 6 PA is needed.