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Offline Boingo

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg176781#msg176781
« Reply #12 on: October 15, 2010, 05:47:42 am »
This one may be way off, but it seems to work quite well.  Not sure if miracle would be helpful since it has no defense, and I'm not sure if it's balanced yet (?another PU?).   Anyway, I figure most opponent's will be packing cards to take away our shields, so I added morning glory to add some punch and avoid that problem.  Strategy is to multiple bless spiders (or good opponent creature) then PU it a few times.  You can get 10+ hitters pretty quickly.

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thraexis11

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg176810#msg176810
« Reply #13 on: October 15, 2010, 06:44:56 am »
Well i just saw team fire were using this deck in last 2-3 rounds of last war. So, it may not be original but it is very strong- I have tested it in pvp 1 and won 9 of 10 with it.

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I am not sure if we can have 15 aether cards or it has to be 16? in that case I would add one more shield or dragon.
This deck is a keeper.  Very tough to counter--would need steal/explosion but any creature control cards are wasted.  Still, if you're going up against Team :aether you probably won't be packing much CC anyway.
Perhaps Lightning may be better instead of Quints?


I was thinking the same but I don`t think so. You have only 4 creatures in deck so if you dont protect them, one plague or rain of fire shuts it down completly. And unstopable fire spirits are very, very strong .
The only weakness of the deck is probably momentum , which is what most of the decks will use against aether I am afraid.
Maybe to drop 1 farenheit and 1 quint to add 2 lightning?

Offline Dragoon1140

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177004#msg177004
« Reply #14 on: October 15, 2010, 03:56:44 pm »
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I really like this, actually.  Would Pendulums work better though?  That way, we don't waste vault cards on Light Pillars.
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Offline tinkady

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177119#msg177119
« Reply #15 on: October 15, 2010, 07:39:43 pm »
woah, thats actually a really good idea
lets get basically all aether pendulums and aether pillars, and separately think of any deck that would require stuff of a different type

Offline Boingo

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177347#msg177347
« Reply #16 on: October 16, 2010, 01:45:24 am »
 :aether :air deck with defense.  Wings to limit possible attackers, phase spiders to web airborne creatures.  Plus, a stolen shield doesn't stop the wyrms.  Obviously you want to PU a diving wyrm.
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Offline Dragoon1140

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177349#msg177349
« Reply #17 on: October 16, 2010, 01:46:34 am »
:aether :air deck with defense.  Wings to limit possible attackers, phase spiders to web airborne creatures.  Plus, a stolen shield doesn't stop the wyrms.  Obviously you want to PU a diving wyrm.
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Now that is the deck to use against Darkness if we expect shields or know they won't go for Fractal Devs.
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Offline Dragoon1140

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177384#msg177384
« Reply #18 on: October 16, 2010, 03:16:09 am »
I would like to remind everyone that we are really limited on the vault space.  Picking six Chargers is understandable, but we really don't have the room for Titans or Armagios, I don't think.  We will see once we get our vault going.
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Offline Boingo

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177394#msg177394
« Reply #19 on: October 16, 2010, 03:35:46 am »
Tweaked Toimu's poison stall to add more punch.  I think this is a winner.
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Offline Dragoon1140

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177397#msg177397
« Reply #20 on: October 16, 2010, 03:49:02 am »
Pretty much a given:
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592 592 592 592 592 592 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61t 61t 61t 61t 61t 61t 61v 61v 61v 61v 61v 61vBecause we can't make every deck use the standard Aether cards:
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Offline tinkady

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177408#msg177408
« Reply #21 on: October 16, 2010, 04:28:57 am »
wouldnt the mindgates go much better with dim shields to stall?
then again we seem to be using dim shields a lot lol. maybe lightnings instead of immortals?

Offline Boingo

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg177704#msg177704
« Reply #22 on: October 16, 2010, 04:50:22 pm »
This deck was used in the first war--it beat a fractal frog deck by deck out (the ultimate stall).  The key here is using time's strengths (stall/rewind) with aether's defense to make a 30 card deck last longer than 23 turns which is what I'm guessing is what most non-time first round decks will do given the card constraints.  You'd have to play the eternity late so that hopefully all the opponent's PC is spent up.  I think we could replace many pillars with pendula, of course, and wonder if phase dragons could replace the devonians (unless we want heavy hitters from other elements.)  You could also use PU to copy the opponent creatures but you probable couldn't rewind them .

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Offline Boingo

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Re: Decks for rewiew by the team https://elementscommunity.org/forum/index.php?topic=13876.msg178105#msg178105
« Reply #23 on: October 17, 2010, 05:52:48 am »
This may be another for the "definite" deck list:  the PU/voodoo doll deck.  It will not work against momentum or rewind.  The best part is, I think :aether is the only element that can possibly use it:

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4vj 4vj 4vj 4vj 4vj 55t 55t 55t 595 595 595 5v0 5v0 5v0 5v0 61o 61o 61o 61q 61q 61q 61r 61r 61r 61r 61r 61t 63a 63a 63a1.  Play all pillars/pendula
2.  Play all novas
3.  Play voodoo doll + basilisk blood + gravity pull in combination (requires 2 novas)
4.  Wait till 25 damage done and have 3 PUs in hand (or 33-34 and have 3 PUs)
5.  Voila!

Lightning may be used on voodoo doll to add damage, momentum creatures or on opponent directly depending on situation.   Decks with healing may screw up the math.
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blarg: