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Offline mathman101Topic starter

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War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285452#msg1285452
« on: February 06, 2019, 01:43:38 am »
WAR #12 R5
The first student has flunked out and gone home. Which of the remaining will be the top scholar!
Read the War Rules
Contact Warmasters

News
Gravity is eliminated!
WMs are still slow at fixing and updating stuffs......please continue to forgive us!
Deckbuilding
Duel phase has started
Deadline: 10th Feb GMT 0:00
Teams have to build decks for all players who are fighting during this round. All team members participate in the planning. Please do not post your decks in public or talk about them in chat.

All decks must be made ready before the timer goes to zero, after which, editing decks is strictly forbidden. Failure to have all of the decks ready will lead to a severe card penalty and/or automatic losses. It is highly recommended that all team members double-check their decks before the duels start.
Duels
Fighting ends!
Deadline: 13th Feb GMT 0:00
Duel phase starts when deckbuilding ends.

PM your opponent and try to find a suitable time. Time Zone Converter might be useful here. If you cannot find a time when you both are online, please contact Warmasters--mathman101, ji412jo, and asdw152--immediately. If the match does not happen, you both lose by default unless one of you is clearly more active and flexible.

Duels are "best-of-five", you must use the deck and mark built during the previous phase, and you cannot make any changes to your deck or mark during the round.

Please make sure to record your duels as shown in the Rules:
(Air Gen) KingKiller 3 - 1 (Water Lt) LordOwner
(Air Sld) KingKiller 3 - 1 (Water Gen) LordOwner
(Air Lt) KingKiller 3 - 1 (Water Sld) (Sub) LordOwner

(SUB indicates that someone else played instead of LordOwner)


Super Event Card



Sharing: Upgrades may be moved around however the team wishes among their 4 decks.
Decks must still have the required 4 in-element upgrades. If a deck will have less than 4 upgraded cards, all the upgraded cards must be in-element.
Ex. a team sends Gen, Lt, Salv, Disc, they have 15+12+8+8=43 upgrades to split among the 4 decks. they may arrange them in any way they want (30/13/0/0, or 11/11/11/10, or any other combination)
The minimum amount of upgrades per deck must not fall below the 4 in-element upgrades, nor shall any one deck have more than 50% upgrades from the SEC. (this means you can still fully upgrade a deck with relics)

Stolen from War 7 - R10




Event Card



Using less upgrades allows you the chance to salvage some of the cards from your own deck. This is not a requirement.
Your total Salvage is still 6 (or 7 if 3-0), you just have the chance to salvage some from opponent and some from own deck.
This is on a per-deck-basis, meaning these salvaged cards from own deck will be during the R6 S/D/P/T/deckbuilding phase
If using the EC, please post the cards salvaged from own deck in your Event Card topic created by the WMs.

Battles
Spoiler for Air:
Spoiler for Earth:
Spoiler for Entropy:
Spoiler for Time:

--------------------------=--------------------------


For this round:
Discards - 24 ( 15 from deck)
Salvage - 6




« Last Edit: February 06, 2019, 04:08:21 am by mathman101 »
something....something....something.....

Offline mathman101Topic starter

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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285453#msg1285453
« Reply #1 on: February 06, 2019, 01:46:31 am »
We took into consideration about the SEC, there were both many positive and negative feedback regarding it and we welcomed it all. Thank you for the advice.
We re-looked at balancing and feel that this adjustment will be a more positive experience for the majority. We are sorry to those in the minority that felt that the SEC was good the way it was, but thank you for the understanding.


Also our apologies for getting this round out a bit later than deadline. We hope that everyone is still able to deck build fully in the remaining time frame.
something....something....something.....

Offline shockcannon

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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285455#msg1285455
« Reply #2 on: February 06, 2019, 01:57:43 am »
Does your deck have to win in order to benefit from the EC salvage? Also, if your deck gives upgrades away using the Super EC, does that then activate the EC?
You are what you eat from your head to your feet

Offline mathman101Topic starter

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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285456#msg1285456
« Reply #3 on: February 06, 2019, 02:07:15 am »
Does your deck have to win in order to benefit from the EC salvage? Also, if your deck gives upgrades away using the Super EC, does that then activate the EC?

yes your deck must win, as this is not separate salvage from your regular win salvage. This is 1 or 2 cards out of your 6 total. Ex. using 4 less upgrades, allows 2 salvage from own deck and then 4 salvage from opponents deck.

Yes, moving upgrades from one deck to another as per SEC will activate the EC for the deck with fewer upgrades.
something....something....something.....

Offline shockcannon

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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285457#msg1285457
« Reply #4 on: February 06, 2019, 02:18:51 am »
Can we purposely not use upgrades to drop lower than 4 upgrades per deck (not talking about Super EC shifting)?
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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285481#msg1285481
« Reply #5 on: February 06, 2019, 11:13:22 am »
There are actually a lot of schedules this round that were really close in difficulty, but barely edging it out for me is Team :death once again.



Sorry, rob.
Interested in running a Forum Game? PM me or drop by the Transfer Thread and we'll see what we can do.

Offline Blacksmith

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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285483#msg1285483
« Reply #6 on: February 06, 2019, 11:17:21 am »
We took into consideration about the SEC, there were both many positive and negative feedback regarding it and we welcomed it all. Thank you for the advice.
We re-looked at balancing and feel that this adjustment will be a more positive experience for the majority. We are sorry to those in the minority that felt that the SEC was good the way it was, but thank you for the understanding.


Also our apologies for getting this round out a bit later than deadline. We hope that everyone is still able to deck build fully in the remaining time frame.
Fair changes. Pro tip put up a pool next time.

Also congrats :aether for a easy round. It won't be so easy for :air however.
« Last Edit: February 06, 2019, 11:33:45 am by Blacksmith »
Purple Hillbilly reporting, ready for teamwork and shiny times. 

Offline ARTHANASIOS

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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285489#msg1285489
« Reply #7 on: February 06, 2019, 12:19:51 pm »
Also congrats :aether for an easy round.

In b4 Aether faces 15 upgrades everywhere. :P
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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285492#msg1285492
« Reply #8 on: February 06, 2019, 01:37:26 pm »
L R L R STOP & DASH & UP & TALK B B A B S(tart)

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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285517#msg1285517
« Reply #9 on: February 07, 2019, 04:59:24 am »
There are actually a lot of schedules this round that were really close in difficulty, but barely edging it out for me is Team :death once again.



Sorry, rob.
Inb4 2-2 round again  :-\
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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285634#msg1285634
« Reply #10 on: February 10, 2019, 09:36:15 am »
Did anyone else interprete the SEC-errata as "no more than half of the total upgrades in your deck may come from super ec" ? Because i sure did and still do, regardless how often I look at it.
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Re: War #12- Round 5 https://elementscommunity.org/forum/index.php?topic=66850.msg1285637#msg1285637
« Reply #11 on: February 10, 2019, 10:03:56 am »
Quote
nor shall any one deck have more than 50% upgrades from the SEC

I always interpreted it as "SEC upgrades may not be used once your deck reaches 50% upgraded" however I suppose I see how it could be seen the other way

 

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