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Offline 1world24

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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398805#msg398805
« Reply #12 on: September 24, 2011, 11:43:44 PM »
I think it should stay as 24 hours because 10 minutes is all you need to play and submit your moves.36 hours is just a to weird time plan for everyone and 48 hours is way to long to wait for 1 round.

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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398815#msg398815
« Reply #13 on: September 24, 2011, 11:59:15 PM »
I voted 24 hours. Even though it's rather inconvenient, if I miss a day or two, then I miss a day or two. 24 hours is definitely enough time to get in all your actions, no matter what time you play.
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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398818#msg398818
« Reply #14 on: September 25, 2011, 12:03:34 AM »
36-hours schedules are just wonky :-\

I agree that 48 hours is a bit too much time, because it really shouldn't take more than half an hour each day for submitting actions, and this is factoring in basic communication. If you battle and/or interact with players in other ways, another half hour.
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Offline Bhlewos

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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398834#msg398834
« Reply #15 on: September 25, 2011, 12:55:59 AM »
Agree with apparently the majority, 24 hours is more than enough. My schoolwork is getting much busier, but last week was supposed to a tough week with exams in most of my classes, and I got by just fine. Looks like a lot of people have the same deal as well.

IMO if people are missing the rounds consistently (ie. more than one or two days accounting for RL stuff), it's not so much being busy as not caring enough about WoE to put in the half hour -- which is fine, but extending the duration of the rounds probably won't mean much to these people since they likely wouldn't be on regularly anyway.

Offline Gocubbies1212

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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398850#msg398850
« Reply #16 on: September 25, 2011, 01:35:11 AM »
48 hours In my opinion.  Sometimes life happens and you can't do anything about it.
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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398853#msg398853
« Reply #17 on: September 25, 2011, 01:42:54 AM »
I voted for this poll is premature.  Once everyone gets the hang of submitting actions and is clearer on the rules (and when the rules are clearer), more people will favor 24 hours than do now.  But OTOH when more battles start happening and we get a feel for how difficult it is to meet up with opponents over an in-game day, maybe more people will favor 48 hours.  We'll see, but I think the point of Beta is to crank through as much as possible and learn quickly, so imo 24 hours is best until we discover otherwise.

I agree w/Kuro regarding 36 hours being a potential mess, though.

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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398859#msg398859
« Reply #18 on: September 25, 2011, 02:03:21 AM »
Also at the start of the alpha, no matter what keep the first week very fast paced. Not much happens other than capturing then.
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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398864#msg398864
« Reply #19 on: September 25, 2011, 02:29:39 AM »
just curious but what happened to our yesterday actions? especially ones that failed? or gave us an uh oh error? did they work? are our next actions sent tomorrow? today yet? 930 pm central... just curious..
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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398875#msg398875
« Reply #20 on: September 25, 2011, 03:19:14 AM »
I vote for 48 hours, but with a caveat, once everyone submits their actions and they go through, the next day automatically begins. This way ,we get the best of both worlds hopefully. The players who need more time get more time, but when things can move faster, they do so. Adjusting day lengths to our schedule sounds like the best thing to me.
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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398907#msg398907
« Reply #21 on: September 25, 2011, 04:18:52 AM »
24 hours.  The only problem comes with duels.  Sometimes there will be no way to coordinate a time and get them done.  I'm not too worried because duels won't happen too too often.  Once that gets wrinkled out then 24 hours is fine.  move, move, submit.  takes 5 min.

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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398923#msg398923
« Reply #22 on: September 25, 2011, 04:41:15 AM »
If it wasn't for duels I would say 24, but given timezones and what not I feel 48 hours is a better solution. 
Rasta and others seem correct that the first few days need to be fast paced do to most people just capturing. 
I was caught a bit offguard with the 24 hour days but now seems fine, not sure how it will be effected with battles. 
I will vote after I can give firsthand feedback. 

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Re: POLL: Duration of one Day http://elementscommunity.org/forum/index.php?topic=31528.msg398929#msg398929
« Reply #23 on: September 25, 2011, 05:10:04 AM »
I am torn between 24 and 48 hours as well. 24 works for me because I am very active, but I understand that it doesn't for some people. 48, on the other hand, is way too slow - that's how it felt in Alpha, at least. It became slightly dull.

Voted for 24. If it doesn't work out, we can always change to 48.

 

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