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Offline asymmetry

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221159#msg221159
« Reply #96 on: December 10, 2010, 06:45:11 pm »
Poor coinich, lol, everyone misses his joke xD
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

frlaa

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221172#msg221172
« Reply #97 on: December 10, 2010, 07:01:53 pm »
This is such an annoying card. I don't like it at all.

Offline Higurashi

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221203#msg221203
« Reply #98 on: December 10, 2010, 07:37:14 pm »
Poor coinich, lol, everyone misses his joke xD
Or they do like me: take it like a serious suggestion for the sake of argument. :D
Air could control vibrations, yes, but Aether is an energy of immovable and unchangeable dimensions. With that, it's an absolutely perfect fit for Aether. Since the word "silence" is just an allusion to how it "mutes" spellcasting, it only reinforces the fit by alluding to the pure space in those dimensions; there's nothing for magic to manipulate. The caster becomes stunted.. muted, by the Aetheric energies.

It's not a literal silence, as I don't think the magic here is based on words. That reference is a relic from a time when it was suggested it was.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

joaopcl

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221215#msg221215
« Reply #99 on: December 10, 2010, 07:50:17 pm »
great card, horrible cost: you can just devourer/silence= quanta denial and that gives either a great deck or an almost impossible god. just think about it: silence-devourer-nightmare. silence's cost is just to low it should be 4/3 to balance it...

Offline Essence

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221226#msg221226
« Reply #100 on: December 10, 2010, 08:02:48 pm »
I think you need to review your basic logic there, joaopcl.  Devourer denies quanta, preventing people from casting.  Silence prevents people from casting regardless of their quanta.  The two don't just not work well together, they're completely redundant.  One or the other would be a waste of space if the other were working properly.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

918273645

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221243#msg221243
« Reply #101 on: December 10, 2010, 08:35:04 pm »
Is the "Queen" ability considered playing a card?

Offline Xinef

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221245#msg221245
« Reply #102 on: December 10, 2010, 08:36:35 pm »
It's not a literal silence, as I don't think the magic here is based on words. That reference is a relic from a time when it was suggested it was.
Judging by picture and name, I'd say it is is suggested that it silences sound though. Unless those notes are in fact a spell or something :P

Anyway, in the best world I created so far, magic is the art of 'giving orders to elements' where elements are powerful and sentient beings created by Gods to serve people. So, for example, fire is a sentient being, as well as earth below your feet is. The art of magic is the art of communicating with these beings, using your willpower and mental stamina (called mana :P ) to force them to do your bidding.
The problem though is that due to the specific nature of elements, communication with them ain't easy. For example the language of earth is the language of stability, resonance and resistance. To communicate with earth, you have to stand still like a stone, to cause an earthquake, you have to shake like the ground itself, to become hard as stone, you have to behave like a stone. You have to become one with the element you are trying to communicate with.
On the other hand, fire magi dance like flames, water magi move fluently and air magi let their bodies move with the air, so that they can become one with the element they are communicating with.

Speech or music might be used as a way to help you reach that state of union with the element, for example earth magi might use monotonous, repetitive words or sound to enter resonance with earth. Fire and air magi might use some music to help them 'dance' with their elements. Water magi prefer music resembling the sound of waves and flowing water. Stuff like that.

Generally, an apprentice might have problems using magic at all without speech/music, since it's much more natural to people than the more advanced techniques.
An experienced mage might be weakened by inability to speak or hear, but should be able to unite with his element nevertheless.
The most powerful magi can unite with their element at will, and silence wouldn't hurt them one bit. Well, that's not strange considering that at this point, they are 'thinking like their element' rather than 'thinking like humans or whatever their specie is'.

The funny thing is that to become a great white mage, you have to unite with the dragons, and to become a powerful black mage you have to unite with the forces of evil. So, it's quite impossible to use white magic and black magic at the same Time, while other elements can be joined together.
Though, that's not surprising, considering that those two elements are in fact good and evil, while the white(light) vs. black(darkness) is more like a convention, and there is nothing wrong with a white mage going around in black clothes :P
I personally prefer characters like a 'badass jedi dressed like Darth Maul' while 'evil dudes looking all bright and shiny' are lame :P
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Offline badivan1

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221246#msg221246
« Reply #103 on: December 10, 2010, 08:38:35 pm »
I just faced it in Top 50 in the Trainer : Silence in a Fractix deck.  Although I did beat the AI, I can imagine some rushes (e.g. Speedbows) abusing Silence.

Offline Higurashi

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221261#msg221261
« Reply #104 on: December 10, 2010, 08:59:34 pm »
Name is an old reference. Silence has always been a spell that prevents spell-casting. Before it, "Screen" was used. The art is based on the word, and neither are literal. There is magic everywhere except in stunted areas. Those areas do not resonate with magic; they are still. Muted. Immobile, desolate, dead, passive and unchanging. Mana is the force of life, and it is now paused.
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
Aether is the prime Element present in all things, providing space, connection and balance for all Elements to exist.
Aether represents the sense of joy and union, and the ultimate potential of all things.

smuglapse

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221271#msg221271
« Reply #105 on: December 10, 2010, 09:12:21 pm »
I think the word used in Final Fantasy 1 was MUTE.

Anyways, does anyone think the graphic looks like a piece of gum is holding the cards down.  I don't think this would be immediately obvious to new players and could cause a lot of confusion.  Perhaps some kind of half-transparent image could cover the whole hand area.

      on top of      (http://imageplay.net/)

Picture from http://www.stockphotopro.com/photo_of/her/30425TVM/Lady_holding_her_finger

Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221285#msg221285
« Reply #106 on: December 10, 2010, 09:27:00 pm »
that's a nice hand u got there
:)

7wavemaster

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Re: Silence https://elementscommunity.org/forum/index.php?topic=17264.msg221403#msg221403
« Reply #107 on: December 11, 2010, 12:11:07 am »
I saw that pic in wizard101 :-[.

 

anything
blarg: