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Offline Cheesy111

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Re: [Round 6] Vineroz 2 - 0 Cheesy111 https://elementscommunity.org/forum/index.php?topic=43312.msg540408#msg540408
« Reply #12 on: September 09, 2012, 12:36:28 am »
prediction was better than execution. 

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Offline Helston

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[Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540540#msg540540
« Reply #13 on: September 09, 2012, 02:25:03 pm »
Bad luck Oa.

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Changing my :entropy to a :gravity mark, just to be different-er.
« Last Edit: September 09, 2012, 02:45:20 pm by Helston »
[15:02:07] Jocko [ยป] Helston: You killed a bunch of bunnies with nuclear weapons

Offline PlayerOa

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540541#msg540541
« Reply #14 on: September 09, 2012, 02:26:55 pm »
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Thought I had the game, then suddenly Pandahaxx strikes :P Good game Helston, was a tight one. *dies*
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Offline Vineroz

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540568#msg540568
« Reply #15 on: September 09, 2012, 04:25:51 pm »
Changing mono :entropy to mono :gravity? What a brave move.

And I am not going to comment on the loss of mono :time.
TIME is around us. It flows silently, trying to take everything away from us.
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Offline ARTHANASIOS

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540594#msg540594
« Reply #16 on: September 09, 2012, 05:19:23 pm »
Changing mono :entropy to mono :gravity? What a brave move.

And I am not going to comment on the loss of mono :time.

Changing :entropy for :gravity, :life, :water etc. is NOT a brave move, but a clever one. Everyone chooses :aether, :fire, :entropy as their final marks. Don't you get it guys that you are too predictable this way? On the other hand, a player who makes his/her final stand with a :life, :gravity, :water etc. is unpredictable and easy-to-underestimate player, so a well-planned deck can turn the tides of the event.
 I, for example, have forfeited the event due to lack of time, however I have designed a mono :life deck which is specialized at beating mono :aether decks and I was planning to use it in order to surprise a possible :aether opponent during this round. ;)
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
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Offline Calindu

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540597#msg540597
« Reply #17 on: September 09, 2012, 05:33:59 pm »
Changing mono :entropy to mono :gravity? What a brave move.

And I am not going to comment on the loss of mono :time.

Changing :entropy for :gravity, :life, :water etc. is NOT a brave move, but a clever one. Everyone chooses :aether, :fire, :entropy as their final marks. Don't you get it guys that you are too predictable this way? On the other hand, a player who makes his/her final stand with a :life, :gravity, :water etc. is unpredictable and easy-to-underestimate player, so a well-planned deck can turn the tides of the event.
 I, for example, have forfeited the event due to lack of time, however I have designed a mono :life deck which is specialized at beating mono :aether decks and I was planning to use it in order to surprise a possible :aether opponent during this round. ;)

Well prepared decks are predictable and countered after, but is harder to predict and counter a :entropy, :aether or :fire than a :gravity, :life or :water.
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
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Offline Vineroz

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540602#msg540602
« Reply #18 on: September 09, 2012, 05:54:55 pm »
In short, mono :gravity sucks hard in unupped meta. Not even the 6 ups is going to help. And that also includes mono :gravity being super easy counterable and predictable.
TIME is around us. It flows silently, trying to take everything away from us.
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Offline furballdn

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540610#msg540610
« Reply #19 on: September 09, 2012, 06:09:36 pm »
In short, mono :gravity sucks hard in unupped meta. Not even the 6 ups is going to help. And that also includes mono :gravity being super easy counterable and predictable.
I don't think 6 ups is enough to change the fact that :gravity is the worst unupped element. Most of the gravity decks I've seen used are with AW and catatitan, but that requires a duo.

Offline ddevans96

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540650#msg540650
« Reply #20 on: September 09, 2012, 08:08:33 pm »
In short, mono :gravity sucks hard in unupped meta. Not even the 6 ups is going to help. And that also includes mono :gravity being super easy counterable and predictable.
I don't think 6 ups is enough to change the fact that :gravity is the worst unupped element. Most of the gravity decks I've seen used are with AW and catatitan, but that requires a duo.

Hurrah, you agreed with him.
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Offline Helston

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Re: [Round 6] Helston 1 - 0 PlayerOa https://elementscommunity.org/forum/index.php?topic=43312.msg540721#msg540721
« Reply #21 on: September 10, 2012, 06:35:04 am »
Like I said, it's for something different. Decided I didn't want to stick with entropy, as much as I enjoy the element. random.org gave me an 8, and I was happy with gravity (the eighth alphabetically/in the list of emoticons when posting).

I knew it'd mean an uphill battle, but it's also an element I rarely work with and would like to at least try to make work. Assuming I survive, I'll probably change elements again.
[15:02:07] Jocko [ยป] Helston: You killed a bunch of bunnies with nuclear weapons

Offline ARTHANASIOS

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Re: 12 Lives #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=43312.msg541119#msg541119
« Reply #22 on: September 11, 2012, 07:13:48 pm »
What the heck? Only 10 hours before the event ends and only half of the games have been posted. What the heck... :-X
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
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Offline Odii Odsen

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Re: 12 Lives #2 - Round 6 https://elementscommunity.org/forum/index.php?topic=43312.msg541120#msg541120
« Reply #23 on: September 11, 2012, 07:18:17 pm »
inthisroom and I will play in 3 hours.
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It doesn't matter you are.
Odii will beat you regardless of chances." - RavingRabbid

 

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