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Offline EvaRiaTopic starter

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Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg350537#msg350537
« on: June 13, 2011, 03:15:24 pm »
I would appreciate if we keep all our deck-building and salvaging discussion in THIS topic.
Final decks and salvage/discards will go in their own respective topics, but it's best to keep the discussion in one place.

Chat (Channel=#aether): http://www.chatspike.net/webchat/

Vault/Deck Tracking Spreadsheet (maintained by Pika): https://spreadsheets.google.com/ccc?key=0AuLG6-uKpq33dDBuNnNjUXpUXzZIcWZtTDM0V3hVTFE&hl=en&authkey=CNy7_eUG

Deckbuilding: Duel phase has started

Duels: Round has ended

Standing Vault:

 :aether
1x Aether Pillar
30x Aether Pendulum
0x Lightning
0x Dimensional Shield
0x Parallel Universe
7x Phase Dragon
0x Phase Spider
6x Fractal

 :air
0x Owl's Eye
0x Wind Pillar
3x Azure Dragon
1x Fog Shield
0x Shockwave
0x Wings

 :darkness
5x Devourer
3x Steal
2x Nightfall
3x Minor Vampire
2x Vampire Stiletto

 :death
2x Death Pendulum
2x Bone Dragon
3x Arsenic
6x Bone Wall
6x Mummy

 :earth
0x Graboid
7x Earthquake

 :entropy
0x Lycanthrope
0x Nova

 :fire
5x Deflagration
1x Rain of Fire
2x Rage Potion
8x Phoenix

 :gravity
1x Momentum

 :life
0x Forest Spirit

 :light
6x Sanctuary

 :time
2x Sundial
5x Scarab

 :water
0x Purify


Salvageable Cards:

Hover over cards for details, click for permalink
Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rk 5ro 5rp 5rq 5rq 77j 77j 77j 77j 7q3 7qc 8pm

5 Scarab, 1 Sundial
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52p 52q 542 542 542 542 542 542 542 542 542 542 5f6 5f6 61o 61o 61o 61o 61o 7ds 7ds 7ds 7ds 7ds 8po

3 Fractal, 2 Bone Wall, 1 Arsenic
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5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f7 5f7 5f8 5f8 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5lg 5li 5li 8pq

6 Sanctuary
Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 58o 58o 58o 58o 58o 58o 594 594 594 594 5aa 5aa 5aa 5aa 5aa 5aa 5aa 779 779 77b 77b 77c 77c 8po

3 Phoenix, 1 Deflagration, 2 Earthquake
Hover over cards for details, click for permalink
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5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f2 5f2 5fa 5fa 5fa 5fa 5fa 5gi 5gi 5gi 5gi 5gi 5gi 5gi 7di 8pm

2 Earthquake, 2 Deflagration, 2 Rage Potion
Discard Pile:

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4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 593 593 593 593 593 61r 61r 61r 61r 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 8pm

Hover over cards for details, click for permalink
Deck import code : [Select]
52o 52o 52o 52o 52o 52o 52p 52p 52q 52q 52r 52r 52r 52r 61q 61q 61q 61q 61t 61t 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 8pk
Hover over cards for details, click for permalink
Deck import code : [Select]
5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f7 5f7 5fb 5fb 5fb 5gi 5gi 61o 61o 61o 61t 61t 61t 61t 61t 63a 63a 63a 63a 63a 63a 63a 8po

1 Dimensional Shield
Conversions:

None

Penalties:

None

Match-Ups:

Higurashi (Gen.) Vs. :fire Napalm Grenade (Gen.)
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4vh 4vj 4vj 4vj 4vj 4vj 52q 5c1 5f6 5f6 61o 61o 61o 61q 61q 61q 61q 61q 61r 63a 63a 63a 63a 63a 77g 77g 77g 77g 77g 80g 8pm


pikachufan2164 (Lt.) Vs. :underworld LongDono (Gen.)
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61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61v 61v 61v 63a 63a 63a 63a 63a 63a 63a 63a 63a 80f 80f 80f 8pu


EvaRia Vs. :death MrBlonde (Gen.)
Hover over cards for details, click for permalink
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4vj 4vj 4vj 5ia 5ia 5oc 5oc 5of 5ol 5on 5on 5on 5on 5oo 5oo 5oo 5oo 5oo 5rp 5rp 5rp 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 620 620 622 622 63a 63a 63a 63a 63a 63a 63a 8pr


(...) Vs. :entropy Zeru (Gen.)
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4vj 4vj 4vj 4vj 4vj 52q 590 590 590 590 590 5c1 5f6 5f6 5og 61o 61o 61o 61o 61q 61q 61q 61q 61q 620 622 63a 63a 63a 63a 8pm


Event:



Battles for this round are best-of-one.

Post your deck requests early, the quicker we get this done, the more prepared we can be!

Offline YoungSot

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg350886#msg350886
« Reply #1 on: June 14, 2011, 01:39:11 am »
Since I don't have a match to play this round, I'll make time to help test potential decks. Just PM me if needed.

Offline EvaRiaTopic starter

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg350913#msg350913
« Reply #2 on: June 14, 2011, 02:42:02 am »
Hey, we get a scarabtal.

That could be an epic deck in a lot of matchups right now.

Offline UTAlan

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg350922#msg350922
« Reply #3 on: June 14, 2011, 03:11:03 am »
I'll help test as needed, as well. :)

Offline deuce22

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351190#msg351190
« Reply #4 on: June 14, 2011, 04:31:19 pm »
My thoughts on Round 11

:fire - napalm will likely bring novagrabby again. However, it is possible that they could bring a poisonbolt. Not entirely sure what to do here, maybe air duo?

:entropy - I think we have to use novagrabby here (discord + EQ sucks). Because Zeru has 3 deflags, we may want to consider not using an perms. Therefore, the more creatures the better (random fractal is a must), especially against mono-entropy.

:death - depends on who is matched up here. If it's higs or pika, then devtal is probably the way to go. If it's Eva or dots, might want to consider 42 fat wings.

:underworld - interesting decision on UW's part to not use deflags this round when they should have 2 or 3. Because we can salvage some earth creatures and plenty of EQs, might want to consider an EQ earth duo with dims. Another option could be a fire duo with bolts/pots as CC.

It might not be a bad idea to have only 1 deck use lightnings, so that we can guarantee to have some for Round 12.

Offline EvaRiaTopic starter

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351380#msg351380
« Reply #5 on: June 14, 2011, 09:18:43 pm »
One heck of an event card.

Surprise decks are win!  When our opponents don't know what our deck is, they can't prepare, and the early initiative will decide matches.

This is the round to pull the crazy and unexpected.

Let's go!

Offline EvaRiaTopic starter

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351427#msg351427
« Reply #6 on: June 14, 2011, 10:24:01 pm »
I call this deck SURPRISE!

Hover over cards for details, click for permalink
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4vh 52q 52q 590 590 590 5c1 5c1 5ia 5oo 5oo 61o 61o 61o 61o 61o 61o 61q 61q 61q 61q 61r 61t 61t 61t 61t 61t 61t 6u3 6u3 6u3 6u3 6u3 6u3 8pj



No idea what the reaction would be to it, but 1 match is not a lot of time to recover...

Offline pikachufan2164

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351447#msg351447
« Reply #7 on: June 14, 2011, 10:44:25 pm »
A simple Novagrabby for use against :entropy:
Hover over cards for details, click for permalink
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4vh 4vj 4vj 4vj 4vj 4vj 4vj 590 590 590 590 590 5c1 5f6 5f6 61o 61o 61o 61o 61q 61q 61q 61q 61q 620 620 620 63a 63a 63a 8pm

Resistant against Discords and Earthquakes. Lightnings zap creatures to slow them down. Upped Dragons are going to be annoying, but that's life.

EDIT: @deuce -- 2 Deflags are probably better.
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Offline deuce22

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351455#msg351455
« Reply #8 on: June 14, 2011, 10:52:15 pm »
what about 2nd deflag instead of shockwave? early fog could be a gamebreaker, especially if he brings 2 again.

Offline pikachufan2164

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351480#msg351480
« Reply #9 on: June 14, 2011, 11:45:19 pm »
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Offline willng3

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351568#msg351568
« Reply #10 on: June 15, 2011, 03:38:02 am »
Kay, I went through and made a slightly more informational list of exactly what our opponents are capable of on each of their respective strategy threads.
A few things to note:
1)  Unknown cards unless specified otherwise does not include possible salvages from each round discussed.
2)  There is a great chance that a few more unknown cards were actually revealed since prior rounds.  However I did not go further back than Round 9 because that would take about 4 days to complete.  I personally wish we had started this back during Round 1; for me, it makes it much easier to see exactly what surprises each team can throw at us :\
3)  I'm actually going to go back through starting from Round 1 and try to see what cards we know started from each opponent's Vault just to narrow things down even further.  I probably won't be done by the end of the round, but honestly, it's probably the most useful thing I'll be able to do this round since it seems like our deck choices are either going to be obvious counters or a bit risky based on what we know is in the opponent's vaults.  I'll add input where I can, but I really don't think it's needed.

I hope to return from the realm of insanity soon.

EDIT:  Disregard the Round 1 intel idea...at this point it's just impossible.  I guess this is something to consider for next war.
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Offline pikachufan2164

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Re: Round 11 - Main Topic https://elementscommunity.org/forum/index.php?topic=27549.msg351832#msg351832
« Reply #11 on: June 15, 2011, 06:51:20 pm »
Thank you for being insane, Will :)

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