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Offline RavingRabbid

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Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473920#msg473920
« Reply #12 on: March 24, 2012, 11:13:57 pm »
 

Seems nothing. And so awesome while being nothing.

Purify now can target both players and creatures
Purify now also removes sacrifice
Unupgraded purify cost increased to 2
Unupgraded purify healing increased to 2

The new purify is in the trainer
Purify also removes aflatoxin
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Offline n00b

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473921#msg473921
« Reply #13 on: March 24, 2012, 11:15:01 pm »
Epic buff is epic
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Offline AnnaMall

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473924#msg473924
« Reply #14 on: March 24, 2012, 11:18:04 pm »
RIP to SPLAT/poison dial, needed long time now. Trying to make space for 3 of those in all my decks  :P

Offline furballdn

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473929#msg473929
« Reply #15 on: March 24, 2012, 11:30:10 pm »
gogo overdrive!

Offline eaglgenes101

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473930#msg473930
« Reply #16 on: March 24, 2012, 11:32:00 pm »
RIP to SPLAT/poison dial, needed long time now. Trying to make space for 3 of those in all my decks  :P
Mark of water, compensate the quanta production with other pillars/pendulums
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Offline RavingRabbid

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473931#msg473931
« Reply #17 on: March 24, 2012, 11:34:34 pm »
RIP to SPLAT/poison dial, needed long time now. Trying to make space for 3 of those in all my decks  :P
Mark of water, compensate the quanta production with other pillars/pendulums
Does this mean you don't usually use mark of water? :o People, you so weird.

I actually see some usage for these in bows. Probably not speedbows, possibly controlbows. And arena speedbows.

All in all, this actually seems more like an anti-farming measure. I still like it.
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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473940#msg473940
« Reply #18 on: March 24, 2012, 11:49:57 pm »
Being able to remove poison from a creature is a nice touch.  I'm not really clear whether the healing will work on a creature as well, but if it does, it will make cards like overdrive or red nymph quite a bit stronger.  In the case of overdrive, I guess the purify might override it (no pun intended) as a status effect, but in the case of red nymph/rage potion, there isn't anything to override.

The anti-SoSa measure is a great one, and a clever way of indirectly nerfing the card that needed nerfing above all others.  I just hope the AI is good with it.

Increasing the cost and healing of the unupped one both to 2 is probably alright, given that both were done at the same time.  I've never really liked using unupped purify unless I knew I'd be facing poison, or was fairly sure, whereas the upped one with +2 healing was enough I'd take more of a chance including it in FG/arena decks.

Offline furballdn

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473942#msg473942
« Reply #19 on: March 24, 2012, 11:52:39 pm »
Being able to remove poison from a creature is a nice touch.  I'm not really clear whether the healing will work on a creature as well, but if it does, it will make cards like overdrive or red nymph quite a bit stronger.  In the case of overdrive, I guess the purify might override it (no pun intended) as a status effect, but in the case of red nymph/rage potion, there isn't anything to override.
Purify+overdrive=+3atk|-0hp. You can even overdrive purified phoenix!

Offline Wizardcat

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473944#msg473944
« Reply #20 on: March 24, 2012, 11:56:01 pm »
Liquid Shadow + Purify... Finally, a Water/Darkness synergy.
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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473958#msg473958
« Reply #21 on: March 25, 2012, 12:38:04 am »
Awesome :)
However, why does purify heal players before damage, but heal creatures after damage? The disparity doesn't make sense to me. Against a player with a purify stack, the purify will heal +2 before taking damage. If we applied this to creatures, then overdriven creatures with purify should have Max HP-1, given no other effects.
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Offline furballdn

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473962#msg473962
« Reply #22 on: March 25, 2012, 12:49:01 am »
Awesome :)
However, why does purify heal players before damage, but heal creatures after damage? The disparity doesn't make sense to me. Against a player with a purify stack, the purify will heal +2 before taking damage. If we applied this to creatures, then overdriven creatures with purify should have Max HP-1, given no other effects.
I actually have no idea how the healing works. Take an overdriven purified phoenix for example. If it healed before attack, the phoenix should die due to overdrive. If it healed after attack, the phoenix would be already dead after the overdrive.

Offline waterzx

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Re: Purify | Purify https://elementscommunity.org/forum/index.php?topic=2069.msg473997#msg473997
« Reply #23 on: March 25, 2012, 02:51:55 am »
So...do we need to buff Alfatoxin ?

8 :death being purified....seriously ?


I should have checked the trainer first

Now Purify seems very powerful. Not sure if it's OP though.

 

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