Pulverizer is the rare weapon for Earth. Like its name, the weapon is renowned for its ability to demolish the opponent’s possessions, namely their permanents.
Whether the weapon is non-upped or upgraded, Pulverizer costs 4 quanta to play into the weapon slot. Dealing 5 damage per turn, Pulverizer is a pretty decent weapon for attacking the opponent, but where it shines is its ability. For 3 (or 2 in its upped form), Pulverizer can ‘shatter’ (or Destroy) a targeted permanent on the field, removing it and all of its effects from the user’s access. Unlike Earthquake, Pulverizer can target any permanent; whether it’s a pesky shield, game-turning weapon, or even a pillar from a stack of pillars, being able to continuously destroy the opponent’s permanents makes Pulverizer one of the best forms of permanent control (PC) available in game. The other two forms of reusable PC, Butterfly Effect and a mutated creature with either ‘Steal’ or ‘Destroy’ have several more limitations than Pulverizer. However, Pulverizer does require both and in order to work to its full potential, but at the same time, it also strengthens the synergy between the Earth and Gravity elements in various ways.
Note that the Destroy ability can be somewhat devastating on Pulverizer for quick-clicking users. Many players with jittery fingers can accidentally destroy the Pulverizer using its own ability; one should be very careful about what they target with the Pulverizer, or they might find themselves disarmed!
For Earth, Earthquake is a no-brainer combo card that works well with Pulverizer. Since both cards utilize quanta and deal with permanent control, a player can remove several pillars or pendulums from the opponent’s field to deny them of quanta, while Pulverizer can also remove other vital permanents (shields or Shards of Gratitude). The combination of these two can often ruin any person who relies heavily on such permanents, and especially those who have no other source of quanta generation besides pillar and pendulum stacks.
Enchant Artifact is also perfect with Pulverizer; given the cheap cost of the spell (2 or 1 ), one could have an unstoppable weapon of destruction, shattering permanents left and right. As Pulverizer can be destroyed by PC effects (Explosion, Steal, etc.), having Pulverizer protected and nullify those cards and abilities with ease. Note though that Voodoo Doll can still ‘stun’ a Pulverizer if it becomes afflicted with certain delaying-status effects (Freeze), so a protected Pulverizer can still be stopped (although not destroyed).
Other Cards With Synergy
As Pulverizer is great for reusable PC, many rainbow decks often include one or two copies of this weapon in their decks against False Gods, as Pulverizer can be integral to removing dangerous or otherwise frustrating permanents that are heavily used by some of them (Feral Bonds from Ferox or Phase Shields from Gemini). Because Pulverizer emphasizes destruction, other key cards that focus on denial (Black Hole) can be useful to combine with the weapon. Flying Pulverizers (with Flying Weapon) are sturdier than most weapons due to their HP, and can also be buffed with certain spells to act as attackers.
Mono-Earth and Duo-earth decks often use Pulverizer to heighten the synergy between Earth and Gravity, especially as many of their cards are great for permanent and creature control and protection. Given the desirability of permanent removal, Pulverizer is one of the most used rare weapons for a reason - and one that should never be overlooked when one spots heavy amounts of both and quanta in the opponent's pools.
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