Hard-boiled or raw, these incubated monsters can hide a potential wallop in them for those who are lucky enough. Fate Eggs cost 3 quanta to play, and have a one-time skill called ‘Hatch’, which transforms them into another random creature in the game.
- Both the unupped and upgraded Fate Egg's cost and skill cost remain the same (3 and 1 respectively).
- Fate Egg's "Hatch" ability will produce a random creature from any of the 12 elements.
- Non-standalone and special creatures such as Ash and Chimera cannot be gained from a Fate Egg.
- Immortal and Devonian Dragon cannot Hatch from a Fate Egg.
Fate Egg is a creature that may seem extremely risky to play; for 3 quanta unupped or upped, players may summon the frail 1 HP creature onto the field. As the Fate Egg cannot deal damage (0 ATK), most players usually play the Egg to fully utilize its ability, Hatch, which will transform the Egg into a random creature upon use. However, not all creatures are part of this lottery; the following creatures below will not be hatched from an Egg, due to them being extremely detrimental to obtain, exploitable, or simply redundant from older patches (both versions of the creature listed are considered):
|Devonian Dragon||Fate Egg|
|Scarab||Shard of Focus|
|Shard of Integrity||Weapon 'Creatures'|
Despite the few creatures that Fate Egg cannot become, the ability to generate strong attackers, such as Dragons, or highly impressive utility creatures, such as Nymphs, can be a very lucrative incentive to hatch (or kill) a Fate Egg once it's been summoned. In any case, a Fate Egg's stats are low due to the risk that both players must make; its slight quanta cost can be proved a waste if the owner winds up with an undesired attacker. Likewise, an enemy may find themselves taking on an unexpected threat if they leave it untouched by damaging CC effects or lobotomization.
For players who don't want to risk their Egg being cracked upon hitting the field, Shard of Readiness | Shard of Readiness serves as a fast way to summon and transform the Egg into another creature. Because Shard of Readiness (SoR) automatically removes the ability cost of Hatch and allows it to be used immediately, some decks which rely on the Egg may combine these two cards to best utilize the Fate Egg. In addition, SoR will allow Hatch to be used "twice" in the sense that the Fate Egg will hatch into two creatures upon use, allowing for swarming/rush tactics and efficient creature generation.
In many cases, using Hatch will generate a creature with an active skill that requires non- quanta. To assist with using such skills, Nova | Supernova often provides Fate Egg's latter transformation the capability to use such skills, especially in Rainbow decks with multiple Quantum Pillars.
Other Cards With Synergy
For more risky duelers, Fractal is an interesting and fun spell to use alongside the creature; a field filled with several Eggs can sometimes grant the person a chance to generate a useful creature out of the potential dozens. Cloak will not only protect multiple Eggs from single-target CC effects, but also make it harder for the opponent to see what hatched creature is damaging them and how to counter it given their cards. Shard of Serendipity also works well as a surprise factor alongside SoR for major card advantage in conjunction with the egg in a Rainbow deck.
While not quite reliable for any major deck strategy, Fate Egg is a fun creature to use successfully. While not always used for the most serious PvP games, Fate Egg is a polarizing card to both veteran and newcomer alike, as its luck-based creature generation can seal victory or complete failure once it hatches...
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