*Author

Scaredgirl

  • Guest
City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg108935#msg108935
« on: July 06, 2010, 10:42:27 am »
I decided to break down the battle mechanics because it's such a big part of this event.

Battle Mechanics
City Siege

I haven't have time to think about this at all. Lets do some brainstorming. Post ideas here please.

I have a couple:

- you shouldn't be able to simply enter the enemy city/town hexagon
- there should probably be some kind of basic defenses, like NPC's or something

Offline xdude

  • Legendary Member
  • ******
  • Posts: 3566
  • Reputation Power: 39
  • xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.xdude is a Gargoyle, dangerous and everlasting.
  • Rage potting a light dragon only makes it stronger
  • Awards: 5th Trials - Master of Light2nd Trials - Master of Light1st Trials - Master of Light1st Place SS Competition #2
Re: Battle Mechanics - City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg108938#msg108938
« Reply #1 on: July 06, 2010, 10:49:45 am »
How about garrisons? The team leaves 1 deck at the castle to defend it. They can also "Upgrade" the castle for a HUGE sum and then they'll be able to leave 2 armies (decks) there. This might make it hard for organizers, but it would be really cool.
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

Scaredgirl

  • Guest
Re: Battle Mechanics - City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg108941#msg108941
« Reply #2 on: July 06, 2010, 11:11:30 am »
That's perfect. And it's not even difficult to do. I love it.

We could do it like this:

Level 1 - 60 upped cards
Level 2 - 90 upped cards
Level 3 - 120 upped cards
Level 4 - 150 upped cards
Level 5 - 180 upped cards

Each city would start out as level 1 with 60 cards. They could then defend the city by building a deck from those 60 cards.

King could upgrade defenses using the treasury of that element.

slovenc555

  • Guest
Re: Battle Mechanics - City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg108942#msg108942
« Reply #3 on: July 06, 2010, 11:13:27 am »
Meh... 60 uped should be lvl.3. We could also do a penalty (discard any card, pay x E...) if you want to enter a town/city.

Scaredgirl

  • Guest
Re: Battle Mechanics - City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg108943#msg108943
« Reply #4 on: July 06, 2010, 11:18:59 am »
Meh... 60 uped should be lvl.3. We could also do a penalty (discard any card, pay x E...) if you want to enter a town/city.
There has to be a lot of cards. If there are only 30 cards, it's easy to counter that deck and win every time.

Not sure what you mean by that second comment..

slovenc555

  • Guest
Re: Battle Mechanics - City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg108945#msg108945
« Reply #5 on: July 06, 2010, 11:24:42 am »
I'm not saying 30 cards. I'm saying:

Lvl. 1= 30uped, 30 unuped
Lvl. 2= 45uped, 15 unuped
Lvl. 3= 60 uped
Lvl. 4= 75 uped, 15 unuped
Lvl. 5= 100 upe, 20 unuped
Lvl. 6= 180 uped

And the second coment was an electrum payment to the city in order to enter it.

Offline Terroking

  • Legendary Member
  • ******
  • Posts: 2166
  • Reputation Power: 29
  • Terroking is a proud Wyrm taking wing for the first time.Terroking is a proud Wyrm taking wing for the first time.Terroking is a proud Wyrm taking wing for the first time.Terroking is a proud Wyrm taking wing for the first time.Terroking is a proud Wyrm taking wing for the first time.
  • The best practice is experience.
  • Awards: Silver DonorSlice of Elements 4th Birthday Cake5th Trials - Master of Earth2nd Trials - Master of Earth1st Trials - Master of EarthWeekly Tournament WinnerChampionship League 1/2010 2nd Place9th Tournament 1st PlaceDesign A Quest 1st PlaceSS competition #1 2ndHalfblood Recruiter
Re: Battle Mechanics: City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg109165#msg109165
« Reply #6 on: July 06, 2010, 06:16:27 pm »
I think what kills is saying, is that there be "tolls" in place, for when you want to enter a certain city.

I like that idea, and it could also add something to alliances, making it free to enter an ally's city/town.
I ask nothing of humanity but fairness in all things, but I do not expect even that.

Offline ddevans96

  • Legendary Member
  • ******
  • Posts: 8306
  • Country: us
  • Reputation Power: 113
  • ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • now palafrost
  • Awards: Slice of Elements 10th Birthday CakeSlice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeSlice of Elements 7th Birthday CakeSilver Donor9th Trials - Master of WaterSlice of Elements 6th Birthday Cake8th Trials - Master of WaterSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeWinner of the Harry Potter PvP House CupSlice of Elements 2nd Birthday Cake
Re: Battle Mechanics: City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg109167#msg109167
« Reply #7 on: July 06, 2010, 06:20:38 pm »
I was thinking a city could have 100 HP. For every person using "Siege" on a neighboring square in a turn, it loses 5 HP, and it gains 5 HP every turn. So if 4 people are attacking the city, it loses 15 HP. When it falls to 0, the city is captured by the element who had the most people using "Siege" on neighboring squares.
discord / twitter: palafrost - 2x master of water - false god enthusiast
twitch: palafrost - speedrunner, ex-celeste, currently hades
avatar: makoto [persona 5] by asukabaka

slovenc555

  • Guest
Re: Battle Mechanics: City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg109214#msg109214
« Reply #8 on: July 06, 2010, 07:26:13 pm »
I like that, but it would be too easy and effortless. You wouldn't lose anything but time, so...

@terrorking: So now I'm called kills, huh?

Offline ddevans96

  • Legendary Member
  • ******
  • Posts: 8306
  • Country: us
  • Reputation Power: 113
  • ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.ddevans96 is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • now palafrost
  • Awards: Slice of Elements 10th Birthday CakeSlice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeSlice of Elements 7th Birthday CakeSilver Donor9th Trials - Master of WaterSlice of Elements 6th Birthday Cake8th Trials - Master of WaterSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeWinner of the Harry Potter PvP House CupSlice of Elements 2nd Birthday Cake
Re: Battle Mechanics: City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg109221#msg109221
« Reply #9 on: July 06, 2010, 07:35:50 pm »
I like that, but it would be too easy and effortless. You wouldn't lose anything but time, so...

@terrorking: So now I'm called kills, huh?
Then maybe more. Either way, I like my system.
discord / twitter: palafrost - 2x master of water - false god enthusiast
twitch: palafrost - speedrunner, ex-celeste, currently hades
avatar: makoto [persona 5] by asukabaka

Offline Anothebrother

  • Full Member
  • ***
  • Posts: 374
  • Reputation Power: 0
  • Anothebrother is a Spark waiting for a buff.
  • New to Elements
Re: Battle Mechanics - City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg109224#msg109224
« Reply #10 on: July 06, 2010, 07:38:44 pm »
That's perfect. And it's not even difficult to do. I love it.

We could do it like this:

Level 1 - 60 upped cards
Level 2 - 90 upped cards
Level 3 - 120 upped cards
Level 4 - 150 upped cards
Level 5 - 180 upped cards

Each city would start out as level 1 with 60 cards. They could then defend the city by building a deck from those 60 cards.

King could upgrade defenses using the treasury of that element.
These city defense decks...who's going to play them?

Offline Kuroaitou

  • Legendary Member
  • ******
  • Posts: 4662
  • Country: us
  • Reputation Power: 82
  • Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.Kuroaitou is a mythical and divine giver of immortality, one of the Turquoise Nymphs.
  • Awards: Slice of Elements 10th Birthday CakeSlice of Elements 9th Birthday CakeSlice of Elements 8th Birthday CakeMaster of Mafia10th Trials - Master of TimeSlice of Elements 7th Birthday CakeSlice of Elements 6th Birthday CakeSilver DonorSlice of Elements 5th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeSlice of Elements 2nd Birthday CakeWeekly Tournament Winner
Re: Battle Mechanics - City Siege https://elementscommunity.org/forum/index.php?topic=9253.msg109225#msg109225
« Reply #11 on: July 06, 2010, 07:42:11 pm »
I'm not saying 30 cards. I'm saying:

Lvl. 1= 30uped, 30 unuped
Lvl. 2= 45uped, 15 unuped
Lvl. 3= 60 uped
Lvl. 4= 75 uped, 15 unuped
Lvl. 5= 100 upe, 20 unuped
Lvl. 6= 180 uped

And the second coment was an electrum payment to the city in order to enter it.
The levels seem off in this one. Upgraded cards are vital for city defenses, because if you think about it, an elemental's major home base should be well protected by the best of its armies, with includes the stronger versions of cards. Secondly, electrum is a not-so fun way to enter a city as a type of restriction - only the rich people would only be the ones who engage in attacks, which makes it a bit ridiculous.

I think that Elements should have a secret thing called "Keys" given to each player automatically. When they lose a certain # of battles/lose a certain battle, they'll have to enter their zone again to get back their key again to enter their major city.


Example:
-Suppose a Fire Elemental really just wants to have Water defeated in as soon as possible (because they're opposites). Obviously, paying electrum isn't exactly going to work here, because the water surrounding (submerging?) the city is a huge barrier in itself (the :fire would be extinguished if he tried to swim XD). However, :water elemental beings already have a 'Key' or device that not only allows them to enter the city unharmed initially, but also with the ability to give them free access from any square/area around the castle.

This way, a :fire player has to defeat certain players (or a number of players) before the 'Key' is dropped for that elemental, and that way, he can enter the base. Initially, the inhabitants of the Major City of :water would let this elemental in, only to realize that he's :fire and gunning for them, thus causing a siege/invasion. ;)

Meanwhile, the water elemental just lost his key, so he has to return home the 'long' way or something. ^^;

 

anything
blarg: