Improved Mutation (ability)

From Elements the Game Wiki
Jump to navigation Jump to search

Quick Facts:

Improved Mutation is an ability that, for a quanta cost, mutates the target creature into a mutant.

The target creature will randomly take the form of almost any creature, but with altered stats and abilities. A mutant will have its health and attack randomly increased by a number between 0 and 4, and can have the ability Hatch, Freeze, Burrow, Destroy, Steal, Dive, Heal, Momentum, Paradox, Lycanthropy, Scavenger, Infection, Gravity Pull, Devour, Mutation, Growth, Ablaze, Poison, Deja Vu, Immaterial, Endow, Guard, or Mitosis. The cost of each mutant’s ability is 1 or 2 of the quanta the creature’s element represents.

Rewinding a mutant will return the normal version of the shown creature to your deck.

Mutants can not take the form of creatures that are not stand-alone cards: Flying/Animated Weapons, Ash, Malignant Cell, Shard Golem, and Singularity.

Mutants also can not take the form of the following creatures: Chimera, Shard of Focus, Fate Egg, Devonian Dragon, Scarab, and Immortal.