(http://i.imgur.com/F5Fkr.png) | World of Elements |
Why are those two fights cancelled?I fixed the Calindu one.
Calindu won vs Mrpaper right?
And what happened to DD and Aves?
- player who is Wanted, gains +1 XP (per poster) for each PvP win until he is defeatedChanging this to +1 rep seems more fair to me.
No a bad idea actually. I originally thought this idea sucks because rep is capped at 100, but if we had an additional rule on what happens after 100, then we could use this. We could maybe add a rule that if you are capped at 100, you could add +1 rep to 3 elements of your choosing, none of which can be the element that has a bounty on you. This way the bonus wouldn't disappear after max rep.Quote- player who is Wanted, gains +1 XP (per poster) for each PvP win until he is defeatedChanging this to +1 rep seems more fair to me.
Being wanted seems like a buff at this moment. You don't have to go looking for opponents but they come towards you instead, you also get +1 exp for each win...
Puttign a price on a good player's head is just like an experience boost now.
I actually had people requesting me to put a wanted price on them and they'll do the same to me in return.
So I assume that the gold earned by the whole team as a team, can be used to put up bounties, right?Yes. That is actually the only electrum that can be used. You cannot put a bounty on a player using your own personal electrum.
Yeah... we were on at different times/timezones- As there's no way to sub for matches, there was no way we could play. I'd imagine that other players will also have this problem :(We should probably include a rule that during "round 2", any team member can sub without any penalties.
That would be lovely :)That is a bug caused by Google's ImportRange formula and it cannot be fixed. Only fix is to wait for a few minutes (or hours if you are unlucky).
Btw, the actions sheet only displays #Value now.
I completed the quest : 'the journey begin' which consist in killing an ennemy but I can't remember how much xP and reward do I get for this someone have a link pliz ?I was under the impression that those quests weren't actually possible to take yet.
Yeah thanks I think I'll only add the XP gained by the battle, if SG can confirm this..Yes, that is an old quest that can no longer be taken.
Why not the wanted person gains +1 electrum or we can add +1 XP but only from a specific element. Like if 2 :water element attack a wanted, then the first fight, the 'wanted' gains +1 more XP but the second time, he/she doesnt. That way, most XP the wanted can earn = +12 XPNo a bad idea actually. I originally thought this idea sucks because rep is capped at 100, but if we had an additional rule on what happens after 100, then we could use this. We could maybe add a rule that if you are capped at 100, you could add +1 rep to 3 elements of your choosing, none of which can be the element that has a bounty on you. This way the bonus wouldn't disappear after max rep.Quote- player who is Wanted, gains +1 XP (per poster) for each PvP win until he is defeatedChanging this to +1 rep seems more fair to me.
Being wanted seems like a buff at this moment. You don't have to go looking for opponents but they come towards you instead, you also get +1 exp for each win...
Puttign a price on a good player's head is just like an experience boost now.
I actually had people requesting me to put a wanted price on them and they'll do the same to me in return.
Hmm.. I'll have to think about this some more.
but that would really suck for the wanted person if all 12 elements have attacked him/her already and now they only gain 1 :electrum per fightWhy not the wanted person gains +1 electrum or we can add +1 XP but only from a specific element. Like if 2 :water element attack a wanted, then the first fight, the 'wanted' gains +1 more XP but the second time, he/she doesnt. That way, most XP the wanted can earn = +12 XPNo a bad idea actually. I originally thought this idea sucks because rep is capped at 100, but if we had an additional rule on what happens after 100, then we could use this. We could maybe add a rule that if you are capped at 100, you could add +1 rep to 3 elements of your choosing, none of which can be the element that has a bounty on you. This way the bonus wouldn't disappear after max rep.Quote- player who is Wanted, gains +1 XP (per poster) for each PvP win until he is defeatedChanging this to +1 rep seems more fair to me.
Being wanted seems like a buff at this moment. You don't have to go looking for opponents but they come towards you instead, you also get +1 exp for each win...
Puttign a price on a good player's head is just like an experience boost now.
I actually had people requesting me to put a wanted price on them and they'll do the same to me in return.
Hmm.. I'll have to think about this some more.