Life

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Life elementals rely on a wide variety of powerful and different creatures; they can heal themselves and improve their ability to summon creatures using skills like "photosynthesis".

Starter Deck

4sa 4sa 4sa 4t3 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bs 5bt 5bu 5bu 5bv 5bv 5c0 5c0 5c0 5c1 5c1 5c2 5c2 5c3 5c4 5c6 5c6 5f0 5f0 5f0 5f0 5f1 5f1 5f4 5f6 8pn

Cards

Mark of Life
Mark of Life TYPE Permanent
ELEMENT Life
COST Free
ATK | HP -
DESCRIPTION Each turn is generated.
SKILL
PASSIVES
RARITY Ultra Rare
BUY/SELL Impossible/4
Mark of Life
Mark of Life TYPE Permanent
ELEMENT Life
COST Free
ATK | HP -
DESCRIPTION Each turn is generated. Gain 1 extra when you play this card.
SKILL
PASSIVES
RARITY Ultra Rare (Upgraded)
BUY/SELL Impossible/1156
Emerald Pillar
Emerald Pillar TYPE Permanent
ELEMENT Life
COST Free
ATK | HP -
DESCRIPTION Each turn is generated.
SKILL
PASSIVES
RARITY Common
BUY/SELL 6/4
Emerald Tower
Emerald Tower TYPE Permanent
ELEMENT Life
COST Free
ATK | HP -
DESCRIPTION Each turn is generated. Gain 1 extra when you play this card.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Life Pendulum
Life Pendulum TYPE Permanent
ELEMENT Life
COST Free
ATK | HP -
DESCRIPTION Alternately generates and 1 quantum matching your mark.
SKILL
PASSIVES
RARITY Common
BUY/SELL 24/16
Life Pendulum
Life Pendulum TYPE Permanent
ELEMENT Life
COST Free
ATK | HP -
DESCRIPTION Alternately generates and 1 quantum matching your mark. Gain 1 extra when you play this card.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Emerald Dragon
Emerald Dragon TYPE Creature
ELEMENT Life
COST 10 Life
ATK | HP 10 | 6
DESCRIPTION
SKILL
PASSIVES Airborne
RARITY Common
BUY/SELL 106/74
Jade Dragon
Jade Dragon TYPE Creature
ELEMENT Life
COST 12 Life
ATK | HP 12 | 9
DESCRIPTION
SKILL
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1168
Horned Frog
Horned Frog TYPE Creature
ELEMENT Life
COST 2 Life
ATK | HP 3 | 3
DESCRIPTION
SKILL
PASSIVES
RARITY Common
BUY/SELL 26/18
Giant Frog
Giant Frog TYPE Creature
ELEMENT Life
COST 2 Life
ATK | HP 5 | 3
DESCRIPTION
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1158
Rustler
Rustler TYPE Creature
ELEMENT Life
COST 1 Life
ATK | HP 1 | 1
DESCRIPTION : Photosynthesis
Gain . This skill can be used multiple times per turn.
SKILL Photosynthesis
PASSIVES Airborne
RARITY Common
BUY/SELL 25/17
Leaf Dragon
Leaf Dragon TYPE Creature
ELEMENT Life
COST 1 Life
ATK | HP 1 | 3
DESCRIPTION : Photosynthesis
Gain . This skill can be used multiple times per turn.
SKILL Photosynthesis
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1157
Cockatrice
Cockatrice TYPE Creature
ELEMENT Life
COST 3 Life
ATK | HP 4 | 4
DESCRIPTION
SKILL
PASSIVES
RARITY Common
BUY/SELL 27/19
Elite Cockatrice
Elite Cockatrice TYPE Creature
ELEMENT Life
COST 3 Life
ATK | HP 5 | 5
DESCRIPTION
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1159
Forest Spirit
Forest Spirit TYPE Creature
ELEMENT Life
COST 2 Life
ATK | HP 1 | 1
DESCRIPTION : Growth
The Forest Spirit gains +2/+2
SKILL Growth
PASSIVES Airborne
RARITY Common
BUY/SELL 26/18
Forest Spectre
Forest Spectre TYPE Creature
ELEMENT Life
COST 3 Life
ATK | HP 2 | 3
DESCRIPTION : Growth
The Forest Spectre gains +2/+2
SKILL Growth
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1159
Heal
Heal TYPE Spell
ELEMENT Life
COST 3 Life
ATK | HP -
DESCRIPTION Heal yourself for up to 20 HP's
SKILL
PASSIVES
RARITY Common
BUY/SELL 27/19
Improved Heal
Improved Heal TYPE Spell
ELEMENT Life
COST 2 Life
ATK | HP -
DESCRIPTION Heal yourself for up to 20 HP's
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1158
Thorn Carapace
Thorn Carapace TYPE Permanent
ELEMENT Life
COST 7 Life
ATK | HP -
DESCRIPTION Shield: attacking creatures have a 75% chance to be infected.
SKILL
PASSIVES
RARITY Common
BUY/SELL 61/43
Spine Carapace
Spine Carapace TYPE Permanent
ELEMENT Life
COST 7 Life
ATK | HP -
DESCRIPTION Shield: Physical damage reduced by 1. Attacking creatures have a 75% chance to be infected.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1163
Emerald Shield
Emerald Shield TYPE Permanent
ELEMENT Life
COST 5 Life
ATK | HP -
DESCRIPTION Reduce damage by 1. Spells are reflected against your opponent. Can not be destroyed or stolen.
SKILL
PASSIVES
RARITY Common
BUY/SELL 59/41
Jade Shield
Jade Shield TYPE Permanent
ELEMENT Life
COST 7 Life
ATK | HP -
DESCRIPTION Reduce damage by 2. Spells are reflected against your opponent. Can not be destroyed or stolen.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1163
Empathic Bond
Empathic Bond TYPE Permanent
ELEMENT Life
COST 5 Life
ATK | HP -
DESCRIPTION Every creature in your possession heals you for 1 HP at the end of every turn
SKILL
PASSIVES
RARITY Common
BUY/SELL 59/41
Feral Bond
Feral Bond TYPE Permanent
ELEMENT Life
COST 4 Life
ATK | HP -
DESCRIPTION Every creature in your possession heals you for 1 HP at the end of every turn
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1160
Adrenaline
Adrenaline TYPE Spell
ELEMENT Life
COST 4 Life
ATK | HP -
DESCRIPTION The target creature attacks multiple times per turn. Weaker (low atk) creatures gain more extra attacks.
SKILL
PASSIVES
RARITY Common
BUY/SELL 58/40
Epinephrine
Epinephrine TYPE Spell
ELEMENT Life
COST 3 Life
ATK | HP -
DESCRIPTION The target creature attacks multiple times per turn. Weaker (low atk) creatures gain more extra attacks.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1159
Forest Scorpion
Forest Scorpion TYPE Creature
ELEMENT Life
COST 3 Life
ATK | HP 1 | 2
DESCRIPTION Venom: Add 1 poison damage with each successful attack. Cause poisoning if ingested.
SKILL Venom
PASSIVES Poisonous
RARITY Common
BUY/SELL 27/19
Scorpion
Scorpion TYPE Creature
ELEMENT Life
COST 3 Life
ATK | HP 2 | 2
DESCRIPTION Venom: Add 1 poison damage with each successful attack. Cause poisoning if ingested.
SKILL Venom
PASSIVES Poisonous
RARITY Common (Upgraded)
BUY/SELL Impossible/1159
Mitosis
Mitosis TYPE Spell
ELEMENT Life
COST 5 Life
ATK | HP -
DESCRIPTION The non-weapon creature skill is now mitosis: generate a daughter creature. The skill cost matches the card cost.
SKILL
PASSIVES
RARITY Common
BUY/SELL 59/41
Mitosis
Mitosis TYPE Spell
ELEMENT Life
COST 4 Life
ATK | HP -
DESCRIPTION The non-weapon creature skill is now mitosis: generate a daughter creature. The skill cost matches the card cost.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1160
Druidic Staff
Druidic Staff TYPE Permanent
ELEMENT Life
COST 2 Life
ATK | HP 2 | 7 (when flying)
DESCRIPTION Weapon: Deal 2 damages at the end of every turn. Heal yourself for up to 5 HP's.
SKILL Regenerate
PASSIVES
RARITY Rare
BUY/SELL Impossible/146
Jade Staff
Jade Staff TYPE Permanent
ELEMENT Life
COST 2 Life
ATK | HP 4 | 7 (when flying)
DESCRIPTION Weapon: Deal 4 damages at the end of every turn. Heal yourself for up to 5 HP's.
SKILL Regenerate
PASSIVES
RARITY Rare (Upgraded)
BUY/SELL Impossible/1298
Shard of Gratitude
Shard of Gratitude TYPE Permanent
ELEMENT Life
COST 3 Life
ATK | HP -
DESCRIPTION Heal yourself for up to 3 HP’s at the end of every turn. 5 if your mark is .
SKILL
PASSIVES
RARITY Rare
BUY/SELL Impossible/147
Shard of Gratitude
Shard of Gratitude TYPE Permanent
ELEMENT Life
COST 2 Life
ATK | HP -
DESCRIPTION Heal yourself for up to 3 HP’s at the end of every turn. 5 if your mark is .
SKILL
PASSIVES
RARITY Rare (Upgraded)
BUY/SELL Impossible/1298
Green Nymph
Green Nymph TYPE Creature
ELEMENT Life
COST 8 Life
ATK | HP 3 | 6
DESCRIPTION : Adrenaline
The target creature attacks multiple times per turn.
SKILL Adrenaline
PASSIVES
RARITY Ultra Rare
BUY/SELL Impossible/908
Life Nymph
Life Nymph TYPE Creature
ELEMENT Life
COST 8 Life
ATK | HP 3 | 7
DESCRIPTION : Adrenaline
The target creature attacks multiple times per turn.
SKILL Adrenaline
PASSIVES
RARITY Ultra Rare (Upgraded)
BUY/SELL Impossible/1608



Elements

Other Earth Air Fire Water Light Darkness Life Death Gravity Time Entropy Aether