what permanents in element for gravity vs permanents in element for aether do you think prompted the change in shift?
a phase salvager without a need to buff is very, very powerful.
Last I checked, salvage doesn't only work on in-element perms...
Lets say you want to combo dims with salvage ability. A deck with gravy salvager would be more effective than phase salvager. You will have more room in your deck for other attacking cards, it will be more consistent since it doesn't require a combo, and gravy salv is more resistant to CC than a buffed phase salv.
For the third time, gravy salvager basically makes phase salvager dead.
I think Storyteller's words is not about the comparison between graviton and phase salvagers. It's about WHY phase salvager was nerfed in the first place. It's because of the dimensional shield.
Assume phase salvager stayed at his previous form, no buffing is needed, aether can easily become almost the most powerful element in the game. Unending dim. shield chains which can only be countered by
,
and
itself (and to a very limited extent,
). Most PC become useless against a dim. shield chain. At the same time, the psion keeps launching unblockable bolts at you while lightning kills every creatures with momentum or opponents' psion.
It's simply just too game-breaking for a mono-aether to have the original phase salvager. This is why it becomes necessary to nerf the phase salvager.
You're also saying that the current phase salvager is dead but you are under the assumption that everyone uses
.
I doubt anyone would try to incorporate
in their deck just to use the salvagers. If people are trying to build a deck NOT using
, they can still turn to
, if they find the way to keep the phase salvager alive. Phase salvager is not dead, it still has its uses which cannot be provided by other cards. The real dead cards are the Antlion....