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Deck Ideas => Post Deck Ideas Here => Trio & Quartet => Topic started by: BluePriest on February 03, 2011, 05:05:47 am

Title: The Newby Half Blood Farmer V3!!! Anti... Bolt? 1 Rare, No Upgrades v1.92+
Post by: BluePriest on February 03, 2011, 05:05:47 am
This is the Main Build you should use, it has the best success rate. (h8 patch notes that destroy decks)
by BluePriest
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vn 4vn 4vn 4vn 4vn 4vn 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5lg 8pj

THIS DECK NOW NEEDS FAHRENHEIT (not in image)!!
The Farhenheit will do 19 dmg (4+15 from the 75+ quanta you should have)

It may be smart to add 1 more nova, and 1 protect/enchant artifact so that you can quint it.

Suggestions:
Rage Potion
Fahrenheit
Explosions

Im currently running this with +3 Fahrenheits so I can get one out faster.

At 75  :fire you will do 132 dmg. Your Weapon will deal 19 dmg. This means you will need to have a fully powered Fahrenheit out for 4 (worst case scenario 5 if the shield blocks 3 dmg) turns before you can kill them when they have no healing.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: wavedash on February 03, 2011, 05:09:22 am
I don't have much experience with or knowledge about Half-Bloods, but how often do you run into reflecting shields?
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 03, 2011, 05:29:12 am
not very often, and when I do they usually replace them with an other quick
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Toimu13 on February 03, 2011, 05:56:39 am
Here is a 2003 Excel file to help with that calculation:

http://www.4shared.com/dir/NaD10nDC/sharing.html

I've looked into a non-upped Fire Stall and never thought about  :fire /  :entropy!  I don't have a use for grinding HBs, but I would say this is a nice non-upped Fire Stall for PvP.  I'm going to start playing around with this for PvP:

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Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: xynom on February 03, 2011, 07:08:00 am
I really dig Fire and Entropy....Ill have to try this out. Still waiting on finding a Life oriented HB killer.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 03, 2011, 01:06:31 pm
Here is a 2003 Excel file to help with that calculation:

http://www.4shared.com/dir/NaD10nDC/sharing.html

I've looked into a non-upped Fire Stall and never thought about  :fire /  :entropy!  I don't have a use for grinding HBs, but I would say this is a nice non-upped Fire Stall for PvP.  I'm going to start playing around with this for PvP:

Code: [Select]
4vn 4vn 4vn 4vn 4vn 4vn 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f6 5f6 5f6 5f6 5f7 5f7 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi
I think this is the ONLY  :fire :entropy bolt deck I have ever seen. I was surprised at how well it actually works. On the flip side, I wanted this deck to be as newb friendly as possible. Thats why there are no Fahrenheits. Most Newbs wont have more than 1, if they even have that. This is meant for getting the newbs to start grinding HB's  asap since I see so little love to them. The Calculations arent even necessary. I think thats my favorite part of this deck. just know that once you get to 113 :fire, use all 6 bolts and you win. Its not any more complicated than that
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: jumpoffduck on February 03, 2011, 11:53:37 pm
You need 166 quanta to deal 200 damage with 4 fire bolts.

[shameless plug]http://jumpoffduck.co.cc/elements/bolt.htm (http://jumpoffduck.co.cc/elements/bolt.htm)[/shamelessplug]
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: ddevans96 on February 04, 2011, 01:32:58 am
Maybe I just fail, but I lost the first ten games I tried with this. Either I drew all my amethyst pillars early and he played more damage than I could reverse with antimatter before I could kill him with firebolt, or I drew all my fire pillars early and couldn't pay for an antimatter at all to stall long enough until I did get the quanta.

Maybe I just got bad matchups, or I just suck with the deck, but I'm not having much luck with this at all, and I doubt the noobs who this is meant for could play it better than I can. If you could provide stats for this to prove me wrong, it would be great.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 04, 2011, 02:35:55 am
Ill start stat tracking starting tonight. Also, any suggestions for improving it are welcome.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 04, 2011, 02:41:20 pm
Published an alternate build. It still technically has the exact same quanta production, it just spreads to the entropy sooner. Its actually probably superior in every way.
-4 amythest
-4 burning
+8 Fire Pends
Equals 4 and 4 for each, but allows you to get the entropy sooner.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: YawnChainHow on February 05, 2011, 10:02:34 pm
The pendulum build is significantly better. I've only played ~50 games with each build, but early antimatters are life savers.

I'm also considering adding a Luciferine as card 31, though I have Fahrenheit in that place right now. Usually, the only thing keeping me from EMing is a weapon, and those rarely hit for more than 10 damage. It would really depend on how much a seventh card sitting in your hand would hurt, but it might be worth a try.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: ddevans96 on February 05, 2011, 11:24:50 pm
Having much better success with the pendulum variant, but with entropy pends instead of fire pends. Can't believe I didn't tests it like that before, it's how I do the quanta for many of my own decks.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 05, 2011, 11:33:26 pm
Having much better success with the pendulum variant, but with entropy pends instead of fire pends. Can't believe I didn't tests it like that before, it's how I do the quanta for many of my own decks.
So you are using fire mark mark Im assuming? Ill be trying out a ton of varients lol. I need to get less busy so I can test all of this.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: ddevans96 on February 05, 2011, 11:38:39 pm
Having much better success with the pendulum variant, but with entropy pends instead of fire pends. Can't believe I didn't tests it like that before, it's how I do the quanta for many of my own decks.
So you are using fire mark mark Im assuming? Ill be trying out a ton of varients lol. I need to get less busy so I can test all of this.
Yeah fire mark. I find it best because I usually get quanta of both types on the first turn and still have the quanta production balanced.

Also gets EMs quite a bit, which is great. I'm convinced I just had horrible luck yesterday :)


Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 07, 2011, 02:11:36 am
Hmmm, I need to try the pendulum variant.

I had a rough time with Half Bloods and and getting the quanta before decking out so I modified the deck a little:
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Still had a rough time but decided I needed to work out some numbers.

With the above version I played 50 games against Half Bloods and 50 against the T50.

My results:

HB games played:   50
Half Blood wins:   19
Amount of EMs:     5
Unupped cards won: 2(both rare)
Upped cards won:   3

T50 games played:  50
Top 50 wins:       29
Amount of EMs:     16
Unupped cards won: 6(3 relics)
Rare  cards won:   13

The problems I encountered were:

Life and Light spell reflecting shields.
Discord/Pulverizer/Trident weapons - Either losing quanta, pillars, or my shield.
Explosions/Steals - Taking away my shield, lead to high amounts of incoming damage.
Mindgates/Catapults - Mindgates beat me at my own game, bolting me or reversing antimatters, catapults removed antimattered cards before I could really heal up.
Forest Spirits/Lava Destroyers/Steam Machines - Its hard to effectively use antimatters on them and tough to kill.
And then a couple times against Half Bloods I was just out rushed by a Life deck.  About 3 turns in and the AI had a mix of 6 or 7 frogs and cockatrice.

A bunch of my losses to half bloods were long games where I had tons of fire quanta saved up, around 150-160, both only 3 or 4 bolts and couldnt finish the AI off, if I had a Fahrenheit I'm sure I would have won those.

The spell reflect shields came up pretty often as well, but twice the AI changed them out!  That was so great, most times it didn't though.

I'd like to find a way to add in an Enchant Artifact, to keep my Fire Shield alive, and a Reflective Shield to drop in last second and get around the reflect of the AI, but I guess that means adding a Nova and either upping the Nova or the Enchant.  But I don't know what to switch those with, and I don't think I want to go too far over 30 cards.

I'm kinda stumped, but I feel that if I can keep the shield from being removed I could do a lot better, or if I ever get a Fahrenheit, protect that too, or instead.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 07, 2011, 03:35:14 am
he Bolts are for direct attacks only. DON NOT attack the creatures with this unless its desperate and you are doing REALYL good on :fire Only use a maximum of 1 otherwise your success will be very small.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 07, 2011, 04:26:57 am
he Bolts are for direct attacks only. DON NOT attack the creatures with this unless its desperate and you are doing REALYL good on :fire Only use a maximum of 1 otherwise your success will be very small.
I have been saving them and following that rule.  But I either cant get enough time to build fire quanta, get stuck against a spell reflect shield, or get killed before enough firebolts come out.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Assassine on February 07, 2011, 05:39:36 pm
Currently running the pendulum variant with +1 deflag +2 fahrenheit, works awesome :D

just didnt win a single card yet :(
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: TheForbiddenOracle on February 07, 2011, 08:45:06 pm
If you wanted to add rares the first thing that should pop up is a fahreneheit
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 08, 2011, 01:09:16 am
If you wanted to add rares the first thing that should pop up is a fahreneheit

Yes definitely. That will increase the success dramatically.  ps, your sig flatters me
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: sgegmund on February 08, 2011, 07:09:19 am
Hi,
I'm a newbie, and this deck is the most friendly that I found looking around the forum.
I added 2 Farenheits (my first rares  ;D) and 2 deflagration (to get rid of catapults and nasty weapons). The Farenheits are great, because you can start using fire bolts on critters in desperate situations.
Also, I'm using the Fire Pendulum version, but I'm still trying to balance the different elements because you often tend to have too much entropy toward the end game.

I have a great record with the deck, played a lot and won a couple of upgraded. The hardest seems to be the green rush when you have an unlucky draw (no anti-matter).

As I'm still new to the game, what cards in this deck would you upgrade to continue using it ? If a veteran could give quick directions with a suggested upgrade path, that would be great.

Anyway, excellent deck, thank you .

Edit : Here's a recent reward
(http://imageplay.net/m7Gbd137558/reward1_thumb.jpg) (http://imageplay.net/view/m7Gbd137558/reward1) and another one : (http://imageplay.net/m7Gbd137706/reward2_thumb.jpg) (http://imageplay.net/view/m7Gbd137706/reward2)

Edit2 : Here's the actual deck, winning a lot of games, a lot of times master of the elements. The few losses are often due to a bad start or creatures overrun with no fire shield.
(http://helltgivre.free.fr/elements/?mark=4sj&deck=z64vnz45f0z65f4z25f5z35f6z25f7z95giz25gi6rn)

Edit3 : I've been playing a lot these last days. The main problems are as listed :
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 08, 2011, 07:41:00 am
I'm using the pendulum version now and it is better.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Assassine on February 10, 2011, 05:54:38 pm
Im using this variation of the deck now. While it works quite well, im sure there is still room for improvement. Any hints on how i could improve this? And are there any upgrades that would significantly improve the deck? While i can afford 1 or 2 single upgrades, im not playing enough to just go and upgrade a full deck for like 5% more wins

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Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 11, 2011, 12:51:28 am
For upgrades I went for the shields first as it cuts 2 fire quanta out of each shield played.
 
Pillars and Pends could be another good place to start, giving you a little boost in quanta right off the bat.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 11, 2011, 04:14:12 pm
I think antimatter would be the best thing. Its hard to get those out fast enough, and it will often be the thing seperating  :life and  :death
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 13, 2011, 04:14:46 pm
Blue, what do you do when you come up against steam machines or forest spirits?
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 13, 2011, 07:49:14 pm
Blue, what do you do when you come up against steam machines or forest spirits?
In those situations, I wait til they have enough dmg to be a real threat. Most of the time the decks arent the proper duo so they only have the quanta from the quantum towers to fuel the abilities.

If I already have antimattered creatures, then i completely ignore them unless they do more damage than what I am able to heal. Once they do more damage than that, I antimatter them.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 14, 2011, 01:37:32 am
Hmmm, maybe I antimatter too soon.  I guess the big worry is when there are no other antimattered creatures.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 14, 2011, 02:18:20 am
Are you facing decks that are actually duos made for growth? ex  :life/ :water decks? If so, then I would take a beating as long as you can without anti-mattering safely.

For off decks that rely on quantum towers, then watch how much quanta the have to power the growth. Try and wait til they run dry on the  :water if possible, however, if not then once again, wait as long as you acn before anti-mattering
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 14, 2011, 06:26:47 am
The ones I've had trouble with are the ones that are duos set up to support the growth.  The upgraded Steam Machines are tough cuz they have like 15 hp and even waiting a few turns till they are at 13 attack, they get bumped to 8 attack on the AI's next move and have enough HP to get them back into the positive.

Just a pain, like when my fire shields don't pop up until the turn AFTER the the lava destroyers are played.  lol
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: vohawk on February 16, 2011, 05:54:10 am
This is actually one of the most frustrating decks i've played, and i've tried all the variations for quanta gaining, and still this deck has yielded me i'd say 3 wins out of 25 HB's played.  and yes i know how to play the game and whatnot, and know the strategy behind playing this deck.

i honestly don't know if i'm just really unlucky with gaining enough quanta for anti-matter but my goodness, what the fuck could i be doing wrong.

but imo, this deck is not newby friendly
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 16, 2011, 01:23:41 pm
This is actually one of the most frustrating decks i've played, and i've tried all the variations for quanta gaining, and still this deck has yielded me i'd say 3 wins out of 25 HB's played.  and yes i know how to play the game and whatnot, and know the strategy behind playing this deck.

i honestly don't know if i'm just really unlucky with gaining enough quanta for anti-matter but my goodness, what the fuck could i be doing wrong.

but imo, this deck is not newby friendly
Its probably just bad luck. Go back further into the topic and you will see...

Maybe I just fail, but I lost the first ten games I tried with this. Either I drew all my amethyst pillars early and he played more damage than I could reverse with antimatter before I could kill him with firebolt, or I drew all my fire pillars early and couldn't pay for an antimatter at all to stall long enough until I did get the quanta.

Maybe I just got bad matchups, or I just suck with the deck, but I'm not having much luck with this at all, and I doubt the noobs who this is meant for could play it better than I can. If you could provide stats for this to prove me wrong, it would be great.
Having much better success with the pendulum variant, but with entropy pends instead of fire pends. Can't believe I didn't tests it like that before, it's how I do the quanta for many of my own decks.
im very confident that it will even itself out over time. What decks are you having the most trouble with?
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: vohawk on February 17, 2011, 03:45:46 am
First i'm gonna apologize for sounding angry or insulting your deck, i'm sure you've invested a lot of time into this deck and played it many times, no mean to overstep any boundaries.

i'm having problems with both variations of pendulums, should i try hybrid pillars instead of pendulums or is that a bad idea? other than that, i don't see what could be going on other than really bad draws / HB matchups : /
could i be overlooking the use of fire shield?  i took those out and replaced them with deflagrations for pesty permas
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on February 17, 2011, 03:54:49 am
The fire shields are extremely useful. The pesky perms arent all that big of a deal. Put them back, and use the pendulum version.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Yardof on February 19, 2011, 09:16:10 am
Ya you need the fire shields and I even added a supernova, reflective shield and  an enchant artifact.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: sgegmund on February 19, 2011, 12:37:50 pm
This is my deck :

(http://helltgivre.free.fr/elements/?mark=4sj&deck=z64vnz75f0z55f4z35f5z25f65f7z75giz56rn7dk7dnz27f2)


I honestly win more than 90% of my games, and most of them as Elemental Master. I will add a supernova with an enchant artifact, a reflective shield and maybe a purify. I sometimes had trouble before I added the 5 shards. Fire shield is often very important, as you want to get rid of excess creatures while healing some damage with shards and antimatter. The farenheits also give a bit more felxibility as you don't rely completely on the bolts to finish off your opponent, and you can then use the bolts on critters in dire situations.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: TheForbiddenOracle on February 21, 2011, 04:29:53 am
Considerations:

-Defrags- for Catapults and weapons
-Fahrenheit- Much more damage than from the fire bolts
-Rage Potion- CC and increases their attack for you to antimatter
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BinaryPie on March 03, 2011, 03:09:48 pm
I added two fahrenheits and two SoGs. Having alot of success with this version. Only losses I've had so far is if I get a bad draw and it manages to get two or more dragons out a few turns before I can antimatter.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: primarycolors on March 04, 2011, 05:14:38 am
    Yes, adding Fahrenheits and SoGs would improve the win rate, but BP's original idea was designing a deck for newbies. Most people have one or two rares after finishing the weapon quest, and most likely won't have shards.

    Any problems with getting to 113 before decking out?

   
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on March 04, 2011, 05:57:09 am
    Yes, adding Fahrenheits and SoGs would improve the win rate, but BP's original idea was designing a deck for newbies. Most people have one or two rares after finishing the weapon quest, and most likely won't have shards.

    Any problems with getting to 113 before decking out?

   
Very rarely. i believe onl 1 time did I not have the quanta. The rest of the time I died was because of getting to 0 health
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Bhlewos on March 12, 2011, 05:15:31 am
I used your build and these are my results after some testing:


Masonos (Gravity/Time)
W: 1
L: 0

Chral (Time/Life)
W: 0
L: 1 (Reflective Shield)

Disonos (Entropy/Time)
W: 0
L: 1

Shadcord (Darkness/Entropy)
W: 1 (Lucky enough to have two vampire enemies, which when antimattered hurt Shadcord early on)
L: 0

Vitsa (Life/Gravity)
W: 0
L: 1 (Reflective Shield)

Chrofuze (Time/Fire)
W: 0
L: 1

Moreric (Death/Aether)
W: 0
L: 1 (Also had Fire Bolt; actually pretty close, except I was close to decking out with 5 cards left and had to use my 4 Fire Bolts at 133 quanta. If not for that last FB I would probably have lasted long enough to draw the last Bolt needed)

Overall 2|5 win ratio so far, I may keep testing and tracking statistics. Thanks for making this BluePriest.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Astrocyte on March 20, 2011, 08:03:45 pm
I've been grinding with this deck for a couple of weeks now and it's really done well for me... granted, the upped Fahrenheit I won the first day of using it helped a lot!

BIG thank you to BluePriest for making this deck.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: griffin8r on April 06, 2011, 06:18:03 pm
Yep - I added 2 Fahrenheits to the mix and have only lost 1 match so far this afternoon, to an Aether deck that never gave me anything I could antimatter.  Came up 20 short of killing him anyway.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Fluff on April 06, 2011, 10:12:07 pm
I would like to add though that players lacking farenheit should probably look elsewhere for a farmdeck since this one is just plain terrible without them. I would argue that this is a deck that needs several fahrenheits or upgraded cards to work since it is just to slow and vulnerable to get a reliable win % without them.
Without fahrenheits you are left with only one option of winning and that is reaching the required number of quanta for 5/6 bolts.
This however is not as easy as it seems since the unupgraded deck cant handle either quanta-drain or pillardestruction. Any occurence of either of those will leave you gasping for time to reach the desired number of quanta.
Your protection in the form of antimatter is also rendered useless in any case of morphs, swarms or even eternity. They are also quite expensive and are only really viable a couple of turns in (and then at best only every otherturn ) which will basically leave you wide open w/o upgraded pendulms - and as others pointed out in this thread - if you have upgrades you might aswell go for a better deck.

So.. if you dont have either 2 fahrenheits or some upgraded cards lying around you are probably better off starting elsewhere.

Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on April 06, 2011, 11:26:22 pm
I would like to add though that players lacking farenheit should probably look elsewhere for a farmdeck since this one is just plain terrible without them. I would argue that this is a deck that needs several fahrenheits or upgraded cards to work since it is just to slow and vulnerable to get a reliable win % without them.
Without fahrenheits you are left with only one option of winning and that is reaching the required number of quanta for 5/6 bolts.
This however is not as easy as it seems since the unupgraded deck cant handle either quanta-drain or pillardestruction. Any occurence of either of those will leave you gasping for time to reach the desired number of quanta.
Your protection in the form of antimatter is also rendered useless in any case of morphs, swarms or even eternity. They are also quite expensive and are only really viable a couple of turns in (and then at best only every otherturn ) which will basically leave you wide open w/o upgraded pendulms - and as others pointed out in this thread - if you have upgrades you might aswell go for a better deck.

So.. if you dont have either 2 fahrenheits or some upgraded cards lying around you are probably better off starting elsewhere.
Not for unupgraded. This deck has gone through a lot of testing as is at about a 50%+ win rate for ai5. Although that doesnt seem much, against ai5s it is quite good for no rares, no upgrades. Getting the quanta has never been a problem for me. only once lost due to deckout. Almost always lose due to reaching 0 hp. Perhaps I could help you with the strategy?  Of course this deck has its weaknesses, however, it works quite well.

also, soon I will work on optimizing it to go along even better with v 1.27.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Megaant on April 10, 2011, 08:00:02 am
Just to give the stats for four Fire Bolts to be used, it will take exactly 179 fire quantum.
Although it is slightly unlikely for this deck to get to 179, I felt it was possible in some circumstances.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: TennesseeAborigine on April 15, 2011, 02:08:51 pm
Playing against Half Bloods, I almost never lose with a slightly upgraded mod of this deck (3x SoGs only). I only have one Fahrenheit in the deck and if i play it after my fire quata has built up past 40 or so, I only have to use one fire bolt most of the time and that's just to get EM at the end...  Plus, you can use most of the firebolts defensively if you're feeling confident. This deck has the perfect balance of permanent killers, shields, and the ability to use the opponent's deck against them. Only use antimatter against high damage opponents or if you really need healing; they're the best part of this deck so use them wisely. Oh, and don't try it against anything lower than a T50 though, the win percentage decreases dramatically... you need to play against the heavy hitters. Here's my deck code:

Mark of Entropy: 4vn 4vn 4vn 4vn 4vn 4vn 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f6 5f6 5f6 5f6 5f6 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 6rn 6rn 6rn 8pj

Edit: Ok I was on a huge winning streak and probability is paying me back now... still, this is an excellent deck for beating half-bloods. It's the most fun to play of all decks I've built (yeah, I'm a noob, but a dedicated noob). It takes strategy as well as luck. How you decide to play your cards seems to decide the game more often than not. Thanks to BluePriest for the deck seed.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: Astrocyte on April 15, 2011, 11:36:22 pm
Just to give the stats for four Fire Bolts to be used, it will take exactly 179 fire quantum.
Although it is slightly unlikely for this deck to get to 179, I felt it was possible in some circumstances.
I've done it a few times, when the pillars were all at the top of the deck and the bolts were mostly toward the bottom, or when I spent a bolt on CC to stay alive.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: wildgoldenpk on April 29, 2011, 12:50:27 am
So whats the final deck, like the final draft? With all the new cards and stuff ?
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on April 30, 2011, 03:55:42 am
Just how it is right now. The deck is meant to be played as a newby deck. I have suggestions for adding in cards, however, I havent even attempted to optimize it including rares.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on May 03, 2011, 12:43:39 am
Updated with a simple, but drastic improvement. Will greatly improve your win rate.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Onizuka on May 03, 2011, 01:16:41 am
Light pend>Nova

It lets you get extra entropy.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: wildgoldenpk on May 03, 2011, 07:17:29 am
is there an upped version?
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on May 03, 2011, 01:08:55 pm
Light pend>Nova

It lets you get extra entropy.
but the problem with it is that if it is on the bottom of your deck you dont get the quanta and deck out.
is there an upped version?
There are plenty of upped firestall decks out there.

Here is one of the more popular ones though http://elementscommunity.org/forum/index.php/topic,6758.0.html
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: TheForbiddenOracle on May 03, 2011, 08:12:00 pm
is there an upped version?
Also, don't mean to hijack this thread, look in my sig it's #3
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: vitrioff on May 09, 2011, 12:00:15 pm
Ok, I've been testing a basic version of this deck, and i must say i'm impressed win rate against AI5. I'll cut the compliments, but write what bothers me most:

Like somebody said before - Tsunami, Pulverizer, Earthquake (or butterfly effect on antimattered creature) - to deal with this problem i'll add upped enchant weapon (of course with nova present) to use on burning pilars. OR you could add max. 2 deflagration.
Cloak - not to nice if AI tries to rush you. Again deflagration would be nice addition.
Arsenic - this is nasty. Luckli AI5 tends to replace Arsenic with another weapon.
Reflective shield / Emerald shield - here Fahrenheit is only solution working (without destroying the clue of the deck)

That's for now. I'll try to test a bit more. Still, great idea of decent, reliable deck ;].
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on May 09, 2011, 01:26:26 pm
Ok, I've been testing a basic version of this deck, and i must say i'm impressed win rate against AI5. I'll cut the compliments, but write what bothers me most:

Like somebody said before - Tsunami, Pulverizer, Earthquake (or butterfly effect on antimattered creature) - to deal with this problem i'll add upped enchant weapon (of course with nova present) to use on burning pilars. OR you could add max. 2 deflagration.
Cloak - not to nice if AI tries to rush you. Again deflagration would be nice addition.
Arsenic - this is nasty. Luckli AI5 tends to replace Arsenic with another weapon.
Reflective shield / Emerald shield - here Fahrenheit is only solution working (without destroying the clue of the deck)

That's for now. I'll try to test a bit more. Still, great idea of decent, reliable deck ;].
Unfortunately, every deck has its weaknesses. Those are this ones. Except for the final one.... Reflective shield/ emerald Shield shouldnt be a problem with the build posted... I have a reflective shield added in there for that very reason.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: TheForbiddenOracle on May 09, 2011, 07:38:33 pm
Ok, I've been testing a basic version of this deck, and i must say i'm impressed win rate against AI5. I'll cut the compliments, but write what bothers me most:

Like somebody said before - Tsunami, Pulverizer, Earthquake (or butterfly effect on antimattered creature) - to deal with this problem i'll add upped enchant weapon (of course with nova present) to use on burning pilars. OR you could add max. 2 deflagration.
Cloak - not to nice if AI tries to rush you. Again deflagration would be nice addition.
Arsenic - this is nasty. Luckli AI5 tends to replace Arsenic with another weapon.
Reflective shield / Emerald shield - here Fahrenheit is only solution working (without destroying the clue of the deck)

That's for now. I'll try to test a bit more. Still, great idea of decent, reliable deck ;].
As I said, Explosions and Rage Potions could be added into the deck, as well as Rain Of Fire for Fractals and Cloaks.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Minkune on May 23, 2011, 10:55:03 pm
New guy putting in his two cents.  So far I'm in love with this deck, with a win rate much higher then expected.  Fareinheight increases the win rate by quite a significant proportion, even winning games for me where I'm decked out, used the last of my fire blasts and need the smallest bit more damage.  Besides the obvious issues (quanta/pend destruction, weapon/armor theft) I can't see anything really wrong with it.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: l1ttl3redd3v1l on May 26, 2011, 10:45:30 pm
I love this deck! In pvp, my opponent had a blue nymph making unstable gases. He had 4 on the field, and was gonna make a fifth the next turn and kill with all 5. I was like "good game" and fire bolted him five times. lolololol! :P
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Iyashii on May 29, 2011, 05:32:42 am
Wonderful deck!
It has helped me out immensely.

The win ration to cost is simply amazing, though I have had ABSOLUTELY NO LUCK TODAY on winning against any HBs.
Yesterday was quite the opposite, barely loosing.

Haven't a clue why today is so off, but what can ya do.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: howar31 on June 01, 2011, 08:41:39 am
This deck is so cool......
Easy to build and easy to manipulate.
Amazing :P
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: ConaSan on June 07, 2011, 02:30:55 pm
+2 Pandemonium may be good, because you'll have no creatures on your side so the effect wont hurt you.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: YawnChainHow on June 07, 2011, 07:46:48 pm
+2 Pandemonium may be good, because you'll have no creatures on your side so the effect wont hurt you.
Pandemonium means you risk killing off your only source of healing, so it's two wasted card slots. If you really want more mass CC, pack more Fire Shields so you can play them earlier.

The balance of cards in this deck is already great, so I wouldn't tamper with it if I were you.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: fralarz on June 10, 2011, 06:43:23 pm
This deck has been pretty fun to use, although i have been losing a bunch to half bloods which is disappointing
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: ilovepieman on July 25, 2011, 01:32:45 am
how to get past reflecting shields. use your reflecting shield. then use firebolt on yourself then it will hit the opponent. EPIC   ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: SevenOfAKind on August 28, 2011, 05:44:33 pm
Having recently been testing an upped fire stall I calculated that for fire lances you need:

111 quanta for 6 lances,
132 quanta for 5 lances,
163 quanta for 4 lances,
221 quanta for 3 lances,
331 quanta for 2 lances,
661 quanta for 1 lance.

Now these are upped so you probably have to add up to 2*No. of lances to factor in the increased casting cost.

Just thought this might help.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Rember on August 28, 2011, 10:04:22 pm
Having recently been testing an upped fire stall I calculated that for fire lances you need:

111 quanta for 6 lances,
132 quanta for 5 lances,
163 quanta for 4 lances,
221 quanta for 3 lances,
331 quanta for 2 lances,
661 quanta for 1 lance.

Now these are upped so you probably have to add up to 2*No. of lances to factor in the increased casting cost.

Just thought this might help.
Your first 2 numbers are off by 1 quanta... didn't check the rest.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: ConaSan on October 09, 2011, 01:16:54 pm
I absolutely LOVE this deck!! The only problem= its changed so you can only have 75 :fire.... so its became much much much harder to kill enemies. Is there any way to improve this? The deck isn't that strong when you can only get 75 :fire. Please reply to this.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Rember on October 09, 2011, 01:41:06 pm
Bolt otk decks for 200hp opponents don't really work anymore. Use mono aether.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Pineapple on October 09, 2011, 01:42:46 pm
I absolutely LOVE this deck!! The only problem= its changed so you can only have 75 :fire.... so its became much much much harder to kill enemies. Is there any way to improve this? The deck isn't that strong when you can only get 75 :fire. Please reply to this.
Add maybe two phoenixes, so by the time you have 0 cards left, you'll always be able to bolt them to death.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: BluePriest on October 09, 2011, 08:39:57 pm
I absolutely LOVE this deck!! The only problem= its changed so you can only have 75 :fire.... so its became much much much harder to kill enemies. Is there any way to improve this? The deck isn't that strong when you can only get 75 :fire. Please reply to this.
You have 2 different options. Adding a couple Phoenixes, or a couple Fahrenheits. The only prolem with the latter is that it adds rares into the picture. Phoenixes would probably be the most stable.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: UserClone on November 07, 2011, 01:35:56 am
Probably a stupid question, but how do you accumulate more than 75  :fire?
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Baily18 on November 07, 2011, 01:41:51 am
You can't anymore, you used to be able to before the last update. Now you have to add in a few phoenixes or a few Fahrenheits.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: MasterNighthawk on November 16, 2011, 12:19:29 am
i was one of the unfortunate noobs, which build the original and then found out that it doesn't work any longer...
lucky me... got 4 fahrenheit lying around from lvl3 farming....

since the original no longer works, here an update:

by MasterNighthawk
Hover over cards for details, click for permalink
Deck import code : [Select]
4vn 4vn 4vn 4vn 4vn 4vn 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f7 5f7 5f7 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 8pj


this deck kinda works... hat quite some EMs. but i didn't do ANY sort of statistic on how it performs. frankly i ran only in few HBs i have real trouble in defeating. those with permanent-destruction of course^^
i have no better option that going lvl4 with what i have right now. so i won't be doing statistics in quite some time.
until now the deck at least managed to pay for itself only running lvl 4. so no annoying backsteps to lvl3....

optimization suggestions are of course welcome...
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: omegareaper7 on November 16, 2011, 02:05:38 am
i was one of the unfortunate noobs, which build the original and then found out that it doesn't work any longer...
lucky me... got 4 fahrenheit lying around from lvl3 farming....

since the original no longer works, here an update:

by omegareaper7
Hover over cards for details, click for permalink
Deck import code : [Select]
4vn 4vn 4vn 4vn 4vn 4vn 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f7 5f7 5f7 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 8pj


this deck kinda works... hat quite some EMs. but i didn't do ANY sort of statistic on how it performs. frankly i ran only in few HBs i have real trouble in defeating. those with permanent-destruction of course^^
i have no better option that going lvl4 with what i have right now. so i won't be doing statistics in quite some time.
until now the deck at least managed to pay for itself only running lvl 4. so no annoying backsteps to lvl3....

optimization suggestions are of course welcome...
Just an FYI, ai3 frequently will give more electrum per hour then ai4.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: ninetyfools on November 16, 2011, 02:55:20 am
Agreed but HBs are fun to grind and give u an upped card sometimes!
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: furballdn on November 16, 2011, 03:47:12 am
Agreed but HBs are fun to grind and give u an upped card sometimes!
Biggest reason why people still fight HBs. Where else can you win an upped card so easily when you're a newbie? Zanz really needs to make HBs more appealing to fight though, as most people prefer silver/gold to HBs.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: RaevenHeartK on November 21, 2011, 03:34:08 am
I'm so noob I can't even consider HB's, or even silver arena...all these decks require multiple rare weapons.  I lucked out and was able to get a SoV from grinding BL, (until i ran into a 12 loss streak and had to grind AI3 to build back elec and score) and got a Owl's eye from AI3 and Arsnic from score quest.

Other than my few lucky drops, i'm mainly failing at this game. Is there anything that can be done other than trying to find a cheap deck and grinding for months on end?? (or starting over)...

I've been playing for just over a week and getting frustrated when I come up on AI3 decks that give me 3 or 4 times playing against the same deck, and usually it's one that pwns me...
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Phaser on November 23, 2011, 03:07:15 am
Then try a speed EM deck: http://elementscommunity.org/forum/index.php/topic,33933.0.html
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: Acacia Avenue on December 03, 2011, 11:38:47 am
Agreed but HBs are fun to grind and give u an upped card sometimes!
Biggest reason why people still fight HBs. Where else can you win an upped card so easily when you're a newbie? Zanz really needs to make HBs more appealing to fight though, as most people prefer silver/gold to HBs.
Agreed. No sense in fighting HBs, since their difficulty is a lot greater than AI3 and only a little lower then FGs, and also the arena is there. HBs should become easier (a x2 mark and 150hp would be good), so they truly can be the next step after AI3.
Title: Re: The Newby Half Blood Farmer V2!!! Anti... Bolt? No Rares, No Upgrades
Post by: omegareaper7 on December 03, 2011, 04:19:34 pm
Agreed but HBs are fun to grind and give u an upped card sometimes!
Biggest reason why people still fight HBs. Where else can you win an upped card so easily when you're a newbie? Zanz really needs to make HBs more appealing to fight though, as most people prefer silver/gold to HBs.
Agreed. No sense in fighting HBs, since their difficulty is a lot greater than AI3 and only a little lower then FGs, and also the arena is there. HBs should become easier (a x2 mark and 150hp would be good), so they truly can be the next step after AI3.
Half bloods are fine as is. There randomness already makes them rather easy more often then not, and they are the funnest ai to play.
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: teemobro on February 19, 2012, 12:02:56 pm
I don't have much experience with or knowledge about Half-Bloods, but how often do you run into reflecting shields?
sorry dude using you to get to top of list, sorry
but anyways they must have patched the game because the most you can get for any quantum is 75 it stops when you hit that so you can never actually win with this build against  a half blood, anything below that you can easily win and its quite fun too
Title: Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades
Post by: furballdn on February 19, 2012, 07:22:08 pm
I don't have much experience with or knowledge about Half-Bloods, but how often do you run into reflecting shields?
sorry dude using you to get to top of list, sorry
but anyways they must have patched the game because the most you can get for any quantum is 75 it stops when you hit that so you can never actually win with this build against  a half blood, anything below that you can easily win and its quite fun too
Ugh...yeah. It's been mentioned the quanta cap makes OTKs with just bolts impossible now. Patch 1.29
To bypass reflective shields, you could always pack in +1 nova, +1 reflective shield, and maybe even a sundial to make use of :light if your opponent doesn't have reflective shields and draw quicker. As for how often you run into reflective shields? Probably not that much. Only 2 shields in the game reflect.
Title: Re: The Newby Half Blood Farmer V3!!! Anti... Bolt? 1 Rare, No Upgrades v1.92+
Post by: BluePriest on February 19, 2012, 11:23:30 pm
This deck is now updated. Always remember that this thread is NOT ABOUT IF HALF BLOODS ARE WORTH FARMING>. ITS ABOUT THE DECK.

It has some flaws, and is not nearly optimal anymore, but yeah. Just a temporary quick fix that still tries to keep the original idea as much as possible.
Title: Re: The Newby Half Blood Farmer V3!!! Anti... Bolt? 1 Rare, No Upgrades v1.92+
Post by: furballdn on February 20, 2012, 02:01:48 am
1 fahrenheit probably won't be enough. You definitely want more.
Title: Re: The Newby Half Blood Farmer V3!!! Anti... Bolt? 1 Rare, No Upgrades v1.92+
Post by: BluePriest on February 21, 2012, 12:18:09 am
1 fahrenheit probably won't be enough. You definitely want more.
tries to keep the original idea as much as possible.
This is the key point. This is meant to be a NEWBY half grinder. Not a veteran one. This isnt meant to be the BEST unupped HB grinder, its meant to be the easiest starting point. If you read the whole post, I outright say that I run this deck with more than 1. The original idea was to have NO RARES, but this deck ow needs at least 1.
blarg: BluePriest,MasterNighthawk,omegareaper7