Armagio, Basque for "armor", gets few admirers in the current metagame where offence is favored over defense. However, that does not mean that Armagio is not a useful and interesting card. While Armagio comes with some attacking power, it is but a mere distraction. The main attraction is its massive 25 (or 30 when upgraded) HP. It also comes with an ability to put all that HP to good use in Gravity Pull. The Gravity Pull effect means the creature with the effect will act as a shield and take the damage dealt from your opponents creatures instead. (Note: it does not block creatures with momentum and weapons that are not flying.) This means Armagios effectively provide you with more HP and may take the burden of spells from your other creatures who will actually be doing most of the damage.
Special caution should be taken with the Gravity Pull/Force effect. The effect can only exist on one creature on your side of the field. New uses of the effect or creatures with the effect will take over the effect from prior ones. Also of note is that Quintessence does not protect a creature with the Gravity Pull/Force effect from being damaged because of the effect.
The Gravity Pull effect cannot be removed by your opponent apart from destroying the creature with the effect or using Gravity Pull on another of your creatures. Due to the phenomenon that Gravity Pull can effect only one creature, if you have several Armagio or a number of other creatures with some Gravity Pulls/Forces in your hand, you can manipulate which creatures take damage at which time to best deny your opponent from damaging you.
1) Reverse Time/Rewind - Just when your opponent thinks he or she will destroy your annoying meat shield for good, you Rewind your Armagio and let it loose again with full HP!
2) Parallel/Twin Universe - What is better than a meat shield? Two meat shields of course! (Note: only one Gravity Pull effect at a time.)
3) Basilisk Blood - Armagio's attacking power is not renowned for a reason: it is pants! However, the ability to put the Gravity Pull effect means it can be a self-sufficient meat shield and the addition of 20 HP aids a lot in its purpose. The loss of the ability to attack is hardly a problem.
4) Catapult - Armagio may not do damage on its own but combined with Catapult it suddenly turns into a serious threat to be reckoned with.
5) Acceleration - It turns out that 25 health converts to a lot of damage once acceleration is used
While a niche defensive card that rarely sees use, the Armagio is no stranger to tanking damage in place of others. Although it may be overlooked at for its extremely low offensive value alone, players should never underestimate the elemental combos the Armagio is capable of.
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