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Offline Xamuel

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg447268#msg447268
« Reply #108 on: January 09, 2012, 12:57:53 pm »
I don't like the direction Elements is taking.  Mono's, Duo's and Rushes keep getting nerfed, and Stalls and Rainbows get powerful new cards.

Cards like Shard of Conscience that stop you from playing cards are unfun.  Sure it is great to be the one playing the counterspell, but it sucks being on the other end and not being able to even play your cards.
Maybe they're trying to more authentically re-create the unique playstyle of Magic: The Gathering

>I summon a creature!
>I block it with this counterspell which costs 1 blue mana!
>I block your counterspell with my own counterspell which costs 5 life!
>I block your counter-counterspell with this other counterspell which costs a discard!
>I block that counterspell with this counterspell which costs me standing up and singing a silly song!
>I block that counterspell with this counterspell which...

Offline UnderneathTheLens

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg449714#msg449714
« Reply #109 on: January 16, 2012, 11:24:58 pm »
Well, if you want it to nerf rainbows instead of monos and duos, I guess you can make this cap the quanta production per turn.

Ex. The opponent cannot produce more than 10 quanta per turn; lasts 3 turns or something like that. That'd kill SNs though.

Offline Poker Alho

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg449719#msg449719
« Reply #110 on: January 16, 2012, 11:30:16 pm »
Well, if you want it to nerf rainbows instead of monos and duos, I guess you can make this cap the quanta production per turn.

Ex. The opponent cannot produce more than 10 quanta per turn; lasts 3 turns or something like that. That'd kill SNs though.
shard of conscience doesnt seem very useful in its current form

i would suggest this:

turn SoC into a permanent
lasts 2 turns. 3 if using mark of aether
your opponent cant produce more than 8 quanta per turn

i.e:
if your opponent has 3 quantum towers, only 8 random quanta would be produced
as for nova, supernova, immolation,cremation and other quanta producing cards i am not sure how it would work

this card would kill raimbow decks easily
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  i just posted this in the elements 1.30 topic like 15 min ago lol

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg452392#msg452392
« Reply #111 on: January 24, 2012, 08:36:45 pm »
I don't think the minimum should be above the cost of the most expensive card. (13?)

If the numbers stay, at least make it none stackable, so the opponent can't protect artifact one stack and screw all decks reliant on expensive cards.

Just to be clear, it's:
75 ~plays shard
37 ~plays shard
18 ~plays shard
9 ~plays shard
8

OR
75 ~plays shard
38 ~plays shard
19 ~plays shard
10 ~plays shard
8

Also, i assume it removes current quanta if it's above the new minimum?

Offline UndeadSpider1990

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg455642#msg455642
« Reply #112 on: February 01, 2012, 03:17:30 pm »
For some reason this makes me think "Should there be a deck-killing card?" That is, something which, say, shows your opponent the top card of their deck, and throws it in the bin! Would work well with rewind, maybe too well xP
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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg455648#msg455648
« Reply #113 on: February 01, 2012, 03:56:20 pm »
For some reason this makes me think "Should there be a deck-killing card?" That is, something which, say, shows your opponent the top card of their deck, and throws it in the bin! Would work well with rewind, maybe too well xP
That's honestly a really awesome idea. It would have to be expensive though, as that's a kinda powerful ability.

As you say it would work nicely with reverse time but it also has good combos with eternity, mindgate, denial decks, deckout decks, any deck that can afford it, really.

Offline Anarook

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg465839#msg465839
« Reply #114 on: February 29, 2012, 06:39:49 am »
I think this is going in a bad direction personally.
I do have a thought though, someone ealier mentioned this being more focused on reducing what a player can do in a turn rather than limiting which cards can be played.

Why not make this a shard that reduces caps the amount of cards you're allowed to play in a turn?
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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg470873#msg470873
« Reply #115 on: March 14, 2012, 09:08:48 pm »
Was this renamed to Shard of Justice?

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg470874#msg470874
« Reply #116 on: March 14, 2012, 09:14:17 pm »
Was this renamed to Shard of Justice?
It looks this way.  When its rework is announced by zanz I'll update everything in the OP accordingly.
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Offline willng3Topic starter

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg471170#msg471170
« Reply #117 on: March 15, 2012, 10:11:40 pm »
Shard of Conscience now becomes Shard of Wisdom, OP updated to reflect the latest changes.

To keep a record of Shard of Conscience:
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Offline ZephyrPhantom

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Re: Shard of Conscience https://elementscommunity.org/forum/index.php?topic=32132.msg471197#msg471197
« Reply #118 on: March 15, 2012, 10:49:32 pm »
Hmmm. So basically, a popular forum twist on momentum that paradoxically targets the untargetable? That seems like an odd combination of concepts but has interesting synergy with immaterial and the already-mentioned mirror shields. I'm interested in how this will play out in decks.

Offline Poker Alho

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Re: Shard of Wisdom https://elementscommunity.org/forum/index.php?topic=32132.msg471214#msg471214
« Reply #119 on: March 15, 2012, 11:51:41 pm »
interesting... can make good use of mirror shield by nullifying up to 6 critters... as long as they are immaterial of course

this can actually be a pretty good counter against mono-aether ironically

 

anything
blarg: