Last bit of insight before I take my leave for a few days.
Against
- I've found that the CC we have available is generally useless against Immo Rushes. It seems paradoxical, but Fire knows better than to send anything besides a Phoenix based rush at us because Lightning fries almost every other creature they have available. If you go for a fullblown stall, then Lightnings are much more useful, but I've found that rushing + Lightnings is simply not going to win.
Keep an eye on that Steam Machine rush of theirs. It's a lot more menacing than it seems at first glance and is resistant to Lightnings. It is susceptible to Lobo however, but a few extra Deflags would fix that problem right up,
The Rewind Immo Rush is possibly the most dangerous Immo Rush they have right now. Whether or not they think it's safe to use against us, I'll let the rest of you decide.
My predictions for them this round are that they're probably going to switch from stall to rushing as well. Based on our performances against them over the past few rounds, we seem to be trying to counter the deck they just threw against us moreso than pretty much everything else; the best way to counter that last deck of theirs is to either rush or use a very specialized deck which runs slowly, but kills it all the same (Devtal, for example). The easiest way to counter either of those two types of decks is to just control rush them both.
Decks worth noting:
Frogtal is unstable, but can win against their Rewind Immorush. I did not test it against their Steam Machine rush, but with Heals and a fleet of Frogs not getting Rewound every other turn, I think it
should perform better than against the aforementioned.
Devtal fails against that Rewind Immorush unless they get an absolutely awful starting hand. Early Minor Vamp spam can help against cases where they get favorable draws, but if they get 2 or more Phoenixes within the first 2 turns, you're screwed. Pretty sure the results here are going to be the same for most, if not all of their other rushes.
I tried a Rainbow rush consisting of EQ, Lobos, Mindflayers, Lightnings, Graboids...and a few other cards I can't remember because I neglected to save the deck code :\ It absolutely destroys the Steam Machine rush. It can kill the Rewind Immo Rush, but does not do it consistently enough; it generally requires an early game Lobo appearing and not getting Deflagged.
That Sundial Poison stall pika posted on the last page is probably the only true counter to their Rewind Immo Rush I've found so far; it should do well against their other Immo decks, but I'm not sure about the Steamies.
Mono Aether can work here, but requires luck to pull off because of random Deflags. I tried using Mono Aether with Heals, Mono Aether with Discords/Pandemonium, and Mono Aether with Miracles/Sanctuaries, all kept at 30 cards, and their odds seem to be chancy at best; the PC is just too threatening for reliability here.
I would personally agree with most of what EP said earlier; a deck with cards which won't affect many of our other decks if it loses seems to be ideal since the odds aren't really in our favor here. I'm going to have to leave it up to the rest of you to decide which deck gives us our best chances here.
Heh, but I'm not facing
, am I?
Against
I'm probably going to stick with the Flying Titan deck; maybe with the random Purify, but probably not. It goes right through Bone Wall decks, shrugs off Graboid Rainbows, and for the most part counters their stall decks pretty well. A few problems arise here of course though...firstly, I'll have to substitute Accelerations in for Catapults since we didn't salvage those. Secondly, the RNG factor of giving me those 3 Nova to fly my Titans has me a bit worried because there are some decks where not getting that on time will screw me over terribad. I haven't even looked at the decks they've used over the past few rounds either to be completely honest, but seeing as how that deck lost against them once, I highly doubt they'd expect to see it again (their Discord/BH deck also lost recently so its direct counter probably doesn't exist anymore).
I will have a slight amount of activity the day before the round ends to update the Decks list and offer a bit of input if needed; the rest is going to have to be almost all up to the rest of you I'm sorry to say. On a brighter note, if we do much better than the previous rounds then that's probably a sign that my predictions have been screwing us up this entire time
;D