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Offline TheForbiddenOracle

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg275159#msg275159
« Reply #36 on: February 21, 2011, 04:29:53 am »
Considerations:

-Defrags- for Catapults and weapons
-Fahrenheit- Much more damage than from the fire bolts
-Rage Potion- CC and increases their attack for you to antimatter

BinaryPie

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg282434#msg282434
« Reply #37 on: March 03, 2011, 03:09:48 pm »
I added two fahrenheits and two SoGs. Having alot of success with this version. Only losses I've had so far is if I get a bad draw and it manages to get two or more dragons out a few turns before I can antimatter.

Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg282894#msg282894
« Reply #38 on: March 04, 2011, 05:14:38 am »
    Yes, adding Fahrenheits and SoGs would improve the win rate, but BP's original idea was designing a deck for newbies. Most people have one or two rares after finishing the weapon quest, and most likely won't have shards.

    Any problems with getting to 113 before decking out?

   

Offline BluePriestTopic starter

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg282912#msg282912
« Reply #39 on: March 04, 2011, 05:57:09 am »
    Yes, adding Fahrenheits and SoGs would improve the win rate, but BP's original idea was designing a deck for newbies. Most people have one or two rares after finishing the weapon quest, and most likely won't have shards.

    Any problems with getting to 113 before decking out?

   
Very rarely. i believe onl 1 time did I not have the quanta. The rest of the time I died was because of getting to 0 health
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Offline Bhlewos

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg288609#msg288609
« Reply #40 on: March 12, 2011, 05:15:31 am »
I used your build and these are my results after some testing:


Masonos (Gravity/Time)
W: 1
L: 0

Chral (Time/Life)
W: 0
L: 1 (Reflective Shield)

Disonos (Entropy/Time)
W: 0
L: 1

Shadcord (Darkness/Entropy)
W: 1 (Lucky enough to have two vampire enemies, which when antimattered hurt Shadcord early on)
L: 0

Vitsa (Life/Gravity)
W: 0
L: 1 (Reflective Shield)

Chrofuze (Time/Fire)
W: 0
L: 1

Moreric (Death/Aether)
W: 0
L: 1 (Also had Fire Bolt; actually pretty close, except I was close to decking out with 5 cards left and had to use my 4 Fire Bolts at 133 quanta. If not for that last FB I would probably have lasted long enough to draw the last Bolt needed)

Overall 2|5 win ratio so far, I may keep testing and tracking statistics. Thanks for making this BluePriest.

Astrocyte

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg294886#msg294886
« Reply #41 on: March 20, 2011, 08:03:45 pm »
I've been grinding with this deck for a couple of weeks now and it's really done well for me... granted, the upped Fahrenheit I won the first day of using it helped a lot!

BIG thank you to BluePriest for making this deck.

griffin8r

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg306842#msg306842
« Reply #42 on: April 06, 2011, 06:18:03 pm »
Yep - I added 2 Fahrenheits to the mix and have only lost 1 match so far this afternoon, to an Aether deck that never gave me anything I could antimatter.  Came up 20 short of killing him anyway.

Fluff

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg307018#msg307018
« Reply #43 on: April 06, 2011, 10:12:07 pm »
I would like to add though that players lacking farenheit should probably look elsewhere for a farmdeck since this one is just plain terrible without them. I would argue that this is a deck that needs several fahrenheits or upgraded cards to work since it is just to slow and vulnerable to get a reliable win % without them.
Without fahrenheits you are left with only one option of winning and that is reaching the required number of quanta for 5/6 bolts.
This however is not as easy as it seems since the unupgraded deck cant handle either quanta-drain or pillardestruction. Any occurence of either of those will leave you gasping for time to reach the desired number of quanta.
Your protection in the form of antimatter is also rendered useless in any case of morphs, swarms or even eternity. They are also quite expensive and are only really viable a couple of turns in (and then at best only every otherturn ) which will basically leave you wide open w/o upgraded pendulms - and as others pointed out in this thread - if you have upgrades you might aswell go for a better deck.

So.. if you dont have either 2 fahrenheits or some upgraded cards lying around you are probably better off starting elsewhere.


Offline BluePriestTopic starter

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg307082#msg307082
« Reply #44 on: April 06, 2011, 11:26:22 pm »
I would like to add though that players lacking farenheit should probably look elsewhere for a farmdeck since this one is just plain terrible without them. I would argue that this is a deck that needs several fahrenheits or upgraded cards to work since it is just to slow and vulnerable to get a reliable win % without them.
Without fahrenheits you are left with only one option of winning and that is reaching the required number of quanta for 5/6 bolts.
This however is not as easy as it seems since the unupgraded deck cant handle either quanta-drain or pillardestruction. Any occurence of either of those will leave you gasping for time to reach the desired number of quanta.
Your protection in the form of antimatter is also rendered useless in any case of morphs, swarms or even eternity. They are also quite expensive and are only really viable a couple of turns in (and then at best only every otherturn ) which will basically leave you wide open w/o upgraded pendulms - and as others pointed out in this thread - if you have upgrades you might aswell go for a better deck.

So.. if you dont have either 2 fahrenheits or some upgraded cards lying around you are probably better off starting elsewhere.
Not for unupgraded. This deck has gone through a lot of testing as is at about a 50%+ win rate for ai5. Although that doesnt seem much, against ai5s it is quite good for no rares, no upgrades. Getting the quanta has never been a problem for me. only once lost due to deckout. Almost always lose due to reaching 0 hp. Perhaps I could help you with the strategy?  Of course this deck has its weaknesses, however, it works quite well.

also, soon I will work on optimizing it to go along even better with v 1.27.
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Megaant

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg309248#msg309248
« Reply #45 on: April 10, 2011, 08:00:02 am »
Just to give the stats for four Fire Bolts to be used, it will take exactly 179 fire quantum.
Although it is slightly unlikely for this deck to get to 179, I felt it was possible in some circumstances.

Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg312249#msg312249
« Reply #46 on: April 15, 2011, 02:08:51 pm »
Playing against Half Bloods, I almost never lose with a slightly upgraded mod of this deck (3x SoGs only). I only have one Fahrenheit in the deck and if i play it after my fire quata has built up past 40 or so, I only have to use one fire bolt most of the time and that's just to get EM at the end...  Plus, you can use most of the firebolts defensively if you're feeling confident. This deck has the perfect balance of permanent killers, shields, and the ability to use the opponent's deck against them. Only use antimatter against high damage opponents or if you really need healing; they're the best part of this deck so use them wisely. Oh, and don't try it against anything lower than a T50 though, the win percentage decreases dramatically... you need to play against the heavy hitters. Here's my deck code:

Mark of Entropy: 4vn 4vn 4vn 4vn 4vn 4vn 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f0 5f4 5f4 5f4 5f4 5f4 5f4 5f5 5f5 5f5 5f6 5f6 5f6 5f6 5f6 5f7 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 5gi 6rn 6rn 6rn 8pj

Edit: Ok I was on a huge winning streak and probability is paying me back now... still, this is an excellent deck for beating half-bloods. It's the most fun to play of all decks I've built (yeah, I'm a noob, but a dedicated noob). It takes strategy as well as luck. How you decide to play your cards seems to decide the game more often than not. Thanks to BluePriest for the deck seed.

Astrocyte

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Re: The Newby Half Blood Farmer. Anti... Bolt? No Rares, No Upgrades https://elementscommunity.org/forum/index.php?topic=20720.msg312524#msg312524
« Reply #47 on: April 15, 2011, 11:36:22 pm »
Just to give the stats for four Fire Bolts to be used, it will take exactly 179 fire quantum.
Although it is slightly unlikely for this deck to get to 179, I felt it was possible in some circumstances.
I've done it a few times, when the pillars were all at the top of the deck and the bolts were mostly toward the bottom, or when I spent a bolt on CC to stay alive.

 

blarg: