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Malduk

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133300#msg133300
« Reply #36 on: August 08, 2010, 12:37:02 am »
Mind Gate = Mind Blown  :-\

I'm still not sure what to think of this card... Obviously, if you're facing hard perma control opponent, it can be tricky, but in every game there's a treashold where you just cant lose the match anymore as you're playing your opponent deck times number of your mind gates. Its pretty sick. I just played SoD/Miracle/Flying Morning Glories deck... I had enough :light towers to play Miracles every turn (and enough Miracles too), with SoDs pumping my HP to over 300.

This is the closest to I-WIN card I've seen in Elements. "Hey dude, dont worry, your next card will be SoG so you'll be able to heal some of the damage I'm doing to you. I know that because I just played 5 of your SoGs"   :))
Having 15 SoGs is just... sick.
Now feel free to change SoG with Fire Lance, Steal, Explosion, Supernova, Poison, whatever... Oh, and there are ZERO quanta problems playing your opponents deck as you probably have several times more of his pillars than him.

Practically the only weakness of Mind Gate deck is stalling a rush. Even if your opponent has something like Pulvy, you'll draw it before him. What is a real counter to this deck? Drawing several cards per turn so your opponent cant draw your whole deck? Seriously, this thing should skip quanta generators. Even then it will be scary as hell in rainbow decks. Its like better version of fractaling your opponents creatures, with benefit of working on every card, not just creatures, and doing it before your opponent even gets the card himself.

Offline teffy

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133303#msg133303
« Reply #37 on: August 08, 2010, 12:58:42 am »
I´m glad that somebody sees the problem.
That´s why I called the card gamebreaking and OP.


Zanz said, that Nightmare is a countercard. Is it ? You can play, what your opponent gives to you, can´t you?


Would a cheap spell version have a use in Rainbow decks ? (Or as a permanent, which you can only use a few times ). But that would be a gigantic nerf.
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Offline BluePriest

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133341#msg133341
« Reply #38 on: August 08, 2010, 02:08:08 am »
I´m glad that somebody sees the problem.
That´s why I called the card gamebreaking and OP.


Zanz said, that Nightmare is a countercard. Is it ? You can play, what your opponent gives to you, can´t you?


Would a cheap spell version have a use in Rainbow decks ? (Or as a permanent, which you can only use a few times ). But that would be a gigantic nerf.
spell version I wouldnt like. If its a spell, it completely destroys its usefulness. You wouldnt be able to copy pillars, and so, it would only be useful if you happen to face the right opponent.
Taking it from useful almost all the time, to useful almost never would e too big a change, as you already noted :)

EDIt
that being said, im not quite sure HOW to nerf it as I agree that its OP... Just creamed elidnis with this deck
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Needs an electrocuter, but I forgot to put it in there
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SickPillow

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133357#msg133357
« Reply #39 on: August 08, 2010, 02:45:39 am »
Mind Gate = Mind Blown  :-\

I'm still not sure what to think of this card... Obviously, if you're facing hard perma control opponent, it can be tricky, but in every game there's a treashold where you just cant lose the match anymore as you're playing your opponent deck times number of your mind gates. Its pretty sick. I just played SoD/Miracle/Flying Morning Glories deck... I had enough :light towers to play Miracles every turn (and enough Miracles too), with SoDs pumping my HP to over 300.

This is the closest to I-WIN card I've seen in Elements. "Hey dude, dont worry, your next card will be SoG so you'll be able to heal some of the damage I'm doing to you. I know that because I just played 5 of your SoGs"   :))
Having 15 SoGs is just... sick.
Now feel free to change SoG with Fire Lance, Steal, Explosion, Supernova, Poison, whatever... Oh, and there are ZERO quanta problems playing your opponents deck as you probably have several times more of his pillars than him.

Practically the only weakness of Mind Gate deck is stalling a rush. Even if your opponent has something like Pulvy, you'll draw it before him. What is a real counter to this deck? Drawing several cards per turn so your opponent cant draw your whole deck? Seriously, this thing should skip quanta generators. Even then it will be scary as hell in rainbow decks. Its like better version of fractaling your opponents creatures, with benefit of working on every card, not just creatures, and doing it before your opponent even gets the card himself.
what he said.  i agree with every word.  i was going to write a whole big thing, but he already phrased it so nicely. 
i can't really believe this card is almost in the game.
 :o

Offline jmdt

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133364#msg133364
« Reply #40 on: August 08, 2010, 03:00:29 am »
I'm not generally one to nerf cards, as you all know, but I can definately see were this card along with phase shields and precognition has stupid broken potential. Stall your opponent out with phase shields and then use this card to systematically copy their deck.  They draw 1 tower...too bad you already drew 4 of that pillar the turn before, they draw a nasty creature the next turn...you already bit them with three on the field AND you have the phase shield up you drew automatically.

The mechanic of this card, drawing your opponents cards, is fine, but for the sake of balance this card needs an initial cost and/or use increase in cost.  4 :aether cost with 1 :aether to activate is just WAY too cheap.  I would expect something like 6 :aether cost with 3 :aether to prevent spamming 6 of these on the field as easily.  This effect is powerful, but becomes much more so the more of these one can operate each turn.  Raising the activation cost to 3 :aether will make it cost 18 :aether total to activate causing the player to have to pick and choose more when and what they want to play than just spamming this card every turn.

Edit: Even raising cost may still not be enough to balance the effect.  I like the idea of the card as an :aether card, but with the effect to activate using :darkness or some other element

Offline Dragoon1140

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133373#msg133373
« Reply #41 on: August 08, 2010, 03:32:34 am »
I would expect something like 6 :aether cost with 3 :aether to prevent spamming 6 of these on the field as easily.
I would say this is the best way to go about it, after testing.  Using it upwards of 6 times a turn is devastating.
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guolin

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133385#msg133385
« Reply #42 on: August 08, 2010, 03:46:46 am »
I think Aether is officially the element that breaks the rules on card limits. (although, I guess an "out-of-this-world" element fits this theme) What next, making your mark generate x10 without the use of mark cards?

Not that I'm really complaining. :P I'm merely...commenting.

PuppyChow

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133389#msg133389
« Reply #43 on: August 08, 2010, 03:56:20 am »
Here's the way I see this card:

It's GREAT if your opponent is running a stall deck or a deck with cheap cards. And *eventually* you'll be able to play the same deck your opponent plays, kinda. Sometimes times ten.

However, you DON'T get the cards of your opponent's hand, and it will take a turn or two to get one out. And getting one out doesn't mean you win, not even two, since the opponent had that great card advantage at the start and you're using your deck for aether quanta and mind gates (essentially taking up slots of your deck). And in many cases, there are cards that are completely useless to draw, like dragons before you get pillars, animate weapons especially, and such. Keep in mind you can only have 8 cards in your hand, so it's not like you CAN play their deck x6 unless they get the perfect sequence of draws for you. Once you get 4 mindgates out, unless their next card is a pillar, you probably will only be able to use it 1 per turn, since not only do you have the cards of THEIR deck in hand, but also the cards of YOUR deck.

And if the opponent gets their only weapon or something on the draw, then you'll never get it.

AKA, effect is strong, but very dependent on your opponent's deck and the sequence of their draws. But not so strong that it should be 6 aether to play and 3 aether for ability. That would make it unplayable. Some decks are liable to be owned by this, namely decks using shards.

Wait wut? AMG! A card that counters shards! I thought that's what everyone wanted?

And that's all assuming your opponent has no permanent control and such. That's assuming you'll always be able to play and use it aka, no denial whatsoever, which is rather rare.

All that said, I say the 1 aether casting cost may be a little too cheap. Instead, make upped version 3 aether to play and 2 aether to use the effect.

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133438#msg133438
« Reply #44 on: August 08, 2010, 05:13:39 am »
mind gate deck vs mind gate deck would be awesome.
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Cynxos

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133458#msg133458
« Reply #45 on: August 08, 2010, 05:41:52 am »
mind gate deck vs mind gate deck would be awesome.
Whoa man... You just blew my mind...gate.
And ontopic, I agree with puppy, the card does only need a certain cost increase.

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133466#msg133466
« Reply #46 on: August 08, 2010, 05:57:23 am »
Isn't Dune Scorpion a possible counter to Mind Gate?

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Re: Mind Gate | Mind Gate https://elementscommunity.org/forum/index.php?topic=10830.msg133469#msg133469
« Reply #47 on: August 08, 2010, 05:59:33 am »
Isn't Dune Scorpion a possible counter to Mind Gate?
Yes, so it nightmare

 

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