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Offline Kuroaitou

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406244#msg406244
« Reply #12 on: October 08, 2011, 05:55:47 am »
The teal color is pretty. :) I wonder how the Air shard will look like since this seems to borderline look almost like light blue; the 'Conscience' part is another awesome touch. ^^

Offline Essence

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406245#msg406245
« Reply #13 on: October 08, 2011, 06:00:16 am »
So :aethermark means no dragons, eh?  That could be worthwhile. :)
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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406246#msg406246
« Reply #14 on: October 08, 2011, 06:01:19 am »
The additional benefit to aether seems rather small relative to the card's current power/utility.  Perhaps I'm underestimating that additional 2 quanta reduction?
All nymphs and dragons aren't usable. Sky blitz, miracle, pharaoh, and fractal are all unusable.
many dragons aren't usable even if you didn't have an aether mark.  Also, I think the real benefit from restricting an opponent's quanta cap to a low amount is not that you can prevent them from playing certain cards, but that you restrict the number of cards/abilities activated in a turn.  So sure, if I didn't have an aether mark you can play sky blitz, pharaoh, nymphs, etc.  But you won't have the quanta to activate abilities/play other cards. So the question is, is it worth it to take an aether mark just to outright prevent the opponent from playing certain cards?

And by the way, this card would hurt monos/duos more than rainbows.  Just thought I'd mention it.

Offline furballdn

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406247#msg406247
« Reply #15 on: October 08, 2011, 06:02:07 am »
The teal color is pretty. :) I wonder how the Air shard will look like since this seems to borderline look almost like light blue; the 'Conscience' part is another awesome touch. ^^
For some reason I feel the air shard should act like a creature due to air also having flying weapon. It could have the bow's ability to do extra damage if your mark is :air.

Offline Elite arbiter

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406249#msg406249
« Reply #16 on: October 08, 2011, 06:18:53 am »
Personally I think it should be something a bit more like Cut your opponents quanta cap in half down to 10.
If your mark is Aether then -1 additional per shard after all halving down to a minimum of 7.

It might be a bit harder to code that way, and the Aether mark makes a slightly bigger difference. But the key factor I'm looking at here is that 3 divisions of 75 is 9.375, I'm assuming it rounds down, but it feels unintuitive that you need an entire fourth shard to get the full benefit of the Aether bonus.

Offline CCCombobreaker

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406250#msg406250
« Reply #17 on: October 08, 2011, 06:19:51 am »
I like this as a gravy PSN DiscoConscience
With some RT and BH and the usual rainbow beaters.  Great denial potential.
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Offline Pineapple

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406322#msg406322
« Reply #18 on: October 08, 2011, 09:44:49 am »
fracdev, BH, and rainbows just got a huge buff.

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406323#msg406323
« Reply #19 on: October 08, 2011, 09:46:28 am »
fracdev, BH, and rainbows just got a huge buff.
Devtal needing 8-9 devourers and 3 shards for the lock... :o
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Offline TheonlyrealBeef

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406325#msg406325
« Reply #20 on: October 08, 2011, 09:57:53 am »
Hmm, even more reason to let Pestal have Aether Mark, come to think of it, it still has room for about 3 cards in there... :P Don't know whether it's really worth the card space though, it slows Pestal down, only to make it better at what should already be a pretty much sure win.

Offline moomoose

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406390#msg406390
« Reply #21 on: October 08, 2011, 03:06:54 pm »
well, i guess this means he didnt like my shard idea, poo. <depressed>

as far as the shard itself goes, its interesting, in combo with silence, or another fun-denial card, it could be really irritating.  and as the above posters said, this would make a fractal pest deck insane lockdown.
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Offline ZephyrPhantom

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406391#msg406391
« Reply #22 on: October 08, 2011, 03:10:20 pm »
Woot.
What he said. Denial just got much stronger with this card.
Though, it's also another indirect nerf to SS, Ice Bolt, and Drain Life. :(

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg406457#msg406457
« Reply #23 on: October 08, 2011, 04:33:35 pm »
This shard is really boring..

If you want "denial". There is a lot of it.
Black Hole. Devourer. Earthquake.

This shard is not worth to have "shard" title.

It is worse than a flooding, denial of mass creature. "Have mass quanta, I am not scared of your mass creature..," it said.
It is worse than BlackHole. BlackHole is quick, denial and also healing..
It is worse than devourer. Devourer steal quanta, make enemy cannot use it, and also quanta generator.
It is worse than earthquake. Earthquake decrease the production, and this shard is only limit the production. Enemy still can produce it.

This shard is only limit the cap of quanta. Not useful in so many situations. Enemy can still use their card, so there is no denial.
And this card also have to played as many possible in the field. more card, more powerful. Very difficult to setup.

It is ok to make this card as NORMAL card.. But, i think "NO" if this card become a shard.
But, there is also limitation to this card, even to be normal card.
If this card effect became too powerful, such as "limit quanta to 0"!!
Then, the game will be very boring. (Consider if enemy use this card also, then no player can use the card, because the limit is 0).

In summary, I think this card should not be released.
Thank you for attention. CMIIW.

 

blarg: