deck | Poison Dials SoSac |
players | Sevs |
version | 1.293 | win-rate | 70.35% | ||
$ track ? | enabled | win-rate (n) | 69.47% | ||
games | 172 | Score/h | 1777 | ||
win-loss-(EM) | 121-51-(0) | Score/h (n) | 1741 | ||
time (h:m:s) | 09:36:40 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 8243 | ||
min/game | 03:21 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 8056 |
score/h | FGei(c) | Statmasta™realtec | wins | losses | skips | EM/Wins |
3626 2860 2125 -694 2970 -599 1244 1194 2881 -490 108 3651 3413 -47 3110 -152 1758 3443 -434 1320 2542 2042 752 3044 2064 2063 2459 2517 3210 | 16813 10488 10429 -694 12030 -599 7241 4538 14142 -490 2034 14393 13046 2324 10462 1495 8694 13180 -434 5896 13249 10360 9697 13915 8267 7340 8075 10504 14832 | Akebono Chaos Lord Dark Matter Decay Destiny Divine Glory Dream Catcher Elidnis Eternal Phoenix Ferox Fire Queen Gemini Graviton Hecate Hermes Incarnate Jezebel Lionheart Miracle Morte Neptune Obliterator Octane Osiris Paradox Rainbow Scorpio Seism Serket | 10 5 6 7 6 3 4 2 5 6 1 6 1 4 5 4 6 8 3 7 3 5 4 5 5 | 5 7 1 3 5 7 3 4 2 5 2 2 2 1 1 1 | | |
deck | Poison Dials SoSac |
players | Sevs |
version | 1.293 | win-rate | 68.02% | ||
$ track ? | enabled | win-rate (n) | 67.15% | ||
games | 172 | Score/h | 2268 | ||
win-loss-(EM) | 117-55-(0) | Score/h (n) | 2246 | ||
time (h:m:s) | 07:17:20 | FGei[c]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 10485 | ||
min/game | 02:33 | FGei[cn]* (http://elementscommunity.org/forum/index.php/topic,14626.0.html) | 10360 |
score/h | FGei(c) | Statmasta™realtec | wins | losses | skips | EM/Wins |
3626 2860 2125 -21600 2970 -21600 1244 1194 2881 -21600 -21600 3651 3413 -21600 3110 -21600 1758 3443 -21600 1320 2542 2042 752 3044 2064 2063 2459 2517 3210 | 16813 10488 10429 -21600 12030 -21600 7241 4538 14142 -21600 -21600 14393 13046 -21600 10462 -21600 8694 13180 -21600 5896 13249 10360 9697 13915 8267 7340 8075 10504 14832 | Akebono Chaos Lord Dark Matter Decay Destiny Divine Glory Dream Catcher Elidnis Eternal Phoenix Ferox Fire Queen Gemini Graviton Hecate Hermes Incarnate Jezebel Lionheart Miracle Morte Neptune Obliterator Octane Osiris Paradox Rainbow Scorpio Seism Serket | 10 5 6 7 6 3 4 5 6 6 4 5 4 6 8 3 7 3 5 4 5 5 | 1 3 2 2 2 2 1 1 1 | 5 7 5 9 4 5 5 | |
I have been playing this deck since Higs posted a screenshot in chat. It was her last turn, and the field pretty much shows what is in her whole deck. I figured out the exact number of the cards in no time (which is a bit different from this :) ), and grind plat and FG like crazy. This deck at least bring me half of my score (~200k) in the past few months, and it is both a bit sad and glad to see that it is finally revealed. :)Yea if you read the origin spoiler, I only posted it because someone else posted a very similar version. And octane really isn't that bad. with 2 owls eye on the field, you are losing 6 HP per turn and have protection from unstable gas. SoD gives you 24 health so 2 SoSa and an SoD gives you 4 turns of survival.
and I still don't see how you can beat Octane twice, Sevs. o.O
I really like the deck and fully appreciate your effort in collecting lots of stats to show it's effectiveness, but isn't making a new topic is a little redundant with http://elementscommunity.org/forum/index.php/topic,36792.0.html already exisitng? The only difference is that you subtracted one arsenic and added one more SoD, which is only ever useful for plat SoSac decks and not FG's. Omgreaper was already upset animation posted poision dials seperate from his topic, why make another one?That's true, now we have 3 Poison Dials threads. This decks are already used a lot in Arena, FGs and Leagues.
Maybe you could have asked either animation or omgreaper to post your stats in their OP's?
If you read the "Origin Spoiler" you might be able to answer some of that. I claim no credit for the original idea as you see Vineroz has been using it as well as Higurashi. There are probably much more people that I don't know using it as well. I received approval to post a new thread from omegareaper7, The reason he wasn't happy about the other topic, is credit was never given.I really like the deck and fully appreciate your effort in collecting lots of stats to show it's effectiveness, but isn't making a new topic is a little redundant with http://elementscommunity.org/forum/index.php/topic,36792.0.html already exisitng? The only difference is that you subtracted one arsenic and added one more SoD, which is only ever useful for plat SoSac decks and not FG's. Omgreaper was already upset animation posted poision dials seperate from his topic, why make another one?That's true, now we have 3 Poison Dials threads. This decks are already used a lot in Arena, FGs and Leagues.
Maybe you could have asked either animation or omgreaper to post your stats in their OP's?
for FG's I would probably recommend +1 arsenic for either one of the shards.Aren't you testing this against FGs? So why 2 arsenics?
Suggested upping order?Dials are a must, obviously. Next I'd say poison and then SoSac. Both of them are crucial i.e. the deck won't really work with them unupped. Then it would be Bone Towers, which also helps a lot. Last is Arsenics and SoDs.
Actually, the deck works alright with unupped poisons (I only even now have 3 upped). I'd even suggest upping towers before poisons, because there have been situations (especially against the gods with quanta control), where it took a while to even get 2 :death , unless you saved up towers. You have to be a little more careful about decking out, but that's usually only a problem against the gods you'd lose to anyway.Suggested upping order?Dials are a must, obviously. Next I'd say poison and then SoSac. Both of them are crucial i.e. the deck won't really work with them unupped. Then it would be Bone Towers, which also helps a lot. Last is Arsenics and SoDs.
i only have 3 upped sundial so i added 3 upped sod and it still seems to work fine.You're not lacking on stalling/drawing power without them?
Nope. Just tried two game test and beat Obliterator and Graviton, who both have plenty PC, with 220 hp left. Maybe it's because I use four unupped poisons. Btw, I also have no towers.i only have 3 upped sundial so i added 3 upped sod and it still seems to work fine.You're not lacking on stalling/drawing power without them?
Trainer test is awesome .Finally have this list and am working on upping the SoD's [everything else is upped] .
I'm farming for my 5th and 6th SoSac .
How would a version of this work against PvP?
I was just wondering, how useful is it to use a :light mark?:light mark can give you sundial draws... that's good.
It often happens to me that I don't draw any pillars or that they get immediately destroyed.
So I'm stuck with cards I can't play and Sundials which would be a waste to play that early.
Since with SoSac and Sundial you have 18 Turns of Protection You should only get to wait until you have 18 cards.
But because of SoD and SoSac you can sometimes make a Sundial Break.
However, I keep my :death mark, I was just wondering what others think about it. Also, I don't think that
to draw in a 30 card deck which builds poison up rather slowly is to be recommended.
i think this is the best deck ever :d
for example is this arena deck nice too
its better for a discord BH deck
i think this is the best deck ever :d
for example is this arena deck nice too
its better for a discord BH deck
why sanctuary? i prefer shard of bravery
i think this is the best deck ever :d
for example is this arena deck nice too
its better for a discord BH deck
why sanctuary? i prefer shard of bravery
Sanctuary is to counter discord bh, pestal, etc, which is often found in arena. However I find it doesn't work because you never get 3 :light in those cases. Also sob would prob only serve to deck yourself out, which happens too often to me.
Surely the problem with using Sanctuary is that if you play a Shard of Sacrifice then the Sanctuary will damage you for 4HP every turn?If you get it out early it heals you for 4hp each turn, so it's balanced out.
ye well i know but how? i got an upped rainbow deck like years now and a fire mono dragon deck.. still i cannot get 2 consecutive victories in plat.. i cannot even do it in bronz for 100% sure..
ye well i know but how? i got an upped rainbow deck like years now and a fire mono dragon deck.. still i cannot get 2 consecutive victories in plat.. i cannot even do it in bronz for 100% sure..
If you're looking for Upped, grind Gold, if you're looking for Unupped grind Bronze or Silver, depending on how good your decks are. If you can't get any spins on any Arena level, then there's something wrong with your deck and you should ask for advice in the "Deck Help" section.
I see only one big problem to this deck: the high number of 0 cost cards which are not producing quanta. This screws up the Mulligan +10.
I see only one big problem to this deck: the high number of 0 cost cards which are not producing quanta. This screws up the Mulligan +10.
So true my friend, so very true. I love this deck (and variations of it) but it always seems to come at the most inopportune time... your First Tower stuck 15 cards down in the deck... lol... Oh well, it's still a viable deck. (maybe getting a bit less as of late, with all the Purify spam in Plat, and it has to dance around SoFo, but I still love it.) ;)
Isn't Destiny gets enough damage from eggs ? Here it is.let me guess, your last card was a pillar?
Lol.
(http://i.imgur.com/2J6OS.jpg)
That's so off-topic and of course it is,no trick on that.Isn't Destiny gets enough damage from eggs ? Here it is.let me guess, your last card was a pillar?
Lol.
(http://i.imgur.com/2J6OS.jpg)
The ai purifying itself is the major problem, as you'll never rebuild enough poison damage, so mirror shield doesn't really help this deck at all, except maybe against fire lance or gas bombs.Scorpio is the only FG with purify and he will generally purify himself anyways. Seems like an excellent idea to me ;o. Would make octane much easier and prevent unexpected KOs from eternal phoenix etc. Only downside is that making the deck larger may prevent sundial/sosac chains and I don't see anything you can take out to replace it with.
He does not purify himself.The ai purifying itself is the major problem, as you'll never rebuild enough poison damage, so mirror shield doesn't really help this deck at all, except maybe against fire lance or gas bombs.Scorpio is the only FG with purify and he will generally purify himself anyways. Seems like an excellent idea to me ;o. Would make octane much easier and prevent unexpected KOs from eternal phoenix etc. Only downside is that making the deck larger may prevent sundial/sosac chains and I don't see anything you can take out to replace it with.
He does not purify himself.The ai purifying itself is the major problem, as you'll never rebuild enough poison damage, so mirror shield doesn't really help this deck at all, except maybe against fire lance or gas bombs.Scorpio is the only FG with purify and he will generally purify himself anyways. Seems like an excellent idea to me ;o. Would make octane much easier and prevent unexpected KOs from eternal phoenix etc. Only downside is that making the deck larger may prevent sundial/sosac chains and I don't see anything you can take out to replace it with.
I met him many times and he always chose to purify me.
Come on,go ahead. Troll me. I. Dare. You.He does not purify himself.The ai purifying itself is the major problem, as you'll never rebuild enough poison damage, so mirror shield doesn't really help this deck at all, except maybe against fire lance or gas bombs.Scorpio is the only FG with purify and he will generally purify himself anyways. Seems like an excellent idea to me ;o. Would make octane much easier and prevent unexpected KOs from eternal phoenix etc. Only downside is that making the deck larger may prevent sundial/sosac chains and I don't see anything you can take out to replace it with.
I met him many times and he always chose to purify me.
He will if you're not using SoSac and he has enough counters.
He does not purify himself.The ai purifying itself is the major problem, as you'll never rebuild enough poison damage, so mirror shield doesn't really help this deck at all, except maybe against fire lance or gas bombs.Scorpio is the only FG with purify and he will generally purify himself anyways. Seems like an excellent idea to me ;o. Would make octane much easier and prevent unexpected KOs from eternal phoenix etc. Only downside is that making the deck larger may prevent sundial/sosac chains and I don't see anything you can take out to replace it with.
I met him many times and he always chose to purify me.
Is Miracle really so hard as stated in the OP?
Because I won the last 6 times by making him discard Miracle.
Though that might also just have been luck...
Is Miracle really so hard as stated in the OP?
Because I won the last 6 times by making him discard Miracle.
Though that might also just have been luck...
I only played miracle 5 times. I actually lost the first 2 times because miracle didnt have enough damage. and the other 3 miracle was able to play 2 of the 6 miracles in its deck. It may have been a fluke since 5 games really isn't a huge sample. the only way to tell is to take more stats
Arsenic can easily take care of the rest
He will if you're not using SoSac and he has enough counters.Come on,go ahead. Troll me. I. Dare. You.
My Best Platinum League Farming Deck , Thank you :)POdial is amazing but there are better decks,faster, for plat such as SPlat that puts poison faster. And...your nick is not quite original.
I disagree. The stall and draw power of this deck are worth more than getting poison out a little faster. I have much greater success with this over splat.Plat is not FGs you dont need more stalling than 12 turns. I tested both in splat and FGs. SPlat is faster. 60 seconds and %90 winrate is over than 120 secs and %95 winrate.
We were discussing platinum arena, not FG. And neither splat or poison dials are anywhere near 90% win rate. And from my own personal testing, splat is inferior in several ways. Having 0 stall turns, it gets owned very quickly by most decks, having no draw mechanic, it is nearly impossible to keep a sosac chain going, and causing damage is dependent on a 3 card combo, so if you don't have any one of those, you're screwed.First i made an example as %90 things.
Though I see little point in arguing with you, I just can't help myself. First, The title of this thread mentions FG and arena, and I didn't say "best plat grinder" someone else did, then you responded to him, and I responded to you. But from all the other things you've said, it is quite clear that you have no experience with using any of these decks in the arena, even though you claim to be "pro with your splat." So tell me, how does a pro "make stall easier" in a deck with no stall?In deck with no stall in SPlat ? 6 SoDs and 6 SoSacs you fool. And i am not arguing you. We are discussing it. Even if you didnt open plat thread,you can understand i didnt too. Dont try to flame me.
Though I see little point in arguing with you, I just can't help myself. First, The title of this thread mentions FG and arena, and I didn't say "best plat grinder" someone else did, then you responded to him, and I responded to you. But from all the other things you've said, it is quite clear that you have no experience with using any of these decks in the arena, even though you claim to be "pro with your splat." So tell me, how does a pro "make stall easier" in a deck with no stall?In deck with no stall in SPlat ? 6 SoDs and 6 SoSacs you fool. And i am not arguing you. We are discussing it. Even if you didnt open plat thread,you can understand i didnt too. Dont try to flame me.
etc : Vineroz loves PODial than splat because of more ems. Because vine loves effective stalls,but calin uses splat over podial and even instosis because it's really fast and plat means grinding for rares. Again, 'grinding' ,this game's precious word, needs to be fast.
can you update osiris and akebono plz?
Thank you, but still, at Osiris, you should say "SoFo breaks sundial chain" or something like this (like at akebono)can you update osiris and akebono plz?
Done but they should still be easy.
Thank you, but still, at Osiris, you should say "SoFo breaks sundial chain" or something like this (like at akebono)can you update osiris and akebono plz?
Done but they should still be easy.
yes, but some players may not know that.
yes, but some players may not know that.
What do you exactly mean ? Nobody is THAT stupid to dont care SoFo.
How is possible to win against Elidnis? I followed the instructions here, but in my games it uses TU on its creatures despite the SoSac (maybe it didn't before?), plus it keeps playing Feral Bonds. In all my games so far (4, I know it's not enough to make a statistic but still) it never played less than 3 Feral Bonds and 2 TU, which means that it can at least heal for +15 healing at turn (usually more). I can't see how you can overcome that since I never went close to it. This is my last game lol (I got Arsenic too late I know but even if I'd get it before the outcome would have been the same):
(http://i379.photobucket.com/albums/oo233/Reid4891/Elidnis.jpg)
Tell me if there is some trick I didn't get.
Elidnis is pretty hard IMO, but if you get a little lucky with your draw and get fast poison + Elidnis doesn't get many bonds or TU or the quanta for those things, you can win. You probably just weren't lucky that game. Generally if Elidnis has that many bonds and creatures out you should quit.
Once I found the Instosis winrate was really around 30%, but as I played 100+ games I finally got the winrate in the OP, so maybe it's just getting used to it. Eg its hard to get Octane to get 2 EE before 2+ UG, but I've done Octane 1-2 as far as I can remember with this deck.Elidnis is pretty hard IMO, but if you get a little lucky with your draw and get fast poison + Elidnis doesn't get many bonds or TU or the quanta for those things, you can win. You probably just weren't lucky that game. Generally if Elidnis has that many bonds and creatures out you should quit.
I'll keep trying but I can hardly think of a situation like that. You have to play for many rounds with this deck so I can't see how Elidnis wouldn't get enough Feral Bonds and TU in the meantime. In the OP Eldinis is 3-3 :-\
Anyway I don't think this deck can really go (much) above 60% win rate vs FG. I find the win rate posted in the OP quite odd.
Once I found the Instosis winrate was really around 30%, but as I played 100+ games I finally got the winrate in the OP, so maybe it's just getting used to it.
Elidnis I am pretty sure I got pretty lucky on but that kind of RNG variation is hard to keep level in only ~5 games per god. This probably goes for octane as well. Even playing octane with other decks there are times where it draws every UG right off the bat or it starts out with a crazy number of OE's, it is really unstable.
As for DC, I still never really had a problem with it maybe not 6-1 quality but if you save your towers to play 2 at a time with a poison, I find it isn't terrible.
And then with the addition of SoF, changes to purify, 60% doesn't seem so bad.
And then with the addition of SoF, changes to purify, 60% doesn't seem so bad.
Oh, thanks. This kind of reassure me that I'm not playing it wrong. Still, the Elements Game Simulator by Xenocidius is around 70%. Is there something wrong for that?
I wonder if we tried to pay exactly how the AI would play if we do any better?
I guess the AI would play Sundials immediately and always draw?
Also, it does chain SoSac.
Not sure if the faster poison by drawing early is a greater advantage than stalling mid-game.
Wow then a deck based on sosa, eternity and photon, forest spectre, and quintessence could get a 99.9% winrate against fg's according to the simulator. :o
What is actually the best poison dials now?
And does it work, since there is ALOT of PC in arena which will kill all your sundials, also there are Purify's, so I keep doubting if I will use this kind of a deck.
What is actually the best poison dials now?
And does it work, since there is ALOT of PC in arena which will kill all your sundials, also there are Purify's, so I keep doubting if I will use this kind of a deck.
I'm still using this one in Plat with fairly good results. I usually play Sundials asap to speed up poison damage so PC isn't so bad. Purify is still a problem, but well it's not like every deck has it and it'd be impossible to create a deck with no weakness.
What is actually the best poison dials now?
And does it work, since there is ALOT of PC in arena which will kill all your sundials, also there are Purify's, so I keep doubting if I will use this kind of a deck.
I'm still using this one in Plat with fairly good results. I usually play Sundials asap to speed up poison damage so PC isn't so bad. Purify is still a problem, but well it's not like every deck has it and it'd be impossible to create a deck with no weakness.
Can you post the deck?
Wow then a deck based on sosa, eternity and photon, forest spectre, and quintessence could get a 99.9% winrate against fg's according to the simulator. :o
I don't think so. Beside the fact that that deck would need five elements ( :time, :life, :water, :aether, :earth) - :earth because you need to PA your eternity and I think also time towers - which it's kind of complicated to do, quanta denial decks such as Decay and Dark Matter won't let you bounce your photon back indefinitely (probably you can't even start to do it). Discord could be a problem too. Unless you can put a Sanctuary in, but well that would be the 6th element and can you play it in time? It'd be better to try to deck out the FG but there are still problems with it. With Decay you need a protected Sanctuary very soon and I don't think you'll be able to do it.
And we're obviously playing it conscious of that SoSac trick. The AI is unaware of that and it will keep playing SoSac losing all its quanta. ^^
Lol clearly I mean a rainbow deck. Quanta denial won't matter at all because decay can be overpowered with just 8 QT and Dark Matter doesn't have enough Black Holes to drain you until you deck out. Sosa wont be a problem for deckout because obviously it won't draw sosac if your busy bouncing a photon. :)
No FG could beat it, seriously.
Hmmm... Ok, maybe you're right. I'll try to test it on the simulator and see if I can 99%.Lol clearly I mean a rainbow deck. Quanta denial won't matter at all because decay can be overpowered with just 8 QT and Dark Matter doesn't have enough Black Holes to drain you until you deck out. Sosa wont be a problem for deckout because obviously it won't draw sosac if your busy bouncing a photon. :)
No FG could beat it, seriously.
Yeah, because with 4 Gravity Nymphs there aren't enough Black Holes to drain your unbeatable deck. Sure, as you wish. 8)
And Scorpio won't ever draw a Purify in the middle of the game when it has 60+ damage on the field, kicking you above 40 health and making you unable to play another SoSac.
Decay can play up to 24 pests (there is fractal). You can't overpower it with only 8QT and you need at least 3 :time quanta every turn to bounce your photon. With 8QT you get an average of 2 :rainbow quanta for element. So good luck with that. And I'm assuming you had PA on QT otherwise it can steal them.
And since we're talking about hypothetical scenarios, I can also say that hypothetically speaking if Jezebel get a Entropy Nymph it can antimatter all its creatures and damage you.
Edit: Dang it, I can't use the simulator for some reason, keeps doing nothing and IE says error on page. Can someone test this?
And yep, sancs heal with damaging you.Also sosac wouldn't last forever in real game. :P
Also, it'd be toooooooooo slow to farm some electrum.
Aw, that's too bad. Will do heavy deck building/testing as soon as I can use the simulator. (I think I need to use Google Chrome, which I also can't download for some reason.)Edit: Dang it, I can't use the simulator for some reason, keeps doing nothing and IE says error on page. Can someone test this?Player
Wins: 232
Winrate: 46.774193548387096 %
Average TTW: 26.939655172413794
EMs: 109
EM rate: 46.98275862068966 %
Computer
Wins: 264
Winrate: 53.225806451612904 %
Average TTW: 17.541666666666668
EMs: 50
EM rate: 18.939393939393938 %
I tried on 100 games multiple times, the win rate range is about between 41% and 54%.
^Where'd Hermes go?
^Where'd Hermes go?
Just wondering... could I make a version of this that has most of the winnage but only 4 SoSac? I'm starting to run low on patience for arena grinding.
I love the poison dials...Oh, was that my arena deck? Because I just left it at rank 2 with 1HP for a day around 2 days ago. (and only one other person left his deck at 1HP in the top 5, but he took his deck down way before I did).
this was the outcome of my mod in plat arena!
(http://s14.postimage.org/7vs072yoh/3000_gold_EM_in_plat.png)
I think the one posted in the OP works fine.
For the last couple of days, I've used a slight modification of the OP... -3 Bone Tower +3 Death Pendulum. As the SoD now REQUIRE :light quanta (and no longer can use any "happens to have built up" :light + remaining :death) it helps me be able to summon the SoD ASAP and even against Decay / Dream Catcher / Dark Matter if I get a decent draw. Also, the improved draws from SoSa having a 2 :death quanta cost added is quite helpful.
In summary, OP modified per above:
Maybe someone has new ideas for this deck with salvagers? to bypass PC
Before 1.32 I would use Poison Dials and Nova ReadyFoPhar (http://elementscommunity.org/forum/index.php/topic,42997 (http://elementscommunity.org/forum/index.php/topic,42997)) to grind platinum arena. Other than their high win rates, these two were my favorite because as the decks in platinum changed day to day, if PDials was losing, NovaRFP would work well, and vice versa. Patch 1.32 killed NovaRFP and I've been looking for a suitable replacement since.Decks with similar strengths and weaknesses to Nova RFP include control speedbows and domination immorushes. Try taking a look here and see what looks interesting:
On page 11. The chart for PDials shows dream catcher as hope he gets a bad hand. what would dream catchers bad hand look like? No discord or 5th turn BE? Or both. :-\
How does one play this deck vs seism? I never get enough quanta to play either enough poisons or sosacs...
Best deck for Gold and Plat in testing: http://elementscommunity.org/forum/farming-studies-and-statistics/decks-used-against-arena-with-stats-1-32/msg1030569/#msg1030569
Second best for FG's and the highest winrate (ignoring Malignant Ball That Could due to lack of testing): http://elementscommunity.org/forum/farming-studies-and-statistics/the-return-of-fgei-(for-v1-32x)/msg1080638/#msg1080638
I am currently playing with this version and was curious to hear pro's and con's compared to the deck in the OP.
In the 20 games or so I played against FG's, I couldn't really notice any drawbacks.
Gold isn't strictly faster then gods though. When an EM only gets you 1/5th of what an upgrade would sell for, and relying on special spins to get the real income, gods will still be faster the majority of the time.
I'm using this deck for Gold Arena farming. Quite good, though I swapped 2 SoSacs to 2 Luciferins. I don't have six, and nice for saving me if accidently my life drops below 40. By the way, everyone seems to forget that it's much faster to farm the Gold Arena than the FG-s.
Replace them with holy light, gives more consistancy as holy light costs 1 light and lucifrin costs 2 :rainbow, also overall the costs is cheaper and you're not using luci for the creatures. Upped holy light, holy flash, is free.
I'm using this deck for Gold Arena farming. Quite good, though I swapped 2 SoSacs to 2 Luciferins. I don't have six, and nice for saving me if accidently my life drops below 40. By the way, everyone seems to forget that it's much faster to farm the Gold Arena than the FG-s.
I think you'll be happy to know that I beat Miracle with this today :)
Chaining sosacs to prevent carddraw and getting lucky (only 1 miracle happened)
I think you'll be happy to know that I beat Miracle with this today :)
Chaining sosacs to prevent carddraw and getting lucky (only 1 miracle happened)
You can't prevent card-draw so I assume you talked about discarding
I think you'll be happy to know that I beat Miracle with this today :)
Chaining sosacs to prevent carddraw and getting lucky (only 1 miracle happened)
You can't prevent card-draw so I assume you talked about discarding
I think I know what he's talking about, and it's a legit tactic that I've also used against FGs with Miracle.
There are many cards an AI won't play while you have the Sacrifice status, so by chaining them at the right time you can keep its hand full — slowing its card draw because it only has space for 1 per turn.
He was not talking about discarding. He was talking about making the AI draw 1 card instead of 2, how is this not preventing card draw?
@Barragor, you meant "reduce carddraw" basically, right?
Ai discards high cost cards
Ai discards high cost cards
I did not know that. I'm sorry I doubted you.
heeded the advice of UndeadSpider
EMed ferox 3 minutes ago :D(http://i.imgur.com/A5Y8kc3.png?1)
I think I know what he's talking about, and it's a legit tactic that I've also used against FGs with Miracle.I think you'll be happy to know that I beat Miracle with this today :)
Chaining sosacs to prevent carddraw and getting lucky (only 1 miracle happened)
You can't prevent card-draw so I assume you talked about discarding
There are many cards an AI won't play while you have the Sacrifice status, so by chaining them at the right time you can keep its hand full — slowing its card draw because it only has space for 1 per turn.
That's basically what I said when I wrote 'I assume you talked about discarding'
And I obviously know what you're talking about but that's not preventing card-draw, its slowing it
I disagree with this statement from the OP though:
"Dark Matter - Easy - Even with BH denial, no Healing no PC = easy win."
If he gets a nymph out you won't have light quanta anymore. If he gets a second one out he will deny your death quanta too.
The nymphs also heal him so he doesn't drop down too fast.
Maybe I have bad luck, but I have lost I think 50% of the time due to nymphs.
This is still the best FG deck around, isn't it?