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Offline mathman101Topic starter

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War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1250951#msg1250951
« on: November 07, 2016, 11:41:23 pm »



WAR #10 Round 11
The final 4 teams stare each other down as dimensions rip apart. Lightning cracks down upon the arena of warriors as they realize the end is slowly nearing.
Read the War Rules
Contact Warmasters

News
Darkness is eliminated!
Deckbuilding
Duel phase has started
12/11/2016 0000 GMT
Teams have to build decks for all players who are fighting during this round. All team members participate in the planning. Please do not post your decks in public or talk about them in chat.

All decks must be made ready before the timer goes to zero, after which, editing decks is strictly forbidden. Failure to have all of the decks ready will lead to a severe card penalty and/or automatic losses. It is highly recommended that all team members double-check their decks before the duels start.
Duels
Fighting ends!
15/11/2016 0000 GMT
Duel phase starts when deckbuilding ends.

PM your opponent and try to find a suitable time. Time Zone Converter might be useful here. If you cannot find a time when you both are online, please contact Warmasters--mathman101 and Physsion--immediately. If the match does not happen, you both lose by default unless one of you is clearly more active and flexible.

Duels are "best-of-five", you must use the deck and mark built during the previous phase, and you cannot make any changes to your deck or mark during the round.

Please make sure to record your duels as shown in the Rules:
(Air Gen) KingKiller 3 - 1 (Water Lt) LordOwner
(Air Sld) KingKiller 3 - 1 (Water Gen) LordOwner
(Air Lt) KingKiller 3 - 1 (Water Sld) (Sub) LordOwner

(SUB indicates that someone else played instead of LordOwner)


Event Card

The 4 Discard per match are discarded this round's deckbuilding phase and come from the vault. The Salvage/Discard info is given at the end of the next rounds deckbuilding phase. This is an optional EC. Teams please post in your secret section which decks you would like to find info on and what your 4 discards are.

Credit to Zawadx for idea.
--------------------------=--------------------------


For this round:
Discards - 20 (14 from deck, 6 from vault)
Salvage - 6


something....something....something.....

Offline JonathanCrazyJ

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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1250953#msg1250953
« Reply #1 on: November 07, 2016, 11:55:11 pm »
So we don't have to discard anything from ec if we don't want to?
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Offline mathman101Topic starter

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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1250955#msg1250955
« Reply #2 on: November 08, 2016, 12:08:08 am »
So we don't have to discard anything from ec if we don't want to?

Correct. This is an optional EC.
something....something....something.....

Offline RootRanger

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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1250975#msg1250975
« Reply #3 on: November 08, 2016, 04:31:16 am »
If only it was Fire instead of Gravity - you'd basically have Avatar.
Somehow still around, somewhat

Offline Fippe94

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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1250988#msg1250988
« Reply #4 on: November 08, 2016, 10:35:47 am »
If only it was Fire instead of Gravity - you'd basically have Avatar.

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Offline Zawadx

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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1251004#msg1251004
« Reply #5 on: November 08, 2016, 02:59:43 pm »
No 3.5 cost ec = no love :P
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Offline kaempfer13

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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1251081#msg1251081
« Reply #6 on: November 09, 2016, 12:47:32 am »
Nvm, thanks Aves for the quick answer. I just cant read properly, the other question I asked I could answer with the information in the OP as well.
The info being revealed after the end of the NEXT deckbuilding phase seems a bit odd, it would seem more appropriate to reveal it at the start of next deckbuilding phase. There is a good chance that there is only 2 competitive teams left at all in round 13, so its hard to imagine the information being used much.

Several Edits later:
It's too late for me, I ask a lot of unnecessary questions. The results cannot be posted any sooner, as there is no information on it yet, silly me. So the only critique remaining is that it helps only the teams that can expect to make it far at all and it isn't very useful in general (By using it on the previous rounds decks it could be a little more useful, but I'm not sure whether its worth changing the card). And thats fine, we've had worse.
« Last Edit: November 09, 2016, 01:07:22 am by kaempfer13 »
:gravity War 10
:death and tied for master of STANDIN War 11
Master of :time War 12

Offline Aves

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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1251082#msg1251082
« Reply #7 on: November 09, 2016, 12:50:11 am »
Can we activate the EC after the decks have been posted or are ECs in general only applicable during deckbuildingphase (or another reason why we have to post before the deckbuilding deadline/ the match was played)?
I assume we can't, but I thought I should ask.
Quote from: OP
The 4 Discard per match are discarded this round's deckbuilding phase and come from the vault. The Salvage/Discard info is given at the end of the next rounds deckbuilding phase. This is an optional EC. Teams please post in your secret section which decks you would like to find info on and what your 4 discards are.
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Re: War #10 - Round 11 https://elementscommunity.org/forum/index.php?topic=63587.msg1251107#msg1251107
« Reply #8 on: November 09, 2016, 03:55:18 pm »
:aether  http://elementscommunity.org/forum/guilds/991-thunderbolts-ho!-991/ :aether
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