This deck is awesome! I changed it to suit my style of play and to add shield control and it wins even more now (and is good in PVP too)!
5f6 5f6 5f6 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61s 61s 61s 61t 61t 61t 61t 61t 61t 61u 61v 61v 61v 61v
"Aether Ai5 Farmer with Shield Control - unupped"
All unupgraded with only the Lobotomizer as the only rare. The balance of pillars to critters is very good too.
The deflags are there just to knock out stuff like Weight/Ice and the rest of the annoying shields/weapons that the enemy uses. Mark of fire means you're deflags only cost two turns and are ready to be used at the start of the game rather than 4 turns for Steal.
Strategy:
Early game, get out your immortals if you can, shield up only after a few turns have passed unless the enemy has lots of heavy hitters already up. Keep yourself shielded and use Lobo on the skills that can be used against you. (As an aether deck, remember, any skill that requires the creature to be targeted will not work on your immortals or dragons so you do not need to use Lobo to remove those skills. Annoying skills to remove: destroy/devour/freeze/etc).
Mid/End game, keep shielded if possible and get out your dragons. Save the deflags for weapons and shields (don't waste on pillars/towers).
End game, if you can make it there you've probably won!