Quote from: Dragoon1140 on December 05, 2010, 03:41:31 amI completely forgot: we need to replace Toimu this round. Any prospects?Is it really necessary to replace him? I think we can only play 2 decks anyway, right? Unless we're going for the record of most Team alumni or something.As for salvage, I propose adding bonewall to our salvage list since it would add some defense to the deck I won with and there's plenty of death quanta to spare there.Also (depending on our opponent) I think a likely deck to take against us next round is a large stall deck.
I completely forgot: we need to replace Toimu this round. Any prospects?
Quote from: Dragoon1140 on December 05, 2010, 07:53:58 amWell from my win, let's make your deck more refined. As for Eternity, it's no big deal if we supply it by Pendulum + Mark only, since we only need it as a form of Rewind to prevent deck-out.The problem is we have no time or aether creatures that are rewindable anymore. That leaves darkness or death creatures. With only the mark to power Eternity, we'd need pillars to create quanta for creatures to play. We only have darkness pillars at present, and devourers are as cheap as they come. Therefore, we'd have to do something ugly like . At least devourers are partially self-sustainable, and Team Time seems to be having good luck with their duos the last couple of rounds. It's wayyy past bedtime, so I really couldn't figure out what to up beyond flying weapon. Also, I apologize if the deck seems more than moderately absurd, but here goes:Code: [Select]5uk 5uk 5um 5um 5um 5um 5up 5uq 5ut 5ut 61r 61r 61t 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 7n2 7n2 7n2 7q8 7q8 80bI initially had it with just aether pendula + PUs but it was too quanta heavy. Then I realized we could leverage our devourers into a double denial deck (quanta denial + draw denial) with fractal. Try it in trainer and tell me what you think.
Well from my win, let's make your deck more refined. As for Eternity, it's no big deal if we supply it by Pendulum + Mark only, since we only need it as a form of Rewind to prevent deck-out.
5uk 5uk 5um 5um 5um 5um 5up 5uq 5ut 5ut 61r 61r 61t 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 7n2 7n2 7n2 7q8 7q8 80b
52o 52o 52o 52o 52o 52o 52q 52q 52q 52q 52t 52t 61o 61o 61o 61o 61r 61r 61r 61t 63a 63a 63a 63a 63a 63a 63a 7n2 7n2 7n2
5uk 5uk 5ul 5um 5um 5um 5um 5um 5um 61o 61o 61o 61o 61o 622 622 622 63a 63a 63a 63a 63a 63a 63a 7t5 7t8 7ta 7ta 7td 7td
Epic decks are epic, EvaRia. However, icb's deck is a little too Darkness heavy. When I played it, I barely had enough to Fractal the Vamps when I needed to. Ridding of the Dragons is fine, since we can just convert them into Pendulums.