Air

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Air elementals control any gaseous substance and airborne beings. The numerous air creatures take advantage of their freedom of movement to deal extra damage to their opponent.

Starter Deck

4sa 4sa 4sa 4t3 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5od 5od 5od 5oe 5oe 5oe 5of 5og 5oh 5oh 5oh 5oi 5oj 5ok 5ok 5ok 5rg 5rg 5rg 5rg 5rh 5ri 5ri 5rk 8pr

Cards

Mark of Air
Mark of Air TYPE Permanent
ELEMENT Air
COST Free
ATK | HP -
DESCRIPTION Each turn is generated
SKILL
PASSIVES
RARITY Ultra Rare
BUY/SELL Impossible/4
Mark of Air
Mark of Air TYPE Permanent
ELEMENT Air
COST Free
ATK | HP -
DESCRIPTION Each turn is generated. Gain 1 extra when you play this card
SKILL
PASSIVES
RARITY Ultra Rare (Upgraded)
BUY/SELL Impossible/1156
Wind Pillar
Wind Pillar TYPE Permanent
ELEMENT Air
COST Free
ATK | HP -
DESCRIPTION Each turn is generated
SKILL
PASSIVES
RARITY Common
BUY/SELL 6/4
Wind Tower
Wind Tower TYPE Permanent
ELEMENT Air
COST Free
ATK | HP -
DESCRIPTION Each turn is generated. Gain 1 extra when you play this card
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Air Pendulum
Air Pendulum TYPE Permanent
ELEMENT Air
COST Free
ATK | HP -
DESCRIPTION Alternately generates and 1 quantum matching your mark
SKILL
PASSIVES
RARITY Common
BUY/SELL 24/16
Air Pendulum
Air Pendulum TYPE Permanent
ELEMENT Air
COST Free
ATK | HP -
DESCRIPTION Alternately generates and 1 quantum matching your mark. Gain 1 extra when you play this card
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Dragonfly
Dragonfly TYPE Creature
ELEMENT Air
COST 1 Air
ATK | HP 1 | 1
DESCRIPTION Each turn is generated
SKILL Air
PASSIVES Airborne
RARITY Common
BUY/SELL 25/17
Damselfly
Damselfly TYPE Creature
ELEMENT Air
COST Free
ATK | HP 2 | 1
DESCRIPTION Each turn is generated
SKILL Air
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1156
Wyrm
Wyrm TYPE Creature
ELEMENT Air
COST 4 Air
ATK | HP 3 | 3
DESCRIPTION : Dive
The damage dealt is doubled for 1 turn.
SKILL Dive
PASSIVES Airborne
RARITY Common
BUY/SELL 28/20
Elite Wyrm
Elite Wyrm TYPE Creature
ELEMENT Air
COST 4 Air
ATK | HP 5 | 3
DESCRIPTION : Dive
The damage dealt is doubled for 1 turn.
SKILL Dive
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1160
Azure Dragon
Azure Dragon TYPE Creature
ELEMENT Air
COST 10 Air
ATK | HP 9 | 6
DESCRIPTION
SKILL
PASSIVES Airborne
RARITY Common
BUY/SELL 106/74
Sky Dragon
Sky Dragon TYPE Creature
ELEMENT Air
COST 12 Air
ATK | HP 13 | 7
DESCRIPTION
SKILL
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1168
Fog Shield
Fog Shield TYPE Permanent
ELEMENT Air
COST 2 Air
ATK | HP -
DESCRIPTION Shield: The attacking creatures have a 40% chance to miss you
SKILL
PASSIVES
RARITY Common
BUY/SELL 56/38
Improved Fog
Improved Fog TYPE Permanent
ELEMENT Air
COST 1 Air
ATK | HP -
DESCRIPTION Shield: The attacking creatures have a 40% chance to miss you
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1157
Wings
Wings TYPE Permanent
ELEMENT Air
COST 4 Air
ATK | HP -
DESCRIPTION Only flying or ranged creatures can harm you. Lasts 5 turns.
SKILL
PASSIVES
RARITY Common
BUY/SELL 58/40
Wings
Wings TYPE Permanent
ELEMENT Air
COST 3 Air
ATK | HP -
DESCRIPTION Only flying or ranged creatures can harm you. Lasts 5 turns.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1159
Thunderstorm
Thunderstorm TYPE Spell
ELEMENT Air
COST 3 Air
ATK | HP -
DESCRIPTION Deals 2 damage to every enemy creature
SKILL
PASSIVES
RARITY Common
BUY/SELL 27/19
Lightning Storm
Lightning Storm TYPE Spell
ELEMENT Air
COST 2 Air
ATK | HP -
DESCRIPTION Deals 2 damage to every enemy creature. Removes invisibility.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1158
Flying Weapon
Flying Weapon TYPE Spell
ELEMENT Air
COST 1 Air
ATK | HP -
DESCRIPTION Turn your weapon into a creature
SKILL
PASSIVES
RARITY Common
BUY/SELL 55/37
Animate Weapon
Animate Weapon TYPE Spell
ELEMENT Air
COST 1 Rainbow
ATK | HP -
DESCRIPTION Turn your weapon into a creature
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1157
Firefly Queen
Firefly Queen TYPE Creature
ELEMENT Air
COST 6 Air
ATK | HP 3 | 7
DESCRIPTION : Firefly
Generate a firefly.
SKILL Queen
PASSIVES Airborne
RARITY Common
BUY/SELL 102/70
Elite Queen
Elite Queen TYPE Creature
ELEMENT Air
COST 6 Air
ATK | HP 3 | 7
DESCRIPTION : Firefly
Generate an elite firefly.
SKILL Queen
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1162
Firefly
Firefly TYPE Creature
ELEMENT Air
COST 3 Air
ATK | HP 3 | 2
DESCRIPTION Bioluminescence:
Each turn is generated
SKILL Light
PASSIVES Airborne
RARITY Common
BUY/SELL 27/19
Elite Firefly
Elite Firefly TYPE Creature
ELEMENT Air
COST 3 Air
ATK | HP 4 | 2
DESCRIPTION Incandescence:
Each turn is generated
SKILL Fire
PASSIVES Airborne
RARITY Common (Upgraded)
BUY/SELL Impossible/1159
Unstable Gas
Unstable Gas TYPE Permanent
ELEMENT Air
COST 6 Air
ATK | HP -
DESCRIPTION : Ignite (Sacrifice card)
Inflict 20 damages to your opponent and 1 damage to all the creatures on the field.
SKILL
PASSIVES
RARITY Common
BUY/SELL 60/42
Unstable Gas
Unstable Gas TYPE Permanent
ELEMENT Air
COST 5 Air
ATK | HP -
DESCRIPTION : Ignite (Sacrifice card)
Inflict 20 damages to your opponent and 1 damage to all the creatures on the field.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1161
Shockwave
Shockwave TYPE Spell
ELEMENT Air
COST 2 Air
ATK | HP -
DESCRIPTION Deal 4 damage to a target creature. Instantly kill the creature or destroy the weapon if frozen.
SKILL
PASSIVES
RARITY Common
BUY/SELL 56/38
Shockwave
Shockwave TYPE Spell
ELEMENT Air
COST 1 Air
ATK | HP -
DESCRIPTION Deal 4 damage to a target creature. Instantly kill the creature or destroy the weapon if frozen.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1157
Sky Blitz
Sky Blitz TYPE Spell
ELEMENT Air
COST 9 Air
ATK | HP -
DESCRIPTION Double the attack power of all your airborne creatures for 1 turn. All the remaining air quanta is consumed.
SKILL
PASSIVES
RARITY Common
BUY/SELL 63/45
Sky Blitz
Sky Blitz TYPE Spell
ELEMENT Air
COST 8 Air
ATK | HP -
DESCRIPTION Double the attack power of all your airborne creatures for 1 turn. All the remaining air quanta is consumed.
SKILL
PASSIVES
RARITY Common (Upgraded)
BUY/SELL Impossible/1164
Owl's Eye
Owl's Eye TYPE Permanent
ELEMENT Air
COST 5 Air
ATK | HP 5 | 7 (when flying)
DESCRIPTION Deal 5 damages at the end of every turn.
: Deal 3 damage to the target creature.
SKILL Sniper
PASSIVES Ranged
RARITY Rare
BUY/SELL Impossible/149
Eagle's Eye
Eagle's Eye TYPE Permanent
ELEMENT Air
COST 5 Air
ATK | HP 7 | 7 (when flying)
DESCRIPTION Deal 7 damages at the end of every turn.
: Deal 3 damage to the target creature.
SKILL Sniper
PASSIVES Ranged
RARITY Rare (Upgraded)
BUY/SELL Impossible/1301
Shard of Freedom
Shard of Freedom TYPE Permanent
ELEMENT Air
COST 2 Air
ATK | HP -
DESCRIPTION Airborne creatures gain a 25% chance to deal +50%, ignore shields, and evade targeting if
SKILL
PASSIVES
RARITY Rare
BUY/SELL Impossible/146
Shard of Freedom
Shard of Freedom TYPE Permanent
ELEMENT Air
COST 1 Air
ATK | HP -
DESCRIPTION Airborne creatures gain a 25% chance to deal +50%, ignore shields, and evade targeting if
SKILL
PASSIVES
RARITY Rare (Upgraded)
BUY/SELL Impossible/1297
Blue Nymph
Blue Nymph TYPE Creature
ELEMENT Air
COST 8 Air
ATK | HP 6 | 5
DESCRIPTION : Unstable gas
Generate unstable gas
SKILL Unstable Gas
PASSIVES
RARITY Ultra Rare
BUY/SELL Impossible/908
Air Nymph
Air Nymph TYPE Creature
ELEMENT Air
COST 8 Air
ATK | HP 7 | 6
DESCRIPTION : Unstable gas
Generate unstable gas
SKILL Unstable Gas
PASSIVES
RARITY Ultra Rare (Upgraded)
BUY/SELL Impossible/1608



Elements

Other Earth Air Fire Water Light Darkness Life Death Gravity Time Entropy Aether