Okay, so right off the bat, the name is a play on words (or attributes?) derived from the two key cards, Morning Glory and Shard of Wisdom.
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I don't think this deck has such complexity that needs to be discussed. I did it for fun, mostly.
One little note: you'd want to use [.deck] [./deck] (get rid of the periods) for deck pictures so that people can more easily test your deck independently.
Like this:
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Make that two little notes: Flying Morning Glory decks already requires two card for an (admittedly immaterial) 8/4 attacker, at a cost of 5 :light (Morning Glory) + one :chroma (Animate Weapon). Adding Shards of Wisdom is going to expand it to three cards, which gives you more space for the so-called "Murphy's Law" (if it can go wrong, it will) to work its magic. Especially since you're using only four Animate Weapon in a 30-decker (FW/AW-reliant decks, IIRC, usually uses six).
Oh, make that three little notes: what you do plan to do against spell-reflecting shields (Reflective Shields, Emerald Shields, and their upgraded variants)?