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Offline omegareaper7

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406471#msg406471
« Reply #24 on: October 08, 2011, 04:47:55 pm »
This shard is really boring..

If you want "denial". There is a lot of it.
Black Hole. Devourer. Earthquake.

This shard is not worth to have "shard" title.

It is worse than a flooding, denial of mass creature. "Have mass quanta, I am not scared of your mass creature..," it said.
It is worse than BlackHole. BlackHole is quick, denial and also healing..
It is worse than devourer. Devourer steal quanta, make enemy cannot use it, and also quanta generator.
It is worse than earthquake. Earthquake decrease the production, and this shard is only limit the production. Enemy still can produce it.

This shard is only limit the cap of quanta. Not useful in so many situations. Enemy can still use their card, so there is no denial.
And this card also have to played as many possible in the field. more card, more powerful. Very difficult to setup.

It is ok to make this card as NORMAL card.. But, i think "NO" if this card become a shard.
But, there is also limitation to this card, even to be normal card.
If this card effect became too powerful, such as "limit quanta to 0"!!
Then, the game will be very boring. (Consider if enemy use this card also, then no player can use the card, because the limit is 0).

In summary, I think this card should not be released.
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Its useful in a bunch of situations actually.
Like its been stated before, with three, they cap at 8. That eliminates entire decks. Fractal decks are done with, people can't play dragons, miracle etc. Fire loses quite a bit of edge as well considering they couldn't get a bolt above 3 damage and fahrenheit wouldn't go above 6.
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Offline plastiqe

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406475#msg406475
« Reply #25 on: October 08, 2011, 04:53:19 pm »
I don't like the direction Elements is taking.  Mono's, Duo's and Rushes keep getting nerfed, and Stalls and Rainbows get powerful new cards.

Cards like Shard of Conscience that stop you from playing cards are unfun.  Sure it is great to be the one playing the counterspell, but it sucks being on the other end and not being able to even play your cards.

Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406482#msg406482
« Reply #26 on: October 08, 2011, 04:59:56 pm »
Well, playing against this card basically means i cant go over 10 quanta... Goodbye stalls.... goodbye dragons... ;\

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406485#msg406485
« Reply #27 on: October 08, 2011, 05:02:17 pm »
Ok, I feel kinda stupid, but I'm a bit confused by this card. Ok, situation time:
I have:
5 :aether
6 :air
20 :darkness
30 :death
40 :earth
50 :entropy

What happens tp me if my enemy plays SoC when I have all of that?
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Offline Jappert

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406488#msg406488
« Reply #28 on: October 08, 2011, 05:04:10 pm »
Cards like Shard of Conscience that stop you from playing cards are unfun.  Sure it is great to be the one playing the counterspell, but it sucks being on the other end and not being able to even play your cards.
Yeah and cards that kill my creatures or destroy my permanents are un-fun also!
Please remove CC and PC from the game!

I actually like this card and a few more defensive cards and stall-love was well needed. Control and Rushes have owned stalls for long enough now!

Offline plastiqe

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406495#msg406495
« Reply #29 on: October 08, 2011, 05:09:21 pm »
Cards like Shard of Conscience that stop you from playing cards are unfun.  Sure it is great to be the one playing the counterspell, but it sucks being on the other end and not being able to even play your cards.
Yeah and cards that kill my creatures or destroy my permanents are un-fun also!
Please remove CC and PC from the game!
There is a difference between having cards you've played get destroyed and not being able to play your cards at all.

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406505#msg406505
« Reply #30 on: October 08, 2011, 05:17:14 pm »
i dont disagree with plastiqe, denial and stall/ragequit cards i file under "fun denial" for the reason he mentioned.

this card basically has synergy with every other means of quanta denial currently in the game.
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Offline CCCombobreaker

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406639#msg406639
« Reply #31 on: October 08, 2011, 08:21:10 pm »
This card is totally ok for these reasons:

1) You can't play enough of these to stop someone from playing any card that destroys them.

2) It has NO effect on a lot of decks, which makes it risky and less likely to be played.  (Think SoC vs a grabbow or bone bolt)

3) It gives a new dynamic to stall vs stall matchups which really needed some variation.

4) All this talk of 3 of them taking the cap to 8 is also a little weird because that relies on getting 3 reasonably into the game requires running 6 knowing 3 will be dead draws.  Like running 6 weapons and only 2 animate weapons. It's designing a deck with wasted deckslots... So you would only run it as a counter.

 
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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406651#msg406651
« Reply #32 on: October 08, 2011, 08:42:39 pm »
^^ +Rep for some of the most reasonable, cogent, and accurate points about this card thus far.

The point #4 is so spot-on it makes me rather firmly believe that this card will end up in a selection of FG farmers and that's about it.
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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406653#msg406653
« Reply #33 on: October 08, 2011, 08:46:19 pm »
Ok, I feel kinda stupid, but I'm a bit confused by this card. Ok, situation time:
I have:
5 :aether
6 :air
20 :darkness
30 :death
40 :earth
50 :entropy

What happens tp me if my enemy plays SoC when I have all of that?
The quanta cap is imposed on each element separately, so while you can have 75 :earth and 75 :fire, you can never get 80 :fire.

In that situation your :earth and :entropy quanta will each drop down to 32 (Or 33, depending on rounding) and the rest will remain unchanged, until another SoiC is played.
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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406658#msg406658
« Reply #34 on: October 08, 2011, 09:03:51 pm »
Can't wait to try this out in beta
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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406675#msg406675
« Reply #35 on: October 08, 2011, 09:53:04 pm »
I think this is a reasonable card.  You need to get two of them in play before your opponent will even care in the slightest.  Three will give -some- decks problems, more so if you use the aether mark, obviously, as 8 is a huge difference in gameplay from 10.  It's a good situational card, but I hardly think it's overpowered.  The only thing I don't like is the ugly odd number division :p  75-37-18-10 - 8, assuming round down.  Setting the cap to 72 or 80 would prevent my brain from imploding if this card is implemented :p

 

blarg: