*Author

Offline Thalas

  • Sr. Member
  • ****
  • Posts: 982
  • Reputation Power: 14
  • Thalas is taking their first peeks out of the Antlion's burrow.Thalas is taking their first peeks out of the Antlion's burrow.
  • New to Elements
Re: Newbie Guide: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg55773#msg55773
« Reply #24 on: April 19, 2010, 03:17:43 pm »
don't forget the tower when you stealth it you gain the quantum, because it's like you summon it.

Panzuriel

  • Guest
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg56690#msg56690
« Reply #25 on: April 20, 2010, 08:58:03 pm »
Dimension shield blocks Titan, but not creatures with momentum.

Offline teffy

  • Hero Member
  • *****
  • Posts: 1688
  • Country: de
  • Reputation Power: 20
  • teffy is a Mummy waiting to discover the path to glory.teffy is a Mummy waiting to discover the path to glory.teffy is a Mummy waiting to discover the path to glory.teffy is a Mummy waiting to discover the path to glory.
  • May the oracle be with you
  • Awards: Slice of Elements 14th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeWeekly Tournament WinnerSlice of Elements 2nd Birthday Cake
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg56693#msg56693
« Reply #26 on: April 20, 2010, 09:00:41 pm »
Titan is blocked ? I don´t believe that. Dimensional Shield blocked creatures with momentum in early game versions.
I`m teffy, here - and Ringat on Kongregate

dragonhuman

  • Guest
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg56855#msg56855
« Reply #27 on: April 21, 2010, 03:28:41 am »
a creature that is muated into a pest/ devourer will devour mana in addition to its mutated ability (very convienent and annoying)

Offline abacus

  • Newbie
  • *
  • Posts: 24
  • Reputation Power: 1
  • abacus is a Spark waiting for a buff.
  • New to Elements
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg58707#msg58707
« Reply #28 on: April 24, 2010, 10:08:53 pm »
A protect artifact will make the whole stack of towers/pillars untargetable.

Offline teffy

  • Hero Member
  • *****
  • Posts: 1688
  • Country: de
  • Reputation Power: 20
  • teffy is a Mummy waiting to discover the path to glory.teffy is a Mummy waiting to discover the path to glory.teffy is a Mummy waiting to discover the path to glory.teffy is a Mummy waiting to discover the path to glory.
  • May the oracle be with you
  • Awards: Slice of Elements 14th Birthday CakeSlice of Elements 4th Birthday CakeSlice of Elements 3rd Birthday CakeWeekly Tournament WinnerSlice of Elements 2nd Birthday Cake
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg59964#msg59964
« Reply #29 on: April 27, 2010, 05:47:45 pm »
A few things I would add:

-  link to the slot wheel machine  (http://elementscommunity.org/forum/index.php/topic,590.0.html) thread

- The player who wins coin toss, gets 7 cards and doesn´t draw one.
- The player who loses gets 7 cards and draws one. ( That means first playing <-> card advantage )

- 23 skeletons normally drain 23 quanta from Dissipation Shield, not 8 ( rounded up(23/3) ).
That means the quanta drain is calculated per creature.

Gravity Pull:

-The damage of a single creature is never divided between the target creature and the player.
-That means a 1/25 Armagio can pull the full damage of a 100/100 creature once.
-As long as Grav Pull works, the shields are useless.

example:
You have a Gravity Shield and an Armagio with Gravity Pull because you want to absorb the damage of the smaller creatures, but the creatures, which would be blocked by the Gravity Shield attack Armagio, too.


- Ice Shields can´t freeze creatures with 1 (2 upped) attack.

These are the results of the interpretation of the words "attacking creatures". A creature is attacking you, if you recieve min. 1 damage from it.
- creatures with Antimatter reach you and can be blocked by Gravity Shield if they have >5 health.
(Didn´t test all other shields)

- Devourer is no exception to the "half the damage when burrowed" rule (try blessing on it!)
The exception belongs to the nightfall effect.
- Basilisk Blood does not stop auto-used abilities like "devour from devourer, bioluminescense or regenerate"
Same with Procrastination ?
And I think this important ( and sometimes annoying) rule is not added:
- Momentum ignores Gravity Pull.
I`m teffy, here - and Ringat on Kongregate

xpanterx

  • Guest
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg60861#msg60861
« Reply #30 on: April 29, 2010, 05:59:07 pm »
I just thought about this... When the druid mutates a creature you can also rewind it back to your hand if you have better use of the original creature, like if you get a 2/2 nymph with a not so useful ability.

Obvious to most people I'm sure, but it would be good to point this out to new players, right?

Offline Essence

  • Legendary Member
  • ******
  • Posts: 4340
  • Country: us
  • Reputation Power: 57
  • Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.Essence is truly a Titan, worthy of respect and acknowledgement.
  • Voice of the Oracle -- Jezzie's Pimp -- Often Gone
  • Awards: 2nd Trials - Master of Water1st Trials - Master of WaterFG Deck-Designer - The OutcastsShard Madness! Competition WinnerEpic 3 Card Design Competition WinnerElder Recruiter
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg63435#msg63435
« Reply #31 on: May 04, 2010, 06:14:27 pm »
Just a small and interesting note: "Infect" damage is taken off before any shield effects are taken into account.  So if you have an Emerald Dragon with Liquid Shadow on it vs. a Gravity Shield, the poison will go off, then the Dragon will slip past the shield and deal 10 damage and gain you 10 life.

One of those tiny timing tricks that a True Master (TM) ought to know.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline Jangoo

  • Sr. Member
  • ****
  • Posts: 877
  • Reputation Power: 0
  • Jangoo hides under a Cloak.
  • New to You
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg63572#msg63572
« Reply #32 on: May 04, 2010, 10:46:15 pm »
Another timing-hint.


The damage and healing sequence after hitting spacebar is:


Damage            Healing


Poison                   
                 |
                 v
Critters              Empathic Bonds, skills: Liquid-Shadow, Vampire, Regenerate
                 |
                 v
-                        SoGs
                 |
                 v
Weapons           Druidic Staff, Vampire Dagger


Implications:

- Poison caused by critters attacks (Pufferfish, flying Arsenic) and Arsenic (as weapon) will not damage the very same turn but next turn.

- Critters and weapons resolve the damage and healing they deal simultaneously, be the healing caused by a skill or Empathic Bonds.

- Empathic Bond-healing is cumulative with skill-healing.
(The cumulative heal-count per critter will pop up on your HP-bar. The exception is regenerate, here only the Bond-healing is shown if a Bond is in play.)

- SoGs, contrary to the card-description, do not heal you at the (very) end of your turn but shortly before the weapon attacks and (possibly) heals.

- Achieving mastery is possible via SoGs, if the finishing blow is delivered by the weapon.


Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg69814#msg69814
« Reply #33 on: May 16, 2010, 09:37:38 pm »
sweet :darkness

kyborek

  • Guest
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg71668#msg71668
« Reply #34 on: May 20, 2010, 08:23:48 am »
- Antimattered creature penetrates shield, if it has venom ability, it still poisons the enemy as well as heals

ADRENALINE / EPINEPHRINE stuff (should be made separate category because it IS complicated)
If you animate weapon and use epinephrine on it:
Arsenic - it attacks as normal creature would, but adds  only TWO poison counters (per turn per arsenic)
Druidic/jade staff - It heals same number of times as it attacks (3 attacks = +15hp, 4 attacks + 20hp per staff), but if damage is blocked it heals only once
discord attacks only once (bug)

i dont know all things written but here are some common:
epinephrined creature-
-has multiple actions, not only attacks
-passive ability activates with every attack
-poison efect is applied with every action
-freeze and delay counter gets down with every action
- fire shield applies with every attack

if you PU or TU mutant:
-It will be same creature type
-it will gain new random ability (possibly the same which is deadly with deja-vu)
-it will have same attack and hp as origin + new boost (every mutant has some boost), that makes chain PUing mutant so powerfull (watch out for gemini), because if you PU 10|10 mutant and repeat it three times on what you have made (allways the new copy) you will have 4 mutants with power from 10|10 up to like 20|20 (every next is stronger)

-If you use protect artifact on weapon, and then cast other weapon, new weapon will not be protected even if it would be the same, this applies for steal too.
-If you rewind animated weapon, the card you draw is not a creature but it is weapon again
-mutants can not gain venom ability
-quint does not remove delay (for example from basilisk blood)
- bone wall spells does not stack, if you have 20 bones bonewall, and cast another bone wall, then you wont have 27 bones, you will have 7 bones

EDIT: Found out new important thing that i did not have idea about before... flooding absorps three quanta each turn, but if owner does not have three quanta at end of his turn, flooding will disappear!

EDIT2: Dusk mantle and fog shield says that "attacking creatures..." but miss chance  applies to weapons too

Offline the dictator

  • Hero Member
  • *****
  • Posts: 1261
  • Country: nl
  • Reputation Power: 17
  • the dictator is a Blue Crawler starting to think about his first run.the dictator is a Blue Crawler starting to think about his first run.the dictator is a Blue Crawler starting to think about his first run.
  • There are no dumb questions, only dumb answers
  • Awards: Slice of Elements 5th Birthday CakeWeekly Tournament Winner
Re: What the cards don't tell you... https://elementscommunity.org/forum/index.php?topic=4461.msg80513#msg80513
« Reply #35 on: June 02, 2010, 08:07:07 pm »
- Antimattered creature penetrates shield, if it has venom ability, it still poisons the enemy as well as heals

(..)
But for some strange reason antimattered creatures with more than 5 hp don't attack (heal) against a gravity shield
[18:28:55] Acsabi44: grinding is about pwning the AI as fast as possible
Back from a long break.
:water War Veteran - 4 times
Because inverted art is awesome - Looking for a tool for gather stats for arena, look no further

 

blarg: