Clear your cache. Happens to a lot of people.
I think that this card is way over powered. 6xphasesheild, 6xsilence, 6x spiders, 12xpillars, is pretty much an instant win, stopping attacks for 24 turns..
Quote from: Ryan666 on December 23, 2010, 01:32:18 pmI think that this card is way over powered. 6xphasesheild, 6xsilence, 6x spiders, 12xpillars, is pretty much an instant win, stopping attacks for 24 turns..If you replace 6xsilence, with 6xsundial, then you'd be correct. Getting 6 turns of attacks stopped with this would mean you'd have to draw all those within first 5 turns.The biggest problem I could see with this card is using it in control deck, for example: 1 Malignant Cell * 5 Silence = 1 M.C *2*2*2*2*2 = 32 Malignant Cells > 23 creature slots
I think you need to review your basic logic there, joaopcl. Devourer denies quanta, preventing people from casting. Silence prevents people from casting regardless of their quanta. The two don't just not work well together, they're completely redundant. One or the other would be a waste of space if the other were working properly.
Quote from: Essence on December 10, 2010, 08:02:48 pmI think you need to review your basic logic there, joaopcl. Devourer denies quanta, preventing people from casting. Silence prevents people from casting regardless of their quanta. The two don't just not work well together, they're completely redundant. One or the other would be a waste of space if the other were working properly.I disagree... 8) Stalling them for the 1st few rounds to set up devourers stalls them for another few rounds. Though nightmare IS redundant...