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Offline The OracleTopic starter

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Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg206725#msg206725
« on: November 22, 2010, 11:56:00 am »
Please post feedback and suggestions. Thank you.

Offline Ekki

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg207050#msg207050
« Reply #1 on: November 22, 2010, 08:20:09 pm »
I'll say this just in case this Event is re-made some day:

As I stated, many times, I think a forfeit should count as a 3-0, but without giving an extra live to the non-forfeiting player (he would be kinda missing the round, something good in general, because most of the players lose at least one live per round)

Both missing players or lack of battles because of not being able to find a suitable time should be kind of 0-0, computed as both losing (right now the match are computed as a tie, I know it may be something difficult because Challonge already has a coding, but if something can be done, I think it would be for the good)

I'll add more to this post if I find more to say :D

kobisjeruk

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg207321#msg207321
« Reply #2 on: November 23, 2010, 02:25:34 am »
agreed^

i've said it before and i'll say it again
those who win by default (opponent quitting the event) should NOT get the bonus
in a real tournament, people get byes, but that bye doesnt come with extra perks
you should earn the bonus, not get it just because 'luckily enough' your opponent for that particular round happens to be one that dropped
(it is not fair to everyone else who didnt get matched up with the dropped players because of how challonge operates)


e.g.
3 players drop during round 2 but challonge still include their name in the bracket for rounds
3 people gains +1 life....it goes one for another 4 rounds (some even get twice paired up with one of those quitters)
exactly how is this 'bye' fair for everyone else who didnt get paired up and had to earned their bonus +1 life the actual way?

seriously, this is ridiculous
one point that i have made during phat deck event but completely ignored

QuantumT

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg207349#msg207349
« Reply #3 on: November 23, 2010, 02:51:14 am »
Both missing players or lack of battles because of not being able to find a suitable time should be kind of 0-0, computed as both losing (right now the match are computed as a tie, I know it may be something difficult because Challonge already has a coding, but if something can be done, I think it would be for the good)
Counting it as a tie versus a loss (or a win even) doesn't matter, as in this event, you're out when you run out of lives, regardless of your record. It's perfectly possible that somebody with a 4-2 record beats somebody with a 5-1 record, because it's the individual games that count. The overall win-loss record doesn't matter.

Offline Ekki

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg207421#msg207421
« Reply #4 on: November 23, 2010, 04:27:30 am »
Counting it as a tie versus a loss (or a win even) doesn't matter, as in this event, you're out when you run out of lives, regardless of your record. It's perfectly possible that somebody with a 4-2 record beats somebody with a 5-1 record, because it's the individual games that count. The overall win-loss record doesn't matter.
Huh, I thought that the winner would be decided by points, nvm, ignore what I said there :P

guy_fawkes

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg208245#msg208245
« Reply #5 on: November 24, 2010, 05:57:42 am »
it would be possible to have individual sub-forums in the Battle Results for each round (like it is in war?)

Offline kev

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg212420#msg212420
« Reply #6 on: November 29, 2010, 11:28:57 am »
In Events with significant deckbuilding constraints we require players to post their decks as a way of verifying the rules were followed.

In an Event like this, I'm not sure it's necessary.  I can't help but think back to Phat Deck, which had a suspiciously high number of suspiciously similar or even identical decks.  One player flat out told me he stole my deck, as he didnt feel pike putting forth the effort and early on I posted a deck he liked.

Meh.

kobisjeruk

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg232068#msg232068
« Reply #7 on: December 24, 2010, 06:54:29 am »
Rules need some changing (this is just my personal opinion and by no mean PvPO-stamped official/approved) :-

1) Win by 'sweep' 3-0 and only 3-0 will give you a bonus +1 life, anything else i.e. 2-0, 1-0 or 0-0 (forfeit) wont.

2) Bonus +1 life from sweep are to be used immediately after the match in which you won them, you need to specify which Mark you reclaim back in the battle result thread. The only exception (meaning the only time you can store your +1ups) is when you still have 12 Lives intact. You are required to use up your bonus lives as soon as you lose a mark.

The reasoning behind this is that Swiss tournament is based on performance and challonge does not differentiate between 3-0 and 3-1 (or 3-2) win but bonus lives gained from clean sweep (3-0) make a difference. Significant or otherwise it is still a difference and needs to be treated as such.
This is just my suggested solution. Anyone who think they have a better solution should provide it here so we can compare.

Indrejue

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg234591#msg234591
« Reply #8 on: December 28, 2010, 03:21:39 am »
stop Kobi  part of the reason that a person sweeping 2-0 or 1-0 deserves a 1up is because they did preform just like the 3-0 person but their opponent ran short.  but then it would be unfair to the people getting matched up with 2 live players only to not get the life. that extra life was an incentive to sweep some one.

Smokefree

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg234671#msg234671
« Reply #9 on: December 28, 2010, 06:44:34 am »
Well this event didnt go as smooth as all of us would have liked but,  I personally had a blast and really enjoyed the 12 lives event.  With that said.

IMO casue of the length of the event.  REMOVE any life gain in future events. 

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg234814#msg234814
« Reply #10 on: December 28, 2010, 03:00:19 pm »
yeah, i agree with smokefree there, we could remove the life gains.
I mean, yeah you should get something for sweeping your opponent, but you already get that you dont lose any lives
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Offline kev

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Re: Feedback and Suggestions https://elementscommunity.org/forum/index.php?topic=16147.msg234818#msg234818
« Reply #11 on: December 28, 2010, 03:04:01 pm »
If we keep 1-ups in future events, they should be given to 3-0 sweeps only.

I understand the logic of why you'd earn an extra life for a lesser sweep.  It's true that if you sweep 2-0 the only thing preventing you from a possible 3-0 sweep is a lack of your opponent's lives, but if he had one more life it'd be possible for you to go 2-3.  You escaping unharmed is your reward.  And it's exponentially harder to prepare for opponents with more lives.  The difference between one and three is monumental.  Anyway, the extra life is meant to reward a player for doing something spectacular, going 3-0.

 

blarg: