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Offline NepycrosTopic starter

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12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290125#msg290125
« on: March 14, 2011, 06:19:41 am »
Welcome to 12 Realms: Nerora's Rising! (RPG) You play the part of a civilian of one of 13 factions, on a quest to unlock the secrets of the world, and gain friends and power along the way!

For the time being, this is simply the planning process that'll lead up to the game. Feel free to leave feedback, and enjoy!

This game will take place on a large-scale map (travelling times, distances, etc. are still being worked out) of a mystical and magical world:


Territorial boundaries will be made as time goes on.

This game will be maintained by (a) host(s) and will function in similarity to D&D.
You will choose an element, gender, and name (please, please, please, make it a name that sounds like it belongs in this kind of world)

Element (You have the option of choosing "Nerorian Native" which is basically an "Other" characteristic):
Gender:
Name:
Then you will be give a spreadsheet of your existing stats.
Fire - 1. Strength: Effects attack power and weapon usage
Air - 2. Intelligence: Effects quanta production
Time - 3. Wisdom: Allows for the learning of new spells
Life - 4. Empathy: The higher your Empathy is, the more pets you may carry around with you. Also, if it's too high, you'll become a character that refuses to kill. Even if you want to kill, the Host may decide that you let them live. The character you create may eventually become somebody you are not.
Water - 5. Agility: This controls your ability to dodge attacks.
Entropy - 6. Luck: This allows you to manipulate events in your favor. This is needed for those moments in which you feel it all comes down
Gravity - 7. Charisma: Ability to incorporate into parties, this also effects how quickly you gain reputation and quests.
Darkness - 8. Karma: Basically how "good"/"bad" you are - determines how you may react in some situations as well as what factions may accept/reject you.
Death - 9. Stamina: Effects Health and Energy and modifies the number of items you can carry as well as your general speed. Also, a group can only travel as quickly as their slowest member. They can even choose to change their party's mode from "sprint" to "walk" depending on how far they want to go. Energy will be monitored.
Aether - 10. Perception: Effects Awareness and other abilities. The "other" abilities will be introduced later on.
Light - 11. Loyalty: If you have a high loyalty to your element, you cannot accept quests that betray your element, and it becomes harder to change your element.
Earth - 12. Defence: Ability to hold off an attack.

More to come!

This forum game is brought to you in part by:

Zblader's Alternate Story Series, where cards can make their own choices!
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290129#msg290129
« Reply #1 on: March 14, 2011, 06:25:34 am »
Element: Gravity
Gender: Male
Name: Grasken

Offline 1world24

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Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290265#msg290265
« Reply #2 on: March 14, 2011, 02:31:30 pm »
Air male Name-Murdravox

Offline NepycrosTopic starter

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  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290270#msg290270
« Reply #3 on: March 14, 2011, 02:47:15 pm »
Naming Restrictions:
Aether: Names end with eth, 'al is added if you have a high enough rank
Air:
Darkness:
Death: Typically ends with ex
Earth:
Entropy: Use the first thing that comes to mind :P
Fire:
Gravity: names may optionally end with on
Life: ?plant or animal based? -iar (optional)
Light: end with el
Time: Egyptian names are allowed
Water:
Nerorian native:they can be named anything, except some elemental groups may find it offensive if your name fall within their naming style.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline EmeraldTiger

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Re: 12 Realms: Nerora's Rising(Host) https://elementscommunity.org/forum/index.php?topic=22889.msg290294#msg290294
« Reply #4 on: March 14, 2011, 03:17:41 pm »
As a Host Naming will be my Department
The Other Hosts and what they do.
Nepycros Stats
Zblader Interaction and Movement
Gl1tch Rulebook Designer
Flayne Illustrations
rohlfo Items(weapons,ect.)
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline Korugar

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Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290354#msg290354
« Reply #5 on: March 14, 2011, 04:55:44 pm »
Still deciding what I want for a character, but you can count me in.

Offline nilsieboy

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Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290364#msg290364
« Reply #6 on: March 14, 2011, 05:03:02 pm »
Naming Restrictions:
Aether: Names end with eth, 'al is added if you have a high enough rank
Air:
Darkness:
Death: Typically ends with ex
Earth:
Entropy: Use the first thing that comes to mind :P
Fire:
Gravity: names may optionally end with on
Life: ?plant or animal based? -iar (optional)
Light: end with el
Time: Egyptian names are allowed
Water:
Nerorian native:they can be named anything, except some elemental groups may find it offensive if your name fall within their naming style.
entropy: the first word wich came into my mind was whooptido?
:gravity nilsieboy :gravity
I wondered why the titan was getting bigger, then it hit me. ~gravity
avatar by agentflare.

Offline NepycrosTopic starter

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  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290376#msg290376
« Reply #7 on: March 14, 2011, 05:27:56 pm »
\entropy: the first word wich came into my mind was whooptido?
No.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline EmeraldTiger

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Re: 12 Realms: Nerora's Rising (Host) https://elementscommunity.org/forum/index.php?topic=22889.msg290387#msg290387
« Reply #8 on: March 14, 2011, 05:53:10 pm »
Aether's Base Stats
Element: Aether
Name: Seketh
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Air's Base Stats
Element: Air
Name: Gia
base stats
Strength: 2
Inteligence: 6
Wisdom: 4
Empathy: 4
Karma: 4
Perception: 4
Defence: 6
Agility: 4
Loyalty: 2
Stamina: 4
Luck: 4
Charisma: 4
Darkness'Base Stats
Element: Darkness
Name: Nepycros
Base stats
Strength: 4
Intelligence: 4
Wisdom: 4
Empathy: 2
Karma: 6
Perception: 4
Defence: 4
Agility: 4
Loyalty: 6
Stamina: 2
Luck: 4
Charisma: 4
Death's Base Stats
Element: Death
Name: Bones
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Earth's Base Stats
Element: Earth
Name: Rocky
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Entropy's Base Stats
Element: Entropy
Name: Blarg
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Fire's Base Stats
Element: Fire
Name: Scorch
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Gravity's Base Stats
Element: Gravity
Name: Jupiteron
base stats
Strength: 4
Inteligence: 4
Wisdom: 2
Empathy: 4
Karma: 4
Perception: 2
Defence: 6
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 4
Charisma: 6
Life's Base Stats
Element: Life
Name: EmeraldTiger
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Light's Base Stats
Element: Light
Name: Bulbel
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Time's Base Stats
Element: Time
Name: Suten Anu
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Water's Base Stats
Element: Water
Name: Splash
base stats
Strength: 4
Inteligence: 4
Wisdom: 6
Empathy: 4
Karma: 4
Perception: 6
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 2
Charisma: 2
Nerorian Native Base Stats
Element: Nerorian
Name: Papaul
base stats
Strength: 4
Inteligence: 4
Wisdom: 4
Empathy: 4
Karma: 4
Perception: 4
Defence: 4
Agility: 4
Loyalty: 4
Stamina: 4
Luck: 4
Charisma: 4
Copy base stats from chosen element then distribute 12 additional Stat Points.

Code: [Select]
[table]
[tr]
[td]
Element: ***Inert Element***
Name: ***Insert Name***
Gender: ***Male or Female***
Strength:
Intelligence:
Wisdom:
Empathy:
Karma:
Perception:
Defense:
Agility:
Loyalty:
Stamina:
Luck:
Charisma: [/td]
[/tr]
[/table]
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline EmeraldTiger

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Re: 12 Realms: Nerora's Rising (Host) https://elementscommunity.org/forum/index.php?topic=22889.msg290447#msg290447
« Reply #9 on: March 14, 2011, 07:24:28 pm »
Element: Gravity
Gender: Male
Name: Grasken
please rename to Graskon
If Nowhere is Somewhere, and Somewhere is Over there, How can we be Anywhere?
:life :aether

Offline NepycrosTopic starter

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  • Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.Nepycros is a Ghost, obsessed with their Elemental pursuits.
  • My creativity was OP, so I had to nerf it.
Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290451#msg290451
« Reply #10 on: March 14, 2011, 07:25:59 pm »
Air male Name-Greaulex
Please remove the 'ex' at the end. That is typically the Death naming sequence.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline 1world24

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Re: 12 Realms: Nerora's Rising https://elementscommunity.org/forum/index.php?topic=22889.msg290453#msg290453
« Reply #11 on: March 14, 2011, 07:28:25 pm »
Air male Name-Greaulex
Please remove the 'ex' at the end. That is typically the Death naming sequence.
JUst changed name to murdravox

 

anything
blarg: