'', 'ctype' => 'empty', ); $__cardData[1] = (object) array( 'name' => '', 'ctype' => 'empty', ); $__cardData[2] = (object) array( 'name' => 'Quantum Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 1, ); $__cardData[3] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[11] = (object) array( 'name' => 'Mark of Entropy', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 1, 'rarity' => 1, ); $__cardData[12] = (object) array( 'name' => 'Mark of Death', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 2, 'rarity' => 1, ); $__cardData[13] = (object) array( 'name' => 'Mark of Gravity', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 3, 'rarity' => 1, ); $__cardData[14] = (object) array( 'name' => 'Mark of Earth', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 4, 'rarity' => 1, ); $__cardData[15] = (object) array( 'name' => 'Mark of Life', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 5, 'rarity' => 1, ); $__cardData[16] = (object) array( 'name' => 'Mark of Fire', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 6, 'rarity' => 1, ); $__cardData[17] = (object) array( 'name' => 'Mark of Water', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 7, 'rarity' => 1, ); $__cardData[18] = (object) array( 'name' => 'Mark of Light', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 8, 'rarity' => 1, ); $__cardData[19] = (object) array( 'name' => 'Mark of Air', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 9, 'rarity' => 1, ); $__cardData[20] = (object) array( 'name' => 'Mark of Time', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 10, 'rarity' => 1, ); $__cardData[21] = (object) array( 'name' => 'Mark of Darkness', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 11, 'rarity' => 1, ); $__cardData[22] = (object) array( 'name' => 'Mark of Aether', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 12, 'rarity' => 1, ); $__cardData[23] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[25] = (object) array( 'name' => 'Shield (slot)', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'none', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 1, ); $__cardData[26] = (object) array( 'name' => 'Weapon (slot)', 'ctype' => 'weapon', 'atk' => 0, 'def' => 0, 'skill' => 'none', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 1, ); $__cardData[27] = (object) array( 'name' => 'Dagger', 'ctype' => 'weapon', 'atk' => 2, 'def' => 1, 'skill' => 'dagger', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 2, 'passive' => '', ); $__cardData[28] = (object) array( 'name' => 'Short Sword', 'ctype' => 'weapon', 'atk' => 3, 'def' => 2, 'skill' => 'sword', 'skillcost' => '', 'skillelement' => 0, 'cost' => 1, 'costelement' => 0, 'rarity' => 3, 'passive' => '', ); $__cardData[29] = (object) array( 'name' => 'Hammer', 'ctype' => 'weapon', 'atk' => 3, 'def' => 4, 'skill' => 'hammer', 'skillcost' => '', 'skillelement' => 0, 'cost' => 2, 'costelement' => 0, 'rarity' => 3, 'passive' => '', ); $__cardData[30] = (object) array( 'name' => 'Shard of Divinity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'shard', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 6, ); $__cardData[31] = (object) array( 'name' => 'Shard of Gratitude', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'gratitude', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 6, ); $__cardData[32] = (object) array( 'name' => 'Malignant Cell', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'infest', 'skillcost' => '', 'skillelement' => 2, 'cost' => 0, 'costelement' => 0, 'rarity' => 1, ); $__cardData[33] = (object) array( 'name' => 'Relic', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 1, 'cost' => 1, 'costelement' => 0, 'rarity' => 4, ); $__cardData[34] = (object) array( 'name' => 'Shard of Readiness', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'readiness', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 6, ); $__cardData[35] = (object) array( 'name' => 'Short Bow', 'ctype' => 'weapon', 'atk' => 3, 'def' => 3, 'skill' => 'bow', 'skillcost' => '', 'skillelement' => 0, 'cost' => 2, 'costelement' => 0, 'rarity' => 3, 'passive' => 'ranged', ); $__cardData[36] = (object) array( 'name' => 'Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'shield', 'skillcost' => '', 'skillelement' => 0, 'cost' => 1, 'costelement' => 0, 'rarity' => 2, ); $__cardData[37] = (object) array( 'name' => 'Shard of Sacrifice', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'sacrifice', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 6, ); $__cardData[38] = (object) array( 'name' => 'Shard of Void', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'void', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 6, ); $__cardData[39] = (object) array( 'name' => 'Shard of Patience', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'patience', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 6, ); $__cardData[41] = (object) array( 'name' => 'Shard of Serendipity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'serendipity', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 6, ); $__cardData[42] = (object) array( 'name' => 'Shard of Focus', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'accretion', 'skillcost' => 0, 'skillelement' => 0, 'cost' => 7, 'costelement' => 0, 'rarity' => 6, ); $__cardData[43] = (object) array( 'name' => 'Shard of Bravery', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'bravery', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 6, ); $__cardData[44] = (object) array( 'name' => 'Shard of Integrity', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'integrity', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 6, ); $__cardData[45] = (object) array( 'name' => 'Shard of Wisdom', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'wisdom', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 6, ); $__cardData[46] = (object) array( 'name' => 'Shard of Freedom', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'freedom', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 6, ); $__cardData[100] = (object) array( 'name' => 'Amethyst Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 1, 'rarity' => 1, ); $__cardData[101] = (object) array( 'name' => 'Maxwell\'s Demon', 'ctype' => 'creature', 'atk' => 3, 'def' => 2, 'skill' => 'paradox', 'skillcost' => 2, 'skillelement' => 1, 'cost' => 5, 'costelement' => 1, 'rarity' => 3, 'passive2' => 'airborne', ); $__cardData[102] = (object) array( 'name' => 'Abomination', 'ctype' => 'creature', 'atk' => 5, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 1, 'rarity' => 2, ); $__cardData[103] = (object) array( 'name' => 'Purple Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 10, 'costelement' => 1, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[104] = (object) array( 'name' => 'Dissipation Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'edissipation', 'skillcost' => '', 'skillelement' => 1, 'cost' => 3, 'costelement' => 1, 'rarity' => 3, ); $__cardData[105] = (object) array( 'name' => 'Lycanthrope', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'lycanthropy', 'skillcost' => 2, 'skillelement' => 11, 'cost' => 2, 'costelement' => 1, 'rarity' => 3, ); $__cardData[106] = (object) array( 'name' => 'Chaos Seed', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'chaos', 'skillcost' => '', 'skillelement' => 1, 'cost' => 1, 'costelement' => 1, 'rarity' => 2, ); $__cardData[107] = (object) array( 'name' => 'Nova', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'nova', 'skillcost' => '', 'skillelement' => 1, 'cost' => 0, 'costelement' => 1, 'rarity' => 2, ); $__cardData[108] = (object) array( 'name' => 'Mutation', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'mutation', 'skillcost' => '', 'skillelement' => 1, 'cost' => 2, 'costelement' => 1, 'rarity' => 3, ); $__cardData[109] = (object) array( 'name' => 'Discord', 'ctype' => 'weapon', 'atk' => 4, 'def' => 3, 'skill' => 'scramble', 'skillcost' => '', 'skillelement' => '', 'cost' => 3, 'costelement' => 1, 'rarity' => 6, 'passive' => '', ); $__cardData[110] = (object) array( 'name' => 'Fallen Elf', 'ctype' => 'creature', 'atk' => 3, 'def' => 2, 'skill' => 'mutation', 'skillcost' => 1, 'skillelement' => 5, 'cost' => 4, 'costelement' => 1, 'rarity' => 4, ); $__cardData[111] = (object) array( 'name' => 'Antimatter', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'antimatter', 'skillcost' => '', 'skillelement' => 1, 'cost' => 8, 'costelement' => 1, 'rarity' => 3, ); $__cardData[112] = (object) array( 'name' => 'Butterfly Effect', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'butterfly', 'skillcost' => '', 'skillelement' => 1, 'cost' => 5, 'costelement' => 1, 'rarity' => 3, ); $__cardData[113] = (object) array( 'name' => 'Pandemonium', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'pandemonium', 'skillcost' => '', 'skillelement' => 1, 'cost' => 3, 'costelement' => 1, 'rarity' => 3, ); $__cardData[114] = (object) array( 'name' => 'Schrödinger\'s Cat', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'dead/alive', 'skillcost' => 1, 'skillelement' => 1, 'cost' => 1, 'costelement' => 1, 'rarity' => 2, ); $__cardData[115] = (object) array( 'name' => 'Singularity', 'ctype' => 'creature', 'atk' => -1, 'def' => 3, 'skill' => 'singularity', 'skillcost' => '', 'skillelement' => 1, 'cost' => 10, 'costelement' => 1, 'rarity' => 1, 'passive' => 'singularity', ); $__cardData[120] = (object) array( 'name' => 'Purple Nymph', 'ctype' => 'creature', 'atk' => 3, 'def' => 1, 'skill' => 'antimatter', 'skillcost' => 4, 'skillelement' => 1, 'cost' => 9, 'costelement' => 1, 'rarity' => 15, ); $__cardData[121] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[130] = (object) array( 'name' => 'Shard of Serendipity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'serendipity', 'skillcost' => '', 'skillelement' => 1, 'cost' => 3, 'costelement' => 1, 'rarity' => 6, ); $__cardData[150] = (object) array( 'name' => 'Entropy Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 1, 'cost' => 0, 'costelement' => 1, 'rarity' => 2, ); $__cardData[200] = (object) array( 'name' => 'Bone Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 2, 'rarity' => 1, ); $__cardData[201] = (object) array( 'name' => 'Bone Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 10, 'costelement' => 2, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[202] = (object) array( 'name' => 'Virus', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'infect', 'skillcost' => 0, 'skillelement' => 2, 'cost' => 1, 'costelement' => 2, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[203] = (object) array( 'name' => 'Flesh Spider', 'ctype' => 'creature', 'atk' => 3, 'def' => 3, 'skill' => 'web', 'skillcost' => 1, 'skillelement' => 9, 'cost' => 3, 'costelement' => 2, 'rarity' => 2, ); $__cardData[204] = (object) array( 'name' => 'Vulture', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'scavenger', 'skillcost' => '', 'skillelement' => 2, 'cost' => 3, 'costelement' => 2, 'rarity' => 3, 'passive2' => 'airborne', ); $__cardData[205] = (object) array( 'name' => 'Skull Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'unholy', 'skillcost' => '', 'skillelement' => 2, 'cost' => 3, 'costelement' => 2, 'rarity' => 3, ); $__cardData[206] = (object) array( 'name' => 'Skeleton', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => '', 'skillcost' => '', 'skillelement' => 2, 'cost' => 1, 'costelement' => 2, 'rarity' => 1, 'passive' => 'undead', ); $__cardData[207] = (object) array( 'name' => 'Boneyard', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'boneyard', 'skillcost' => '', 'skillelement' => 2, 'cost' => 3, 'costelement' => 2, 'rarity' => 3, ); $__cardData[208] = (object) array( 'name' => 'Poison', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'poison', 'skillcost' => '', 'skillelement' => 2, 'cost' => 1, 'costelement' => 2, 'rarity' => 2, ); $__cardData[209] = (object) array( 'name' => 'Plague', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'plague', 'skillcost' => '', 'skillelement' => 2, 'cost' => 4, 'costelement' => 2, 'rarity' => 3, ); $__cardData[210] = (object) array( 'name' => 'Arsenic', 'ctype' => 'weapon', 'atk' => 2, 'def' => 7, 'skill' => 'venom', 'skillcost' => '', 'skillelement' => '', 'cost' => 2, 'costelement' => 2, 'rarity' => 6, 'passive' => 'poisonous', ); $__cardData[211] = (object) array( 'name' => 'Bone Wall', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'bones', 'skillcost' => '', 'skillelement' => 2, 'cost' => 7, 'costelement' => 2, 'rarity' => 3, ); $__cardData[212] = (object) array( 'name' => 'Aflatoxin', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'aflatoxin', 'skillcost' => '', 'skillelement' => 2, 'cost' => 6, 'costelement' => 2, 'rarity' => 3, ); $__cardData[213] = (object) array( 'name' => 'Mummy', 'ctype' => 'creature', 'atk' => 5, 'def' => 3, 'skill' => '', 'skillcost' => '', 'skillelement' => 2, 'cost' => 4, 'costelement' => 2, 'rarity' => 2, 'passive' => 'mummy', ); $__cardData[214] = (object) array( 'name' => 'Deathstalker', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'deadly venom', 'skillcost' => '', 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 2, 'passive' => 'poisonous', ); $__cardData[215] = (object) array( 'name' => 'Soul Catcher', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'soul catch', 'skillcost' => '', 'skillelement' => 2, 'cost' => 0, 'costelement' => 2, 'rarity' => 2, ); $__cardData[220] = (object) array( 'name' => 'Grey Nymph', 'ctype' => 'creature', 'atk' => 7, 'def' => 8, 'skill' => 'aflatoxin', 'skillcost' => 1, 'skillelement' => 2, 'cost' => 8, 'costelement' => 2, 'rarity' => 15, ); $__cardData[221] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[230] = (object) array( 'name' => 'Shard of Sacrifice', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'sacrifice', 'skillcost' => '', 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 6, ); $__cardData[250] = (object) array( 'name' => 'Death Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 2, 'cost' => 0, 'costelement' => 2, 'rarity' => 2, ); $__cardData[300] = (object) array( 'name' => 'Gravity Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 3, 'rarity' => 1, ); $__cardData[301] = (object) array( 'name' => 'Sapphire Charger', 'ctype' => 'creature', 'atk' => 4, 'def' => 5, 'skill' => 'momentum', 'skillcost' => '', 'skillelement' => 3, 'cost' => 5, 'costelement' => 3, 'rarity' => 3, ); $__cardData[302] = (object) array( 'name' => 'Armagio', 'ctype' => 'creature', 'atk' => 1, 'def' => 25, 'skill' => 'gravity pull', 'skillcost' => 1, 'skillelement' => 3, 'cost' => 5, 'costelement' => 3, 'rarity' => 3, ); $__cardData[303] = (object) array( 'name' => 'Graviton Mercenary', 'ctype' => 'creature', 'atk' => 3, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 4, 'costelement' => 3, 'rarity' => 2, ); $__cardData[304] = (object) array( 'name' => 'Colossal Dragon', 'ctype' => 'creature', 'atk' => 7, 'def' => 15, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 10, 'costelement' => 3, 'rarity' => 4, 'passive' =>'airborne', ); $__cardData[305] = (object) array( 'name' => 'Gravity Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'weight', 'skillcost' => '', 'skillelement' => 3, 'cost' => 5, 'costelement' => 3, 'rarity' => 3, ); $__cardData[306] = (object) array( 'name' => 'Momentum', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'momentum', 'skillcost' => '', 'skillelement' => 3, 'cost' => 2, 'costelement' => 3, 'rarity' => 2, ); $__cardData[307] = (object) array( 'name' => 'Otyugh', 'ctype' => 'creature', 'atk' => 0, 'def' => 3, 'skill' => 'devour', 'skillcost' => 1, 'skillelement' => 3, 'cost' => 4, 'costelement' => 3, 'rarity' => 3, ); $__cardData[308] = (object) array( 'name' => 'Titan', 'ctype' => 'weapon', 'atk' => 7, 'def' => 50, 'skill' => 'momentum', 'skillcost' => '', 'skillelement' => '', 'cost' => 5, 'costelement' => 3, 'rarity' => 6, 'passive' => '', ); $__cardData[309] = (object) array( 'name' => 'Gravity Pull', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'gravity pull', 'skillcost' => '', 'skillelement' => 3, 'cost' => 2, 'costelement' => 3, 'rarity' => 2, ); $__cardData[310] = (object) array( 'name' => 'Graviton Fire Eater', 'ctype' => 'creature', 'atk' => 0, 'def' => 5, 'skill' => 'ablaze', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 2, 'costelement' => 3, 'rarity' => 3, ); $__cardData[311] = (object) array( 'name' => 'Black Hole', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'black hole', 'skillcost' => '', 'skillelement' => 3, 'cost' => 4, 'costelement' => 3, 'rarity' => 3, ); $__cardData[312] = (object) array( 'name' => 'Chimera', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 7, 'costelement' => 3, 'rarity' => 4, 'passive' => 'chimera', ); $__cardData[313] = (object) array( 'name' => 'Catapult', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'catapult', 'skillcost' => 2, 'skillelement' => 3, 'cost' => 3, 'costelement' => 3, 'rarity' => 3, ); $__cardData[314] = (object) array( 'name' => 'Acceleration', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'acceleration', 'skillcost' => '', 'skillelement' => 3, 'cost' => 3, 'costelement' => 3, 'rarity' => 2, ); $__cardData[320] = (object) array( 'name' => 'Amber Nymph', 'ctype' => 'creature', 'atk' => 1, 'def' => 3, 'skill' => 'black hole', 'skillcost' => 3, 'skillelement' => 3, 'cost' => 9, 'costelement' => 3, 'rarity' => 15, ); $__cardData[321] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[330] = (object) array( 'name' => 'Shard of Focus', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'accretion', 'skillcost' => 0, 'skillelement' => 3, 'cost' => 6, 'costelement' => 3, 'rarity' => 6, ); $__cardData[340] = (object) array( 'name' => 'Chimera (foil)', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 7, 'costelement' => 3, 'rarity' => 4, 'passive' => 'chimera', ); $__cardData[350] = (object) array( 'name' => 'Gravity Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 3, 'cost' => 0, 'costelement' => 3, 'rarity' => 2, ); $__cardData[400] = (object) array( 'name' => 'Stone Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 4, 'rarity' => 1, ); $__cardData[401] = (object) array( 'name' => 'Antlion', 'ctype' => 'creature', 'atk' => 2, 'def' => 3, 'skill' => 'burrow', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 2, 'costelement' => 4, 'rarity' => 2, ); $__cardData[402] = (object) array( 'name' => 'Hematite Golem', 'ctype' => 'creature', 'atk' => 4, 'def' => 6, 'skill' => '', 'skillcost' => '', 'skillelement' => 4, 'cost' => 4, 'costelement' => 4, 'rarity' => 2, ); $__cardData[403] = (object) array( 'name' => 'Stone Dragon', 'ctype' => 'creature', 'atk' => 8, 'def' => 10, 'skill' => '', 'skillcost' => '', 'skillelement' => 4, 'cost' => 10, 'costelement' => 4, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[404] = (object) array( 'name' => 'Titanium Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 2, 'skill' => 'shield', 'skillcost' => '', 'skillelement' => 4, 'cost' => 4, 'costelement' => 4, 'rarity' => 3, ); $__cardData[405] = (object) array( 'name' => 'Plate Armor', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'armor', 'skillcost' => '', 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 2, ); $__cardData[406] = (object) array( 'name' => 'Gnome Rider', 'ctype' => 'creature', 'atk' => 1, 'def' => 2, 'skill' => 'earth', 'skillcost' => '', 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 2, ); $__cardData[407] = (object) array( 'name' => 'Pulverizer', 'ctype' => 'weapon', 'atk' => 5, 'def' => 12, 'skill' => 'destroy', 'skillcost' => 3, 'skillelement' => 3, 'cost' => 4, 'costelement' => 4, 'rarity' => 6, 'passive' => '', ); $__cardData[408] = (object) array( 'name' => 'Graboid', 'ctype' => 'creature', 'atk' => 2, 'def' => 3, 'skill' => 'evolve', 'skillcost' => 1, 'skillelement' => 10, 'cost' => 3, 'costelement' => 4, 'rarity' => 3, 'passive' => 'burrow', ); $__cardData[409] = (object) array( 'name' => 'Shrieker', 'ctype' => 'creature', 'atk' => 8, 'def' => 3, 'skill' => 'burrow', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 8, 'costelement' => 4, 'rarity' => 3, ); $__cardData[410] = (object) array( 'name' => 'Enchant Artifact', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'enchant', 'skillcost' => '', 'skillelement' => 4, 'cost' => 2, 'costelement' => 4, 'rarity' => 3, ); $__cardData[411] = (object) array( 'name' => 'Earthquake', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'earthquake', 'skillcost' => '', 'skillelement' => 4, 'cost' => 3, 'costelement' => 4, 'rarity' => 3, ); $__cardData[412] = (object) array( 'name' => 'Stone Skin', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'stoneskin', 'skillcost' => '', 'skillelement' => 4, 'cost' => 2, 'costelement' => 4, 'rarity' => 3, ); $__cardData[413] = (object) array( 'name' => 'Basilisk\'s Blood', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'petrify', 'skillcost' => '', 'skillelement' => 4, 'cost' => 2, 'costelement' => 4, 'rarity' => 3, ); $__cardData[414] = (object) array( 'name' => 'Iridium Warden', 'ctype' => 'creature', 'atk' => 0, 'def' => 3, 'skill' => 'guard', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 2, ); $__cardData[415] = (object) array( 'name' => 'Shard Golem', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'golem', 'skillcost' => '', 'skillelement' => 4, 'cost' => 8, 'costelement' => 4, 'rarity' => 6, ); $__cardData[420] = (object) array( 'name' => 'Auburn Nymph', 'ctype' => 'creature', 'atk' => 4, 'def' => 8, 'skill' => 'petrify', 'skillcost' => 3, 'skillelement' => 4, 'cost' => 8, 'costelement' => 4, 'rarity' => 15, ); $__cardData[421] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[430] = (object) array( 'name' => 'Shard of Integrity', 'ctype' => 'creature', 'atk' => 1, 'def' => 4, 'skill' => 'integrity', 'skillcost' => '', 'skillelement' => 4, 'cost' => 2, 'costelement' => 4, 'rarity' => 6, ); $__cardData[450] = (object) array( 'name' => 'Earth Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 4, 'cost' => 0, 'costelement' => 4, 'rarity' => 2, ); $__cardData[500] = (object) array( 'name' => 'Emerald Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 5, 'rarity' => 1, ); $__cardData[501] = (object) array( 'name' => 'Emerald Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 6, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 10, 'costelement' => 5, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[502] = (object) array( 'name' => 'Horned Frog', 'ctype' => 'creature', 'atk' => 3, 'def' => 3, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 2, 'costelement' => 5, 'rarity' => 2, ); $__cardData[503] = (object) array( 'name' => 'Rustler', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'photosynthesis', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 1, 'costelement' => 5, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[504] = (object) array( 'name' => 'Cockatrice', 'ctype' => 'creature', 'atk' => 4, 'def' => 4, 'skill' => '', 'skillcost' => '', 'skillelement' => 5, 'cost' => 3, 'costelement' => 5, 'rarity' => 2, ); $__cardData[505] = (object) array( 'name' => 'Forest Spirit', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'growth', 'skillcost' => 1, 'skillelement' => 7, 'cost' => 2, 'costelement' => 5, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[506] = (object) array( 'name' => 'Heal', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'healp', 'skillcost' => '', 'skillelement' => 5, 'cost' => 3, 'costelement' => 5, 'rarity' => 2, ); $__cardData[507] = (object) array( 'name' => 'Thorn Carapace', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'spines', 'skillcost' => '', 'skillelement' => 5, 'cost' => 7, 'costelement' => 5, 'rarity' => 3, ); $__cardData[508] = (object) array( 'name' => 'Emerald Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'reflect', 'skillcost' => '', 'skillelement' => 5, 'cost' => 5, 'costelement' => 5, 'rarity' => 4, ); $__cardData[509] = (object) array( 'name' => 'Druidic Staff', 'ctype' => 'weapon', 'atk' => 2, 'def' => 7, 'skill' => 'regenerate', 'skillcost' => '', 'skillelement' => '', 'cost' => 2, 'costelement' => 5, 'rarity' => 6, 'passive' => '', ); $__cardData[510] = (object) array( 'name' => 'Empathic Bond', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'empathy', 'skillcost' => '', 'skillelement' => 5, 'cost' => 5, 'costelement' => 5, 'rarity' => 3, ); $__cardData[511] = (object) array( 'name' => 'Adrenaline', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'adrenaline', 'skillcost' => '', 'skillelement' => 5, 'cost' => 4, 'costelement' => 5, 'rarity' => 3, ); $__cardData[512] = (object) array( 'name' => 'Forest Scorpion', 'ctype' => 'creature', 'atk' => 1, 'def' => 2, 'skill' => 'venom', 'skillcost' => '', 'skillelement' => 2, 'cost' => 3, 'costelement' => 5, 'rarity' => 2, 'passive' => 'poisonous', ); $__cardData[513] = (object) array( 'name' => 'Mitosis', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'mitosis', 'skillcost' => '', 'skillelement' => 5, 'cost' => 5, 'costelement' => 5, 'rarity' => 3, ); $__cardData[520] = (object) array( 'name' => 'Green Nymph', 'ctype' => 'creature', 'atk' => 3, 'def' => 6, 'skill' => 'adrenaline', 'skillcost' => 2, 'skillelement' => 5, 'cost' => 8, 'costelement' => 5, 'rarity' => 15, ); $__cardData[521] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[530] = (object) array( 'name' => 'Shard of Gratitude', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'gratitude', 'skillcost' => '', 'skillelement' => 5, 'cost' => 3, 'costelement' => 5, 'rarity' => 6, ); $__cardData[550] = (object) array( 'name' => 'Life Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 5, 'cost' => 0, 'costelement' => 5, 'rarity' => 2, ); $__cardData[600] = (object) array( 'name' => 'Burning Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 6, 'rarity' => 1, ); $__cardData[601] = (object) array( 'name' => 'Ash Eater', 'ctype' => 'creature', 'atk' => 2, 'def' => 1, 'skill' => '', 'skillcost' => '', 'skillelement' => 6, 'cost' => 1, 'costelement' => 6, 'rarity' => 2, ); $__cardData[602] = (object) array( 'name' => 'Crimson Dragon', 'ctype' => 'creature', 'atk' => 12, 'def' => 3, 'skill' => '', 'skillcost' => '', 'skillelement' => 6, 'cost' => 10, 'costelement' => 6, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[603] = (object) array( 'name' => 'Fire Spirit', 'ctype' => 'creature', 'atk' => 0, 'def' => 2, 'skill' => 'ablaze', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 2, 'costelement' => 6, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[604] = (object) array( 'name' => 'Fire Bolt', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'fire bolt', 'skillcost' => '', 'skillelement' => 6, 'cost' => 3, 'costelement' => 6, 'rarity' => 2, ); $__cardData[605] = (object) array( 'name' => 'Fire Shield', 'ctype' => 'shield', 'atk' => 1, 'def' => 0, 'skill' => 'firewall', 'skillcost' => '', 'skillelement' => 6, 'cost' => 6, 'costelement' => 6, 'rarity' => 3, ); $__cardData[606] = (object) array( 'name' => 'Deflagration', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'destroy', 'skillcost' => '', 'skillelement' => 6, 'cost' => 3, 'costelement' => 6, 'rarity' => 2, ); $__cardData[607] = (object) array( 'name' => 'Fahrenheit', 'ctype' => 'weapon', 'atk' => 4, 'def' => 5, 'skill' => 'fiery', 'skillcost' => '', 'skillelement' => 6, 'cost' => 3, 'costelement' => 6, 'rarity' => 6, 'passive' => '', ); $__cardData[608] = (object) array( 'name' => 'Rain of Fire', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'rain of fire', 'skillcost' => '', 'skillelement' => 6, 'cost' => 7, 'costelement' => 6, 'rarity' => 4, ); $__cardData[609] = (object) array( 'name' => 'Immolation', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'immolate', 'skillcost' => '', 'skillelement' => 6, 'cost' => 0, 'costelement' => 6, 'rarity' => 2, ); $__cardData[610] = (object) array( 'name' => 'Lava Golem', 'ctype' => 'creature', 'atk' => 5, 'def' => 1, 'skill' => 'growth', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 5, 'costelement' => 6, 'rarity' => 3, ); $__cardData[611] = (object) array( 'name' => 'Rage Potion', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'rage', 'skillcost' => '', 'skillelement' => 6, 'cost' => 3, 'costelement' => 6, 'rarity' => 3, ); $__cardData[612] = (object) array( 'name' => 'Phoenix', 'ctype' => 'creature', 'atk' => 7, 'def' => 1, 'skill' => 'phoenix', 'skillcost' => '', 'skillelement' => 6, 'cost' => 7, 'costelement' => 6, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[613] = (object) array( 'name' => 'Ash', 'ctype' => 'creature', 'atk' => 0, 'def' => 5, 'skill' => 'rebirth', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 7, 'costelement' => 6, 'rarity' => 4, ); $__cardData[614] = (object) array( 'name' => 'Seraph', 'ctype' => 'creature', 'atk' => 10, 'def' => 1, 'skill' => 'divineshield', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 9, 'costelement' => 6, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[620] = (object) array( 'name' => 'Red Nymph', 'ctype' => 'creature', 'atk' => 1, 'def' => 6, 'skill' => 'rage', 'skillcost' => 3, 'skillelement' => 6, 'cost' => 8, 'costelement' => 6, 'rarity' => 15, ); $__cardData[621] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[630] = (object) array( 'name' => 'Shard of Bravery', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'bravery', 'skillcost' => '', 'skillelement' => 6, 'cost' => 2, 'costelement' => 6, 'rarity' => 6, ); $__cardData[650] = (object) array( 'name' => 'Fire Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 6, 'cost' => 0, 'costelement' => 6, 'rarity' => 2, ); $__cardData[700] = (object) array( 'name' => 'Water Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 7, 'rarity' => 1, ); $__cardData[701] = (object) array( 'name' => 'Chrysaora', 'ctype' => 'creature', 'atk' => 0, 'def' => 2, 'skill' => 'poison', 'skillcost' => 1, 'skillelement' => 2, 'cost' => 1, 'costelement' => 7, 'rarity' => 2, 'passive' => 'poisonous', ); $__cardData[702] = (object) array( 'name' => 'Blue Crawler', 'ctype' => 'creature', 'atk' => 3, 'def' => 3, 'skill' => '', 'skillcost' => '', 'skillelement' => 7, 'cost' => 3, 'costelement' => 7, 'rarity' => 2, ); $__cardData[703] = (object) array( 'name' => 'Freeze', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'freeze', 'skillcost' => '', 'skillelement' => 7, 'cost' => 1, 'costelement' => 7, 'rarity' => 2, ); $__cardData[704] = (object) array( 'name' => 'Ice Bolt', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'icebolt', 'skillcost' => '', 'skillelement' => 7, 'cost' => 2, 'costelement' => 7, 'rarity' => 3, ); $__cardData[705] = (object) array( 'name' => 'Ice Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'ice', 'skillcost' => '', 'skillelement' => 7, 'cost' => 6, 'costelement' => 7, 'rarity' => 3, ); $__cardData[706] = (object) array( 'name' => 'Purify', 'ctype' => 'spell', 'atk' => 0, 'def' => 2, 'skill' => 'purify', 'skillcost' => '', 'skillelement' => 7, 'cost' => 2, 'costelement' => 7, 'rarity' => 2, ); $__cardData[707] = (object) array( 'name' => 'Arctic Squid', 'ctype' => 'creature', 'atk' => 1, 'def' => 2, 'skill' => 'freeze', 'skillcost' => 2, 'skillelement' => 7, 'cost' => 3, 'costelement' => 7, 'rarity' => 8, ); $__cardData[708] = (object) array( 'name' => 'Trident', 'ctype' => 'weapon', 'atk' => 4, 'def' => 9, 'skill' => 'tsunami', 'skillcost' => 3, 'skillelement' => 4, 'cost' => 3, 'costelement' => 7, 'rarity' => 6, 'passive' => '', ); $__cardData[709] = (object) array( 'name' => 'Ice Dragon', 'ctype' => 'creature', 'atk' => 9, 'def' => 6, 'skill' => '', 'skillcost' => '', 'skillelement' => 7, 'cost' => 10, 'costelement' => 7, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[710] = (object) array( 'name' => 'Toadfish', 'ctype' => 'creature', 'atk' => 6, 'def' => 4, 'skill' => 'infection', 'skillcost' => 1, 'skillelement' => 9, 'cost' => 5, 'costelement' => 7, 'rarity' => 2, 'passive2' => 'poisonous', ); $__cardData[711] = (object) array( 'name' => 'Mind Flayer', 'ctype' => 'creature', 'atk' => 2, 'def' => 2, 'skill' => 'lobotomize', 'skillcost' => 1, 'skillelement' => 12, 'cost' => 2, 'costelement' => 7, 'rarity' => 3, ); $__cardData[712] = (object) array( 'name' => 'Nymph\'s Tears', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'nymph', 'skillcost' => '', 'skillelement' => 7, 'cost' => 7, 'costelement' => 7, 'rarity' => 3, ); $__cardData[713] = (object) array( 'name' => 'Flooding', 'ctype' => 'permanent', 'atk' => 0, 'def' => 1, 'skill' => 'flood', 'skillcost' => '', 'skillelement' => 7, 'cost' => 3, 'costelement' => 7, 'rarity' => 3, ); $__cardData[714] = (object) array( 'name' => 'Steam Machine', 'ctype' => 'creature', 'atk' => 0, 'def' => 6, 'skill' => 'steam', 'skillcost' => 2, 'skillelement' => 6, 'cost' => 4, 'costelement' => 7, 'rarity' => 3, ); $__cardData[720] = (object) array( 'name' => 'Nymph Queen', 'ctype' => 'creature', 'atk' => 5, 'def' => 6, 'skill' => 'nymph', 'skillcost' => 4, 'skillelement' => 7, 'cost' => 8, 'costelement' => 7, 'rarity' => 15, ); $__cardData[721] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[730] = (object) array( 'name' => 'Shard of Patience', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'patience', 'skillcost' => '', 'skillelement' => 7, 'cost' => 3, 'costelement' => 7, 'rarity' => 6, ); $__cardData[750] = (object) array( 'name' => 'Water Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 7, 'cost' => 0, 'costelement' => 7, 'rarity' => 2, ); $__cardData[800] = (object) array( 'name' => 'Light Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 8, 'rarity' => 1, ); $__cardData[801] = (object) array( 'name' => 'Photon', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 8, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[802] = (object) array( 'name' => 'Golden Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 10, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 12, 'costelement' => 8, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[803] = (object) array( 'name' => 'Pegasus', 'ctype' => 'creature', 'atk' => 3, 'def' => 2, 'skill' => 'dive', 'skillcost' => 1, 'skillelement' => 9, 'cost' => 4, 'costelement' => 8, 'rarity' => 3, 'passive2' => 'airborne', ); $__cardData[804] = (object) array( 'name' => 'Holy Light', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'holy light', 'skillcost' => '', 'skillelement' => 8, 'cost' => 1, 'costelement' => 8, 'rarity' => 2, ); $__cardData[805] = (object) array( 'name' => 'Solar Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'solar', 'skillcost' => '', 'skillelement' => 8, 'cost' => 3, 'costelement' => 8, 'rarity' => 3, ); $__cardData[806] = (object) array( 'name' => 'Guardian Angel', 'ctype' => 'creature', 'atk' => 1, 'def' => 6, 'skill' => 'heal', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 3, 'costelement' => 8, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[807] = (object) array( 'name' => 'Blessing', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'blessing', 'skillcost' => '', 'skillelement' => 8, 'cost' => 3, 'costelement' => 8, 'rarity' => 3, ); $__cardData[808] = (object) array( 'name' => 'Reflective Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'reflect', 'skillcost' => '', 'skillelement' => 8, 'cost' => 1, 'costelement' => 8, 'rarity' => 4, ); $__cardData[809] = (object) array( 'name' => 'Morning Star', 'ctype' => 'weapon', 'atk' => 7, 'def' => 7, 'skill' => 'immaterial', 'skillcost' => '', 'skillelement' => '', 'cost' => 5, 'costelement' => 8, 'rarity' => 6, 'passive' => '', ); $__cardData[810] = (object) array( 'name' => 'Miracle', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'miracle', 'skillcost' => '', 'skillelement' => 8, 'cost' => 15, 'costelement' => 8, 'rarity' => 6, ); $__cardData[811] = (object) array( 'name' => 'Luciferin', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'luciferin', 'skillcost' => '', 'skillelement' => 8, 'cost' => 2, 'costelement' => 0, 'rarity' => 3, ); $__cardData[812] = (object) array( 'name' => 'Hope', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'hope', 'skillcost' => '', 'skillelement' => 8, 'cost' => 7, 'costelement' => 8, 'rarity' => 3, ); $__cardData[813] = (object) array( 'name' => 'Crusader', 'ctype' => 'creature', 'atk' => 2, 'def' => 4, 'skill' => 'endow', 'skillcost' => 3, 'skillelement' => 8, 'cost' => 5, 'costelement' => 8, 'rarity' => 3, ); $__cardData[814] = (object) array( 'name' => 'Sanctuary', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'sanctuary', 'skillcost' => '', 'skillelement' => 8, 'cost' => 4, 'costelement' => 8, 'rarity' => 3, ); $__cardData[820] = (object) array( 'name' => 'Light Nymph', 'ctype' => 'creature', 'atk' => 6, 'def' => 9, 'skill' => 'luciferin', 'skillcost' => 4, 'skillelement' => 8, 'cost' => 9, 'costelement' => 8, 'rarity' => 15, ); $__cardData[821] = (object) array( 'name' => 'Holy Cow', 'ctype' => 'creature', 'atk' => 4, 'def' => 1, 'skill' => 'moo', 'skillcost' => 0, 'skillelement' => 8, 'cost' => 9, 'costelement' => 8, 'rarity' => 15, ); $__cardData[822] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[830] = (object) array( 'name' => 'Shard of Divinity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'shard', 'skillcost' => '', 'skillelement' => 8, 'cost' => 3, 'costelement' => 8, 'rarity' => 6, ); $__cardData[850] = (object) array( 'name' => 'Light Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 8, 'cost' => 0, 'costelement' => 8, 'rarity' => 2, ); $__cardData[900] = (object) array( 'name' => 'Wind Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 9, 'rarity' => 1, ); $__cardData[901] = (object) array( 'name' => 'Dragonfly', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'air', 'skillcost' => '', 'skillelement' => 0, 'cost' => 1, 'costelement' => 9, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[902] = (object) array( 'name' => 'Wyrm', 'ctype' => 'creature', 'atk' => 3, 'def' => 3, 'skill' => 'dive', 'skillcost' => 2, 'skillelement' => 9, 'cost' => 4, 'costelement' => 9, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[903] = (object) array( 'name' => 'Azure Dragon', 'ctype' => 'creature', 'atk' => 9, 'def' => 6, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 10, 'costelement' => 9, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[904] = (object) array( 'name' => 'Fog Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'fog', 'skillcost' => '', 'skillelement' => 9, 'cost' => 2, 'costelement' => 9, 'rarity' => 3, ); $__cardData[905] = (object) array( 'name' => 'Thunderstorm', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'thunderstorm', 'skillcost' => '', 'skillelement' => 9, 'cost' => 2, 'costelement' => 9, 'rarity' => 2, ); $__cardData[906] = (object) array( 'name' => 'Flying Weapon', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'flying', 'skillcost' => '', 'skillelement' => 9, 'cost' => 1, 'costelement' => 9, 'rarity' => 3, ); $__cardData[907] = (object) array( 'name' => 'Firefly Queen', 'ctype' => 'creature', 'atk' => 3, 'def' => 7, 'skill' => 'queen', 'skillcost' => 2, 'skillelement' => 5, 'cost' => 6, 'costelement' => 9, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[908] = (object) array( 'name' => 'Firefly', 'ctype' => 'creature', 'atk' => 3, 'def' => 2, 'skill' => 'light', 'skillcost' => '', 'skillelement' => '', 'cost' => 3, 'costelement' => 9, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[909] = (object) array( 'name' => 'Owl\'s Eye', 'ctype' => 'weapon', 'atk' => 5, 'def' => 7, 'skill' => 'sniper', 'skillcost' => 2, 'skillelement' => 9, 'cost' => 5, 'costelement' => 9, 'rarity' => 6, 'passive' => 'ranged', ); $__cardData[910] = (object) array( 'name' => 'Unstable Gas', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'ignite', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 6, 'costelement' => 9, 'rarity' => 3, ); $__cardData[911] = (object) array( 'name' => 'Shockwave', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'shockwave', 'skillcost' => '', 'skillelement' => 9, 'cost' => 2, 'costelement' => 9, 'rarity' => 3, ); $__cardData[912] = (object) array( 'name' => 'Wings', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'wings', 'skillcost' => '', 'skillelement' => 9, 'cost' => 4, 'costelement' => 9, 'rarity' => 3, ); $__cardData[913] = (object) array( 'name' => 'Sky Blitz', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'blitz', 'skillcost' => '', 'skillelement' => 9, 'cost' => 9, 'costelement' => 9, 'rarity' => 3, ); $__cardData[920] = (object) array( 'name' => 'Blue Nymph', 'ctype' => 'creature', 'atk' => 6, 'def' => 5, 'skill' => 'unstable gas', 'skillcost' => 3, 'skillelement' => 9, 'cost' => 8, 'costelement' => 9, 'rarity' => 15, ); $__cardData[930] = (object) array( 'name' => 'Shard of Freedom', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'freedom', 'skillcost' => '', 'skillelement' => 9, 'cost' => 2, 'costelement' => 9, 'rarity' => 6, ); $__cardData[950] = (object) array( 'name' => 'Air Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 9, 'cost' => 0, 'costelement' => 9, 'rarity' => 2, ); $__cardData[1000] = (object) array( 'name' => 'Time Factory', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 10, 'rarity' => 1, ); $__cardData[1001] = (object) array( 'name' => 'Deja Vu', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'deja vu', 'skillcost' => 1, 'skillelement' => 10, 'cost' => 1, 'costelement' => 10, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[1002] = (object) array( 'name' => 'Fate Egg', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'hatch', 'skillcost' => 1, 'skillelement' => 10, 'cost' => 3, 'costelement' => 10, 'rarity' => 3, ); $__cardData[1003] = (object) array( 'name' => 'Procrastination', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'delay', 'skillcost' => '', 'skillelement' => 10, 'cost' => 6, 'costelement' => 10, 'rarity' => 3, ); $__cardData[1004] = (object) array( 'name' => 'Reverse Time', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'reverse time', 'skillcost' => '', 'skillelement' => 10, 'cost' => 2, 'costelement' => 10, 'rarity' => 2, ); $__cardData[1005] = (object) array( 'name' => 'Golden Hourglass', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'hasten', 'skillcost' => 2, 'skillelement' => 10, 'cost' => 4, 'costelement' => 10, 'rarity' => 3, ); $__cardData[1006] = (object) array( 'name' => 'Devonian Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 10, 'cost' => 10, 'costelement' => 10, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[1007] = (object) array( 'name' => 'Anubis', 'ctype' => 'creature', 'atk' => 5, 'def' => 8, 'skill' => 'immortality', 'skillcost' => 2, 'skillelement' => 12, 'cost' => 8, 'costelement' => 10, 'rarity' => 4, ); $__cardData[1008] = (object) array( 'name' => 'Eternity', 'ctype' => 'weapon', 'atk' => 4, 'def' => 8, 'skill' => 'reverse time', 'skillcost' => 3, 'skillelement' => 10, 'cost' => 6, 'costelement' => 10, 'rarity' => 6, 'passive' => '', ); $__cardData[1009] = (object) array( 'name' => 'Sundial', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'hasten', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 1, 'costelement' => 10, 'rarity' => 4, 'passive' => 'sundial', ); $__cardData[1010] = (object) array( 'name' => 'Scarab', 'ctype' => 'creature', 'atk' => 2, 'def' => 1, 'skill' => 'devour', 'skillcost' => 1, 'skillelement' => 3, 'cost' => 2, 'costelement' => 10, 'rarity' => 2, 'passive' => 'swarm', 'passive2' => 'airborne', ); $__cardData[1011] = (object) array( 'name' => 'Precognition', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'precognition', 'skillcost' => '', 'skillelement' => 10, 'cost' => 2, 'costelement' => 10, 'rarity' => 2, ); $__cardData[1012] = (object) array( 'name' => 'Pharaoh', 'ctype' => 'creature', 'atk' => 3, 'def' => 8, 'skill' => 'scarab', 'skillcost' => 2, 'skillelement' => 10, 'cost' => 9, 'costelement' => 10, 'rarity' => 8, ); $__cardData[1013] = (object) array( 'name' => 'Dune Scorpion', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'neurotoxin', 'skillcost' => '', 'skillelement' => 10, 'cost' => 3, 'costelement' => 10, 'rarity' => 2, 'passive' => 'poisonous', ); $__cardData[1014] = (object) array( 'name' => 'Ghost of the Past', 'ctype' => 'creature', 'atk' => 7, 'def' => 4, 'skill' => '', 'skillcost' => '', 'skillelement' => 10, 'cost' => 6, 'costelement' => 10, 'rarity' => 3, 'passive' => 'obsession', ); $__cardData[1020] = (object) array( 'name' => 'Golden Nymph', 'ctype' => 'creature', 'atk' => 6, 'def' => 8, 'skill' => 'precognition', 'skillcost' => 2, 'skillelement' => 10, 'cost' => 8, 'costelement' => 10, 'rarity' => 15, ); $__cardData[1021] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[1030] = (object) array( 'name' => 'Shard of Readiness', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'readiness', 'skillcost' => '', 'skillelement' => 10, 'cost' => 3, 'costelement' => 10, 'rarity' => 6, ); $__cardData[1050] = (object) array( 'name' => 'Time Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 10, 'cost' => 0, 'costelement' => 10, 'rarity' => 2, ); $__cardData[1100] = (object) array( 'name' => 'Obsidian Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 11, 'rarity' => 1, ); $__cardData[1101] = (object) array( 'name' => 'Black Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 10, 'costelement' => 11, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[1102] = (object) array( 'name' => 'Devourer', 'ctype' => 'creature', 'atk' => 0, 'def' => 2, 'skill' => 'burrow', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 2, 'costelement' => 11, 'rarity' => 3, 'passive' => 'devourer', ); $__cardData[1103] = (object) array( 'name' => 'Parasite', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'infection', 'skillcost' => 1, 'skillelement' => 2, 'cost' => 2, 'costelement' => 11, 'rarity' => 3, ); $__cardData[1104] = (object) array( 'name' => 'Dusk Mantle', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'dusk', 'skillcost' => '', 'skillelement' => 11, 'cost' => 6, 'costelement' => 11, 'rarity' => 3, ); $__cardData[1105] = (object) array( 'name' => 'Steal', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'steal', 'skillcost' => '', 'skillelement' => 11, 'cost' => 4, 'costelement' => 11, 'rarity' => 3, ); $__cardData[1106] = (object) array( 'name' => 'Nightfall', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'nightfall', 'skillcost' => '', 'skillelement' => 11, 'cost' => 3, 'costelement' => 11, 'rarity' => 3, ); $__cardData[1107] = (object) array( 'name' => 'Vampire Stiletto', 'ctype' => 'weapon', 'atk' => 4, 'def' => 4, 'skill' => 'vampire', 'skillcost' => '', 'skillelement' => 11, 'cost' => 1, 'costelement' => 11, 'rarity' => 6, 'passive' => '', ); $__cardData[1108] = (object) array( 'name' => 'Drain Life', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'drain life', 'skillcost' => '', 'skillelement' => 11, 'cost' => 3, 'costelement' => 11, 'rarity' => 3, ); $__cardData[1109] = (object) array( 'name' => 'Minor Vampire', 'ctype' => 'creature', 'atk' => 2, 'def' => 2, 'skill' => 'vampire', 'skillcost' => '', 'skillelement' => 11, 'cost' => 3, 'costelement' => 11, 'rarity' => 3, 'passive2' => 'airborne', ); $__cardData[1110] = (object) array( 'name' => 'Liquid Shadow', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'liquid shadow', 'skillcost' => '', 'skillelement' => 11, 'cost' => 4, 'costelement' => 11, 'rarity' => 3, ); $__cardData[1111] = (object) array( 'name' => 'Gargoyle', 'ctype' => 'creature', 'atk' => 5, 'def' => 3, 'skill' => 'stone form', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 5, 'costelement' => 11, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[1112] = (object) array( 'name' => 'Voodoo Doll', 'ctype' => 'creature', 'atk' => 0, 'def' => 16, 'skill' => '', 'skillcost' => '', 'skillelement' => 11, 'cost' => 2, 'costelement' => 11, 'rarity' => 3, 'passive' => 'voodoo', ); $__cardData[1113] = (object) array( 'name' => 'Nightmare', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'nightmare', 'skillcost' => '', 'skillelement' => 11, 'cost' => 2, 'costelement' => 11, 'rarity' => 2, ); $__cardData[1114] = (object) array( 'name' => 'Cloak', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'cloak', 'skillcost' => '', 'skillelement' => 11, 'cost' => 4, 'costelement' => 11, 'rarity' => 3, ); $__cardData[1120] = (object) array( 'name' => 'Black Nymph', 'ctype' => 'creature', 'atk' => 3, 'def' => 5, 'skill' => 'liquid shadow', 'skillcost' => 2, 'skillelement' => 11, 'cost' => 8, 'costelement' => 11, 'rarity' => 15, ); $__cardData[1121] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[1130] = (object) array( 'name' => 'Shard of Void', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'void', 'skillcost' => '', 'skillelement' => 11, 'cost' => 2, 'costelement' => 11, 'rarity' => 6, ); $__cardData[1150] = (object) array( 'name' => 'Dark Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 11, 'cost' => 0, 'costelement' => 11, 'rarity' => 2, ); $__cardData[1200] = (object) array( 'name' => 'Aether Pillar', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 12, 'rarity' => 1, ); $__cardData[1201] = (object) array( 'name' => 'Spark', 'ctype' => 'creature', 'atk' => 3, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 12, 'rarity' => 2, 'passive2' => 'airborne', ); $__cardData[1202] = (object) array( 'name' => 'Lightning', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'lightning', 'skillcost' => '', 'skillelement' => 12, 'cost' => 2, 'costelement' => 12, 'rarity' => 2, ); $__cardData[1203] = (object) array( 'name' => 'Parallel Universe', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'parallel universe', 'skillcost' => '', 'skillelement' => 12, 'cost' => 7, 'costelement' => 12, 'rarity' => 3, ); $__cardData[1204] = (object) array( 'name' => 'Immortal', 'ctype' => 'creature', 'atk' => 4, 'def' => 3, 'skill' => 'immaterial', 'skillcost' => '', 'skillelement' => 12, 'cost' => 6, 'costelement' => 12, 'rarity' => 3, ); $__cardData[1205] = (object) array( 'name' => 'Dimensional Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'phaseshift', 'skillcost' => '', 'skillelement' => 12, 'cost' => 6, 'costelement' => 12, 'rarity' => 3, ); $__cardData[1206] = (object) array( 'name' => 'Lobotomizer', 'ctype' => 'weapon', 'atk' => 5, 'def' => 4, 'skill' => 'lobotomize', 'skillcost' => 2, 'skillelement' => 12, 'cost' => 3, 'costelement' => 12, 'rarity' => 6, 'passive' => '', ); $__cardData[1207] = (object) array( 'name' => 'Phase Dragon', 'ctype' => 'creature', 'atk' => 8, 'def' => 6, 'skill' => 'immaterial', 'skillcost' => '', 'skillelement' => 12, 'cost' => 13, 'costelement' => 12, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[1208] = (object) array( 'name' => 'Phase Spider', 'ctype' => 'creature', 'atk' => 4, 'def' => 2, 'skill' => 'web', 'skillcost' => 1, 'skillelement' => 9, 'cost' => 3, 'costelement' => 12, 'rarity' => 2, ); $__cardData[1209] = (object) array( 'name' => 'Quintessence', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'immortality', 'skillcost' => '', 'skillelement' => 12, 'cost' => 4, 'costelement' => 12, 'rarity' => 3, ); $__cardData[1210] = (object) array( 'name' => 'Fractal', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'fractal', 'skillcost' => '', 'skillelement' => 12, 'cost' => 10, 'costelement' => 12, 'rarity' => 3, ); $__cardData[1211] = (object) array( 'name' => 'Mindgate', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'duality', 'skillcost' => 2, 'skillelement' => 12, 'cost' => 5, 'costelement' => 12, 'rarity' => 3, ); $__cardData[1212] = (object) array( 'name' => 'Silence', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'silence', 'skillcost' => '', 'skillelement' => 12, 'cost' => 3, 'costelement' => 12, 'rarity' => 3, ); $__cardData[1213] = (object) array( 'name' => 'Psion', 'ctype' => 'creature', 'atk' => 4, 'def' => 4, 'skill' => 'psion', 'skillcost' => '', 'skillelement' => 12, 'cost' => 4, 'costelement' => 12, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[1220] = (object) array( 'name' => 'Turquoise Nymph', 'ctype' => 'creature', 'atk' => 7, 'def' => 4, 'skill' => 'immortality', 'skillcost' => 3, 'skillelement' => 12, 'cost' => 8, 'costelement' => 12, 'rarity' => 15, ); $__cardData[1230] = (object) array( 'name' => 'Shard of Wisdom', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'wisdom', 'skillcost' => '', 'skillelement' => 12, 'cost' => 3, 'costelement' => 12, 'rarity' => 6, ); $__cardData[1250] = (object) array( 'name' => 'Aether Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 12, 'cost' => 0, 'costelement' => 12, 'rarity' => 2, ); $__cardData[2002] = (object) array( 'name' => 'Quantum Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 17, ); $__cardData[2003] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[2011] = (object) array( 'name' => 'Mark of Entropy', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 1, 'rarity' => 1, ); $__cardData[2012] = (object) array( 'name' => 'Mark of Death', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 2, 'rarity' => 1, ); $__cardData[2013] = (object) array( 'name' => 'Mark of Gravity', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 3, 'rarity' => 1, ); $__cardData[2014] = (object) array( 'name' => 'Mark of Earth', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 4, 'rarity' => 1, ); $__cardData[2015] = (object) array( 'name' => 'Mark of Life', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 5, 'rarity' => 1, ); $__cardData[2016] = (object) array( 'name' => 'Mark of Fire', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 6, 'rarity' => 1, ); $__cardData[2017] = (object) array( 'name' => 'Mark of Water', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 7, 'rarity' => 1, ); $__cardData[2018] = (object) array( 'name' => 'Mark of Light', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 8, 'rarity' => 1, ); $__cardData[2019] = (object) array( 'name' => 'Mark of Air', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 9, 'rarity' => 1, ); $__cardData[2020] = (object) array( 'name' => 'Mark of Time', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 10, 'rarity' => 1, ); $__cardData[2021] = (object) array( 'name' => 'Mark of Darkness', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 11, 'rarity' => 1, ); $__cardData[2022] = (object) array( 'name' => 'Mark of Aether', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 12, 'rarity' => 1, ); $__cardData[2023] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[2025] = (object) array( 'name' => 'Shield (slot)', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'none', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 1, ); $__cardData[2026] = (object) array( 'name' => 'Weapon (slot)', 'ctype' => 'weapon', 'atk' => 0, 'def' => 0, 'skill' => 'none', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 1, ); $__cardData[2027] = (object) array( 'name' => 'Dirk', 'ctype' => 'weapon', 'atk' => 4, 'def' => 1, 'skill' => 'dagger', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 17, 'passive' => '', ); $__cardData[2028] = (object) array( 'name' => 'Long Sword', 'ctype' => 'weapon', 'atk' => 6, 'def' => 2, 'skill' => 'sword', 'skillcost' => '', 'skillelement' => 0, 'cost' => 1, 'costelement' => 0, 'rarity' => 17, 'passive' => '', ); $__cardData[2029] = (object) array( 'name' => 'Gavel', 'ctype' => 'weapon', 'atk' => 6, 'def' => 6, 'skill' => 'hammer', 'skillcost' => '', 'skillelement' => 0, 'cost' => 2, 'costelement' => 0, 'rarity' => 17, 'passive' => '', ); $__cardData[2030] = (object) array( 'name' => 'Shard of Divinity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'shard', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2031] = (object) array( 'name' => 'Shard of Gratitude', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'gratitude', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2032] = (object) array( 'name' => 'Malignant Cell', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'infest', 'skillcost' => '', 'skillelement' => 2, 'cost' => 0, 'costelement' => 0, 'rarity' => 1, ); $__cardData[2033] = (object) array( 'name' => 'Relic', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 1, 'cost' => 1, 'costelement' => 0, 'rarity' => 16, ); $__cardData[2034] = (object) array( 'name' => 'Shard of Readiness', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'readiness', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2035] = (object) array( 'name' => 'Longbow', 'ctype' => 'weapon', 'atk' => 6, 'def' => 4, 'skill' => 'bow', 'skillcost' => '', 'skillelement' => 0, 'cost' => 2, 'costelement' => 0, 'rarity' => 17, 'passive2' => 'ranged', ); $__cardData[2036] = (object) array( 'name' => 'Tower Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 2, 'skill' => 'shield', 'skillcost' => '', 'skillelement' => 0, 'cost' => 5, 'costelement' => 0, 'rarity' => 17, ); $__cardData[2037] = (object) array( 'name' => 'Shard of Sacrifice', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'sacrifice', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2038] = (object) array( 'name' => 'Shard of Void', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'void', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2039] = (object) array( 'name' => 'Shard of Patience', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'patience', 'skillcost' => '', 'skillelement' => 0, 'cost' => 1, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2041] = (object) array( 'name' => 'Shard of Serendipity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'serendipity', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2042] = (object) array( 'name' => 'Shard of Focus', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'accretion', 'skillcost' => 0, 'skillelement' => 0, 'cost' => 6, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2043] = (object) array( 'name' => 'Shard of Bravery', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'bravery', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2044] = (object) array( 'name' => 'Shard of Integrity', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'integrity', 'skillcost' => '', 'skillelement' => 0, 'cost' => 4, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2045] = (object) array( 'name' => 'Shard of Wisdom', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'wisdom', 'skillcost' => '', 'skillelement' => 0, 'cost' => 1, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2046] = (object) array( 'name' => 'Shard of Freedom', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'freedom', 'skillcost' => '', 'skillelement' => 0, 'cost' => 3, 'costelement' => 0, 'rarity' => 18, ); $__cardData[2100] = (object) array( 'name' => 'Amethyst Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2101] = (object) array( 'name' => 'Maxwell\'s Demon', 'ctype' => 'creature', 'atk' => 3, 'def' => 5, 'skill' => 'paradox', 'skillcost' => 2, 'skillelement' => 1, 'cost' => 5, 'costelement' => 1, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2102] = (object) array( 'name' => 'Micro Abomination', 'ctype' => 'creature', 'atk' => 2, 'def' => 4, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 1, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2103] = (object) array( 'name' => 'Amethyst Dragon', 'ctype' => 'creature', 'atk' => 12, 'def' => 6, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 11, 'costelement' => 1, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2104] = (object) array( 'name' => 'Dissipation Field', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'dissipation', 'skillcost' => '', 'skillelement' => 1, 'cost' => 3, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2105] = (object) array( 'name' => 'Werewolf', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'lycanthropy', 'skillcost' => 1, 'skillelement' => 11, 'cost' => 2, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2106] = (object) array( 'name' => 'Chaos Power', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'chaos power', 'skillcost' => '', 'skillelement' => 1, 'cost' => 1, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2107] = (object) array( 'name' => 'Supernova', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'supernova', 'skillcost' => '', 'skillelement' => 1, 'cost' => 2, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2108] = (object) array( 'name' => 'Improved Mutation', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'improve', 'skillcost' => '', 'skillelement' => 1, 'cost' => 3, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2109] = (object) array( 'name' => 'Discord', 'ctype' => 'weapon', 'atk' => 6, 'def' => 3, 'skill' => 'scramble', 'skillcost' => '', 'skillelement' => '', 'cost' => 3, 'costelement' => 1, 'rarity' => 18, 'passive' => '', ); $__cardData[2110] = (object) array( 'name' => 'Fallen Druid', 'ctype' => 'creature', 'atk' => 3, 'def' => 3, 'skill' => 'improve', 'skillcost' => 1, 'skillelement' => 5, 'cost' => 5, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2111] = (object) array( 'name' => 'Improved Antimatter', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'antimatter', 'skillcost' => '', 'skillelement' => 1, 'cost' => 6, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2112] = (object) array( 'name' => 'Butterfly Effect', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'butterfly', 'skillcost' => '', 'skillelement' => 1, 'cost' => 4, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2113] = (object) array( 'name' => 'Pandemonium', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'pandemonium', 'skillcost' => '', 'skillelement' => 1, 'cost' => 5, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2114] = (object) array( 'name' => 'Schrödinger\'s Cat', 'ctype' => 'creature', 'atk' => 1, 'def' => 3, 'skill' => 'dead/alive', 'skillcost' => 1, 'skillelement' => 1, 'cost' => 1, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2115] = (object) array( 'name' => 'Singularity', 'ctype' => 'creature', 'atk' => -7, 'def' => 5, 'skill' => 'singularity', 'skillcost' => '', 'skillelement' => 1, 'cost' => 10, 'costelement' => 1, 'rarity' => 1, 'passive' => 'singularity', ); $__cardData[2120] = (object) array( 'name' => 'Purple Nymph', 'ctype' => 'creature', 'atk' => 3, 'def' => 2, 'skill' => 'antimatter', 'skillcost' => 4, 'skillelement' => 1, 'cost' => 9, 'costelement' => 1, 'rarity' => 20, ); $__cardData[2121] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[2130] = (object) array( 'name' => 'Shard of Serendipity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'serendipity', 'skillcost' => '', 'skillelement' => 1, 'cost' => 3, 'costelement' => 1, 'rarity' => 18, ); $__cardData[2150] = (object) array( 'name' => 'Entropy Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 1, 'cost' => 0, 'costelement' => 1, 'rarity' => 17, ); $__cardData[2200] = (object) array( 'name' => 'Bone Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2201] = (object) array( 'name' => 'Ivory Dragon', 'ctype' => 'creature', 'atk' => 11, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 10, 'costelement' => 2, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2202] = (object) array( 'name' => 'Retrovirus', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'plague', 'skillcost' => 0, 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2203] = (object) array( 'name' => 'Flesh Recluse', 'ctype' => 'creature', 'atk' => 6, 'def' => 3, 'skill' => 'web', 'skillcost' => 1, 'skillelement' => 9, 'cost' => 3, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2204] = (object) array( 'name' => 'Condor', 'ctype' => 'creature', 'atk' => 1, 'def' => 2, 'skill' => 'scavenger', 'skillcost' => '', 'skillelement' => 2, 'cost' => 3, 'costelement' => 2, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2205] = (object) array( 'name' => 'Skull Buckler', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'unholy', 'skillcost' => '', 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2206] = (object) array( 'name' => 'Elite Skeleton', 'ctype' => 'creature', 'atk' => 2, 'def' => 2, 'skill' => '', 'skillcost' => '', 'skillelement' => 2, 'cost' => 1, 'costelement' => 2, 'rarity' => 17, 'passive' => 'undead', ); $__cardData[2207] = (object) array( 'name' => 'Graveyard', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'boneyard', 'skillcost' => '', 'skillelement' => 2, 'cost' => 5, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2208] = (object) array( 'name' => 'Deadly Poison', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'deadly poison', 'skillcost' => '', 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2209] = (object) array( 'name' => 'Improved Plague', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'plague', 'skillcost' => '', 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2210] = (object) array( 'name' => 'Arsenic', 'ctype' => 'weapon', 'atk' => 4, 'def' => 7, 'skill' => 'venom', 'skillcost' => '', 'skillelement' => '', 'cost' => 2, 'costelement' => 2, 'rarity' => 18, 'passive' => 'poisonous', ); $__cardData[2211] = (object) array( 'name' => 'Bone Wall', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'bones', 'skillcost' => '', 'skillelement' => 2, 'cost' => 5, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2212] = (object) array( 'name' => 'Aflatoxin', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'aflatoxin', 'skillcost' => '', 'skillelement' => 2, 'cost' => 5, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2213] = (object) array( 'name' => 'Elite Mummy', 'ctype' => 'creature', 'atk' => 5, 'def' => 3, 'skill' => '', 'skillcost' => '', 'skillelement' => 2, 'cost' => 3, 'costelement' => 2, 'rarity' => 17, 'passive' => 'mummy', ); $__cardData[2214] = (object) array( 'name' => 'Deathstalker', 'ctype' => 'creature', 'atk' => 0, 'def' => 3, 'skill' => 'deadly venom', 'skillcost' => '', 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 17, 'passive' => 'poisonous', ); $__cardData[2215] = (object) array( 'name' => 'Soul Catcher', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'soul catch', 'skillcost' => '', 'skillelement' => 2, 'cost' => 0, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2220] = (object) array( 'name' => 'Death Nymph', 'ctype' => 'creature', 'atk' => 8, 'def' => 9, 'skill' => 'aflatoxin', 'skillcost' => 1, 'skillelement' => 2, 'cost' => 8, 'costelement' => 2, 'rarity' => 20, ); $__cardData[2230] = (object) array( 'name' => 'Shard of Sacrifice', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'sacrifice', 'skillcost' => '', 'skillelement' => 2, 'cost' => 2, 'costelement' => 2, 'rarity' => 18, ); $__cardData[2250] = (object) array( 'name' => 'Death Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 2, 'cost' => 0, 'costelement' => 2, 'rarity' => 17, ); $__cardData[2300] = (object) array( 'name' => 'Gravity Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2301] = (object) array( 'name' => 'Elite Charger', 'ctype' => 'creature', 'atk' => 7, 'def' => 5, 'skill' => 'momentum', 'skillcost' => '', 'skillelement' => 3, 'cost' => 5, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2302] = (object) array( 'name' => 'Elite Armagio', 'ctype' => 'creature', 'atk' => 2, 'def' => 30, 'skill' => 'gravity pull', 'skillcost' => 1, 'skillelement' => 3, 'cost' => 5, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2303] = (object) array( 'name' => 'Graviton Guard', 'ctype' => 'creature', 'atk' => 3, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 2, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2304] = (object) array( 'name' => 'Massive Dragon', 'ctype' => 'creature', 'atk' => 8, 'def' => 30, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 11, 'costelement' => 3, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2305] = (object) array( 'name' => 'Gravity Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'weight', 'skillcost' => '', 'skillelement' => 3, 'cost' => 3, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2306] = (object) array( 'name' => 'Unstoppable', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'momentum', 'skillcost' => '', 'skillelement' => 3, 'cost' => 1, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2307] = (object) array( 'name' => 'Elite Otyugh', 'ctype' => 'creature', 'atk' => 0, 'def' => 5, 'skill' => 'devour', 'skillcost' => 1, 'skillelement' => 3, 'cost' => 5, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2308] = (object) array( 'name' => 'Titan', 'ctype' => 'weapon', 'atk' => 8, 'def' => 50, 'skill' => 'momentum', 'skillcost' => '', 'skillelement' => '', 'cost' => 5, 'costelement' => 3, 'rarity' => 18, 'passive' => '', ); $__cardData[2309] = (object) array( 'name' => 'Gravity Pull', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'gravity pull', 'skillcost' => '', 'skillelement' => 3, 'cost' => 1, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2310] = (object) array( 'name' => 'Graviton Firemaster', 'ctype' => 'creature', 'atk' => 0, 'def' => 6, 'skill' => 'ablaze', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 1, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2311] = (object) array( 'name' => 'Black Hole', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'black hole', 'skillcost' => '', 'skillelement' => 3, 'cost' => 3, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2312] = (object) array( 'name' => 'Chimera', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 6, 'costelement' => 3, 'rarity' => 17, 'passive' => 'chimera', ); $__cardData[2313] = (object) array( 'name' => 'Trebuchet', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'catapult', 'skillcost' => 1, 'skillelement' => 3, 'cost' => 3, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2314] = (object) array( 'name' => 'Overdrive', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'overdrive', 'skillcost' => '', 'skillelement' => 3, 'cost' => 4, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2320] = (object) array( 'name' => 'Gravity Nymph', 'ctype' => 'creature', 'atk' => 1, 'def' => 4, 'skill' => 'black hole', 'skillcost' => 3, 'skillelement' => 3, 'cost' => 9, 'costelement' => 3, 'rarity' => 20, ); $__cardData[2330] = (object) array( 'name' => 'Shard of Focus', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'accretion', 'skillcost' => 0, 'skillelement' => 3, 'cost' => 4, 'costelement' => 3, 'rarity' => 18, ); $__cardData[2340] = (object) array( 'name' => 'Chimera (foil)', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 3, 'cost' => 6, 'costelement' => 3, 'rarity' => 17, 'passive' => 'chimera', ); $__cardData[2350] = (object) array( 'name' => 'Gravity Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 3, 'cost' => 0, 'costelement' => 3, 'rarity' => 17, ); $__cardData[2400] = (object) array( 'name' => 'Stone Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2401] = (object) array( 'name' => 'Elite Antlion', 'ctype' => 'creature', 'atk' => 4, 'def' => 4, 'skill' => 'burrow', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 2, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2402] = (object) array( 'name' => 'Steel Golem', 'ctype' => 'creature', 'atk' => 6, 'def' => 9, 'skill' => '', 'skillcost' => '', 'skillelement' => 4, 'cost' => 4, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2403] = (object) array( 'name' => 'Basalt Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 12, 'skill' => '', 'skillcost' => '', 'skillelement' => 4, 'cost' => 12, 'costelement' => 4, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2404] = (object) array( 'name' => 'Diamond Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 3, 'skill' => 'shield', 'skillcost' => '', 'skillelement' => 4, 'cost' => 6, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2405] = (object) array( 'name' => 'Heavy Armor', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'heavy armor', 'skillcost' => '', 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2406] = (object) array( 'name' => 'Gnome Gemfinder', 'ctype' => 'creature', 'atk' => 1, 'def' => 2, 'skill' => 'earth', 'skillcost' => '', 'skillelement' => 4, 'cost' => 0, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2407] = (object) array( 'name' => 'Pulverizer', 'ctype' => 'weapon', 'atk' => 5, 'def' => 12, 'skill' => 'destroy', 'skillcost' => 2, 'skillelement' => 3, 'cost' => 4, 'costelement' => 4, 'rarity' => 18, 'passive' => '', ); $__cardData[2408] = (object) array( 'name' => 'Elite Graboid', 'ctype' => 'creature', 'atk' => 2, 'def' => 3, 'skill' => 'evolve', 'skillcost' => 1, 'skillelement' => 10, 'cost' => 3, 'costelement' => 4, 'rarity' => 17, 'passive' => 'burrow', ); $__cardData[2409] = (object) array( 'name' => 'Elite Shrieker', 'ctype' => 'creature', 'atk' => 10, 'def' => 4, 'skill' => 'burrow', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 8, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2410] = (object) array( 'name' => 'Protect Artifact', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'enchant', 'skillcost' => '', 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2411] = (object) array( 'name' => 'Quicksand', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'earthquake', 'skillcost' => '', 'skillelement' => 4, 'cost' => 2, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2412] = (object) array( 'name' => 'Granite Skin', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'stoneskin', 'skillcost' => '', 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2413] = (object) array( 'name' => 'Basilisk\'s Blood', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'petrify', 'skillcost' => '', 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2414] = (object) array( 'name' => 'Vanadium Warden', 'ctype' => 'creature', 'atk' => 0, 'def' => 6, 'skill' => 'guard', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2415] = (object) array( 'name' => 'Shard Golem', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'golem', 'skillcost' => '', 'skillelement' => 4, 'cost' => 8, 'costelement' => 4, 'rarity' => 6, ); $__cardData[2420] = (object) array( 'name' => 'Earth Nymph', 'ctype' => 'creature', 'atk' => 5, 'def' => 9, 'skill' => 'petrify', 'skillcost' => 3, 'skillelement' => 4, 'cost' => 8, 'costelement' => 4, 'rarity' => 20, ); $__cardData[2421] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[2430] = (object) array( 'name' => 'Shard of Integrity', 'ctype' => 'creature', 'atk' => 2, 'def' => 5, 'skill' => 'integrity', 'skillcost' => '', 'skillelement' => 4, 'cost' => 1, 'costelement' => 4, 'rarity' => 18, ); $__cardData[2450] = (object) array( 'name' => 'Earth Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 4, 'cost' => 0, 'costelement' => 4, 'rarity' => 17, ); $__cardData[2500] = (object) array( 'name' => 'Emerald Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2501] = (object) array( 'name' => 'Jade Dragon', 'ctype' => 'creature', 'atk' => 12, 'def' => 9, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 12, 'costelement' => 5, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2502] = (object) array( 'name' => 'Giant Frog', 'ctype' => 'creature', 'atk' => 5, 'def' => 3, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 2, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2503] = (object) array( 'name' => 'Leaf Dragon', 'ctype' => 'creature', 'atk' => 1, 'def' => 3, 'skill' => 'photosynthesis', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 1, 'costelement' => 5, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2504] = (object) array( 'name' => 'Elite Cockatrice', 'ctype' => 'creature', 'atk' => 5, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 5, 'cost' => 3, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2505] = (object) array( 'name' => 'Forest Spectre', 'ctype' => 'creature', 'atk' => 2, 'def' => 3, 'skill' => 'growth', 'skillcost' => 1, 'skillelement' => 7, 'cost' => 3, 'costelement' => 5, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2506] = (object) array( 'name' => 'Improved Heal', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'healp', 'skillcost' => '', 'skillelement' => 5, 'cost' => 2, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2507] = (object) array( 'name' => 'Spine Carapace', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'spines', 'skillcost' => '', 'skillelement' => 5, 'cost' => 7, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2508] = (object) array( 'name' => 'Jade Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 2, 'skill' => 'reflect', 'skillcost' => '', 'skillelement' => 5, 'cost' => 7, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2509] = (object) array( 'name' => 'Jade Staff', 'ctype' => 'weapon', 'atk' => 4, 'def' => 7, 'skill' => 'regenerate', 'skillcost' => '', 'skillelement' => '', 'cost' => 2, 'costelement' => 5, 'rarity' => 18, 'passive' => '', ); $__cardData[2510] = (object) array( 'name' => 'Feral Bond', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'empathy', 'skillcost' => '', 'skillelement' => 5, 'cost' => 4, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2511] = (object) array( 'name' => 'Epinephrine', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'adrenaline', 'skillcost' => '', 'skillelement' => 5, 'cost' => 3, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2512] = (object) array( 'name' => 'Scorpion', 'ctype' => 'creature', 'atk' => 2, 'def' => 2, 'skill' => 'venom', 'skillcost' => '', 'skillelement' => 2, 'cost' => 3, 'costelement' => 5, 'rarity' => 17, 'passive' => 'poisonous', ); $__cardData[2513] = (object) array( 'name' => 'Mitosis', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'mitosis', 'skillcost' => '', 'skillelement' => 5, 'cost' => 4, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2520] = (object) array( 'name' => 'Life Nymph', 'ctype' => 'creature', 'atk' => 3, 'def' => 7, 'skill' => 'adrenaline', 'skillcost' => 2, 'skillelement' => 5, 'cost' => 8, 'costelement' => 5, 'rarity' => 20, ); $__cardData[2530] = (object) array( 'name' => 'Shard of Gratitude', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'gratitude', 'skillcost' => '', 'skillelement' => 5, 'cost' => 2, 'costelement' => 5, 'rarity' => 18, ); $__cardData[2550] = (object) array( 'name' => 'Life Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 5, 'cost' => 0, 'costelement' => 5, 'rarity' => 17, ); $__cardData[2600] = (object) array( 'name' => 'Burning Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2601] = (object) array( 'name' => 'Brimstone Eater', 'ctype' => 'creature', 'atk' => 2, 'def' => 1, 'skill' => 'fire', 'skillcost' => '', 'skillelement' => 6, 'cost' => 1, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2602] = (object) array( 'name' => 'Ruby Dragon', 'ctype' => 'creature', 'atk' => 15, 'def' => 2, 'skill' => '', 'skillcost' => '', 'skillelement' => 6, 'cost' => 12, 'costelement' => 6, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2603] = (object) array( 'name' => 'Fire Spectre', 'ctype' => 'creature', 'atk' => 2, 'def' => 3, 'skill' => 'ablaze', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 3, 'costelement' => 6, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2604] = (object) array( 'name' => 'Fire Lance', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'fire bolt', 'skillcost' => '', 'skillelement' => 6, 'cost' => 1, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2605] = (object) array( 'name' => 'Fire Buckler', 'ctype' => 'shield', 'atk' => 1, 'def' => 0, 'skill' => 'firewall', 'skillcost' => '', 'skillelement' => 6, 'cost' => 4, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2606] = (object) array( 'name' => 'Explosion', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'destroy', 'skillcost' => '', 'skillelement' => 6, 'cost' => 2, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2607] = (object) array( 'name' => 'Fahrenheit', 'ctype' => 'weapon', 'atk' => 5, 'def' => 5, 'skill' => 'fiery', 'skillcost' => '', 'skillelement' => 6, 'cost' => 3, 'costelement' => 6, 'rarity' => 18, 'passive' => '', ); $__cardData[2608] = (object) array( 'name' => 'Firestorm', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'rain of fire', 'skillcost' => '', 'skillelement' => 6, 'cost' => 5, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2609] = (object) array( 'name' => 'Cremation', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'cremation', 'skillcost' => '', 'skillelement' => 6, 'cost' => 0, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2610] = (object) array( 'name' => 'Lava Destroyer', 'ctype' => 'creature', 'atk' => 7, 'def' => 1, 'skill' => 'growth', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 5, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2611] = (object) array( 'name' => 'Rage Elixir', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'berserk', 'skillcost' => '', 'skillelement' => 6, 'cost' => 3, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2612] = (object) array( 'name' => 'Minor Phoenix', 'ctype' => 'creature', 'atk' => 4, 'def' => 1, 'skill' => 'phoenix', 'skillcost' => '', 'skillelement' => 6, 'cost' => 2, 'costelement' => 6, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2613] = (object) array( 'name' => 'Ash', 'ctype' => 'creature', 'atk' => 0, 'def' => 5, 'skill' => 'rebirth', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 2, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2614] = (object) array( 'name' => 'Seraph', 'ctype' => 'creature', 'atk' => 12, 'def' => 1, 'skill' => 'divineshield', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 9, 'costelement' => 6, 'rarity' => 4, 'passive2' => 'airborne', ); $__cardData[2615] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[2620] = (object) array( 'name' => 'Fire Nymph', 'ctype' => 'creature', 'atk' => 1, 'def' => 7, 'skill' => 'berserk', 'skillcost' => 4, 'skillelement' => 6, 'cost' => 8, 'costelement' => 6, 'rarity' => 20, ); $__cardData[2630] = (object) array( 'name' => 'Shard of Bravery', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'bravery', 'skillcost' => '', 'skillelement' => 6, 'cost' => 1, 'costelement' => 6, 'rarity' => 18, ); $__cardData[2650] = (object) array( 'name' => 'Fire Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 6, 'cost' => 0, 'costelement' => 6, 'rarity' => 17, ); $__cardData[2700] = (object) array( 'name' => 'Water Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2701] = (object) array( 'name' => 'Physalia', 'ctype' => 'creature', 'atk' => 2, 'def' => 2, 'skill' => 'poison', 'skillcost' => 1, 'skillelement' => 2, 'cost' => 1, 'costelement' => 7, 'rarity' => 17, 'passive' => 'poisonous', ); $__cardData[2702] = (object) array( 'name' => 'Abyss Crawler', 'ctype' => 'creature', 'atk' => 6, 'def' => 6, 'skill' => '', 'skillcost' => '', 'skillelement' => 7, 'cost' => 4, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2703] = (object) array( 'name' => 'Congeal', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'congeal', 'skillcost' => '', 'skillelement' => 7, 'cost' => 1, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2704] = (object) array( 'name' => 'Ice Lance', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'icebolt', 'skillcost' => '', 'skillelement' => 7, 'cost' => 1, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2705] = (object) array( 'name' => 'Permafrost Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 2, 'skill' => 'ice', 'skillcost' => '', 'skillelement' => 7, 'cost' => 7, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2706] = (object) array( 'name' => 'Purify', 'ctype' => 'spell', 'atk' => 0, 'def' => 2, 'skill' => 'purify', 'skillcost' => '', 'skillelement' => 7, 'cost' => 1, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2707] = (object) array( 'name' => 'Arctic Octopus', 'ctype' => 'creature', 'atk' => 1, 'def' => 2, 'skill' => 'congeal', 'skillcost' => 2, 'skillelement' => 7, 'cost' => 3, 'costelement' => 7, 'rarity' => 18, ); $__cardData[2708] = (object) array( 'name' => 'Poseidon', 'ctype' => 'weapon', 'atk' => 4, 'def' => 9, 'skill' => 'tsunami', 'skillcost' => 2, 'skillelement' => 4, 'cost' => 3, 'costelement' => 7, 'rarity' => 18, 'passive' => '', ); $__cardData[2709] = (object) array( 'name' => 'Arctic Dragon', 'ctype' => 'creature', 'atk' => 13, 'def' => 5, 'skill' => '', 'skillcost' => '', 'skillelement' => 7, 'cost' => 11, 'costelement' => 7, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2710] = (object) array( 'name' => 'Puffer Fish', 'ctype' => 'creature', 'atk' => 3, 'def' => 5, 'skill' => 'venom', 'skillcost' => '', 'skillelement' => 7, 'cost' => 5, 'costelement' => 7, 'rarity' => 17, 'passive' => 'poisonous', ); $__cardData[2711] = (object) array( 'name' => 'Ulitharid', 'ctype' => 'creature', 'atk' => 3, 'def' => 4, 'skill' => 'lobotomize', 'skillcost' => 1, 'skillelement' => 12, 'cost' => 3, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2712] = (object) array( 'name' => 'Nymph\'s Tears', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'nymph', 'skillcost' => '', 'skillelement' => 7, 'cost' => 6, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2713] = (object) array( 'name' => 'Inundation', 'ctype' => 'permanent', 'atk' => 0, 'def' => 1, 'skill' => 'flood', 'skillcost' => '', 'skillelement' => 7, 'cost' => 2, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2714] = (object) array( 'name' => 'Steam Machine', 'ctype' => 'creature', 'atk' => 0, 'def' => 15, 'skill' => 'steam', 'skillcost' => 2, 'skillelement' => 6, 'cost' => 5, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2720] = (object) array( 'name' => 'Water Nymph', 'ctype' => 'creature', 'atk' => 6, 'def' => 7, 'skill' => 'nymph', 'skillcost' => 4, 'skillelement' => 7, 'cost' => 8, 'costelement' => 7, 'rarity' => 20, ); $__cardData[2721] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[2730] = (object) array( 'name' => 'Shard of Patience', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'patience', 'skillcost' => '', 'skillelement' => 7, 'cost' => 2, 'costelement' => 7, 'rarity' => 18, ); $__cardData[2750] = (object) array( 'name' => 'Water Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 7, 'cost' => 0, 'costelement' => 7, 'rarity' => 17, ); $__cardData[2800] = (object) array( 'name' => 'Light Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2801] = (object) array( 'name' => 'Ray of Light', 'ctype' => 'creature', 'atk' => 1, 'def' => 1, 'skill' => 'light', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 8, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2802] = (object) array( 'name' => 'Light Dragon', 'ctype' => 'creature', 'atk' => 12, 'def' => 12, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 13, 'costelement' => 8, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2803] = (object) array( 'name' => 'Elite Pegasus', 'ctype' => 'creature', 'atk' => 4, 'def' => 4, 'skill' => 'dive', 'skillcost' => 1, 'skillelement' => 9, 'cost' => 4, 'costelement' => 8, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2804] = (object) array( 'name' => 'Holy Flash', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'holy light', 'skillcost' => '', 'skillelement' => 8, 'cost' => 0, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2805] = (object) array( 'name' => 'Solar Buckler', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'solar', 'skillcost' => '', 'skillelement' => 8, 'cost' => 2, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2806] = (object) array( 'name' => 'Archangel', 'ctype' => 'creature', 'atk' => 7, 'def' => 7, 'skill' => 'heal', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 6, 'costelement' => 8, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2807] = (object) array( 'name' => 'Improved Blessing', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'blessing', 'skillcost' => '', 'skillelement' => 8, 'cost' => 2, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2808] = (object) array( 'name' => 'Mirror Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'reflect', 'skillcost' => '', 'skillelement' => 8, 'cost' => 2, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2809] = (object) array( 'name' => 'Morning Glory', 'ctype' => 'weapon', 'atk' => 8, 'def' => 4, 'skill' => 'immaterial', 'skillcost' => '', 'skillelement' => '', 'cost' => 5, 'costelement' => 8, 'rarity' => 18, 'passive' => '', ); $__cardData[2810] = (object) array( 'name' => 'Improved Miracle', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'miracle', 'skillcost' => '', 'skillelement' => 8, 'cost' => 12, 'costelement' => 8, 'rarity' => 18, ); $__cardData[2811] = (object) array( 'name' => 'Luciferaze', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'luciferin', 'skillcost' => '', 'skillelement' => 8, 'cost' => 1, 'costelement' => 0, 'rarity' => 17, ); $__cardData[2812] = (object) array( 'name' => 'Hope', 'ctype' => 'shield', 'atk' => 0, 'def' => 1, 'skill' => 'hope', 'skillcost' => '', 'skillelement' => 8, 'cost' => 8, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2813] = (object) array( 'name' => 'Crusader', 'ctype' => 'creature', 'atk' => 3, 'def' => 5, 'skill' => 'endow', 'skillcost' => 2, 'skillelement' => 8, 'cost' => 5, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2814] = (object) array( 'name' => 'Sanctuary', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'sanctuary', 'skillcost' => '', 'skillelement' => 8, 'cost' => 3, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2820] = (object) array( 'name' => 'Light Nymph', 'ctype' => 'creature', 'atk' => 7, 'def' => 9, 'skill' => 'luciferin', 'skillcost' => 3, 'skillelement' => 8, 'cost' => 9, 'costelement' => 8, 'rarity' => 20, ); $__cardData[2821] = (object) array( 'name' => 'Holy Cow', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[2830] = (object) array( 'name' => 'Shard of Divinity', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'shard', 'skillcost' => '', 'skillelement' => 8, 'cost' => 2, 'costelement' => 8, 'rarity' => 18, ); $__cardData[2850] = (object) array( 'name' => 'Light Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 8, 'cost' => 0, 'costelement' => 8, 'rarity' => 17, ); $__cardData[2900] = (object) array( 'name' => 'Wind Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 9, 'rarity' => 17, ); $__cardData[2901] = (object) array( 'name' => 'Damselfly', 'ctype' => 'creature', 'atk' => 2, 'def' => 1, 'skill' => 'air', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 9, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2902] = (object) array( 'name' => 'Elite Wyrm', 'ctype' => 'creature', 'atk' => 5, 'def' => 3, 'skill' => 'dive', 'skillcost' => 2, 'skillelement' => 9, 'cost' => 4, 'costelement' => 9, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2903] = (object) array( 'name' => 'Sky Dragon', 'ctype' => 'creature', 'atk' => 13, 'def' => 7, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 12, 'costelement' => 9, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2904] = (object) array( 'name' => 'Improved Fog', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'fog', 'skillcost' => '', 'skillelement' => 9, 'cost' => 1, 'costelement' => 9, 'rarity' => 17, ); $__cardData[2905] = (object) array( 'name' => 'Lightning Storm', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'thunderstorm', 'skillcost' => '', 'skillelement' => 9, 'cost' => 1, 'costelement' => 9, 'rarity' => 17, ); $__cardData[2906] = (object) array( 'name' => 'Animate Weapon', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'flying', 'skillcost' => '', 'skillelement' => 9, 'cost' => 1, 'costelement' => 0, 'rarity' => 17, ); $__cardData[2907] = (object) array( 'name' => 'Elite Queen', 'ctype' => 'creature', 'atk' => 3, 'def' => 7, 'skill' => 'queen', 'skillcost' => 2, 'skillelement' => 5, 'cost' => 6, 'costelement' => 9, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2908] = (object) array( 'name' => 'Elite Firefly', 'ctype' => 'creature', 'atk' => 4, 'def' => 2, 'skill' => 'fire', 'skillcost' => '', 'skillelement' => '', 'cost' => 3, 'costelement' => 9, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[2909] = (object) array( 'name' => 'Eagle\'s Eye', 'ctype' => 'weapon', 'atk' => 7, 'def' => 7, 'skill' => 'sniper', 'skillcost' => 2, 'skillelement' => 9, 'cost' => 5, 'costelement' => 9, 'rarity' => 18, 'passive' => 'ranged', ); $__cardData[2910] = (object) array( 'name' => 'Unstable Gas', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'ignite', 'skillcost' => 1, 'skillelement' => 6, 'cost' => 5, 'costelement' => 9, 'rarity' => 17, ); $__cardData[2911] = (object) array( 'name' => 'Shockwave', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'shockwave', 'skillcost' => '', 'skillelement' => 9, 'cost' => 1, 'costelement' => 9, 'rarity' => 17, ); $__cardData[2912] = (object) array( 'name' => 'Wings', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'wings', 'skillcost' => '', 'skillelement' => 9, 'cost' => 3, 'costelement' => 9, 'rarity' => 17, ); $__cardData[2913] = (object) array( 'name' => 'Sky Blitz', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'blitz', 'skillcost' => '', 'skillelement' => 9, 'cost' => 8, 'costelement' => 9, 'rarity' => 17, ); $__cardData[2920] = (object) array( 'name' => 'Air Nymph', 'ctype' => 'creature', 'atk' => 7, 'def' => 6, 'skill' => 'unstable gas', 'skillcost' => 3, 'skillelement' => 9, 'cost' => 8, 'costelement' => 9, 'rarity' => 20, ); $__cardData[2930] = (object) array( 'name' => 'Shard of Freedom', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'freedom', 'skillcost' => '', 'skillelement' => 9, 'cost' => 1, 'costelement' => 9, 'rarity' => 18, ); $__cardData[2950] = (object) array( 'name' => 'Air Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 9, 'cost' => 0, 'costelement' => 9, 'rarity' => 17, ); $__cardData[3000] = (object) array( 'name' => 'Time Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3001] = (object) array( 'name' => 'Elite Deja Vu', 'ctype' => 'creature', 'atk' => 2, 'def' => 2, 'skill' => 'deja vu', 'skillcost' => 1, 'skillelement' => 10, 'cost' => 1, 'costelement' => 10, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3002] = (object) array( 'name' => 'Fate Egg', 'ctype' => 'creature', 'atk' => 0, 'def' => 1, 'skill' => 'hatch', 'skillcost' => 1, 'skillelement' => 10, 'cost' => 3, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3003] = (object) array( 'name' => 'Turtle Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'delay', 'skillcost' => '', 'skillelement' => 10, 'cost' => 4, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3004] = (object) array( 'name' => 'Rewind', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'reverse time', 'skillcost' => '', 'skillelement' => 10, 'cost' => 1, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3005] = (object) array( 'name' => 'Electrum Hourglass', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'hasten', 'skillcost' => 1, 'skillelement' => 10, 'cost' => 4, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3006] = (object) array( 'name' => 'Silurian Dragon', 'ctype' => 'creature', 'atk' => 13, 'def' => 4, 'skill' => '', 'skillcost' => '', 'skillelement' => 10, 'cost' => 12, 'costelement' => 10, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3007] = (object) array( 'name' => 'Elite Anubis', 'ctype' => 'creature', 'atk' => 5, 'def' => 8, 'skill' => 'immortality', 'skillcost' => 1, 'skillelement' => 12, 'cost' => 8, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3008] = (object) array( 'name' => 'Eternity', 'ctype' => 'weapon', 'atk' => 4, 'def' => 8, 'skill' => 'reverse time', 'skillcost' => 3, 'skillelement' => 10, 'cost' => 5, 'costelement' => 10, 'rarity' => 18, 'passive' => '', ); $__cardData[3009] = (object) array( 'name' => 'Sundial', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'hasten', 'skillcost' => 1, 'skillelement' => 8, 'cost' => 0, 'costelement' => 10, 'rarity' => 17, 'passive' => 'sundial', ); $__cardData[3010] = (object) array( 'name' => 'Elite Scarab', 'ctype' => 'creature', 'atk' => 3, 'def' => 1, 'skill' => 'devour', 'skillcost' => 1, 'skillelement' => 3, 'cost' => 2, 'costelement' => 10, 'rarity' => 17, 'passive' => 'swarm', 'passive2' => 'airborne', ); $__cardData[3011] = (object) array( 'name' => 'Precognition', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'precognition', 'skillcost' => '', 'skillelement' => 10, 'cost' => 1, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3012] = (object) array( 'name' => 'Pharaoh', 'ctype' => 'creature', 'atk' => 3, 'def' => 8, 'skill' => 'scarab', 'skillcost' => 2, 'skillelement' => 10, 'cost' => 9, 'costelement' => 10, 'rarity' => 18, ); $__cardData[3013] = (object) array( 'name' => 'Dune Scorpion', 'ctype' => 'creature', 'atk' => 0, 'def' => 3, 'skill' => 'neurotoxin', 'skillcost' => '', 'skillelement' => 10, 'cost' => 3, 'costelement' => 10, 'rarity' => 17, 'passive' => 'poisonous', ); $__cardData[3014] = (object) array( 'name' => 'Ghost of the Past', 'ctype' => 'creature', 'atk' => 9, 'def' => 4, 'skill' => '', 'skillcost' => '', 'skillelement' => 10, 'cost' => 7, 'costelement' => 10, 'rarity' => 17, 'passive' => 'obsession', ); $__cardData[3020] = (object) array( 'name' => 'Golden Nymph', 'ctype' => 'creature', 'atk' => 7, 'def' => 9, 'skill' => 'precognition', 'skillcost' => 2, 'skillelement' => 10, 'cost' => 8, 'costelement' => 10, 'rarity' => 20, ); $__cardData[3021] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[3030] = (object) array( 'name' => 'Shard of Readiness', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'readiness', 'skillcost' => '', 'skillelement' => 10, 'cost' => 2, 'costelement' => 10, 'rarity' => 18, ); $__cardData[3050] = (object) array( 'name' => 'Time Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 10, 'cost' => 0, 'costelement' => 10, 'rarity' => 17, ); $__cardData[3100] = (object) array( 'name' => 'Obsidian Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3101] = (object) array( 'name' => 'Obsidian Dragon', 'ctype' => 'creature', 'atk' => 12, 'def' => 6, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 12, 'costelement' => 11, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3102] = (object) array( 'name' => 'Pest', 'ctype' => 'creature', 'atk' => 0, 'def' => 4, 'skill' => 'burrow', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 2, 'costelement' => 11, 'rarity' => 17, 'passive' => 'devourer', ); $__cardData[3103] = (object) array( 'name' => 'Bloodsucker', 'ctype' => 'creature', 'atk' => 3, 'def' => 1, 'skill' => 'infection', 'skillcost' => 1, 'skillelement' => 2, 'cost' => 2, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3104] = (object) array( 'name' => 'Improved Dusk', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'dusk', 'skillcost' => '', 'skillelement' => 11, 'cost' => 4, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3105] = (object) array( 'name' => 'Improved Steal', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'steal', 'skillcost' => '', 'skillelement' => 11, 'cost' => 3, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3106] = (object) array( 'name' => 'Eclipse', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'eclipse', 'skillcost' => '', 'skillelement' => 11, 'cost' => 4, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3107] = (object) array( 'name' => 'Vampire Dagger', 'ctype' => 'weapon', 'atk' => 6, 'def' => 4, 'skill' => 'vampire', 'skillcost' => '', 'skillelement' => 11, 'cost' => 2, 'costelement' => 11, 'rarity' => 18, 'passive' => '', ); $__cardData[3108] = (object) array( 'name' => 'Siphon Life', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'drain life', 'skillcost' => '', 'skillelement' => 11, 'cost' => 1, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3109] = (object) array( 'name' => 'Vampire', 'ctype' => 'creature', 'atk' => 4, 'def' => 3, 'skill' => 'vampire', 'skillcost' => '', 'skillelement' => 11, 'cost' => 5, 'costelement' => 11, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3110] = (object) array( 'name' => 'Liquid Shadow', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'liquid shadow', 'skillcost' => '', 'skillelement' => 11, 'cost' => 3, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3111] = (object) array( 'name' => 'Gargoyle', 'ctype' => 'creature', 'atk' => 7, 'def' => 3, 'skill' => 'stone form', 'skillcost' => 1, 'skillelement' => 4, 'cost' => 5, 'costelement' => 11, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3112] = (object) array( 'name' => 'Voodoo Doll', 'ctype' => 'creature', 'atk' => 0, 'def' => 20, 'skill' => '', 'skillcost' => '', 'skillelement' => 11, 'cost' => 2, 'costelement' => 11, 'rarity' => 17, 'passive' => 'voodoo', ); $__cardData[3113] = (object) array( 'name' => 'Nightmare', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'nightmare', 'skillcost' => '', 'skillelement' => 11, 'cost' => 1, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3114] = (object) array( 'name' => 'Cloak', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'cloak', 'skillcost' => '', 'skillelement' => 11, 'cost' => 3, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3120] = (object) array( 'name' => 'Dark Nymph', 'ctype' => 'creature', 'atk' => 5, 'def' => 5, 'skill' => 'liquid shadow', 'skillcost' => 2, 'skillelement' => 11, 'cost' => 8, 'costelement' => 11, 'rarity' => 20, ); $__cardData[3121] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[3130] = (object) array( 'name' => 'Shard of Void', 'ctype' => 'shard', 'atk' => 0, 'def' => 0, 'skill' => 'void', 'skillcost' => '', 'skillelement' => 11, 'cost' => 1, 'costelement' => 11, 'rarity' => 18, ); $__cardData[3150] = (object) array( 'name' => 'Dark Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 11, 'cost' => 0, 'costelement' => 11, 'rarity' => 17, ); $__cardData[3200] = (object) array( 'name' => 'Aether Tower', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3201] = (object) array( 'name' => 'Ball Lightning', 'ctype' => 'creature', 'atk' => 5, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 12, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3202] = (object) array( 'name' => 'Thunderbolt', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'lightning', 'skillcost' => '', 'skillelement' => 12, 'cost' => 1, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3203] = (object) array( 'name' => 'Twin Universe', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'parallel universe', 'skillcost' => '', 'skillelement' => 12, 'cost' => 6, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3204] = (object) array( 'name' => 'Elite Immortal', 'ctype' => 'creature', 'atk' => 5, 'def' => 4, 'skill' => 'immaterial', 'skillcost' => '', 'skillelement' => 12, 'cost' => 7, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3205] = (object) array( 'name' => 'Phase Shield', 'ctype' => 'shield', 'atk' => 0, 'def' => 0, 'skill' => 'phaseshift', 'skillcost' => '', 'skillelement' => 12, 'cost' => 5, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3206] = (object) array( 'name' => 'Electrocuter', 'ctype' => 'weapon', 'atk' => 5, 'def' => 4, 'skill' => 'lobotomize', 'skillcost' => 1, 'skillelement' => 12, 'cost' => 3, 'costelement' => 12, 'rarity' => 18, 'passive' => '', ); $__cardData[3207] = (object) array( 'name' => 'Elite Phase Dragon', 'ctype' => 'creature', 'atk' => 10, 'def' => 6, 'skill' => 'immaterial', 'skillcost' => '', 'skillelement' => 12, 'cost' => 14, 'costelement' => 12, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3208] = (object) array( 'name' => 'Phase Recluse', 'ctype' => 'creature', 'atk' => 7, 'def' => 2, 'skill' => 'web', 'skillcost' => 1, 'skillelement' => 9, 'cost' => 4, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3209] = (object) array( 'name' => 'Quintessence', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'immortality', 'skillcost' => '', 'skillelement' => 12, 'cost' => 3, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3210] = (object) array( 'name' => 'Fractal', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'fractal', 'skillcost' => '', 'skillelement' => 12, 'cost' => 9, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3211] = (object) array( 'name' => 'Mindgate', 'ctype' => 'permanent', 'atk' => 0, 'def' => 0, 'skill' => 'duality', 'skillcost' => 2, 'skillelement' => 12, 'cost' => 4, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3212] = (object) array( 'name' => 'Silence', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'silence', 'skillcost' => '', 'skillelement' => 12, 'cost' => 2, 'costelement' => 12, 'rarity' => 17, ); $__cardData[3213] = (object) array( 'name' => 'Psion', 'ctype' => 'creature', 'atk' => 5, 'def' => 5, 'skill' => 'psion', 'skillcost' => '', 'skillelement' => 12, 'cost' => 4, 'costelement' => 12, 'rarity' => 17, 'passive2' => 'airborne', ); $__cardData[3220] = (object) array( 'name' => 'Aether Nymph', 'ctype' => 'creature', 'atk' => 8, 'def' => 5, 'skill' => 'immortality', 'skillcost' => 3, 'skillelement' => 12, 'cost' => 8, 'costelement' => 12, 'rarity' => 20, ); $__cardData[3221] = (object) array( 'name' => '', 'ctype' => 'empty', 'atk' => 0, 'def' => 0, 'skill' => '', 'skillcost' => '', 'skillelement' => 0, 'cost' => 0, 'costelement' => 0, 'rarity' => 0, ); $__cardData[3230] = (object) array( 'name' => 'Shard of Wisdom', 'ctype' => 'spell', 'atk' => 0, 'def' => 0, 'skill' => 'wisdom', 'skillcost' => '', 'skillelement' => 12, 'cost' => 2, 'costelement' => 12, 'rarity' => 18, ); $__cardData[3250] = (object) array( 'name' => 'Aether Pendulum', 'ctype' => 'pillar', 'atk' => 0, 'def' => 0, 'skill' => ' ', 'skillcost' => '', 'skillelement' => 12, 'cost' => 0, 'costelement' => 12, 'rarity' => 17, ); //Decks - AI2, AI3 and AI5 $decka = array(614,814,414,36,1014,314,513,313,1114,913,1212,813,215,114,312,150,250,350,450,550,650,750,850,950,1050,1150,1250,1211,35,1113,1112,1013,214,512,113,912,714,1111,109,308,609,1009,1010,1210,612,812,213,1012,112,911,713,712,1011,910,413,311,111,212,1110,811,1209,611,412,511,310,610,710,711,1109,1208,110,211,309,410,411,510,1108,1206,909,210,608,509,508,709,809,1007,1008,907,908,408,409,708,1207,209,108,808,29,906,407,27,28,1107,607,307,707,406,1006,2,107,1005,706,1004,1104,1105,1106,405,106,100,101,102,103,200,201,202,203,204,300,301,302,303,304,400,401,402,403,500,501,502,503,504,505,506,507,600,601,602,603,604,700,701,702,703,704,800,801,802,803,804,900,901,902,903,1000,1001,1002,1003,1100,1101,1102,1103,1200,1201,1202,1203,104,205,305,404,805,1204,1205,904,705,605,606,206,207,208,105,306,905,806,807); function AIDeck($level, $name = '') { global $AIDecks; switch ($level) { case 0: return __generateGenericDeck(35, 0.2); case 1: return __generateGenericDeck(49, 0.5); case 2: return $AIDecks[2][array_rand($AIDecks[2])]; case 3: return $AIDecks[3][array_rand($AIDecks[3])]; case 4: return __generateAI4Deck(49, 0.5); case 5: if (empty($name)) { return $AIDecks[5][array_rand($AIDecks[5])]; } else { foreach ($AIDecks[5] as $falsegod) { if ($falsegod['name'] == $name) { return $falsegod; } } } default: return false; } } $AIDecks = array(); $AIDecks[2] = array(); $AIDecks[3] = array(); $AIDecks[5] = array(); //AI2 decks array_push($AIDecks[2], array(27, 100, 100, 100, 101, 102, 104, 106, 106, 500, 500, 500, 502, 504, 504, 505, 506, 1200, 1200, 1200, 1200, 1200, 1200, 1201, 1201, 1201, 1202, 1202, 1202, 1202, 1203, 1203, 1203, 1203, 1204, 1204, 1205, 'mark' => 12)); array_push($AIDecks[2], array(2, 27, 300, 300, 300, 301, 302, 303, 303, 306, 306, 900, 900, 900, 900, 900, 900, 901, 901, 901, 902, 902, 903, 904, 905, 905, 905, 905, 1200, 1200, 1200, 1201, 1201, 1202, 1202, 1203, 1205, 'mark' => 9)); array_push($AIDecks[2], array(2, 27, 700, 700, 700, 702, 703, 704, 706, 800, 800, 800, 801, 803, 804, 806, 807, 1100, 1100, 1100, 1100, 1100, 1100, 1101, 1102, 1102, 1102, 1102, 1103, 1103, 1103, 1104, 1105, 1105, 1105, 1106, 1106, 'mark' => 11)); array_push($AIDecks[2], array(2, 27, 100, 100, 100, 102, 102, 106, 106, 107, 200, 200, 200, 200, 200, 200, 201, 203, 203, 203, 204, 205, 206, 206, 206, 207, 208, 208, 208, 300, 300, 300, 302, 303, 303, 306, 306, 'mark' => 2)); array_push($AIDecks[2], array(2, 28, 400, 400, 400, 400, 400, 400, 401, 401, 401, 402, 402, 402, 403, 404, 405, 405, 405, 700, 700, 700, 702, 702, 703, 704, 706, 801, 801, 1200, 1200, 1200, 1201, 1201, 1202, 1203, 1205, 'mark' => 4)); array_push($AIDecks[2], array(2, 2, 27, 100, 100, 100, 100, 100, 100, 101, 102, 102, 102, 103, 104, 105, 106, 106, 106, 107, 107, 600, 600, 600, 601, 601, 604, 606, 606, 1000, 1000, 1000, 1001, 1001, 1001, 1002, 1002, 'mark' => 1)); array_push($AIDecks[2], array(2, 27, 600, 600, 600, 600, 600, 600, 601, 601, 601, 602, 603, 603, 604, 604, 604, 604, 605, 606, 606, 606, 700, 700, 700, 701, 702, 702, 703, 1100, 1100, 1100, 1102, 1102, 1103, 1105, 1106, 'mark' => 6)); array_push($AIDecks[2], array(2, 28, 300, 300, 300, 300, 300, 300, 301, 301, 302, 302, 303, 303, 303, 304, 305, 306, 306, 306, 400, 400, 400, 401, 401, 402, 402, 405, 800, 800, 800, 804, 804, 806, 806, 807, 807, 'mark' => 3)); array_push($AIDecks[2], array(2, 27, 300, 300, 300, 301, 302, 303, 306, 306, 500, 500, 500, 500, 500, 500, 501, 502, 502, 503, 503, 504, 504, 505, 505, 506, 506, 507, 900, 900, 900, 901, 901, 902, 902, 905, 905, 'mark' => 5)); array_push($AIDecks[2], array(2, 27, 400, 400, 400, 401, 401, 402, 405, 800, 800, 800, 800, 800, 800, 801, 801, 802, 803, 803, 803, 804, 804, 805, 806, 806, 807, 807, 807, 1200, 1200, 1200, 1201, 1202, 1203, 1204, 1204, 'mark' => 8)); array_push($AIDecks[2], array(2, 27, 200, 200, 200, 202, 203, 204, 206, 208, 400, 400, 400, 401, 402, 402, 405, 405, 1000, 1000, 1000, 1000, 1000, 1000, 1001, 1001, 1001, 1001, 1002, 1002, 1002, 1002, 1003, 1004, 1004, 1004, 1005, 'mark' => 10)); array_push($AIDecks[2], array(2, 27, 500, 500, 500, 502, 503, 504, 504, 506, 700, 700, 700, 700, 700, 700, 701, 701, 702, 702, 702, 703, 703, 703, 704, 704, 704, 705, 706, 706, 1000, 1000, 1000, 1001, 1002, 1002, 1004, 'mark' => 7)); //AI3 decks array_push($AIDecks[3], array('name' => 'Mono Aether', 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1200, 1202, 1202, 1202, 1203, 1203, 1204, 1204, 1205, 1205, 1205, 1205, 1205, 1206, 1206, 1207, 1207, 1207, 1208, 1208, 1208, 1208, 1211, 1211, 1211, 1211, 1212, 1212, 'mark' => 12)); array_push($AIDecks[3], array('name' => 'Air/Life/Light', 510, 510, 510, 510, 510, 510, 550, 550, 550, 550, 550, 550, 550, 550, 550, 550, 550, 812, 812, 812, 812, 900, 900, 900, 900, 900, 900, 900, 907, 907, 907, 907, 907, 907, 909, 909, 909, 911, 911, 911, 'mark' => 9)); array_push($AIDecks[3], array('name' => 'Darkness/Entropy', 112, 112, 112, 113, 113, 113, 113, 113, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 150, 1101, 1104, 1105, 1106, 1106, 1107, 1108, 1108, 1110, 1110, 1112, 1112, 1112, 1112, 1112, 1112, 'mark' => 11)); array_push($AIDecks[3], array('name' => 'Entropy/Death', 100, 100, 100, 100, 101, 101, 102, 108, 108, 108, 112, 113, 114, 114, 114, 150, 150, 150, 150, 200, 200, 200, 200, 200, 200, 200, 201, 203, 203, 204, 204, 204, 207, 207, 209, 209, 209, 210, 211, 215, 215, 215, 'mark' => 2)); array_push($AIDecks[3], array('name' => 'Earth/Gravity', 300, 300, 300, 302, 302, 304, 307, 308, 309, 309, 311, 313, 313, 350, 350, 350, 350, 350, 350, 400, 400, 400, 400, 400, 400, 400, 400, 400, 400, 403, 406, 407, 410, 411, 411, 412, 412, 412, 413, 413, 413, 413, 420, 'mark' => 4)); array_push($AIDecks[3], array('name' => 'Darkness/Fire', 600, 600, 600, 600, 600, 600, 600, 600, 600, 603, 603, 606, 606, 606, 607, 611, 611, 611, 611, 611, 611, 612, 612, 612, 1100, 1100, 1100, 1100, 1100, 1100, 1100, 1101, 1101, 1104, 1105, 1105, 1105, 1112, 1112, 1112, 1114, 'mark' => 6)); array_push($AIDecks[3], array('name' => 'Gravity/Aether', 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 300, 301, 302, 302, 302, 302, 303, 303, 304, 304, 305, 306, 306, 306, 307, 307, 307, 308, 308, 309, 309, 312, 312, 312, 312, 312, 1201, 1201, 1201, 1201, 'mark' => 3)); array_push($AIDecks[3], array('name' => 'Entropy/Life', 100, 100, 100, 100, 100, 100, 100, 101, 101, 101, 103, 109, 110, 110, 110, 110, 112, 112, 500, 500, 500, 500, 500, 500, 500, 501, 501, 502, 502, 503, 503, 504, 504, 506, 508, 509, 510, 511, 'mark' => 5)); array_push($AIDecks[3], array('name' => 'Light/Air', 800, 800, 800, 800, 800, 800, 800, 803, 803, 803, 806, 806, 807, 807, 807, 810, 813, 813, 813, 813, 900, 900, 900, 900, 902, 902, 902, 909, 909, 912, 913, 913, 913, 950, 950, 950, 950, 950, 950, 'mark' => 8)); array_push($AIDecks[3], array('name' => 'Time/Life/Gravity', 313, 350, 350, 350, 350, 506, 506, 509, 509, 510, 510, 510, 550, 550, 550, 550, 550, 550, 1000, 1000, 1000, 1000, 1000, 1003, 1005, 1005, 1005, 1005, 1010, 1010, 1010, 1010, 1012, 1012, 1012, 1012, 1050, 1050, 1050, 1050, 1050, 'mark' => 10)); array_push($AIDecks[3], array('name' => 'Timebow', 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 101, 109, 209, 213, 307, 311, 408, 411, 509, 512, 606, 610, 707, 710, 803, 807, 904, 911, 1005, 1005, 1011, 1103, 1105, 1202, 1209, 'mark' => 10)); array_push($AIDecks[3], array('name' => 'Time/Light', 807, 807, 807, 807, 807, 807, 809, 850, 850, 850, 850, 850, 850, 850, 850, 850, 850, 850, 850, 850, 1001, 1001, 1001, 1003, 1004, 1004, 1004, 1009, 1009, 1009, 1009, 1013, 1013, 1013, 1013, 'mark' => 10)); array_push($AIDecks[3], array('name' => 'Water/Fire', 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 600, 603, 603, 606, 606, 607, 608, 608, 620, 700, 700, 700, 700, 700, 700, 700, 700, 700, 700, 703, 703, 704, 705, 705, 709, 709, 714, 714, 714, 714, 714, 'mark' => 7)); //False Gods array_push($AIDecks[5], array('name' => 'Akebono', 2036, 2042, 2042, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2302, 2302, 2304, 2304, 2304, 2304, 2304, 2304, 2306, 2308, 2312, 2312, 2314, 2314, 2314, 2314, 'mark' => 3)); array_push($AIDecks[5], array('name' => 'Chaos Lord', 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2101, 2103, 2104, 2104, 2105, 2105, 2106, 2106, 2106, 2107, 2107, 2107, 2107, 2107, 2107, 2108, 2108, 2108, 2109, 2110, 2110, 2110, 2110, 2306, 2606, 2703, 2801, 2801, 2801, 2801, 2801, 2801, 3105, 'mark' => 1)); array_push($AIDecks[5], array('name' => 'Dark Matter', 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2301, 2301, 2301, 2301, 2302, 2304, 2306, 2307, 2307, 2308, 2309, 2309, 2309, 2309, 2311, 2311, 2311, 2311, 2311, 2311, 2320, 2320, 2806, 2806, 2806, 2806, 2807, 2809, 'mark' => 8)); array_push($AIDecks[5], array('name' => 'Decay', 3102, 3102, 3102, 3102, 3102, 3102, 3104, 3105, 3105, 3106, 3108, 3108, 3108, 3108, 3108, 3108, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3206, 3210, 3210, 3210, 3210, 3210, 3210, 'mark' => 11)); array_push($AIDecks[5], array('name' => 'Destiny', 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2100, 2101, 2101, 2106, 2106, 2106, 2106, 2106, 2107, 2107, 2107, 2107, 2107, 2110, 2110, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3002, 3002, 3002, 3002, 3002, 3002, 3004, 3004, 3004, 3004, 3005, 3005, 3005, 3008, 3008, 'mark' => 10)); array_push($AIDecks[5], array('name' => 'Divine Glory', 2600, 2600, 2600, 2606, 2606, 2606, 2606, 2606, 2606, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2809, 2809, 2809, 2809, 2809, 2809, 2810, 2810, 2810, 2906, 2906, 2906, 2906, 2906, 'mark' => 8)); array_push($AIDecks[5], array('name' => 'Dream Catcher', 2100, 2100, 2100, 2100, 2100, 2100, 2102, 2102, 2102, 2102, 2102, 2102, 2107, 2107, 2107, 2107, 2107, 2107, 2109, 2109, 2112, 2112, 2112, 2120, 2311, 2410, 2411, 2611, 2701, 2703, 2911, 2911, 3001, 3002, 3102, 3102, 3202, 3209, 'mark' => 1)); array_push($AIDecks[5], array('name' => 'Elidnis', 2505, 2505, 2505, 2505, 2505, 2505, 2506, 2506, 2508, 2509, 2510, 2510, 2510, 2510, 2510, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2702, 2702, 2702, 2703, 2703, 2703, 2703, 2703, 2710, 2710, 2710, 2711, 2711, 2711, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3203, 3203, 3203, 3203, 3203, 3207, 3207, 3207, 3209, 3209, 'mark' => 5)); array_push($AIDecks[5], array('name' => 'Eternal Phoenix', 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2602, 2602, 2604, 2604, 2606, 2606, 2606, 2606, 2608, 2612, 2612, 2612, 2612, 2612, 2612, 3202, 3210, 3210, 3210, 'mark' => 12)); array_push($AIDecks[5], array('name' => 'Ferox', 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2501, 2501, 2501, 2501, 2502, 2502, 2502, 2502, 2503, 2503, 2503, 2503, 2503, 2503, 2504, 2504, 2504, 2504, 2508, 2509, 2510, 2510, 2510, 2510, 2510, 2510, 2511, 2511, 2801, 2801, 2801, 2801, 2801, 2801, 'mark' => 5)); array_push($AIDecks[5], array('name' => 'Fire Queen', 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2510, 2510, 2510, 2510, 2510, 2510, 2604, 2604, 2604, 2607, 2607, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2906, 2906, 2906, 2907, 2907, 2907, 2907, 2907, 2907, 2909, 2909, 2909, 'mark' => 9)); array_push($AIDecks[5], array('name' => 'Gemini', 2300, 2300, 2300, 2300, 2300, 2300, 2304, 2304, 2304, 2306, 2306, 2306, 2306, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3203, 3203, 3203, 3203, 3203, 3203, 3204, 3205, 3205, 3205, 3205, 3206, 3207, 3208, 3208, 3208, 3208, 3208, 3208, 'mark' => 12)); array_push($AIDecks[5], array('name' => 'Graviton', 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2300, 2301, 2301, 2302, 2305, 2306, 2306, 2306, 2307, 2307, 2307, 2308, 2309, 2310, 2310, 2310, 2310, 2310, 2310, 2606, 2606, 2608, 'mark' => 6)); array_push($AIDecks[5], array('name' => 'Hecate', 2611, 2611, 2611, 2611, 2611, 2611, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3104, 3105, 3105, 3106, 3106, 3107, 3110, 3110, 3110, 3110, 3112, 3112, 3112, 3112, 3112, 3112, 3113, 'mark' => 6)); array_push($AIDecks[5], array('name' => 'Hermes', 2405, 2405, 2405, 2410, 2410, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2600, 2601, 2601, 2601, 2601, 2602, 2603, 2603, 2603, 2603, 2604, 2604, 2604, 2604, 2604, 2604, 2605, 2606, 2606, 2606, 2606, 2606, 2606, 2607, 2608, 2608, 2610, 2610, 2610, 2610, 2610, 2610, 2611, 2611, 'mark' => 4)); array_push($AIDecks[5], array('name' => 'Incarnate', 2202, 2202, 2202, 2202, 2207, 2207, 2207, 2207, 2207, 2211, 2211, 2211, 2211, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3100, 3103, 3103, 3103, 3103, 3106, 3106, 3106, 3106, 3107, 3109, 3109, 3109, 3109, 3109, 3109, 'mark' => 2)); array_push($AIDecks[5], array('name' => 'Jezebel', 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2705, 2712, 2712, 2712, 2712, 2712, 2712, 3105, 3105, 3105, 3105, 3107, 3108, 3108, 3114, 3114, 3114, 'mark' => 11)); array_push($AIDecks[5], array('name' => 'Lionheart', 2002, 2002, 2002, 2800, 2800, 2800, 2800, 2800, 2813, 2813, 2813, 2813, 2813, 2906, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3003, 3003, 3005, 3005, 3005, 3005, 3005, 3007, 3007, 3007, 3008, 3008, 3012, 3209, 3209, 3250, 3250, 3250, 'mark' => 10)); array_push($AIDecks[5], array('name' => 'Miracle', 2500, 2500, 2500, 2500, 2501, 2503, 2503, 2508, 2509, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2800, 2802, 2802, 2802, 2803, 2803, 2805, 2807, 2807, 2807, 2809, 2810, 2810, 2810, 2900, 2900, 2900, 2900, 2907, 2907, 2907, 'mark' => 8)); array_push($AIDecks[5], array('name' => 'Morte', 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2201, 2201, 2202, 2202, 2202, 2202, 2202, 2202, 2203, 2204, 2204, 2204, 2207, 2207, 2207, 2208, 2208, 2208, 2208, 2208, 2209, 2209, 2209, 2210, 2210, 2211, 2211, 2211, 2801, 2801, 2801, 2801, 2801, 2801, 2806, 2806, 2806, 2810, 'mark' => 2)); array_push($AIDecks[5], array('name' => 'Neptune', 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2702, 2702, 2702, 2702, 2703, 2705, 2705, 2707, 2707, 2707, 2707, 2708, 2709, 2709, 2713, 2713, 2713, 2713, 2909, 2911, 2911, 2911, 2911, 2911, 2911, 'mark' => 9)); array_push($AIDecks[5], array('name' => 'Obliterator', 2306, 2306, 2306, 2306, 2309, 2309, 2309, 2309, 2309, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2403, 2403, 2403, 2403, 2403, 2404, 2404, 2407, 2407, 2409, 2409, 2409, 2409, 2409, 2409, 2410, 2410, 2410, 'mark' => 3)); array_push($AIDecks[5], array('name' => 'Octane', 2604, 2604, 2605, 2606, 2606, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2900, 2906, 2906, 2906, 2906, 2909, 2909, 2909, 2909, 2909, 2910, 2910, 2910, 2910, 2910, 2910, 'mark' => 6)); array_push($AIDecks[5], array('name' => 'Osiris', 2042, 2042, 2306, 2306, 2313, 2313, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3000, 3003, 3004, 3004, 3008, 3011, 3011, 3012, 3012, 3012, 3012, 3012, 3012, 'mark' => 3)); array_push($AIDecks[5], array('name' => 'Paradox', 2801, 2801, 2801, 2801, 2801, 2801, 2801, 2801, 2807, 2807, 2807, 2807, 2807, 2807, 2807, 2807, 2808, 2808, 2809, 2809, 2810, 2810, 2810, 3001, 3001, 3001, 3001, 3001, 3001, 3001, 3001, 3005, 3005, 3005, 3005, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3200, 3203, 3203, 3203, 3203, 3203, 'mark' => 10)); array_push($AIDecks[5], array('name' => 'Rainbow', 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2002, 2105, 2105, 2105, 2105, 2309, 2309, 2309, 2408, 2408, 2408, 2408, 2505, 2505, 2505, 2505, 2606, 2606, 2606, 2606, 2703, 2703, 2703, 2810, 2810, 2909, 2909, 3005, 3005, 3005, 3005, 3005, 3105, 3105, 3105, 3202, 3202, 'mark' => 10)); array_push($AIDecks[5], array('name' => 'Scorpio', 2208, 2208, 2208, 2208, 2208, 2210, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2700, 2701, 2701, 2701, 2702, 2702, 2702, 2703, 2703, 2703, 2704, 2705, 2705, 2706, 2707, 2707, 2708, 2709, 2710, 2710, 2710, 2710, 2710, 2710, 2711, 2711, 3200, 3200, 3200, 3203, 3203, 'mark' => 2)); array_push($AIDecks[5], array('name' => 'Seism', 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2400, 2401, 2402, 2402, 2403, 2403, 2404, 2406, 2406, 2406, 2407, 2408, 2408, 2408, 2408, 2408, 2408, 2410, 2410, 2411, 2411, 2411, 2411, 2411, 2411, 2412, 3004, 3004, 3004, 3004, 3006, 'mark' => 10)); array_push($AIDecks[5], array('name' => 'Serket', 2200, 2200, 2200, 2200, 2200, 2200, 2200, 2203, 2203, 2203, 2203, 2203, 2210, 2210, 2214, 2214, 2214, 2214, 2214, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2500, 2512, 2512, 2512, 2512, 2512, 2520, 2520, 3106, 3106, 3106, 3114, 3114, 3114, 'mark' => 11)); function __generateGenericDeck($size, $pillar) { global $decka; $deck = array(2); $i = 0; $elements = array(); while ($i < $size) { $card = $decka[array_rand($decka)]; array_push($deck, $card); $element = elementOf($card); array_push($elements, $element); if (mt_rand() / getrandmax() > $pillar and $element > 0) { array_push($deck, $element * 100); array_push($elements, $element); $i++; } $i++; } $mark = 0; $most = 0; $usage = array_count_values($elements); asort($usage); foreach ($usage as $element => $frequency) { if ($frequency > $most) { $mark = $element; $most = $frequency; } } sort($deck); $deck['mark'] = $mark; return $deck; } function __generateAI4Deck() { global $decka; $deck = array(); $prefix = array('Dis', 'Mor', 'Mas', 'Ter', 'Vit', 'Pyr', 'Aqua', 'Lum', 'Ari', 'Chr', 'Shad', 'Aeth'); $suffix = array('cord', 'tis', 'sa', 'ra', 'al', 'ofuze', 'rius', 'iel', 'es', 'onos', 'ow', 'eric'); $element1 = mt_rand(1, 12); $element2 = mt_rand(1, 12); $i = 0; while ($i < 30) { $card = $decka[array_rand($decka)]; if (elementOf($card) == $element1) { array_push($deck, $card); $i++; } } $i = 0; while ($i < 10) { $card = $decka[array_rand($decka)]; if (elementOf($card) == $element2) { array_push($deck, $card); $i++; } } $i = 0; $pillar = $element1 * 100; while ($i < 20) { array_push($deck, $pillar); $i++; } sort($deck); $deck['name'] = $prefix[$element1 - 1] . $suffix[$element2 - 1]; $deck['mark'] = $element2; return $deck; } //Functions go down here function cardData($card = false) { global $__cardData; if ($card !== false) { return $__cardData[$card]; } return $__cardData; } function getDeck($deck_code) { //Returns a deck array from a deck import code $deck = array(); $ex = explode(" ", $deck_code); foreach ($ex as $current) { if ($mark = fromMarkCode($current)) { $deck['mark'] = $mark; break; } else if ($card = fromCardCode($current)) { array_push($deck, $card); } else { return false; } } sortDeck($deck); return $deck; } function outputDeck(array $deck) { //Returns a deck import code from a deck array $output = ''; foreach (cards($deck) as $card) { $output .= toCardCode($card) . " "; } if (!empty($deck['mark'])) { $output .= toMarkCode($deck['mark']); } else { $output = substr($output, 0, strlen($output) - 1); } return $output; } function cards(array $deck) { $cards = array(); foreach ($deck as $key => $card) { if (is_int($key)) { array_push($cards, $card); } } return $cards; } function sortDeck(array &$deck) { return array_multisort($deck); } function deckSize(array $deck) { return count(cards($deck)); } function fromElement($element_number) { //This returns the name of an element from its number switch ($element_number) { case 1: return "Entropy"; case 2: return "Death"; case 3: return "Gravity"; case 4: return "Earth"; case 5: return "Life"; case 6: return "Fire"; case 7: return "Water"; case 8: return "Light"; case 9: return "Air"; case 10: return "Time"; case 11: return "Darkness"; case 12: return "Aether"; default: return "Other"; } } function toElement($element_name) { //This returns the number of an element from its name $element_name = strtolower($element_name); switch ($element_name) { case "entropy": return 1; case "death": return 2; case "gravity": return 3; case "earth": return 4; case "life": return 5; case "fire": return 6; case "water": return 7; case "light": return 8; case "air": return 9; case "time": return 10; case "darkness": return 11; case "aether": return 12; default: return 0; } } function fromCardCode($card_code) { //This returns the number of a card from its output code if (preg_replace('/[^a-v0-9]/i', '', $card_code) != $card_code or strlen($card_code) != 3) { return false; } return intval($card_code, 32) - 5000; } function toCardCode($card) { //This returns the output code of a card from its number return base_convert($card + 5000, 10, 32); } function fromMarkCode($mark_code) { $element = fromCardCode($mark_code) - 4010; if ($element > 0 and $element <= 12) { return $element; } return false; } function toMarkCode($element) { if (!($element > 0 and $element <= 12)) { return false; } return toCardCode($element + 4010); } function elementOf($card) { return (int)floor(downgrade($card) / 100); } function is_pillar($card) { //This checks whether a card is a pillar or not return (floor($card / 100) == $card / 100 or $card == 2 or $card == 2002); } function is_pendulum($card) { //This checks whether a card is a pendulum or not return (floor($card / 100) + 50 == $card / 100); } function is_nymph($card) { //This checks whether a card is a nymph or not return (floor($card / 100) + 20 == $card / 100); } function is_rare($card) { global $__cardData; $rarity = $__cardData[$card]->rarity; return ($rarity == 6 or $rarity == 8 or $rarity == 15 or $rarity == 18 or $rarity == 20); } function is_upgraded($card) { return $card > 2000; } function upgrade($card) { if (!is_upgraded($card)) { $card += 2000; } return $card; } function downgrade($card) { if (is_upgraded($card)) { $card -= 2000; } return $card; } function compressDeckCode($deck) { if (is_string($deck)) { $deck = explode(" ", $deck); } $occurences = array(); $cards = array(); for ($i=0;$i 1) { $output .= "z" . __convertToBase($occurences[$cards[$i]] - 1) . $cards[$i]; } else { $output .= $cards[$i]; } } if (!empty($deck['mark'])) { $output .= $deck['mark']; } return $output; } function decompressDeckCode($deck) { $i = 0; $output = ''; while ($i < strlen($deck)) { if ($deck[$i] != 'z') { $output .= substr($deck, $i, 3) . " "; $i += 3; continue; } $i++; $count = substr($deck, $i, 1); $count = __convertFromBase($count) + 1; $i++; $code = substr($deck, $i, 3) . " "; for ($j=0;$j<$count;$j++) { $output .= $code; } $i += 3; } $output = substr($output, 0, strlen($output) - 1); return $output; } function cardImage($card) { $image = cardData($card)->name; if (is_upgraded($card) and cardData($card - 2000)->name == $image) { $image .= ' Upgraded'; } $image = str_replace('ö', 'o', $image); //This one's for you, Schrödinger $image = ucwords($image); //Make all words upper-case $image = preg_replace('[^A-Za-z0-9]', '', $image); //Remove all non-alphanumeric characters return "http://elementscommunity.org/images/Cards/" . $image . ".png"; } function deckImage($deck, $raw = false) { $compressed = compressDeckCode($deck); if (empty($compressed)) { return false; } if (!empty($raw)) { file_get_contents("http://elementscommunity.org/tools/deck/?deck=" . $compressed); return "http://elementscommunity.org/forum/decks/cache/" . $compressed . ".jpg"; } else { return "http://elementscommunity.org/tools/deck/?redirect&deck=" . $compressed; } } function __convertToBase($num) { $out = 48; for ($i=0;$i<$num;$i++) { if ($out == 57) { $out = 65; //A } else if ($out == 90) { $out = 97; } else { $out++; } } return chr($out); } function __convertFromBase($str) { $ord = ord($str); if ($ord >= 49 and $ord <= 57) { return $ord - 48; } else if ($ord >= 65 and $ord <= 90) { return $ord - 55; } else { return $ord - 61; } } //Javascript goes down here if (isset($_GET['js']) or isset($_GET['jsupdate'])) { $jsfile = 'elements_lib.js'; //This is the file to which Javascript should be written if necessary. Change it if you want. $javascript = "\n__cardData = [];"; foreach ($__cardData as $index => $card) { $javascript .= "\n\n__cardData[$index] = {"; $properties = ''; foreach($card as $key => $value) { if (is_string($value)) { $value = "'" . addslashes($value) . "'"; } $properties .= "\n\t$key: $value,"; } $javascript .= substr($properties, 0, strlen($properties) - 1); $javascript .= "\n};"; } $javascript .= "\n\ndecka = [" . implode(',', $decka) . "];\n\nAIDecks = [];"; foreach ($AIDecks as $index => $decks) { $javascript .= "\n\nAIDecks[$index] = ["; $marks = array(); $names = array(); foreach ($decks as $deck) { $javascript .= '[' . implode(',', cards($deck)) . '],'; $marks[] = $deck['mark']; $names[] = isset($deck['name']) ? $deck['name'] : false; } $javascript = substr($javascript, 0, strlen($javascript) - 1) . "];\n\n"; foreach ($marks as $jndex => $mark) { $javascript .= "AIDecks[$index][$jndex]['mark'] = $mark;\n"; if (!empty($names[$jndex])) { $name = $names[$jndex]; $javascript .= "AIDecks[$index][$jndex]['name'] = \"$name\";\n"; } } } $javascript .= ' function cardData(card) { if (!card && card !== 0) { return __cardData; } else { return __cardData[card]; } } function __arand(array) { return Math.floor(Math.random() * array.length); } function __rand(min, max) { return Math.floor(Math.random() * (max + 1 - min)) + min; } function __clone(array) { var a = []; for (var i in array) { a[i] = array[i]; } return a; } function AIDeck(level, name) { switch (level) { case 0: return __generateGenericDeck(35, 0.2); case 1: return __generateGenericDeck(49, 0.5); case 2: return __clone(AIDecks[2][__arand(AIDecks[2])]); case 3: return __clone(AIDecks[3][__arand(AIDecks[3])]); case 4: return __generateAI4Deck(); case 5: if (typeof(name) == "undefined") { return __clone(AIDecks[5][__arand(AIDecks[5])]); } else { for (var falsegod in AIDecks[5]) { falsegod = AIDecks[5][falsegod]; if (falsegod["name"] == name) { return falsegod; } } } default: return false; } } function __generateGenericDeck(size, pillar) { var deck = [2]; var i = 0; var elements = []; var occurences = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; while (i < size) { var card = decka[__arand(decka)]; deck.push(card); var element = elementOf(card); occurences[element] += 1; if (Math.random() > pillar && element > 0) { deck.push(element * 100); occurences[element] += 1; i++; } i++; } var mark = 0; var most = 0; for (element in occurences) { if (occurences[element] > most) { mark = element; most = occurences[element]; } } sortDeck(deck); deck["mark"] = mark; return deck; } function __generateAI4Deck() { var deck = []; var prefix = ["Dis", "Mor", "Mas", "Ter", "Vit", "Pyr", "Aqua", "Lum", "Ari", "Chr", "Shad", "Aeth"]; var suffix = ["cord", "tis", "sa", "ra", "al", "ofuze", "rius", "iel", "es", "onos", "ow", "eric"]; var element1 = __rand(1, 12); var element2 = __rand(1, 12); var i = 0; var card = 0; while (i < 30) { card = decka[__arand(decka)]; if (elementOf(card) == element1) { deck.push(card); i++; } } i = 0; while (i < 10) { card = decka[__arand(decka)]; if (elementOf(card) == element2) { deck.push(card); i++; } } i = 0; var pillar = element1 * 100; while (i < 20) { deck.push(pillar); i++; } sortDeck(deck); deck["name"] = prefix[element1 - 1] + suffix[element2 - 1]; deck["mark"] = element2; return deck; } function getDeck(deck_code) { var deck = []; var mark = 0; var card = 0; var cards = deck_code.split(" "); for (var i in cards) { if (mark = fromMarkCode(cards[i])) { deck["mark"] = mark; break; } else if (card = fromCardCode(cards[i])) { deck.push(card); } else { return false; } } sortDeck(deck); return deck; } function outputDeck(deck) { var output = ""; var mark = 0; for (var i in cards(deck)) { output += toCardCode(deck[i]) + " "; } if (typeof(deck["mark"]) != "undefined" && (mark = toMarkCode(deck["mark"]))) { output += mark; } else { output = output.substr(0, output.length - 1); } return output; } function cards(deck) { var cards = []; for (var key in deck) { if (!isNaN(key)) { cards.push(deck[key]); } } return cards; } function sortDeck(deck) { return deck.sort(function(a, b) { return a - b; }); } function deckSize(deck) { return deck.length; } function fromElement(element_number) { switch (element_number) { case 1: return "Entropy"; case 2: return "Death"; case 3: return "Gravity"; case 4: return "Earth"; case 5: return "Life"; case 6: return "Fire"; case 7: return "Water"; case 8: return "Light"; case 9: return "Air"; case 10: return "Time"; case 11: return "Darkness"; case 12: return "Aether"; default: return "Other"; } } function toElement(element_name) { element_name = element_name.toLowerCase(); switch (element_name) { case "entropy": return 1; case "death": return 2; case "gravity": return 3; case "earth": return 4; case "life": return 5; case "fire": return 6; case "water": return 7; case "light": return 8; case "air": return 9; case "time": return 10; case "darkness": return 11; case "aether": return 12; default: return 0; } } function fromCardCode(card_code) { if (card_code.replace(/[^a-v0-9]/gi, "") != card_code || card_code.length != 3) { return false; } return parseInt(card_code, 32) - 5000; } function toCardCode(card) { return (Number(card) + 5000).toString(32); } function fromMarkCode(mark_code) { var element = fromCardCode(mark_code) - 4010; if (element > 0 && element <= 12) { return element; } return false; } function toMarkCode(element) { if (!(element > 0 && element <= 12)) { return false; } return toCardCode(element + 4010); } function elementOf(card) { return Math.floor(downgrade(card) / 100); } function is_pillar(card) { return (Math.floor(card / 100) == card / 100 || card == 2 || card == 2002); } function is_pendulum(card) { return Math.floor(card / 100) + 50 == card / 100; } function is_nymph(card) { return Math.floor(card / 100) + 20 == card / 100; } function is_rare(card) { var rarity = cardData(card).rarity; return (rarity == 6 || rarity == 8 || rarity == 15 || rarity == 18 || rarity == 20); } function is_upgraded(card) { return card > 2000; } function upgrade(card) { if (!is_upgraded(card)) { card += 2000; } return card; } function downgrade(card) { if (is_upgraded(card)) { card -= 2000; } return card; } function compressDeckCode(deck) { if (typeof(deck) == "object") { deck = outputDeck(deck); } deck = deck.split(" "); var occurences = []; var cards = []; for (var i=0;i 1) { output += "z" + __convertToBase(occurences[cards[i]] - 1) + cards[i]; } else { output += cards[i]; } } return output; } function decompressDeckCode(deck) { var i = 0; var output = ""; while (i < deck.length) { if (deck[i] != "z") { output += deck.substr(i, 3) + " "; i += 3; continue; } i++; count = deck.substr(i, 1); count = __convertFromBase(count) + 1; i++; code = deck.substr(i, 3) + " "; for (var j=0;j 2000 && cardData(card - 2000).name == image) { image += " Upgraded"; } image = image.replace("ö", "o"); image = image.replace(/\w\S*/g, function(txt){return txt.charAt(0).toUpperCase() + txt.substr(1);}); image = image.replace(/[^A-Za-z0-9]/g, ""); return "http://elementscommunity.org/images/Cards/" + image + ".png"; } function deckImage(deck, raw) { var compressed = compressDeckCode(deck); if (!compressed) { return false; } raw = raw || false; if (raw) { var request = new XMLHttpRequest(); request.open("GET", "http://elementscommunity.org/tools/deck/?deck=" + compressed, false); request.send(); return "http://elementscommunity.org/forum/decks/cache/" + compressed + ".jpg"; } else { return "http://elementscommunity.org/tools/deck/?redirect&deck=" + compressed; } } function __convertToBase(num) { var out = 48; for (var i=0;i= 49 && ord <= 57) { return ord - 48; } else if (ord >= 65 && ord <= 90) { return ord - 55; } else { return ord - 61; } }'; if (!isset($_GET['nocompress'])) { $fields = array('js_in' => $javascript); $ch = curl_init("http://jscompress.com/"); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); curl_setopt($ch, CURLOPT_CONNECTTIMEOUT, 10); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $fields); $compressed = curl_exec($ch); curl_close($ch); if (!empty($compressed)) { $compressed = explode('

', $compressed); $compressed = $compressed[0]; $compressed = html_entity_decode($compressed); $javascript = $compressed; } else { die ("Could not retrieve minified Javascript."); } } $javascript = "//Elements Library by Xenocidius and antiaverage, version 1.327\n" . $javascript; if (isset($_GET['jsupdate'])) { if (file_put_contents($jsfile, $javascript)) { die ("Successfully updated file $jsfile."); } else { die ("Failed to update file $jsfile."); } } else { header("Content-type: application/javascript"); die ($javascript); } } ?>