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thraexis11

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189197#msg189197
« Reply #12 on: October 31, 2010, 05:42:55 am »
Fantastic idea with the Fractal Pest deck for me, again.  Like you said before, and I agreed with, was that we can't become too predictable.  However, there is little, if anything, Time can do to counter this deck.

As for tinkady, against Fire (?), I would highly suggest NOT going for Fractal Devourer.  A single RoF will wipe your deck out.  It only worked in my case because I had the upgraded Pests + Vampires, which DID barely survive a single RoF.  I would suggest a 40 card stall.
What do you mean there is little Time can do to counter it? His devourers totally countered my deck, I managed to play only 1 fractal because of his stupid devourers- he had 2-3 devourers in first 3 turns in both matches.
Even if you manage to get devourers before him (probably easier for you with 3 upped cards) you will not deny his quanta because of his own devourers.
If he will be  playing the  same deck like he did vs me, may I suggest that you take more lightnings? I am sure that I would have had more chance to beat him, If I could have stoped those dragons.
But I am sure they will change their decks too.

Offline icecoldbro

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189205#msg189205
« Reply #13 on: October 31, 2010, 05:55:08 am »
a deck i might take for my time match
unless ssomeone else needs the PA
Code: [Select]
61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61v 61v 61v 61v 61v 77i 77i 77i 77i 77i 77i

thraexis11

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189213#msg189213
« Reply #14 on: October 31, 2010, 06:18:13 am »
So i was thinking how to counter earth.
Seriously what can you do to stop this 
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58o 58o 58o 58o 58o 58o 58o 58o 58o 591 591 591 591 591 591 593 593 593 593 593 593 5um 5um 5um 5um 5um 5uo 5uo 5up 5upNovas aren´t enough to counter this, any ideas? Sry ICB, i think PA will be my only solution to that :P
Also, they might play stall deck which gave them win first round.

Offline Gocubbies1212

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189347#msg189347
« Reply #15 on: October 31, 2010, 11:58:21 am »
a deck i might take for my time match
unless ssomeone else needs the PA
Code: [Select]
61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61v 61v 61v 61v 61v 77i 77i 77i 77i 77i 77i
i need 3 of them for this:
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592 592 592 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 620 620 620 620 622 622 622 622
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

thraexis11

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189362#msg189362
« Reply #16 on: October 31, 2010, 12:17:16 pm »
I think gocub  and I should play enchant artifacts since we  are probably facing earthquakes.
Gocub do you think 4 fractal is needed? I don't think you will generate enough quanta for fractals, especially with an earth mark.
If you face that deck  I posted before I don't think you stand a chance, I can help you test it if you like.

Offline Gocubbies1212

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189364#msg189364
« Reply #17 on: October 31, 2010, 12:20:26 pm »
I think gocub  and I should play enchant artifacts since we  are probably facing earthquakes.
Gocub do you think 4 fractal is needed? I don't think you will generate enough quanta for fractals, especially with an earth mark.
If you face that deck  I posted before I don't think you stand a chance, I can help you test it if you like.
ok, but notice, i have about 14 pillars....  thats a ton for an almost mono deck...and yeah u can help test if u want
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

thraexis11

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189371#msg189371
« Reply #18 on: October 31, 2010, 12:47:45 pm »
I was thinking of playing something like Dragoon sugested before :

Code: [Select]
592 592 592 592 592 592 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61u 61u 61u 61v 61v 61v 61v 61v 61vPAs should  protect pillars from EQs and shields to stop graboids.
I will test it a bit more vs earth decks, but this deck looks fine for now.

Only if you insist on playing your deck ICB, I will take some other- but I really have no idea how would I counter EQs in any other way.
If someone got better idea please post it and I will think about it.

I think they will be suprised by protect enchants, especially because they haven't seen them in use by any of us in round 1.



Offline Gocubbies1212

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189373#msg189373
« Reply #19 on: October 31, 2010, 12:49:23 pm »
I was thinking of playing something like Dragoon sugested before :

Code: [Select]
592 592 592 592 592 592 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61u 61u 61u 61v 61v 61v 61v 61v 61vPAs should  protect pillars from EQs and shields to stop graboids.
I will test it a bit more vs earth decks, but this deck looks fine for now.

Only if you insist on playing your deck ICB, I will take some other- but I really have no idea how would I counter EQs in any other way.
If someone got better idea please post it and I will think about it.

I think they will be suprised by protect enchants, especially because they haven't seen them in use by any of us in round 1.
we only have 6 protect artifacts, i need 3, ICB wants some, and now u do too....
besides, noone needs 6 against earth unless they go control decks but i dont think they'll go earth/fire
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

thraexis11

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189381#msg189381
« Reply #20 on: October 31, 2010, 01:01:37 pm »
I was thinking of playing something like Dragoon sugested before :

Code: [Select]
592 592 592 592 592 592 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61u 61u 61u 61v 61v 61v 61v 61v 61vPAs should  protect pillars from EQs and shields to stop graboids.
I will test it a bit more vs earth decks, but this deck looks fine for now.

Only if you insist on playing your deck ICB, I will take some other- but I really have no idea how would I counter EQs in any other way.
If someone got better idea please post it and I will think about it.

I think they will be suprised by protect enchants, especially because they haven't seen them in use by any of us in round 1.
we only have 6 protect artifacts, i need 3, ICB wants some, and now u do too....
besides, noone needs 6 against earth unless they go control decks but i dont think they'll go earth/fire
I think you are mistaken, we have 10 PAs- check the Vault.
They might not use fire , but they could easily take darkness mark and use some steals on my shields and I wouldn´t want that.
As I said I would like to test it first, I think 3 lightnings would actually be better then Lobos.

Offline Gocubbies1212

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189387#msg189387
« Reply #21 on: October 31, 2010, 01:15:49 pm »
I was thinking of playing something like Dragoon sugested before :

Code: [Select]
592 592 592 592 592 592 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61u 61u 61u 61v 61v 61v 61v 61v 61vPAs should  protect pillars from EQs and shields to stop graboids.
I will test it a bit more vs earth decks, but this deck looks fine for now.

Only if you insist on playing your deck ICB, I will take some other- but I really have no idea how would I counter EQs in any other way.
If someone got better idea please post it and I will think about it.

I think they will be suprised by protect enchants, especially because they haven't seen them in use by any of us in round 1.
we only have 6 protect artifacts, i need 3, ICB wants some, and now u do too....
besides, noone needs 6 against earth unless they go control decks but i dont think they'll go earth/fire
oh... ok


I think you are mistaken, we have 10 PAs- check the Vault.
They might not use fire , but they could easily take darkness mark and use some steals on my shields and I woudn´t want that.
As I said I would like to test it first, I think 3 lightnings would actually be better then Lobos.
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Offline Gocubbies1212

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189402#msg189402
« Reply #22 on: October 31, 2010, 01:42:43 pm »
idk if u saw my earlier post, but maybe you should add 2 pendulums and take out 2 pillars for the shields?  (Boingo)

also, could u please update my deck, as u have limited time this week? :P

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592 592 592 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 620 620 620 620 622 622 622 622
[02:20:36] jmdt: i think gocubbies will win the underworld tourny
I failed to account for the gocubbies factor. - Boingo
I like to make flying weapons decks.

Offline BoingoTopic starter

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Re: Round 2 - Decks https://elementscommunity.org/forum/index.php?topic=14595.msg189416#msg189416
« Reply #23 on: October 31, 2010, 02:00:38 pm »
@gocubbies: your deck updated

Check out post #2 in this thread to see what  :earth and :time played last round. 

Timerclock played a voodoo doll deck so whoever plays him should DEFINITELY pack a lobotomizer or 2 (to remove gravity pull) or consider going poison/stall.

Earth decks have EQ (obviously) and they ran 2 :darkness :earth denial decks last round.  Would probably need lightnings for devourers + EA to protect pillars.  Steal will still be a problem.  The alternative is to use EQs ourselves to knock out their pillars since shriekers are expensive.  (Antimatter, rewind or maxwell's would be perfect for us.)

As for :time ....not sure yet.
Bring back Holy Cow!

 

blarg: