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Offline majofa

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Re: [Round 3-4] Bonus Task https://elementscommunity.org/forum/index.php?topic=61468.msg1228212#msg1228212
« Reply #24 on: March 21, 2016, 07:44:44 pm »
Force Choke could be reworded to say:
"Delay your opponent's weapon and prevent them from gaining quanta of their Mark for 1 turn."

Then it can be used on the pendulum swing, making it actually usable (and an interesting spin/mechanic).

Offline JonathanCrazyJTopic starter

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Re: [Round 3-4] Bonus Task https://elementscommunity.org/forum/index.php?topic=61468.msg1228216#msg1228216
« Reply #25 on: March 21, 2016, 08:26:53 pm »
Force Lightning regards creature slots. The creatures in slot 1 and 2 will only take 1 damage. the creatures in slots 3 and 4 will take 2 damage, the creatures in slots 5 and 6 will take 3 damage. only the creatures in slots 7+ will take more than RoF damage, which will be quite rare IMO. i just wanted to make an AOE that wasn't "deal x damage" Added description under the cards.

I originally had choke at 2 turns, but figured that it would be a massive deterrent against running a deck with something splashed off your mark. if you had 3 of these in hand vs Cata-Titans for example, they may not be able to play FW until turn 6, by which time you may have drawn a 4th. it also combos pretty sweetly with EQ. What do you think, 2 turns?

I'll fix Destroyer


« Last Edit: March 21, 2016, 08:36:43 pm by JonathanCrazyJ »
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