Tweaked Light Stall with more quanta/damage and 42 cards to get a free win against a potential 41-card stall:
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5la 5lm 5lm 5lm 5lm 5lm 5lm 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61u 61u 61v 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 80g 80g 80g 8pq
It can win in 9 turns 8D
As for Fractix, it might be better to send it against either Death or Darkness. These two elements enjoy stalling us, and their Grabbow rushes can be decently handled with Lightnings. I'm leaning toward Darkness, since our Grabbow is better against Death than Darkness.
The BoneBolt for Entropy might need more pends considering Discord/EQ. If I go -1 BW, -1 Lightning, a Soldier can play it with 3 upped BW's, leaving mrpaper to Fractix Darkness and me to.. do something to Fire.
I think everyone should bring their best against Fire. Our best would likely be Fractal Ivories. Sure, the hiding tactic is gone, but that should come second for sure.
BoneBolt against Entropy (changed from original idea):
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52o 52o 52o 52o 52o 52o 52q 52q 52r 61q 61q 61q 61q 61q 61t 61t 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 71b 71b 71b 8pk
Against Fire:
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61q 61q 61q 61q 61q 61t 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 711 711 71a 71a 71b 71b 71b 71b 81q 8pk
Would use another Arsenic if I could.
Fractix against Darkness:
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5f6 61q 61q 61q 61q 61q 622 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 7dm 7dm 7ds 7ds 7ds 7ds 8po
Lightnings for Grabbow and an extra Deflag for AdrenaVamps (spend on Cloak while saving up Lightnings for Vamps, Dusk only if needed early). A stall is basically impossible to lose to.