Light

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Light elementals dispense blessings and befriend angelic and righteous entities. Light elementals can exalt their creatures, heal them, or deal damage to Death and Darkness elements.

Starter Deck

4sa 4sa 4sa 4t3 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5la 5lb 5lb 5lb 5lc 5lc 5ld 5le 5le 5lf 5lf 5lf 5lg 5oc 5oc 5oc 5oc 5oc 5od 5oe 5oh 5ok 8pq

Cards

Mark of Light
Mark of Light TYPE Permanent
ELEMENT Light
COST Free
ATK | HP -
DESCRIPTION Each turn is generated.
SKILL
PASSIVES
RARITY Ultra Rare
BUY/SELL Impossible/4
Mark of Light
Mark of Light TYPE Permanent
ELEMENT Light
COST Free
ATK | HP -
DESCRIPTION Each turn is generated. Gain 1 extra when you play this card.
SKILL
PASSIVES
RARITY Ultra Rare (Upgraded)
BUY/SELL Impossible/1156
Light Pillar
Light Pillar TYPE Permanent
ELEMENT Light
COST Free
ATK | HP -
DESCRIPTION Each turn is generated.
SKILL
PASSIVES
RARITY Common
BUY/SELL 6/4
Light Tower
Light Tower TYPE Permanent
ELEMENT Light
COST Free
ATK | HP -
DESCRIPTION Each turn is generated. Gain 1 extra when you play this card.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Light Pendulum
Light Pendulum TYPE Permanent
ELEMENT Light
COST Free
ATK | HP -
DESCRIPTION Alternately generates and 1 quantum matching your mark.
SKILL
PASSIVES
RARITY Common
BUY/SELL 24/16
Light Pendulum
Light Pendulum TYPE Permanent
ELEMENT Light
COST Free
ATK | HP -
DESCRIPTION Alternately generates and 1 quantum matching your mark. Gain 1 extra when you play this card.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Photon
Photon TYPE Creature
ELEMENT Light
COST Free
ATK | HP 1 | 1
DESCRIPTION
SKILL
PASSIVES Airborne
RARITY Common
BUY/SELL 24/16
Ray of Light
Ray of Light TYPE Creature
ELEMENT Light
COST Free
ATK | HP 1 | 1
DESCRIPTION Each turn is generated.
SKILL Light
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Golden Dragon
Golden Dragon TYPE Creature
ELEMENT Light
COST 12 Light
ATK | HP 10 | 10
DESCRIPTION
SKILL
PASSIVES Airborne
RARITY Common
BUY/SELL 108/76
Light Dragon
Light Dragon TYPE Creature
ELEMENT Light
COST 13 Light
ATK | HP 12 | 12
DESCRIPTION
SKILL
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1169
Pegasus
Pegasus TYPE Creature
ELEMENT Light
COST 4 Light
ATK | HP 3 | 2
DESCRIPTION : Dive
The damage dealt is doubled for 1 turn.
SKILL Dive
PASSIVES Airborne
RARITY Common
BUY/SELL 58/40
Elite Pegasus
Elite Pegasus TYPE Creature
ELEMENT Light
COST 4 Light
ATK | HP 4 | 4
DESCRIPTION : Dive
The damage dealt is doubled for 1 turn.
SKILL Dive
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1160
Holy Light
Holy Light TYPE Spell
ELEMENT Light
COST 1 Light
ATK | HP -
DESCRIPTION Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.
SKILL
PASSIVES
RARITY Common
BUY/SELL 25/17
Holy Flash
Holy Flash TYPE Spell
ELEMENT Light
COST Free
ATK | HP -
DESCRIPTION Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Solar Shield
Solar Shield TYPE Permanent
ELEMENT Light
COST 3 Light
ATK | HP -
DESCRIPTION Shield: physical damage reduced by 1, the damage absorbed is converted to
SKILL
PASSIVES
RARITY Common
BUY/SELL 57/39
Solar Buckler
Solar Buckler TYPE Permanent
ELEMENT Light
COST 2 Light
ATK | HP -
DESCRIPTION Shield: physical damage reduced by 1, the damage absorbed is converted to
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1158
Reflective Shield
Reflective Shield TYPE Permanent
ELEMENT Light
COST 1 Light
ATK | HP -
DESCRIPTION Shield: Any damage from spells is reflected against your opponent. Can not be destroyed or stolen.
SKILL
PASSIVES
RARITY Common
BUY/SELL 97/65
Mirror Shield
Mirror Shield TYPE Permanent
ELEMENT Light
COST 2 Light
ATK | HP -
DESCRIPTION Shield: Reduce damage by 1. Any damage from spells is reflected. Can not be destroyed or stolen.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1158
Hope
Hope TYPE Permanent
ELEMENT Light
COST 7 Light
ATK | HP -
DESCRIPTION Shield: Physical damage reduced by N. N is the number of your light emitting creatures. Immaterial.
SKILL
PASSIVES
RARITY Common
BUY/SELL 61/43
Hope
Hope TYPE Permanent
ELEMENT Light
COST 8 Light
ATK | HP -
DESCRIPTION Shield: Physical damage reduced by 1 + N. N is the number of your light emitting creatures. Immaterial.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1164
Guardian Angel
Guardian Angel TYPE Creature
ELEMENT Light
COST 3 Light
ATK | HP 1 | 6
DESCRIPTION : Heal
Heal the target creature up to 5 HP's
SKILL Heal
PASSIVES Airborne
RARITY Common
BUY/SELL 27/19
Archangel
Archangel TYPE Creature
ELEMENT Light
COST 6 Light
ATK | HP 7 | 7
DESCRIPTION : Heal
Heal the target creature up to 5 HP's
SKILL Heal
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1162
Blessing
Blessing TYPE Spell
ELEMENT Light
COST 3 Light
ATK | HP -
DESCRIPTION The target creature gains +3/+3
SKILL
PASSIVES
RARITY Common
BUY/SELL 57/39
Improved Blessing
Improved Blessing TYPE Spell
ELEMENT Light
COST 2 Light
ATK | HP -
DESCRIPTION The target creature gains +3/+3
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1158
Luciferin
Luciferin TYPE Spell
ELEMENT Light
COST 2 Rainbow
ATK | HP -
DESCRIPTION All of your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP's.
SKILL
PASSIVES
RARITY Common
BUY/SELL 56/38
Luciferase
Luciferase TYPE Spell
ELEMENT Light
COST 1 Rainbow
ATK | HP -
DESCRIPTION All of your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP's.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1157
Crusader
Crusader TYPE Creature
ELEMENT Light
COST 5 Light
ATK | HP 2 | 4
DESCRIPTION : Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.
SKILL Endow
PASSIVES
RARITY Common
BUY/SELL 59/41
Crusader
Crusader TYPE Creature
ELEMENT Light
COST 5 Light
ATK | HP 3 | 5
DESCRIPTION : Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.
SKILL Endow
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1161
Sanctuary
Sanctuary TYPE Permanent
ELEMENT Light
COST 4 Light
ATK | HP -
DESCRIPTION Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.
SKILL
PASSIVES
RARITY Common
BUY/SELL 58/40
Sanctuary
Sanctuary TYPE Permanent
ELEMENT Light
COST 3 Light
ATK | HP -
DESCRIPTION Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1159
Miracle
Miracle TYPE Spell
ELEMENT Light
COST 15 Light
ATK | HP -
DESCRIPTION Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.
SKILL
PASSIVES
RARITY Rare
BUY/SELL Impossible/159
Improved Miracle
Improved Miracle TYPE Spell
ELEMENT Light
COST 12 Light
ATK | HP -
DESCRIPTION Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.
SKILL
PASSIVES
RARITY Rare (Upgraded)
BUY/SELL Impossible/1308
Morning Star
Morning Star TYPE Permanent
ELEMENT Light
COST 5 Light
ATK | HP 7 | 7 (when flying)
DESCRIPTION Weapon: Deal 7 damage at the end of every turn. Can not be destroyed or stolen.
SKILL Immaterial
PASSIVES
RARITY Rare
BUY/SELL Impossible/149
Morning Glory
Morning Glory TYPE Permanent
ELEMENT Light
COST 5 Light
ATK | HP 8 | 4 (when flying)
DESCRIPTION Weapon: Deal 8 damage at the end of every turn. Can not be destroyed or stolen.
SKILL Immaterial
PASSIVES
RARITY Rare (Upgraded)
BUY/SELL Impossible/1301
Shard of Divinity
Shard of Divinity TYPE Spell
ELEMENT Light
COST 3 Light
ATK | HP -
DESCRIPTION Add 16 HP's to your maximum health. 24 if your mark is .
SKILL
PASSIVES
RARITY Rare
BUY/SELL Impossible/147
Shard of Divinity
Shard of Divinity TYPE Spell
ELEMENT Light
COST 2 Light
ATK | HP -
DESCRIPTION Add 16 HP's to your maximum health. 24 if your mark is .
SKILL
PASSIVES
RARITY Rare (Upgraded)
BUY/SELL Impossible/1298
Light Nymph
Light Nymph TYPE Creature
ELEMENT Light
COST 9 Light
ATK | HP 6 | 9
DESCRIPTION : Luciferin
All your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP.
SKILL Luciferin
PASSIVES
RARITY Ultra Rare
BUY/SELL Impossible/909
Light Nymph
Light Nymph TYPE Creature
ELEMENT Light
COST 9 Light
ATK | HP 7 | 9
DESCRIPTION : Luciferin
All your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP.
SKILL Luciferin
PASSIVES
RARITY Ultra Rare (Upgraded)
BUY/SELL Impossible/1609



Elements

Other Earth Air Fire Water Light Darkness Life Death Gravity Time Entropy Aether