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Offline asdw152Topic starter

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War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283865#msg1283865
« on: January 07, 2019, 03:00:11 am »
WAR #12 R1
The students have reached the college of their choice finally and are ready to learn everything possible. However the professors here are willing to only give 1 passing grade this year due to financial issues among the college funds. Twelve groups of students fight each other in a grueling battle for that passing grade!
Read the War Rules
Contact Warmasters

News
Class is now in session!
Deckbuilding
Duel phase has started
Teams have to build decks for all players who are fighting during this round. All team members participate in the planning. Please do not post your decks in public or talk about them in chat.

All decks must be made ready before the timer goes to zero, after which, editing decks is strictly forbidden. Failure to have all of the decks ready will lead to a severe card penalty and/or automatic losses. It is highly recommended that all team members double-check their decks before the duels start.
Duels
Fighting ends!
Duel phase starts when deckbuilding ends.

PM your opponent and try to find a suitable time. Time Zone Converter might be useful here. If you cannot find a time when you both are online, please contact Warmasters--mathman101, ji412jo, and asdw152--immediately. If the match does not happen, you both lose by default unless one of you is clearly more active and flexible.

Duels are "best-of-five", you must use the deck and mark built during the previous phase, and you cannot make any changes to your deck or mark during the round.

Please make sure to record your duels as shown in the Rules:
(Air Gen) KingKiller 3 - 1 (Water Lt) LordOwner
(Air Sld) KingKiller 3 - 1 (Water Gen) LordOwner
(Air Lt) KingKiller 3 - 1 (Water Sld) (Sub) LordOwner

(SUB indicates that someone else played instead of LordOwner)


Super Event Card



Choose one club to join.
Joining a club provides a small boost to all decks.
  • Chess Club: +2 Upgrades to your decks
  • Religious Organization: +2 Salvage and -2 Discards
  • Networking Organiation: +3 Relics on win
  • Chemistry Club: Transmutation costs 1 less dust

Teams will choose one club for the entire team.
Post your decision in your secret section before the deck building deadline.




Event Card



Note: Showing your deck is voluntary.
For each round, choose up to one deck to show to your opponent. This is done by posting in your secret section at least 24 hours prior to deck building deadline.
Super EC is closed!
The deck you show will receive 10 upgrades.
This deck may not change after you show it.


Battles
Spoiler for Aether:
Spoiler for Air:
--------------------------=--------------------------


For this round:
Discards - 6 (from deck)
Salvage - 6

« Last Edit: January 09, 2019, 02:23:25 am by asdw152 »
Unstable Gas Can't Melt Steel Golems.
War #10 Team Death
War #11 Team Entropy
War #12 War Master

Offline mathman101

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283870#msg1283870
« Reply #1 on: January 07, 2019, 03:09:06 am »
Please be aware this round is 2 days longer than usual so that we can get on our Wednesday to Wednesday schedule for having both weekend and weekdays in both phases of a round.
(deckbuild phase Wed-GMT00 to Sun-GMT00 , battle phase Sun-GMT00 to Wed-GMT00)
something....something....something.....

Offline kaempfer13

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283879#msg1283879
« Reply #2 on: January 07, 2019, 03:24:32 am »
are shown decks visible to the opponent before end of deckbuilding? Will all our oppoents be shown the deck, even if its not actually used against them? 10 upgrades fixed number or in addition to normal upgrades?
:gravity War 10
:death and tied for master of STANDIN War 11
Master of :time War 12

Offline mathman101

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283880#msg1283880
« Reply #3 on: January 07, 2019, 03:31:42 am »
are shown decks visible to the opponent before end of deckbuilding? Will all our oppoents be shown the deck, even if its not actually used against them? 10 upgrades fixed number or in addition to normal upgrades?


these are visible to the opponent at the 24hours before deckbuilding ends deadline.
this will only be visible to the opponent your are facing. we will post your revealed deck in their secret section.
10 additional upgrades. These upgrades must be in your deck when you lock it in.
something....something....something.....

Offline TheonlyrealBeef

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283894#msg1283894
« Reply #4 on: January 07, 2019, 05:30:37 am »
Please be aware this round is 2 days longer than usual so that we can get on our Wednesday to Wednesday schedule for having both weekend and weekdays in both phases of a round.
(deckbuild phase Wed-GMT00 to Sun-GMT00 , battle phase Sun-GMT00 to Wed-GMT00)
The round is currently scheduled to end Saturday GMT00, which is only 1 day longer and includes no weekend days (judging by timer).

I would prefer both days go to deckbuilding if the other went to duel phase.
« Last Edit: January 07, 2019, 05:32:52 am by TheonlyrealBeef »

Offline Linkcat

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283895#msg1283895
« Reply #5 on: January 07, 2019, 06:50:22 am »
RIP

Interested in running a Forum Game? PM me or drop by the Transfer Thread and we'll see what we can do.

Offline Blacksmith

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283898#msg1283898
« Reply #6 on: January 07, 2019, 09:45:08 am »
Purple Hillbilly reporting, ready for teamwork and shiny times. 

Offline Wyand

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283902#msg1283902
« Reply #7 on: January 07, 2019, 12:01:12 pm »

12:fire Gen. shockcannon:time Gen. kaempfer13

Your wishes come true, shock! :)
<---- A nice purple pie, shiny cups and a trio of cakes on a red platter, a box of candies and an ice cream cone on chocolate! :) Bon appétit!

"It's hard to detect good luck - it looks so much like something you've earned." - Frank A. Clark

Offline iancudorinmarian

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283908#msg1283908
« Reply #8 on: January 07, 2019, 07:01:15 pm »
*sees super ECs are back*

Can you not?

Offline deuce22

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283927#msg1283927
« Reply #9 on: January 08, 2019, 04:06:40 am »
RIP



What better round than Round 1, when discards are lowest.

Offline hainkarga

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283959#msg1283959
« Reply #10 on: January 08, 2019, 04:28:43 pm »
RIP



Has anyone noticed he took a partial screenshot, uploaded the image and post the link here?
Meritocratic Technocracy

Offline Odii Odsen

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Re: War #12- Round 1 https://elementscommunity.org/forum/index.php?topic=66636.msg1283963#msg1283963
« Reply #11 on: January 08, 2019, 06:46:24 pm »
Happy new war all!
"It doesn't matter where you are.
It doesn't matter who you are.
It doesn't matter you are.
Odii will beat you regardless of chances." - RavingRabbid

 

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